Qt: Update translation (Japanese)

Currently translated at 94.2% (995 of 1056 strings)

Translation: mGBA/Qt
Translate-URL: https://hosted.weblate.org/projects/mgba/mgba-qt/ja/
This commit is contained in:
Patrick Lofstrom 2021-04-13 04:27:57 +00:00 committed by Vicki Pfau
parent fce2a27a1d
commit 1ffae75fae
1 changed files with 82 additions and 82 deletions

View File

@ -221,37 +221,37 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.</source>
<message>
<location filename="../DolphinConnector.ui" line="14"/>
<source>Connect to Dolphin</source>
<translation type="unfinished"></translation>
<translation>Dolphinに接続する</translation>
</message>
<message>
<location filename="../DolphinConnector.ui" line="23"/>
<source>Local computer</source>
<translation type="unfinished"></translation>
<translation></translation>
</message>
<message>
<location filename="../DolphinConnector.ui" line="36"/>
<source>IP address</source>
<translation type="unfinished"></translation>
<translation>IPアドレス</translation>
</message>
<message>
<location filename="../DolphinConnector.ui" line="55"/>
<source>Connect</source>
<translation type="unfinished"></translation>
<translation></translation>
</message>
<message>
<location filename="../DolphinConnector.ui" line="68"/>
<source>Disconnect</source>
<translation type="unfinished"></translation>
<translation></translation>
</message>
<message>
<location filename="../DolphinConnector.ui" line="78"/>
<source>Close</source>
<translation type="unfinished"></translation>
<translation></translation>
</message>
<message>
<location filename="../DolphinConnector.ui" line="90"/>
<source>Reset on connect</source>
<translation type="unfinished"></translation>
<translation></translation>
</message>
</context>
<context>
@ -508,7 +508,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.</source>
<message>
<location filename="../LogView.ui" line="108"/>
<source>Advanced settings</source>
<translation type="unfinished"></translation>
<translation></translation>
</message>
<message>
<location filename="../LogView.ui" line="128"/>
@ -1685,7 +1685,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.</source>
<location filename="../IOViewer.cpp" line="212"/>
<location filename="../IOViewer.cpp" line="221"/>
<source>Integer part (low)</source>
<translation type="unfinished"></translation>
<translation></translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="178"/>
@ -1693,7 +1693,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.</source>
<location filename="../IOViewer.cpp" line="216"/>
<location filename="../IOViewer.cpp" line="225"/>
<source>Integer part (high)</source>
<translation type="unfinished"></translation>
<translation></translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="229"/>
@ -2403,7 +2403,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.</source>
<location filename="../IOViewer.cpp" line="696"/>
<location filename="../IOViewer.cpp" line="704"/>
<source>Address (low)</source>
<translation type="unfinished"></translation>
<translation></translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="565"/>
@ -2415,53 +2415,53 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.</source>
<location filename="../IOViewer.cpp" line="700"/>
<location filename="../IOViewer.cpp" line="708"/>
<source>Address (high)</source>
<translation type="unfinished"></translation>
<translation></translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1116"/>
<location filename="../IOViewer.cpp" line="1139"/>
<location filename="../IOViewer.cpp" line="1166"/>
<source>Sound frequency (low)</source>
<translation type="unfinished"></translation>
<translation></translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1120"/>
<location filename="../IOViewer.cpp" line="1143"/>
<location filename="../IOViewer.cpp" line="1170"/>
<source>Sound frequency (high)</source>
<translation type="unfinished"></translation>
<translation></translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1424"/>
<source>Source (high)</source>
<translation type="unfinished"></translation>
<translation></translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1428"/>
<source>Source (low)</source>
<translation type="unfinished"></translation>
<translation></translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1432"/>
<source>Destination (high)</source>
<translation type="unfinished"></translation>
<translation></translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1436"/>
<source>Destination (low)</source>
<translation type="unfinished"></translation>
<translation></translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1499"/>
<location filename="../IOViewer.cpp" line="1511"/>
<source>Green (low)</source>
<translation type="unfinished"></translation>
<translation></translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1500"/>
<location filename="../IOViewer.cpp" line="1512"/>
<source>Green (high)</source>
<translation type="unfinished"></translation>
<translation></translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="577"/>
@ -2952,57 +2952,57 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.</source>
<message>
<location filename="../IOViewer.cpp" line="1034"/>
<source>Right/A</source>
<translation type="unfinished"></translation>
<translation>/A</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1035"/>
<source>Left/B</source>
<translation type="unfinished"></translation>
<translation>/B</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1036"/>
<source>Up/Select</source>
<translation type="unfinished"></translation>
<translation>/</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1037"/>
<source>Down/Start</source>
<translation type="unfinished"></translation>
<translation>/</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1038"/>
<source>Active D-pad</source>
<translation type="unfinished"></translation>
<translation></translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1039"/>
<source>Active face buttons</source>
<translation type="unfinished"></translation>
<translation></translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1047"/>
<source>Internal clock</source>
<translation type="unfinished"></translation>
<translation></translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1048"/>
<source>32× clocking (CGB only)</source>
<translation type="unfinished"></translation>
<translation>32×CGBのみ</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1049"/>
<source>Transfer active</source>
<translation type="unfinished"></translation>
<translation></translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1067"/>
<source>Divider</source>
<translation type="unfinished"></translation>
<translation></translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1069"/>
<source>1/16</source>
<translation type="unfinished">4K {1/16?}</translation>
<translation>1/16</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1092"/>
@ -3014,49 +3014,49 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.</source>
<location filename="../IOViewer.cpp" line="1093"/>
<location filename="../IOViewer.cpp" line="1554"/>
<source>Timer</source>
<translation type="unfinished"></translation>
<translation></translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1094"/>
<location filename="../IOViewer.cpp" line="1555"/>
<source>Serial</source>
<translation type="unfinished"></translation>
<translation></translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1095"/>
<location filename="../IOViewer.cpp" line="1556"/>
<source>Joypad</source>
<translation type="unfinished"></translation>
<translation></translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1202"/>
<source>Volume right</source>
<translation type="unfinished"></translation>
<translation></translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1203"/>
<source>Output right</source>
<translation type="unfinished"></translation>
<translation></translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1204"/>
<source>Volume left</source>
<translation type="unfinished"></translation>
<translation></translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1205"/>
<source>Output left</source>
<translation type="unfinished"></translation>
<translation></translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1326"/>
<source>Background enable/priority</source>
<translation type="unfinished"></translation>
<translation>/</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1327"/>
<source>Enable sprites</source>
<translation type="unfinished"></translation>
<translation></translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1328"/>
@ -3066,49 +3066,49 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.</source>
<message>
<location filename="../IOViewer.cpp" line="1329"/>
<source>Background tile map</source>
<translation type="unfinished"></translation>
<translation></translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1330"/>
<location filename="../IOViewer.cpp" line="1339"/>
<source>0x9800 0x9BFF</source>
<translation type="unfinished"></translation>
<translation type="unfinished">0x9800 0x9BFF</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1331"/>
<location filename="../IOViewer.cpp" line="1340"/>
<source>0x9C00 0x9FFF</source>
<translation type="unfinished"></translation>
<translation type="unfinished">0x9C00 0x9FFF</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1333"/>
<source>Background tile data</source>
<translation type="unfinished"></translation>
<translation></translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1334"/>
<source>0x8800 0x87FF</source>
<translation type="unfinished"></translation>
<translation type="unfinished">0x8800 0x87FF</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1335"/>
<source>0x8000 0x8FFF</source>
<translation type="unfinished"></translation>
<translation type="unfinished">0x8000 0x8FFF</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1337"/>
<source>Enable window</source>
<translation type="unfinished"></translation>
<translation></translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1338"/>
<source>Window tile map</source>
<translation type="unfinished"></translation>
<translation></translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1342"/>
<source>Enable LCD</source>
<translation type="unfinished"></translation>
<translation>LCDを有効にする</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1346"/>
@ -3118,22 +3118,22 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.</source>
<message>
<location filename="../IOViewer.cpp" line="1347"/>
<source>0: HBlank</source>
<translation type="unfinished"></translation>
<translation type="unfinished">0: HBlank</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1348"/>
<source>1: VBlank</source>
<translation type="unfinished"></translation>
<translation type="unfinished">1: VBlank</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1349"/>
<source>2: OAM scan</source>
<translation type="unfinished"></translation>
<translation>2: OAMスキャン</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1350"/>
<source>3: HDraw</source>
<translation type="unfinished"></translation>
<translation type="unfinished">3: HDraw</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1352"/>
@ -3143,150 +3143,150 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.</source>
<message>
<location filename="../IOViewer.cpp" line="1353"/>
<source>Enable HBlank (mode 0) IRQ</source>
<translation type="unfinished"></translation>
<translation>HBlank0IRQを有効にする</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1354"/>
<source>Enable VBlank (mode 1) IRQ</source>
<translation type="unfinished"></translation>
<translation>VBlank1IRQを有効にする</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1355"/>
<source>Enable OAM (mode 2) IRQ</source>
<translation type="unfinished"></translation>
<translation>OAM2IRQを有効にする</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1356"/>
<source>Enable LYC IRQ</source>
<translation type="unfinished"></translation>
<translation>LYC IRQを有効にする</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1368"/>
<source>Current Y coordinate</source>
<translation type="unfinished"></translation>
<translation>Y座標</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1372"/>
<source>Comparison Y coordinate</source>
<translation type="unfinished"></translation>
<translation>Y座標</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1376"/>
<source>Start upper byte</source>
<translation type="unfinished"></translation>
<translation></translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1380"/>
<location filename="../IOViewer.cpp" line="1387"/>
<location filename="../IOViewer.cpp" line="1394"/>
<source>Color 0 shade</source>
<translation type="unfinished"></translation>
<translation>0 </translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1381"/>
<location filename="../IOViewer.cpp" line="1388"/>
<location filename="../IOViewer.cpp" line="1395"/>
<source>Color 1 shade</source>
<translation type="unfinished"></translation>
<translation>1 </translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1382"/>
<location filename="../IOViewer.cpp" line="1389"/>
<location filename="../IOViewer.cpp" line="1396"/>
<source>Color 2 shade</source>
<translation type="unfinished"></translation>
<translation>2 </translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1383"/>
<location filename="../IOViewer.cpp" line="1390"/>
<location filename="../IOViewer.cpp" line="1397"/>
<source>Color 3 shade</source>
<translation type="unfinished"></translation>
<translation>3 </translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1411"/>
<source>Prepare to switch speed</source>
<translation type="unfinished"></translation>
<translation></translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1412"/>
<source>Double speed</source>
<translation type="unfinished"></translation>
<translation></translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1418"/>
<source>VRAM bank</source>
<translation type="unfinished"></translation>
<translation>VRAMバンク</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1440"/>
<source>Length</source>
<translation type="unfinished"></translation>
<translation></translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1441"/>
<source>Timing</source>
<translation type="unfinished"></translation>
<translation></translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1448"/>
<source>Write bit</source>
<translation type="unfinished"></translation>
<translation></translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1449"/>
<source>Read bit</source>
<translation type="unfinished"></translation>
<translation></translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1452"/>
<location filename="../IOViewer.cpp" line="1453"/>
<source>Unknown</source>
<translation type="unfinished"></translation>
<translation></translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1493"/>
<location filename="../IOViewer.cpp" line="1505"/>
<source>Current index</source>
<translation type="unfinished"></translation>
<translation></translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1494"/>
<location filename="../IOViewer.cpp" line="1506"/>
<source>Auto-increment</source>
<translation type="unfinished"></translation>
<translation></translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1498"/>
<location filename="../IOViewer.cpp" line="1510"/>
<source>Red</source>
<translation type="unfinished">Red</translation>
<translation></translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1501"/>
<location filename="../IOViewer.cpp" line="1513"/>
<source>Blue</source>
<translation type="unfinished">Blue</translation>
<translation></translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1517"/>
<source>Sprite ordering</source>
<translation type="unfinished"></translation>
<translation></translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1518"/>
<source>OAM order</source>
<translation type="unfinished"></translation>
<translation>OAM </translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1519"/>
<source>x coordinate sorting</source>
<translation type="unfinished"></translation>
<translation>x座標の並べ替え</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1530"/>
<source>WRAM bank</source>
<translation type="unfinished"></translation>
<translation>WRAMバンク</translation>
</message>
</context>
<context>
@ -3772,12 +3772,12 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.</source>
<message>
<location filename="../SaveConverter.cpp" line="39"/>
<source>Save games and save states (%1)</source>
<translation type="unfinished"></translation>
<translation>1</translation>
</message>
<message>
<location filename="../SaveConverter.cpp" line="40"/>
<source>Select save game or save state</source>
<translation type="unfinished"></translation>
<translation></translation>
</message>
<message>
<location filename="../SaveConverter.cpp" line="52"/>