PSP2: Stop underclocking when menuing

This commit is contained in:
Jeffrey Pfau 2016-08-30 09:43:49 -07:00
parent d5cfcf219e
commit 1f2bef0ceb
2 changed files with 3 additions and 2 deletions

View File

@ -83,6 +83,7 @@ Misc:
- Util: Add endswith - Util: Add endswith
- GUI: Only reload config if manually saved - GUI: Only reload config if manually saved
- GBA Serialize: Savestates now store if CPU was halted - GBA Serialize: Savestates now store if CPU was halted
- PSP2: Stop underclocking when menuing
0.4.1: (2016-07-11) 0.4.1: (2016-07-11)
Bugfixes: Bugfixes:

View File

@ -174,7 +174,7 @@ void mPSP2Setup(struct mGUIRunner* runner) {
mCoreConfigSetDefaultIntValue(&runner->config, "threadedVideo", 1); mCoreConfigSetDefaultIntValue(&runner->config, "threadedVideo", 1);
mCoreLoadForeignConfig(runner->core, &runner->config); mCoreLoadForeignConfig(runner->core, &runner->config);
scePowerSetArmClockFrequency(80); scePowerSetArmClockFrequency(333);
mPSP2MapKey(&runner->core->inputMap, SCE_CTRL_CROSS, GBA_KEY_A); mPSP2MapKey(&runner->core->inputMap, SCE_CTRL_CROSS, GBA_KEY_A);
mPSP2MapKey(&runner->core->inputMap, SCE_CTRL_CIRCLE, GBA_KEY_B); mPSP2MapKey(&runner->core->inputMap, SCE_CTRL_CIRCLE, GBA_KEY_B);
mPSP2MapKey(&runner->core->inputMap, SCE_CTRL_START, GBA_KEY_START); mPSP2MapKey(&runner->core->inputMap, SCE_CTRL_START, GBA_KEY_START);
@ -295,7 +295,7 @@ void mPSP2UnloadROM(struct mGUIRunner* runner) {
default: default:
break; break;
} }
scePowerSetArmClockFrequency(80); scePowerSetArmClockFrequency(333);
} }
void mPSP2Paused(struct mGUIRunner* runner) { void mPSP2Paused(struct mGUIRunner* runner) {