Libretro: Fix audio resampling after GBA fix

This commit is contained in:
Vicki Pfau 2024-05-07 22:32:58 -07:00
parent e5333f4e7c
commit 1ca75446c6
1 changed files with 15 additions and 5 deletions

View File

@ -53,6 +53,7 @@ static retro_set_sensor_state_t sensorStateCallback;
static void GBARetroLog(struct mLogger* logger, int category, enum mLogLevel level, const char* format, va_list args);
static void _postAudioBuffer(struct mAVStream*, struct mAudioBuffer*);
static void _audioRateChanged(struct mAVStream*, unsigned rate);
static void _setRumble(struct mRumble* rumble, int enable);
static uint8_t _readLux(struct GBALuminanceSource* lux);
static void _updateLux(struct GBALuminanceSource* lux);
@ -498,10 +499,11 @@ void retro_init(void) {
logger.log = GBARetroLog;
mLogSetDefaultLogger(&logger);
stream.videoDimensionsChanged = 0;
stream.postAudioFrame = 0;
stream.postAudioBuffer = _postAudioBuffer;
stream.postVideoFrame = 0;
stream.videoDimensionsChanged = NULL;
stream.postAudioFrame = NULL;
stream.postAudioBuffer = NULL;
stream.postVideoFrame = NULL;
stream.audioRateChanged = _audioRateChanged;
imageSource.startRequestImage = _startImage;
imageSource.stopRequestImage = _stopImage;
@ -913,13 +915,14 @@ bool retro_load_game(const struct retro_game_info* game) {
* using the regular stream-set _postAudioBuffer()
* callback with a fixed buffer size, which seems
* (historically) to produce adequate results */
core->setAVStream(core, &stream);
stream.postAudioBuffer = _postAudioBuffer;
audioSampleBufferSize = GB_SAMPLES * 2;
audioSampleBuffer = malloc(audioSampleBufferSize * sizeof(int16_t));
audioSamplesPerFrameAvg = GB_SAMPLES;
core->setAudioBufferSize(core, GB_SAMPLES);
}
core->setAVStream(core, &stream);
core->setPeripheral(core, mPERIPH_RUMBLE, &rumble);
core->setPeripheral(core, mPERIPH_ROTATION, &rotation);
@ -1250,6 +1253,13 @@ static void _postAudioBuffer(struct mAVStream* stream, struct mAudioBuffer* buff
}
}
static void _audioRateChanged(struct mAVStream* stream, unsigned rate) {
UNUSED(stream);
struct retro_system_av_info info;
retro_get_system_av_info(&info);
environCallback(RETRO_ENVIRONMENT_SET_SYSTEM_AV_INFO, &info);
}
static void _setRumble(struct mRumble* rumble, int enable) {
UNUSED(rumble);
if (!rumbleInitDone) {