mirror of https://github.com/mgba-emu/mgba.git
GBA Input: Add ability to save configured axes
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1c1fbfe163
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@ -13,6 +13,7 @@
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#define SECTION_NAME_MAX 128
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#define KEY_NAME_MAX 32
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#define KEY_VALUE_MAX 16
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#define AXIS_INFO_MAX 12
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struct GBAInputMapImpl {
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int* map;
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@ -21,6 +22,11 @@ struct GBAInputMapImpl {
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struct Table axes;
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};
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struct GBAAxisSave {
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struct Configuration* config;
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uint32_t type;
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};
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const char* GBAKeyNames[] = {
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"A",
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"B",
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@ -184,6 +190,49 @@ static void _saveKey(const struct GBAInputMap* map, uint32_t type, struct Config
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ConfigurationSetValue(config, sectionName, keyKey, keyValue);
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}
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static void _saveAxis(uint32_t axis, void* dp, void* up) {
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struct GBAAxisSave* user = up;
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const struct GBAAxis* description = dp;
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uint32_t type = user->type;
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char sectionName[SECTION_NAME_MAX];
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snprintf(sectionName, SECTION_NAME_MAX, "input.%c%c%c%c", type >> 24, type >> 16, type >> 8, type);
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sectionName[SECTION_NAME_MAX - 1] = '\0';
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if (description->lowDirection != GBA_KEY_NONE) {
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const char* keyName = GBAKeyNames[description->lowDirection];
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char axisKey[KEY_NAME_MAX];
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snprintf(axisKey, KEY_NAME_MAX, "axis%sValue", keyName);
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axisKey[KEY_NAME_MAX - 1] = '\0';
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ConfigurationSetIntValue(user->config, sectionName, axisKey, description->deadLow);
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snprintf(axisKey, KEY_NAME_MAX, "axis%sAxis", keyName);
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axisKey[KEY_NAME_MAX - 1] = '\0';
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char axisInfo[AXIS_INFO_MAX];
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snprintf(axisInfo, AXIS_INFO_MAX, "-%u", axis);
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axisInfo[AXIS_INFO_MAX - 1] = '\0';
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ConfigurationSetValue(user->config, sectionName, axisKey, axisInfo);
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}
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if (description->highDirection != GBA_KEY_NONE) {
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const char* keyName = GBAKeyNames[description->highDirection];
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char axisKey[KEY_NAME_MAX];
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snprintf(axisKey, KEY_NAME_MAX, "axis%sValue", keyName);
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axisKey[KEY_NAME_MAX - 1] = '\0';
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ConfigurationSetIntValue(user->config, sectionName, axisKey, description->deadHigh);
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snprintf(axisKey, KEY_NAME_MAX, "axis%sAxis", keyName);
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axisKey[KEY_NAME_MAX - 1] = '\0';
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char axisInfo[AXIS_INFO_MAX];
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snprintf(axisInfo, AXIS_INFO_MAX, "+%u", axis);
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axisInfo[AXIS_INFO_MAX - 1] = '\0';
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ConfigurationSetValue(user->config, sectionName, axisKey, axisInfo);
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}
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}
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void GBAInputMapInit(struct GBAInputMap* map) {
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map->maps = 0;
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map->numMaps = 0;
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@ -336,4 +385,14 @@ void GBAInputMapSave(const struct GBAInputMap* map, uint32_t type, struct Config
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_saveKey(map, type, config, GBA_KEY_DOWN, "Down");
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_saveKey(map, type, config, GBA_KEY_LEFT, "Left");
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_saveKey(map, type, config, GBA_KEY_RIGHT, "Right");
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const struct GBAInputMapImpl* impl = _lookupMapConst(map, type);
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if (!impl) {
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return;
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}
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struct GBAAxisSave save = {
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config,
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type
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};
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TableEnumerate(&impl->axes, _saveAxis, &save);
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}
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