diff --git a/src/platform/qt/ts/mgba-de.ts b/src/platform/qt/ts/mgba-de.ts
index 90a24f691..796dc457b 100644
--- a/src/platform/qt/ts/mgba-de.ts
+++ b/src/platform/qt/ts/mgba-de.ts
@@ -1232,17 +1232,17 @@ Game Boy Advance ist eine eingetragene Marke von Nintendo Co., Ltd.
QGBA::CoreManager
-
+
Failed to open game file: %1
Fehler beim Öffnen der Spieldatei: %1
-
+
Could not load game. Are you sure it's in the correct format?
Konnte das Spiel nicht laden. Bist Du sicher, dass es im korrekten Format vorliegt?
-
+
Failed to open save file. Is the save directory writable?
Fehler beim Öffnen der Speicherdatei. Ist das Zielverzeichnis beschreibbar?
@@ -1303,7 +1303,7 @@ Game Boy Advance ist eine eingetragene Marke von Nintendo Co., Ltd.
QGBA::GBAApp
-
+
Enable Discord Rich Presence
Discord-Integration aktivieren
@@ -3494,62 +3494,62 @@ Game Boy Advance ist eine eingetragene Marke von Nintendo Co., Ltd.
QGBA::MemoryModel
-
+
Copy selection
Auswahl kopieren
-
+
Save selection
Auswahl speichern
-
+
Paste
Einfügen
-
+
Load
Laden
-
+
All
Alle
-
+
Load TBL
TBL laden
-
+
Save selected memory
Ausgewählten Speicher abspeichern
-
+
Failed to open output file: %1
Fehler beim Öffnen der Ausgabedatei: %1
-
+
Load memory
Lade Speicher
-
+
Failed to open input file: %1
Fehler beim Laden der Eingabedatei: %1
-
+
TBL
TBL
-
+
ISO-8859-1
ISO-8859-1
@@ -3719,16 +3719,79 @@ Game Boy Advance ist eine eingetragene Marke von Nintendo Co., Ltd.
QGBA::ReportView
-
+
Bug report archive
Fehlerbericht speichern
-
+
ZIP archive (*.zip)
ZIP-Archiv (*.zip)
+
+ QGBA::SaveConverter
+
+
+ Save games and save states (%1)
+
+
+
+
+ Select save game or save state
+
+
+
+
+ Save games (%1)
+ Spielstände (%1)
+
+
+
+ Select save game
+ Spielstand auswählen
+
+
+
+ Conversion failed
+
+
+
+
+ Failed to convert the save game. This is probably a bug.
+
+
+
+
+ No file selected
+
+
+
+
+ Could not open file
+
+
+
+
+ No valid formats found
+
+
+
+
+ Please select a valid input file
+
+
+
+
+ No valid conversions found
+
+
+
+
+ Cannot convert save games between platforms
+
+
+
QGBA::SettingsView
@@ -3890,86 +3953,86 @@ Game Boy Advance ist eine eingetragene Marke von Nintendo Co., Ltd.
QGBA::Window
-
+
Game Boy Advance ROMs (%1)
Game Boy Advance-ROMs (%1)
-
+
Game Boy ROMs (%1)
Game Boy-ROMs (%1)
-
+
All ROMs (%1)
Alle ROMs (%1)
-
+
%1 Video Logs (*.mvl)
%1 Video-Logs (*.mvl)
-
+
Archives (%1)
Archive (%1)
-
-
-
+
+
+
Select ROM
ROM auswählen
-
-
+
+
Select save
Speicherdatei wählen
-
+
Select patch
Patch wählen
-
+
Patches (*.ips *.ups *.bps)
Patches (*.ips *.ups *.bps)
-
+
Select image
Bild auswählen
-
+
Image file (*.png *.gif *.jpg *.jpeg);;All files (*)
Bild-Datei (*.png *.gif *.jpg *.jpeg);;Alle Dateien (*)
-
-
+
+
GameShark saves (*.sps *.xps)
GameShark-Speicherdaten (*.sps *.xps)
-
+
Select video log
Video-Log auswählen
-
+
Video logs (*.mvl)
Video-Logs (*.mvl)
-
+
Crash
Absturz
-
+
The game has crashed with the following error:
%1
@@ -3978,640 +4041,660 @@ Game Boy Advance ist eine eingetragene Marke von Nintendo Co., Ltd.
-
+
Unimplemented BIOS call
Nicht implementierter BIOS-Aufruf
-
+
This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience.
Dieses Spiel verwendet einen BIOS-Aufruf, der nicht implementiert ist. Bitte verwenden Sie für die beste Spielerfahrung das offizielle BIOS.
-
+
Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows.
Es konnte kein geeignetes Ausgabegerät erstellt werden, stattdessen wird Software-Rendering als Rückfalloption genutzt. Spiele laufen möglicherweise langsamer, besonders innerhalb großer Fenster.
-
+
Really make portable?
Portablen Modus wirklich aktivieren?
-
+
This will make the emulator load its configuration from the same directory as the executable. Do you want to continue?
Diese Einstellung wird den Emulator so konfigurieren, dass er seine Konfiguration aus dem gleichen Verzeichnis wie die Programmdatei lädt. Möchten Sie fortfahren?
-
+
Restart needed
Neustart benötigt
-
+
Some changes will not take effect until the emulator is restarted.
Einige Änderungen werden erst übernommen, wenn der Emulator neu gestartet wurde.
-
+
- Player %1 of %2
- Spieler %1 von %2
-
+
%1 - %2
%1 - %2
-
+
%1 - %2 - %3
%1 - %2 - %3
-
+
%1 - %2 (%3 fps) - %4
%1 - %2 (%3 Bilder/Sekunde) - %4
-
+
&File
&Datei
-
+
Load &ROM...
&ROM laden...
-
+
Load ROM in archive...
ROM aus Archiv laden...
-
+
Load &patch...
&Patch laden...
-
+
Boot BIOS
BIOS booten
-
+
Replace ROM...
ROM ersetzen...
-
+
ROM &info...
ROM-&Informationen...
-
+
Recent
Zuletzt verwendet
-
+
Make portable
Portablen Modus aktivieren
-
+
&Load state
Savestate (aktueller Zustand) &laden
-
+
Load state file...
Savestate-Datei laden...
-
+
&Save state
Savestate (aktueller Zustand) &speichern
-
+
Save state file...
Savestate-Datei speichern...
-
+
Quick load
Schnell laden
-
+
Quick save
Schnell speichern
-
+
Load recent
Lade zuletzt gespeicherten Savestate
-
+
Save recent
Speichere aktuellen Zustand
-
+
Undo load state
Laden des Savestate rückgängig machen
-
+
Undo save state
Speichern des Savestate rückgängig machen
-
-
+
+
State &%1
Savestate &%1
-
+
Load camera image...
Lade Kamerabild...
-
+
+ Convert save game...
+
+
+
+
New multiplayer window
Neues Multiplayer-Fenster
-
+
Report bug...
Fehler melden...
-
+
E&xit
&Beenden
-
+
&Emulation
&Emulation
-
+
&Reset
Zu&rücksetzen
-
+
Sh&utdown
Schli&eßen
-
+
Yank game pak
Spielmodul herausziehen
-
+
&Pause
&Pause
-
+
&Next frame
&Nächstes Bild
-
+
Fast forward (held)
Schneller Vorlauf (gehalten)
-
+
&Fast forward
Schneller &Vorlauf
-
+
Fast forward speed
Vorlauf-Geschwindigkeit
-
+
Unbounded
Unbegrenzt
-
+
%0x
%0x
-
+
Rewind (held)
Zurückspulen (gehalten)
-
+
Re&wind
Zur&ückspulen
-
+
Step backwards
Schrittweiser Rücklauf
-
+
Sync to &video
Mit &Video synchronisieren
-
+
Sync to &audio
Mit &Audio synchronisieren
-
+
Solar sensor
Sonnen-Sensor
-
+
Increase solar level
Sonnen-Level erhöhen
-
+
Decrease solar level
Sonnen-Level verringern
-
+
Brightest solar level
Hellster Sonnen-Level
-
+
Darkest solar level
Dunkelster Sonnen-Level
-
+
Brightness %1
Helligkeit %1
-
+
BattleChip Gate...
BattleChip Gate...
-
+
Audio/&Video
Audio/&Video
-
+
Frame size
Bildgröße
-
+
Toggle fullscreen
Vollbildmodus umschalten
-
+
Lock aspect ratio
Seitenverhältnis korrigieren
-
+
Force integer scaling
Pixelgenaue Skalierung (Integer scaling)
-
+
Interframe blending
Interframe-Überblendung
-
+
Frame&skip
Frame&skip
-
+
Mute
Stummschalten
-
+
FPS target
Bildwiederholrate
-
+
Take &screenshot
&Screenshot erstellen
-
+
F12
F12
-
+
Clear
Leeren
-
+
Game Boy Printer...
Game Boy Printer...
-
+
Video layers
Video-Ebenen
-
+
Audio channels
Audio-Kanäle
-
+
Adjust layer placement...
Lage der Bildebenen anpassen...
-
+
&Tools
&Werkzeuge
-
+
View &logs...
&Logs ansehen...
-
+
Game &overrides...
Spiel-&Überschreibungen...
-
+
&Cheats...
&Cheats...
-
+
Open debugger console...
Debugger-Konsole öffnen...
-
+
Start &GDB server...
&GDB-Server starten...
-
+
Settings...
Einstellungen...
-
+
Select folder
Ordner auswählen
-
+
Save games (%1)
Spielstände (%1)
-
+
Select save game
Spielstand auswählen
-
+
mGBA save state files (%1)
mGBA-Savestates (%1)
-
-
+
+
Select save state
Savestate auswählen
-
+
Select e-Reader dotcode
e-Reader-Code auswählen
-
+
e-Reader card (*.raw *.bin *.bmp)
e-Reader-Karte (*.raw *.bin *.bmp)
-
+
Couldn't Start
Konnte nicht gestartet werden
-
+
Could not start game.
Spiel konnte nicht gestartet werden.
-
+
Add folder to library...
Ordner zur Bibliothek hinzufügen...
-
+
Load alternate save game...
Alternativen Spielstand laden...
-
+
Load temporary save game...
Temporären Spielstand laden...
-
+
Scan e-Reader dotcodes...
e-Reader-Code einlesen...
-
+
Import GameShark Save...
GameShare-Speicherstand importieren...
-
+
Export GameShark Save...
GameShark-Speicherstand exportieren...
-
+
About...
Über...
-
+
%1×
%1x
-
+
Bilinear filtering
Bilineare Filterung
-
+
Native (59.7275)
Nativ (59.7275)
-
+
Record A/V...
Audio/Video aufzeichnen...
-
+
Record GIF/WebP/APNG...
GIF/WebP/APNG aufzeichnen...
-
+
Game Pak sensors...
Spielmodul-Sensoren...
-
+
View &palette...
&Palette betrachten...
-
+
View &sprites...
&Sprites betrachten...
-
+
View &tiles...
&Tiles betrachten...
-
+
View &map...
&Map betrachten...
-
+
&Frame inspector...
&Bildbetrachter...
-
+
View memory...
Speicher betrachten...
-
+
Search memory...
Speicher durchsuchen...
-
+
View &I/O registers...
&I/O-Register betrachten...
-
+
Record debug video log...
Video-Protokoll aufzeichnen...
-
+
Stop debug video log
Aufzeichnen des Video-Protokolls beenden
-
+
Exit fullscreen
Vollbildmodus beenden
-
+
GameShark Button (held)
GameShark-Taste (gehalten)
-
+
Autofire
Autofeuer
-
+
Autofire A
Autofeuer A
-
+
Autofire B
Autofeuer B
-
+
Autofire L
Autofeuer L
-
+
Autofire R
Autofeuer R
-
+
Autofire Start
Autofeuer Start
-
+
Autofire Select
Autofeuer Select
-
+
Autofire Up
Autofeuer nach oben
-
+
Autofire Right
Autofeuer rechts
-
+
Autofire Down
Autofeuer nach unten
-
+
Autofire Left
Autofeuer links
QObject
+
+
+ %1 byte
+
+
+
+
+ %1 kiB
+
+
+
+
+ %1 MiB
+
+
GBA
@@ -4747,6 +4830,110 @@ Game Boy Advance ist eine eingetragene Marke von Nintendo Co., Ltd.Savestate erzeugen und anhängen
+
+ SaveConverter
+
+
+ Convert/Extract Save Game
+
+
+
+
+ Input file
+
+
+
+
+
+ Browse
+ Durchsuchen
+
+
+
+ Output file
+
+
+
+
+ %1 %2 save game
+
+
+
+
+ little endian
+
+
+
+
+ big endian
+
+
+
+
+ SRAM
+ SRAM
+
+
+
+ %1 flash
+
+
+
+
+ %1 EEPROM
+
+
+
+
+ %1 SRAM + RTC
+
+
+
+
+ %1 SRAM
+
+
+
+
+ packed MBC2
+
+
+
+
+ unpacked MBC2
+
+
+
+
+ MBC6 flash
+
+
+
+
+ MBC6 combined SRAM + flash
+
+
+
+
+ MBC6 SRAM
+
+
+
+
+ TAMA5
+
+
+
+
+ %1 (%2)
+
+
+
+
+ %1 save state with embedded %2 save game
+
+
+
SensorView
@@ -5466,17 +5653,17 @@ wenn vorhanden
Tastenkürzel bearbeiten
-
+
Keyboard
Tastatur
-
+
Gamepad
Gamepad
-
+
Clear
Löschen
diff --git a/src/platform/qt/ts/mgba-en.ts b/src/platform/qt/ts/mgba-en.ts
index 9b13dbabb..ebc481dfd 100644
--- a/src/platform/qt/ts/mgba-en.ts
+++ b/src/platform/qt/ts/mgba-en.ts
@@ -1231,17 +1231,17 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.
QGBA::CoreManager
-
+
Failed to open game file: %1
-
+
Could not load game. Are you sure it's in the correct format?
-
+
Failed to open save file. Is the save directory writable?
@@ -1249,52 +1249,52 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.
QGBA::FrameView
-
+
Export frame
-
+
Portable Network Graphics (*.png)
-
+
None
-
+
Background
-
+
Window
-
+
Objwin
-
+
Sprite
-
+
Backdrop
-
+
Frame
-
+
%1 %2
@@ -1302,7 +1302,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.
QGBA::GBAApp
-
+
Enable Discord Rich Presence
@@ -3493,62 +3493,62 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.
QGBA::MemoryModel
-
+
Copy selection
-
+
Save selection
-
+
Paste
-
+
Load
-
+
All
-
+
Load TBL
-
+
Save selected memory
-
+
Failed to open output file: %1
-
+
Load memory
-
+
Failed to open input file: %1
-
+
TBL
-
+
ISO-8859-1
@@ -3718,16 +3718,79 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.
QGBA::ReportView
-
+
Bug report archive
-
+
ZIP archive (*.zip)
+
+ QGBA::SaveConverter
+
+
+ Save games and save states (%1)
+
+
+
+
+ Select save game or save state
+
+
+
+
+ Save games (%1)
+
+
+
+
+ Select save game
+
+
+
+
+ Conversion failed
+
+
+
+
+ Failed to convert the save game. This is probably a bug.
+
+
+
+
+ No file selected
+
+
+
+
+ Could not open file
+
+
+
+
+ No valid formats found
+
+
+
+
+ Please select a valid input file
+
+
+
+
+ No valid conversions found
+
+
+
+
+ Cannot convert save games between platforms
+
+
+
QGBA::SettingsView
@@ -3889,726 +3952,746 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.
QGBA::Window
-
+
Game Boy Advance ROMs (%1)
-
+
Game Boy ROMs (%1)
-
+
All ROMs (%1)
-
+
%1 Video Logs (*.mvl)
-
+
Archives (%1)
-
-
-
+
+
+
Select ROM
-
+
Select folder
-
-
+
+
Select save
-
+
Select patch
-
+
Patches (*.ips *.ups *.bps)
-
+
Select e-Reader dotcode
-
+
e-Reader card (*.raw *.bin *.bmp)
-
+
Select image
-
+
Image file (*.png *.gif *.jpg *.jpeg);;All files (*)
-
-
+
+
GameShark saves (*.sps *.xps)
-
+
Select video log
-
+
Video logs (*.mvl)
-
+
Crash
-
+
The game has crashed with the following error:
%1
-
+
Couldn't Start
-
+
Could not start game.
-
+
Unimplemented BIOS call
-
+
This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience.
-
+
Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows.
-
+
Really make portable?
-
+
This will make the emulator load its configuration from the same directory as the executable. Do you want to continue?
-
+
Restart needed
-
+
Some changes will not take effect until the emulator is restarted.
-
+
- Player %1 of %2
-
+
%1 - %2
-
+
%1 - %2 - %3
-
+
%1 - %2 (%3 fps) - %4
-
+
&File
-
+
Load &ROM...
-
+
Load ROM in archive...
-
+
Add folder to library...
-
+
Save games (%1)
-
+
Select save game
-
+
mGBA save state files (%1)
-
-
+
+
Select save state
-
+
Load alternate save game...
-
+
Load temporary save game...
-
+
Load &patch...
-
+
Boot BIOS
-
+
Replace ROM...
-
+
Scan e-Reader dotcodes...
-
+
ROM &info...
-
+
Recent
-
+
Make portable
-
+
&Load state
-
+
Load state file...
-
+
&Save state
-
+
Save state file...
-
+
Quick load
-
+
Quick save
-
+
Load recent
-
+
Save recent
-
+
Undo load state
-
+
Undo save state
-
-
+
+
State &%1
-
+
Load camera image...
-
- Import GameShark Save...
+
+ Convert save game...
+ Import GameShark Save...
+
+
+
+
Export GameShark Save...
-
+
New multiplayer window
-
+
Report bug...
-
+
About...
-
+
E&xit
-
+
&Emulation
-
+
&Reset
-
+
Sh&utdown
-
+
Yank game pak
-
+
&Pause
-
+
&Next frame
-
+
Fast forward (held)
-
+
&Fast forward
-
+
Fast forward speed
-
+
Unbounded
-
+
%0x
-
+
Rewind (held)
-
+
Re&wind
-
+
Step backwards
-
+
Sync to &video
-
+
Sync to &audio
-
+
Solar sensor
-
+
Increase solar level
-
+
Decrease solar level
-
+
Brightest solar level
-
+
Darkest solar level
-
+
Brightness %1
-
+
Game Boy Printer...
-
+
BattleChip Gate...
-
+
Audio/&Video
-
+
Frame size
-
+
%1×
-
+
Toggle fullscreen
-
+
Lock aspect ratio
-
+
Force integer scaling
-
+
Interframe blending
-
+
Bilinear filtering
-
+
Frame&skip
-
+
Mute
-
+
FPS target
-
+
Native (59.7275)
-
+
Take &screenshot
-
+
F12
-
+
Record A/V...
-
+
Record GIF/WebP/APNG...
-
+
Video layers
-
+
Audio channels
-
+
Adjust layer placement...
-
+
&Tools
-
+
View &logs...
-
+
Game &overrides...
-
+
Game Pak sensors...
-
+
&Cheats...
-
+
Settings...
-
+
Open debugger console...
-
+
Start &GDB server...
-
+
View &palette...
-
+
View &sprites...
-
+
View &tiles...
-
+
View &map...
-
+
&Frame inspector...
-
+
View memory...
-
+
Search memory...
-
+
View &I/O registers...
-
+
Record debug video log...
-
+
Stop debug video log
-
+
Exit fullscreen
-
+
GameShark Button (held)
-
+
Autofire
-
+
Autofire A
-
+
Autofire B
-
+
Autofire L
-
+
Autofire R
-
+
Autofire Start
-
+
Autofire Select
-
+
Autofire Up
-
+
Autofire Right
-
+
Autofire Down
-
+
Autofire Left
-
+
Clear
QObject
+
+
+ %1 byte
+
+
+
+
+ %1 kiB
+
+
+
+
+ %1 MiB
+
+
GBA
@@ -4744,6 +4827,110 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.
+
+ SaveConverter
+
+
+ Convert/Extract Save Game
+
+
+
+
+ Input file
+
+
+
+
+
+ Browse
+
+
+
+
+ Output file
+
+
+
+
+ %1 %2 save game
+
+
+
+
+ little endian
+
+
+
+
+ big endian
+
+
+
+
+ SRAM
+
+
+
+
+ %1 flash
+
+
+
+
+ %1 EEPROM
+
+
+
+
+ %1 SRAM + RTC
+
+
+
+
+ %1 SRAM
+
+
+
+
+ packed MBC2
+
+
+
+
+ unpacked MBC2
+
+
+
+
+ MBC6 flash
+
+
+
+
+ MBC6 combined SRAM + flash
+
+
+
+
+ MBC6 SRAM
+
+
+
+
+ TAMA5
+
+
+
+
+ %1 (%2)
+
+
+
+
+ %1 save state with embedded %2 save game
+
+
+
SensorView
@@ -5458,17 +5645,17 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.
-
+
Keyboard
-
+
Gamepad
-
+
Clear
diff --git a/src/platform/qt/ts/mgba-es.ts b/src/platform/qt/ts/mgba-es.ts
index 557274646..9977fed8c 100644
--- a/src/platform/qt/ts/mgba-es.ts
+++ b/src/platform/qt/ts/mgba-es.ts
@@ -1232,17 +1232,17 @@ Game Boy Advance es una marca registrada de Nintendo Co., Ltd.
QGBA::CoreManager
-
+
Failed to open game file: %1
Error al abrir el archivo del juego: %1
-
+
Could not load game. Are you sure it's in the correct format?
No se pudo cargar el juego. ¿Estás seguro de que está en el formato correcto?
-
+
Failed to open save file. Is the save directory writable?
Error al abrir el archivo de guardado: ¿El directorio tiene permisos de escritura?
@@ -1250,52 +1250,52 @@ Game Boy Advance es una marca registrada de Nintendo Co., Ltd.
QGBA::FrameView
-
+
Export frame
Exportar cuadro
-
+
Portable Network Graphics (*.png)
Gráficos de red portátiles (*.png)
-
+
None
Ninguno
-
+
Background
Fondo (BG)
-
+
Window
Ventana (WIN)
-
+
Objwin
Objwin
-
+
Sprite
Sprite
-
+
Backdrop
Telón de fondo (backdrop)
-
+
Frame
Cuadro
-
+
%1 %2
%1× {1 %2?}
@@ -1303,7 +1303,7 @@ Game Boy Advance es una marca registrada de Nintendo Co., Ltd.
QGBA::GBAApp
-
+
Enable Discord Rich Presence
Habilitar Rich Presence en Discord
@@ -3494,62 +3494,62 @@ Game Boy Advance es una marca registrada de Nintendo Co., Ltd.
QGBA::MemoryModel
-
+
Copy selection
Copiar selección
-
+
Save selection
Guardar selección
-
+
Paste
Pegar
-
+
Load
Cargar
-
+
All
Todo
-
+
Load TBL
Cargar TBL
-
+
Save selected memory
Guardar memoria seleccionada
-
+
Failed to open output file: %1
Error al abrir el archivo de salida: %1
-
+
Load memory
Cargar memoria
-
+
Failed to open input file: %1
Error al abrir el archivo de entrada: %1
-
+
TBL
TBL
-
+
ISO-8859-1
ISO-8859-1
@@ -3719,16 +3719,79 @@ Game Boy Advance es una marca registrada de Nintendo Co., Ltd.
QGBA::ReportView
-
+
Bug report archive
Archivo del reporte de bugs
-
+
ZIP archive (*.zip)
Archivo ZIP (*.zip)
+
+ QGBA::SaveConverter
+
+
+ Save games and save states (%1)
+
+
+
+
+ Select save game or save state
+
+
+
+
+ Save games (%1)
+
+
+
+
+ Select save game
+
+
+
+
+ Conversion failed
+
+
+
+
+ Failed to convert the save game. This is probably a bug.
+
+
+
+
+ No file selected
+
+
+
+
+ Could not open file
+
+
+
+
+ No valid formats found
+
+
+
+
+ Please select a valid input file
+
+
+
+
+ No valid conversions found
+
+
+
+
+ Cannot convert save games between platforms
+
+
+
QGBA::SettingsView
@@ -3890,101 +3953,101 @@ Game Boy Advance es una marca registrada de Nintendo Co., Ltd.
QGBA::Window
-
+
Game Boy Advance ROMs (%1)
ROMs de Game Boy Advance (%1)
-
+
Game Boy ROMs (%1)
ROMs de Game Boy (%1)
-
+
All ROMs (%1)
Todas las ROMs (%1)
-
+
%1 Video Logs (*.mvl)
Video-registros de %1 (*.mvl)
-
+
Archives (%1)
Contenedores (%1)
-
-
-
+
+
+
Select ROM
Seleccionar ROM
-
+
Select folder
Seleccionar carpeta
-
-
+
+
Select save
Seleccionar guardado
-
+
Select patch
Seleccionar parche
-
+
Patches (*.ips *.ups *.bps)
Parches (*.ips *.ups *.bps)
-
+
Select e-Reader dotcode
Seleccionar dotcode del e-Reader
-
+
e-Reader card (*.raw *.bin *.bmp)
Tarjeta e-Reader (*.raw *.bin *.bmp)
-
+
Select image
Seleccionar imagen
-
+
Image file (*.png *.gif *.jpg *.jpeg);;All files (*)
Archivo de imagen (*.png *.gif *.jpg *.jpeg);;Todos los archivos (*)
-
-
+
+
GameShark saves (*.sps *.xps)
Guardados de GameShark (*.sps *.xps)
-
+
Select video log
Seleccionar video-registro
-
+
Video logs (*.mvl)
Video-registros (*.mvl)
-
+
Crash
Error fatal
-
+
The game has crashed with the following error:
%1
@@ -3993,625 +4056,645 @@ Game Boy Advance es una marca registrada de Nintendo Co., Ltd.
%1
-
+
Unimplemented BIOS call
Llamada a BIOS no implementada
-
+
This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience.
Este juego utiliza una llamada al BIOS que no se ha implementado. Utiliza el BIOS oficial para obtener la mejor experiencia.
-
+
Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows.
No se pudo crear un dispositivo de pantalla apropiado, recurriendo a software. Los juegos pueden funcionar lentamente, especialmente con ventanas grandes.
-
+
Really make portable?
¿Hacer "portable"?
-
+
This will make the emulator load its configuration from the same directory as the executable. Do you want to continue?
Esto hará que el emulador cargue su configuración desde el mismo directorio que el ejecutable. ¿Quieres continuar?
-
+
Restart needed
Reinicio necesario
-
+
Some changes will not take effect until the emulator is restarted.
Algunos cambios no surtirán efecto hasta que se reinicie el emulador.
-
+
- Player %1 of %2
- Jugador %1 de %2
-
+
%1 - %2
%1 - %2
-
+
%1 - %2 - %3
%1 - %2 - %3
-
+
%1 - %2 (%3 fps) - %4
%1 - %2 (%3 fps) - %4
-
+
&File
&Archivo
-
+
Load &ROM...
Cargar &ROM...
-
+
Load ROM in archive...
Cargar ROM desde contenedor...
-
+
Add folder to library...
Agregar carpeta a la biblioteca...
-
+
Load &patch...
Cargar &parche...
-
+
Boot BIOS
Arrancar BIOS
-
+
Replace ROM...
Reemplazar ROM...
-
+
ROM &info...
&Información de la ROM...
-
+
Recent
Recientes
-
+
Make portable
Hacer "portable"
-
+
&Load state
Ca&rgar estado
-
+
Report bug...
Reportar bug...
-
+
About...
Acerca de...
-
+
Game Pak sensors...
Sensores del cartucho...
-
+
Clear
Limpiar
-
+
Load state file...
Cargar archivo de estado...
-
+
Save games (%1)
-
+
Select save game
-
+
mGBA save state files (%1)
-
-
+
+
Select save state
-
+
Load alternate save game...
-
+
Load temporary save game...
-
+
&Save state
Guardar e&stado
-
+
Save state file...
Guardar archivo de estado...
-
+
Quick load
Cargado rápido
-
+
Quick save
Guardado rápido
-
+
Load recent
Cargar reciente
-
+
Save recent
Guardar reciente
-
+
Undo load state
Deshacer cargar estado
-
+
Undo save state
Deshacer guardar estado
-
-
+
+
State &%1
Estado &%1
-
+
Load camera image...
Cargar imagen para la cámara...
-
+
+ Convert save game...
+
+
+
+
New multiplayer window
Nueva ventana multijugador
-
+
E&xit
Salir (&X)
-
+
&Emulation
&Emulación
-
+
&Reset
&Reinicializar
-
+
Sh&utdown
Apagar (&U)
-
+
Yank game pak
Tirar del cartucho
-
+
&Pause
&Pausar
-
+
&Next frame
Cuadro siguie&nte
-
+
Fast forward (held)
Avance rápido (mantener)
-
+
&Fast forward
&Avance rápido
-
+
Fast forward speed
Velocidad de avance rápido
-
+
Unbounded
Sin límite
-
+
%0x
%0x
-
+
Rewind (held)
Rebobinar (mantener)
-
+
Re&wind
Re&bobinar
-
+
Step backwards
Paso hacia atrás
-
+
Sync to &video
Sincronizar a &video
-
+
Sync to &audio
Sincronizar a au&dio
-
+
Solar sensor
Sensor solar
-
+
Increase solar level
Subir nivel
-
+
Decrease solar level
Bajar nivel
-
+
Brightest solar level
Más claro
-
+
Darkest solar level
Más oscuro
-
+
Brightness %1
Brillo %1
-
+
Audio/&Video
Audio/&video
-
+
Frame size
Tamaño del cuadro
-
+
Toggle fullscreen
Pantalla completa
-
+
Lock aspect ratio
Bloquear proporción de aspecto
-
+
Force integer scaling
Forzar escala a enteros
-
+
Bilinear filtering
Filtro bilineal
-
+
Frame&skip
&Salto de cuadros
-
+
Mute
Silenciar
-
+
FPS target
Objetivo de FPS
-
+
Native (59.7275)
Nativo (59,7275)
-
+
Take &screenshot
Tomar pan&tallazo
-
+
F12
F12
-
+
Game Boy Printer...
Game Boy Printer...
-
+
BattleChip Gate...
BattleChip Gate...
-
+
%1×
%1×
-
+
Interframe blending
Mezcla entre cuadros
-
+
Record A/V...
Grabar A/V...
-
+
Video layers
Capas de video
-
+
Audio channels
Canales de audio
-
+
Adjust layer placement...
Ajustar ubicación de capas...
-
+
&Tools
Herramien&tas
-
+
View &logs...
Ver re&gistros...
-
+
Game &overrides...
Ajustes específic&os por juego...
-
+
Couldn't Start
No se pudo iniciar
-
+
Could not start game.
No se pudo iniciar el juego.
-
+
Scan e-Reader dotcodes...
Escanear dotcodes del e-Reader...
-
+
Import GameShark Save...
Importar desde GameShark...
-
+
Export GameShark Save...
Exportar a GameShark...
-
+
Record GIF/WebP/APNG...
Grabar GIF/WebP/APNG...
-
+
&Cheats...
Tru&cos...
-
+
Settings...
Ajustes...
-
+
Open debugger console...
Abrir consola de depuración...
-
+
Start &GDB server...
Iniciar servidor &GDB...
-
+
View &palette...
Ver &paleta...
-
+
View &sprites...
Ver &sprites...
-
+
View &tiles...
Ver &tiles...
-
+
View &map...
Ver &mapa...
-
+
&Frame inspector...
Inspec&tor de cuadros...
-
+
View memory...
Ver memoria...
-
+
Search memory...
Buscar memoria...
-
+
View &I/O registers...
Ver registros &I/O...
-
+
Record debug video log...
Grabar registro de depuración de video...
-
+
Stop debug video log
Detener registro de depuración de video
-
+
Exit fullscreen
Salir de pantalla completa
-
+
GameShark Button (held)
Botón GameShark (mantener)
-
+
Autofire
Disparo automático
-
+
Autofire A
Disparo automático A
-
+
Autofire B
Disparo automático B
-
+
Autofire L
Disparo automático L
-
+
Autofire R
Disparo automático R
-
+
Autofire Start
Disparo automático Start
-
+
Autofire Select
Disparo automático Select
-
+
Autofire Up
Disparo automático Arriba
-
+
Autofire Right
Disparo automático Derecha
-
+
Autofire Down
Disparo automático Abajo
-
+
Autofire Left
Disparo automático Izquierda
QObject
+
+
+ %1 byte
+
+
+
+
+ %1 kiB
+
+
+
+
+ %1 MiB
+
+
GBA
@@ -4747,6 +4830,110 @@ Game Boy Advance es una marca registrada de Nintendo Co., Ltd.
+
+ SaveConverter
+
+
+ Convert/Extract Save Game
+
+
+
+
+ Input file
+
+
+
+
+
+ Browse
+ Examinar
+
+
+
+ Output file
+
+
+
+
+ %1 %2 save game
+
+
+
+
+ little endian
+
+
+
+
+ big endian
+
+
+
+
+ SRAM
+ SRAM
+
+
+
+ %1 flash
+
+
+
+
+ %1 EEPROM
+
+
+
+
+ %1 SRAM + RTC
+
+
+
+
+ %1 SRAM
+
+
+
+
+ packed MBC2
+
+
+
+
+ unpacked MBC2
+
+
+
+
+ MBC6 flash
+
+
+
+
+ MBC6 combined SRAM + flash
+
+
+
+
+ MBC6 SRAM
+
+
+
+
+ TAMA5
+
+
+
+
+ %1 (%2)
+
+
+
+
+ %1 save state with embedded %2 save game
+
+
+
SensorView
@@ -5461,17 +5648,17 @@ Game Boy Advance es una marca registrada de Nintendo Co., Ltd.
Editar atajos de teclado
-
+
Keyboard
Teclado
-
+
Gamepad
Mando
-
+
Clear
Limpiar
diff --git a/src/platform/qt/ts/mgba-fr.ts b/src/platform/qt/ts/mgba-fr.ts
index 84cb4ebeb..c2f775641 100644
--- a/src/platform/qt/ts/mgba-fr.ts
+++ b/src/platform/qt/ts/mgba-fr.ts
@@ -1225,17 +1225,17 @@ Game Boy Advance est une marque de fabrique enregistré par Nintendo Co., Ltd.
QGBA::CoreManager
-
+
Failed to open game file: %1
Échec de l'ouverture du fichier de jeu : %1
-
+
Could not load game. Are you sure it's in the correct format?
Impossible de charger le jeu. Êtes-vous sûr qu'il est dans le bon format ?
-
+
Failed to open save file. Is the save directory writable?
Impossible d'ouvrir le fichier de sauvegarde. Le répertoire de sauvegarde est-il accessible en écriture ?
@@ -1243,52 +1243,52 @@ Game Boy Advance est une marque de fabrique enregistré par Nintendo Co., Ltd.
QGBA::FrameView
-
+
Export frame
Exporter l'image
-
+
Portable Network Graphics (*.png)
Portable Network Graphics (*.png)
-
+
None
Aucun
-
+
Background
Arrière plan
-
+
Window
Fenêtre
-
+
Objwin
-
+
Sprite
Sprite
-
+
Backdrop
Toile de fond
-
+
Frame
-
+
%1 %2
%1 %2
@@ -1296,7 +1296,7 @@ Game Boy Advance est une marque de fabrique enregistré par Nintendo Co., Ltd.
QGBA::GBAApp
-
+
Enable Discord Rich Presence
Activer intégration avec Discord
@@ -3505,62 +3505,62 @@ Game Boy Advance est une marque de fabrique enregistré par Nintendo Co., Ltd.
QGBA::MemoryModel
-
+
Copy selection
Copier la sélection
-
+
Save selection
Sauvegarder la sélection
-
+
Paste
Coller
-
+
Load
Charger
-
+
All
Tout
-
+
Load TBL
Charger le TBL
-
+
Save selected memory
Sauvegarder la mémoire sélectionné
-
+
Failed to open output file: %1
Impossible d'ouvrir le fichier de sortie : %1
-
+
Load memory
Charger la mémoire
-
+
Failed to open input file: %1
Impossible d'ouvrir le fichier d'entrée : %1
-
+
TBL
TBL
-
+
ISO-8859-1
ISO-8859-1
@@ -3730,16 +3730,79 @@ Game Boy Advance est une marque de fabrique enregistré par Nintendo Co., Ltd.
QGBA::ReportView
-
+
Bug report archive
Archive de signalement d'erreur
-
+
ZIP archive (*.zip)
Archive ZIP (*.zip)
+
+ QGBA::SaveConverter
+
+
+ Save games and save states (%1)
+
+
+
+
+ Select save game or save state
+
+
+
+
+ Save games (%1)
+
+
+
+
+ Select save game
+
+
+
+
+ Conversion failed
+
+
+
+
+ Failed to convert the save game. This is probably a bug.
+
+
+
+
+ No file selected
+
+
+
+
+ Could not open file
+
+
+
+
+ No valid formats found
+
+
+
+
+ Please select a valid input file
+
+
+
+
+ No valid conversions found
+
+
+
+
+ Cannot convert save games between platforms
+
+
+
QGBA::SettingsView
@@ -3901,101 +3964,101 @@ Game Boy Advance est une marque de fabrique enregistré par Nintendo Co., Ltd.
QGBA::Window
-
+
Game Boy Advance ROMs (%1)
ROMs de Game Boy Advance (%1)
-
+
Game Boy ROMs (%1)
ROMs de Game Boy (%1)
-
+
All ROMs (%1)
Toutes les ROM (%1)
-
+
%1 Video Logs (*.mvl)
%1 Journaux vidéo (*.mvl)
-
+
Archives (%1)
Archives (%1)
-
-
-
+
+
+
Select ROM
Choisir une ROM
-
+
Select folder
Choisir un dossier
-
-
+
+
Select save
Choisir une sauvegarde
-
+
Select patch
Sélectionner un correctif
-
+
Patches (*.ips *.ups *.bps)
Correctifs/Patches (*.ips *.ups *.bps)
-
+
Select e-Reader dotcode
Sélectionnez le numéro de point du e-Reader
-
+
e-Reader card (*.raw *.bin *.bmp)
e-Reader carte (*.raw *.bin *.bmp)
-
+
Select image
Choisir une image
-
+
Image file (*.png *.gif *.jpg *.jpeg);;All files (*)
Image (*.png *.gif *.jpg *.jpeg);;Tous les fichiers (*)
-
-
+
+
GameShark saves (*.sps *.xps)
Sauvegardes GameShark (*.sps *.xps)
-
+
Select video log
Sélectionner un journal vidéo
-
+
Video logs (*.mvl)
Journaux vidéo (*.mvl)
-
+
Crash
Plantage
-
+
The game has crashed with the following error:
%1
@@ -4004,625 +4067,645 @@ Game Boy Advance est une marque de fabrique enregistré par Nintendo Co., Ltd.
%1
-
+
Unimplemented BIOS call
Requête au BIOS non supporté
-
+
This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience.
Ce jeu utilise un appel BIOS qui n'est pas implémenté. Veuillez utiliser le BIOS officiel pour une meilleure expérience.
-
+
Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows.
Échec de la création d'un périphérique d'affichage approprié, retour à l'affichage du logiciel. Les jeux peuvent fonctionner lentement, en particulier avec des fenêtres plus grandes.
-
+
Really make portable?
Vraiment rendre portable ?
-
+
This will make the emulator load its configuration from the same directory as the executable. Do you want to continue?
Cela amènera l'émulateur à charger sa configuration depuis le même répertoire que l'exécutable. Souhaitez vous continuer ?
-
+
Restart needed
Un redémarrage est nécessaire
-
+
Some changes will not take effect until the emulator is restarted.
Certains changements ne prendront effet qu'après le redémarrage de l'émulateur.
-
+
- Player %1 of %2
- Joueur %1 of %2
-
+
%1 - %2
%1 - %2
-
+
%1 - %2 - %3
%1 - %2 - %3
-
+
%1 - %2 (%3 fps) - %4
%1 - %2 (%3 fps) - %4
-
+
&File
&Fichier
-
+
Load &ROM...
Charger une &ROM…
-
+
Load ROM in archive...
Charger la ROM d'une archive…
-
+
Add folder to library...
Ajouter un dossier à la bibliothèque…
-
+
Load &patch...
Charger un c&orrectif…
-
+
Boot BIOS
Démarrer le BIOS
-
+
Replace ROM...
Remplacer la ROM…
-
+
ROM &info...
&Infos sur la ROM…
-
+
Recent
Récent
-
+
Make portable
Rendre portable
-
+
&Load state
&Charger un état
-
+
&Save state
&Sauvegarder un état
-
+
Quick load
Chargement rapide
-
+
Quick save
Sauvegarde rapide
-
+
Load recent
Charger un fichier récent
-
+
Save recent
Sauvegarder un fichier récent
-
+
Undo load state
Annuler le chargement de l'état
-
+
Undo save state
Annuler la sauvegarde de l'état
-
-
+
+
State &%1
État &%1
-
+
Load camera image...
Charger une image de la caméra…
-
+
+ Convert save game...
+
+
+
+
New multiplayer window
Nouvelle fenêtre multijoueur
-
+
Report bug...
Signalement de l'erreur…
-
+
E&xit
&Quitter
-
+
&Emulation
&Émulation
-
+
&Reset
&Réinitialiser
-
+
Sh&utdown
Extin&ction
-
+
Yank game pak
Yank game pak
-
+
&Pause
&Pause
-
+
&Next frame
&Image suivante
-
+
Fast forward (held)
Avance rapide (maintenir)
-
+
&Fast forward
A&vance rapide
-
+
Fast forward speed
Vitesse de l'avance rapide
-
+
Unbounded
Sans limites
-
+
%0x
%0x
-
+
Rewind (held)
Rembobiner (maintenir)
-
+
Re&wind
Rem&bobiner
-
+
Step backwards
Retour en arrière
-
+
Sync to &video
Synchro &vidéo
-
+
Sync to &audio
Synchro &audio
-
+
Solar sensor
Capteur solaire
-
+
Increase solar level
Augmenter le niveau solaire
-
+
Decrease solar level
Diminuer le niveau solaire
-
+
Brightest solar level
Tester le niveau solaire
-
+
Darkest solar level
Assombrir le niveau solaire
-
+
Brightness %1
Luminosité %1
-
+
Audio/&Video
Audio/&Vidéo
-
+
Frame size
Taille de l'image
-
+
Toggle fullscreen
Basculer en plein écran
-
+
Lock aspect ratio
Bloquer les proportions
-
+
Force integer scaling
Forcer la mise à l'échelle par des nombres entiers
-
+
Bilinear filtering
Filtrage bilinèaire
-
+
Frame&skip
&Saut d'image
-
+
Mute
Muet
-
+
FPS target
FPS ciblé
-
+
Take &screenshot
Prendre une ca&pture d'écran
-
+
F12
F12
-
+
Game Boy Printer...
Imprimante GameBoy…
-
+
Video layers
Couches vidéo
-
+
Audio channels
Canaux audio
-
+
Adjust layer placement...
Ajuster la disposition…
-
+
&Tools
Ou&tils
-
+
View &logs...
Voir les &journaux…
-
+
Game &overrides...
-
+
Couldn't Start
N'a pas pu démarrer
-
+
Save games (%1)
-
+
Select save game
-
+
mGBA save state files (%1)
-
-
+
+
Select save state
-
+
Could not start game.
Impossible de démarrer le jeu.
-
+
Load alternate save game...
-
+
Load temporary save game...
-
+
Scan e-Reader dotcodes...
Scanner les dotcodes e-Reader...
-
+
Load state file...
Charger le fichier d'état...
-
+
Save state file...
Enregistrer le fichier d'état...
-
+
Import GameShark Save...
Importer la sauvegarde de GameShark...
-
+
Export GameShark Save...
Exporter la sauvegarde de GameShark...
-
+
About...
À propos de…
-
+
BattleChip Gate...
-
+
%1×
%1×
-
+
Interframe blending
Mélange d'images
-
+
Native (59.7275)
Natif (59.7275)
-
+
Record A/V...
Enregistrer A/V...
-
+
Record GIF/WebP/APNG...
Enregistrer GIF/WebP/APNG...
-
+
Game Pak sensors...
Capteurs de la Game Pak...
-
+
&Cheats...
&Cheats…
-
+
Settings...
Paramètres…
-
+
Open debugger console...
Ouvrir la console de débug…
-
+
Start &GDB server...
Démarrer le serveur &GDB…
-
+
View &palette...
Voir la &palette…
-
+
View &sprites...
Voir les &sprites…
-
+
View &tiles...
Voir les &tiles…
-
+
View &map...
Voir la &map…
-
+
&Frame inspector...
Inspecteur de &frame...
-
+
View memory...
Voir la mémoire…
-
+
Search memory...
Recherche dans la mémoire…
-
+
View &I/O registers...
Voir les registres d'&E/S...
-
+
Record debug video log...
Enregistrer le journal vidéo de débogage...
-
+
Stop debug video log
Arrêter le journal vidéo de débogage
-
+
Exit fullscreen
Quitter le plein écran
-
+
GameShark Button (held)
Bouton GameShark (maintenir)
-
+
Autofire
Tir automatique
-
+
Autofire A
Tir automatique A
-
+
Autofire B
Tir automatique B
-
+
Autofire L
Tir automatique L
-
+
Autofire R
Tir automatique R
-
+
Autofire Start
Tir automatique Start
-
+
Autofire Select
Tir automatique Select
-
+
Autofire Up
Tir automatique Up
-
+
Autofire Right
Tir automatique Right
-
+
Autofire Down
Tir automatique Down
-
+
Autofire Left
Tir automatique Gauche
-
+
Clear
Vider
QObject
+
+
+ %1 byte
+
+
+
+
+ %1 kiB
+
+
+
+
+ %1 MiB
+
+
GBA
@@ -4758,6 +4841,110 @@ Game Boy Advance est une marque de fabrique enregistré par Nintendo Co., Ltd.
Créer et inclure l'état de sauvegarde
+
+ SaveConverter
+
+
+ Convert/Extract Save Game
+
+
+
+
+ Input file
+
+
+
+
+
+ Browse
+ Parcourir
+
+
+
+ Output file
+
+
+
+
+ %1 %2 save game
+
+
+
+
+ little endian
+
+
+
+
+ big endian
+
+
+
+
+ SRAM
+ SRAM
+
+
+
+ %1 flash
+
+
+
+
+ %1 EEPROM
+
+
+
+
+ %1 SRAM + RTC
+
+
+
+
+ %1 SRAM
+
+
+
+
+ packed MBC2
+
+
+
+
+ unpacked MBC2
+
+
+
+
+ MBC6 flash
+
+
+
+
+ MBC6 combined SRAM + flash
+
+
+
+
+ MBC6 SRAM
+
+
+
+
+ TAMA5
+
+
+
+
+ %1 (%2)
+
+
+
+
+ %1 save state with embedded %2 save game
+
+
+
SensorView
@@ -5473,17 +5660,17 @@ Game Boy Advance est une marque de fabrique enregistré par Nintendo Co., Ltd.
Modifier les raccourcis
-
+
Keyboard
Clavier
-
+
Gamepad
Manette de jeu
-
+
Clear
Vider
diff --git a/src/platform/qt/ts/mgba-it.ts b/src/platform/qt/ts/mgba-it.ts
index 0553f6f27..565de4ee2 100644
--- a/src/platform/qt/ts/mgba-it.ts
+++ b/src/platform/qt/ts/mgba-it.ts
@@ -1224,17 +1224,17 @@ Game Boy Advance è un marchio registrato di Nintendo Co., Ltd.
QGBA::CoreManager
-
+
Failed to open game file: %1
Impossibile aprire il file di gioco: %1
-
+
Could not load game. Are you sure it's in the correct format?
Impossibile caricare il gioco. Sei sicuro che sia nel formato corretto?
-
+
Failed to open save file. Is the save directory writable?
Impossibile aprire il file di salvataggio. La directory di salvataggio è scrivibile?
@@ -1242,52 +1242,52 @@ Game Boy Advance è un marchio registrato di Nintendo Co., Ltd.
QGBA::FrameView
-
+
Export frame
Esporta Frame
-
+
Portable Network Graphics (*.png)
Portable Network Graphics (*.png)
-
+
None
Nessuno
-
+
Background
Sfondo
-
+
Window
Finestra
-
+
Objwin
Objwin
-
+
Sprite
Sprite
-
+
Backdrop
Sfondo
-
+
Frame
Inquadratura
-
+
%1 %2
%1x {1 %2?}
@@ -1295,7 +1295,7 @@ Game Boy Advance è un marchio registrato di Nintendo Co., Ltd.
QGBA::GBAApp
-
+
Enable Discord Rich Presence
Abilita Discord Rich Presence
@@ -3486,62 +3486,62 @@ Game Boy Advance è un marchio registrato di Nintendo Co., Ltd.
QGBA::MemoryModel
-
+
Copy selection
Copia selezione
-
+
Save selection
Salva selezione
-
+
Paste
Incolla
-
+
Load
Carica
-
+
All
Tutto
-
+
Load TBL
Carica TBL
-
+
Save selected memory
Salva la memoria selezionata
-
+
Failed to open output file: %1
Impossibile aprire il file di output: %1
-
+
Load memory
Carica memoria
-
+
Failed to open input file: %1
Impossibile aprire il file di input: %1
-
+
TBL
TBL
-
+
ISO-8859-1
ISO-8859-1
@@ -3711,16 +3711,79 @@ Game Boy Advance è un marchio registrato di Nintendo Co., Ltd.
QGBA::ReportView
-
+
Bug report archive
Archivio delle segnalazioni di bug
-
+
ZIP archive (*.zip)
Archivio ZIP (*.zip)
+
+ QGBA::SaveConverter
+
+
+ Save games and save states (%1)
+
+
+
+
+ Select save game or save state
+
+
+
+
+ Save games (%1)
+
+
+
+
+ Select save game
+
+
+
+
+ Conversion failed
+
+
+
+
+ Failed to convert the save game. This is probably a bug.
+
+
+
+
+ No file selected
+
+
+
+
+ Could not open file
+
+
+
+
+ No valid formats found
+
+
+
+
+ Please select a valid input file
+
+
+
+
+ No valid conversions found
+
+
+
+
+ Cannot convert save games between platforms
+
+
+
QGBA::SettingsView
@@ -3882,96 +3945,96 @@ Game Boy Advance è un marchio registrato di Nintendo Co., Ltd.
QGBA::Window
-
+
Game Boy Advance ROMs (%1)
ROM per Game Boy Advance (%1)
-
+
Game Boy ROMs (%1)
ROM per Game Boy (%1)
-
+
All ROMs (%1)
Tutte le ROM (%1)
-
+
%1 Video Logs (*.mvl)
%1 log Video (*.mvl)
-
+
Archives (%1)
Archivi (%1)
-
-
-
+
+
+
Select ROM
Seleziona ROM
-
-
+
+
Select save
Seleziona salvataggio
-
+
Select patch
Seleziona patch
-
+
Patches (*.ips *.ups *.bps)
Patches (*.ips *.ups *.bps)
-
+
Select e-Reader dotcode
Selezione e-Reader dotcode
-
+
e-Reader card (*.raw *.bin *.bmp)
e-Reader card (*.raw *.bin *.bmp)
-
+
Select image
Seleziona immagine
-
+
Image file (*.png *.gif *.jpg *.jpeg);;All files (*)
File immagine (*.png *.gif *.jpg *.jpeg);;Tutti i file (*)
-
-
+
+
GameShark saves (*.sps *.xps)
Salvataggi GameShark (*.sps *.xps)
-
+
Select video log
Seleziona log video
-
+
Video logs (*.mvl)
Log video (*.mvl)
-
+
Crash
Errore fatale
-
+
The game has crashed with the following error:
%1
@@ -3980,630 +4043,650 @@ Game Boy Advance è un marchio registrato di Nintendo Co., Ltd.
%1
-
+
Unimplemented BIOS call
BIOS non implementato
-
+
This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience.
Questo gioco utilizza una chiamata BIOS non implementata. Utilizza il BIOS ufficiale per una migliore esperienza.
-
+
Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows.
Impossibile creare un dispositivo di visualizzazione appropriato, tornando alla visualizzazione software. I giochi possono funzionare lentamente, specialmente con finestre più grandi.
-
+
Really make portable?
Vuoi davvero rendere portatile l'applicazione?
-
+
This will make the emulator load its configuration from the same directory as the executable. Do you want to continue?
In questo modo l'emulatore carica la propria configurazione dalla stessa cartella dell'eseguibile. Vuoi continuare?
-
+
Restart needed
È necessario riavviare
-
+
Some changes will not take effect until the emulator is restarted.
Alcune modifiche non avranno effetto finché l'emulatore non verrà riavviato.
-
+
- Player %1 of %2
- Giocatore %1 di %2
-
+
%1 - %2
%1 - %2
-
+
%1 - %2 - %3
%1 - %2 - %3
-
+
%1 - %2 (%3 fps) - %4
%1 - %2 (%3 fps) - %4
-
+
&File
File
-
+
Load &ROM...
Carica ROM...
-
+
Load ROM in archive...
Carica la ROM in archivio...
-
+
Load &patch...
Carica patch...
-
+
Boot BIOS
Avvia BIOS
-
+
Replace ROM...
Sostituisci la ROM...
-
+
Scan e-Reader dotcodes...
Scansiona e-Reader dotcode...
-
+
ROM &info...
Informazioni ROM...
-
+
Recent
Recente
-
+
Make portable
Rendi portatile
-
+
&Load state
Carica stato
-
+
&Save state
Salva stato
-
+
Quick load
Caricamento rapido
-
+
Quick save
Salvataggio rapido
-
+
Load recent
Carica recente
-
+
Save recent
Salva recente
-
+
Undo load state
Annulla il caricamento dello stato
-
+
Undo save state
Annulla salvataggio stato
-
-
+
+
State &%1
Stato %1
-
+
Load camera image...
Carica immagine camera...
-
+
+ Convert save game...
+
+
+
+
New multiplayer window
Nuova finestra multigiocatore
-
+
Report bug...
Segnala bug...
-
+
E&xit
Esci (&X)
-
+
&Emulation
Emulazione
-
+
&Reset
Reset
-
+
Sh&utdown
Spegni (&U)
-
+
Yank game pak
Yank game pak
-
+
&Pause
Pausa
-
+
&Next frame
Salta il prossimo frame (&N)
-
+
Fast forward (held)
Avanzamento rapido (tieni premuto)
-
+
&Fast forward
Avanzamento rapido (&F)
-
+
Fast forward speed
Velocità di avanzamento rapido
-
+
Unbounded
Illimitata
-
+
%0x
%0x
-
+
Rewind (held)
Riavvolgimento (tieni premuto)
-
+
Re&wind
Riavvolgimento (&W)
-
+
Step backwards
Torna indietro
-
+
Sync to &video
Sincronizza con il video
-
+
Sync to &audio
Sincronizza con l'audio
-
+
Solar sensor
Sensore solare
-
+
Increase solar level
Aumenta il livello solare
-
+
Decrease solar level
Riduce il livello solare
-
+
Brightest solar level
Livello solare brillante
-
+
Darkest solar level
Livello solare più scuro
-
+
Brightness %1
Luminosità %1
-
+
Audio/&Video
Audio/Video
-
+
Frame size
Dimensioni Frame
-
+
Toggle fullscreen
Abilita Schermo Intero
-
+
Lock aspect ratio
Blocca rapporti aspetto
-
+
Frame&skip
Salto frame
-
+
Mute
Muto
-
+
FPS target
FPS finali
-
+
Take &screenshot
Acquisisci screenshot
-
+
F12
F12
-
+
Record GIF/WebP/APNG...
Registra GIF / WebP / APNG ...
-
+
Video layers
Layers video
-
+
Audio channels
Canali audio
-
+
&Tools
Strumenti
-
+
View &logs...
Visualizza (&Logs) ®istri...
-
+
Game &overrides...
Valore specifico per il gioco...
-
+
&Cheats...
Trucchi...
-
+
Open debugger console...
Apri debugger console...
-
+
Start &GDB server...
Avvia server GDB...
-
+
Settings...
Impostazioni...
-
+
Select folder
Seleziona cartella
-
+
Couldn't Start
Non è stato possibile avviare
-
+
Could not start game.
Non è stato possibile avviare il gioco.
-
+
Add folder to library...
Aggiungi cartella alla libreria...
-
+
Load state file...
Carica stato di salvataggio...
-
+
Save state file...
Salva stato di salvataggio...
-
+
Import GameShark Save...
Importa Salvataggio GameShark...
-
+
Export GameShark Save...
Esporta Salvataggio GameShark...
-
+
About...
Informazioni…
-
+
Force integer scaling
Forza l'integer scaling
-
+
Bilinear filtering
Filtro bilineare
-
+
Game Boy Printer...
Stampante Game Boy...
-
+
Save games (%1)
-
+
Select save game
-
+
mGBA save state files (%1)
-
-
+
+
Select save state
-
+
Load alternate save game...
-
+
Load temporary save game...
-
+
BattleChip Gate...
BattleChip Gate...
-
+
%1×
%1x
-
+
Interframe blending
Interframe blending
-
+
Native (59.7275)
Nativo (59.7)
-
+
Record A/V...
Registra A/V...
-
+
Adjust layer placement...
Regola posizionamento layer...
-
+
Game Pak sensors...
Sensori Game Pak...
-
+
View &palette...
Mostra palette...
-
+
View &sprites...
Mostra sprites...
-
+
View &tiles...
Mostra tiles...
-
+
View &map...
Mostra mappa...
-
+
&Frame inspector...
&Frame inspector...
-
+
View memory...
Mostra memoria...
-
+
Search memory...
Ricerca memoria...
-
+
View &I/O registers...
Mostra registri I/O...
-
+
Record debug video log...
Registra debug video log...
-
+
Stop debug video log
Ferma debug video log
-
+
Exit fullscreen
Esci da Schermo Intero
-
+
GameShark Button (held)
Pulsante GameShark (tieni premuto)
-
+
Autofire
Pulsanti Autofire
-
+
Autofire A
Autofire A
-
+
Autofire B
Autofire B
-
+
Autofire L
Autofire L
-
+
Autofire R
Autofire R
-
+
Autofire Start
Autofire Start
-
+
Autofire Select
Autofire Select
-
+
Autofire Up
Autofire Su
-
+
Autofire Right
AAutofire Destra
-
+
Autofire Down
Autofire Giù
-
+
Autofire Left
Autofire Sinistra
-
+
Clear
Pulisci
QObject
+
+
+ %1 byte
+
+
+
+
+ %1 kiB
+
+
+
+
+ %1 MiB
+
+
GBA
@@ -4739,6 +4822,110 @@ Game Boy Advance è un marchio registrato di Nintendo Co., Ltd.
Creare e includere lo stato di salvataggio
+
+ SaveConverter
+
+
+ Convert/Extract Save Game
+
+
+
+
+ Input file
+
+
+
+
+
+ Browse
+ Sfoglia
+
+
+
+ Output file
+
+
+
+
+ %1 %2 save game
+
+
+
+
+ little endian
+
+
+
+
+ big endian
+
+
+
+
+ SRAM
+ SRAM
+
+
+
+ %1 flash
+
+
+
+
+ %1 EEPROM
+
+
+
+
+ %1 SRAM + RTC
+
+
+
+
+ %1 SRAM
+
+
+
+
+ packed MBC2
+
+
+
+
+ unpacked MBC2
+
+
+
+
+ MBC6 flash
+
+
+
+
+ MBC6 combined SRAM + flash
+
+
+
+
+ MBC6 SRAM
+
+
+
+
+ TAMA5
+
+
+
+
+ %1 (%2)
+
+
+
+
+ %1 save state with embedded %2 save game
+
+
+
SensorView
@@ -5453,17 +5640,17 @@ Game Boy Advance è un marchio registrato di Nintendo Co., Ltd.
Modifica le Scorciatoie
-
+
Keyboard
Tastiera
-
+
Gamepad
Gamepad
-
+
Clear
Svuota
diff --git a/src/platform/qt/ts/mgba-ja.ts b/src/platform/qt/ts/mgba-ja.ts
index a4ece0fe8..429249a16 100644
--- a/src/platform/qt/ts/mgba-ja.ts
+++ b/src/platform/qt/ts/mgba-ja.ts
@@ -1224,17 +1224,17 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.
QGBA::CoreManager
-
+
Failed to open game file: %1
ゲームファイルを開けませんでした: %1
-
+
Could not load game. Are you sure it's in the correct format?
ゲームをロードできませんでした。ゲームのフォーマットが正しいことを確認してください。
-
+
Failed to open save file. Is the save directory writable?
セーブファイルを開けませんでした。セーブディレクトリが書き込み可能であることを確認してください。
@@ -1242,52 +1242,52 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.
QGBA::FrameView
-
+
Export frame
フレームを書き出す
-
+
Portable Network Graphics (*.png)
Portable Network Graphics (*.png)
-
+
None
なし
-
+
Background
バックグラウンド
-
+
Window
ウインドウ
-
+
Objwin
Objwin
-
+
Sprite
スプライト
-
+
Backdrop
背景
-
+
Frame
フレーム
-
+
%1 %2
%1 %2
@@ -1295,7 +1295,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.
QGBA::GBAApp
-
+
Enable Discord Rich Presence
DiscordのRich Presence有効
@@ -3486,62 +3486,62 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.
QGBA::MemoryModel
-
+
Copy selection
選択値をコピー
-
+
Save selection
選択値を保存
-
+
Paste
貼り付け
-
+
Load
ロード
-
+
All
All
-
+
Load TBL
TBLをロード
-
+
Save selected memory
選択したメモリを保存
-
+
Failed to open output file: %1
出力ファイルを開けませんでした: %1
-
+
Load memory
メモリをロード
-
+
Failed to open input file: %1
入力ファイルを開けませんでした: %1
-
+
TBL
TBL
-
+
ISO-8859-1
ISO-8859-1
@@ -3711,16 +3711,79 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.
QGBA::ReportView
-
+
Bug report archive
バグレポートアーカイブ
-
+
ZIP archive (*.zip)
ZIPアーカイブ (*.zip)
+
+ QGBA::SaveConverter
+
+
+ Save games and save states (%1)
+
+
+
+
+ Select save game or save state
+
+
+
+
+ Save games (%1)
+
+
+
+
+ Select save game
+
+
+
+
+ Conversion failed
+
+
+
+
+ Failed to convert the save game. This is probably a bug.
+
+
+
+
+ No file selected
+
+
+
+
+ Could not open file
+
+
+
+
+ No valid formats found
+
+
+
+
+ Please select a valid input file
+
+
+
+
+ No valid conversions found
+
+
+
+
+ Cannot convert save games between platforms
+
+
+
QGBA::SettingsView
@@ -3882,101 +3945,101 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.
QGBA::Window
-
+
Game Boy Advance ROMs (%1)
ゲームボーイアドバンスファイル (%1)
-
+
Game Boy ROMs (%1)
ゲームボーイファイル (%1)
-
+
All ROMs (%1)
すべてのファイル (%1)
-
+
%1 Video Logs (*.mvl)
%1ビデオログ (*.mvl)
-
+
Archives (%1)
アーカイブファイル (%1)
-
-
-
+
+
+
Select ROM
ROMを開く
-
+
Select folder
フォルダを開く
-
-
+
+
Select save
セーブを開く
-
+
Select patch
パッチを開く
-
+
Patches (*.ips *.ups *.bps)
パッチファイル (*.ips *.ups *.bps)
-
+
Select e-Reader dotcode
カードeを開く
-
+
e-Reader card (*.raw *.bin *.bmp)
カードe (*.raw *.bin *.bmp)
-
+
Select image
画像を開く
-
+
Image file (*.png *.gif *.jpg *.jpeg);;All files (*)
画像ファイル (*.png *.gif *.jpg *.jpeg);;すべてのファイル (*)
-
-
+
+
GameShark saves (*.sps *.xps)
GameSharkセーブファイル (*.sps *.xps)
-
+
Select video log
ビデオログを開く
-
+
Video logs (*.mvl)
ビデオログ (*.mvl)
-
+
Crash
クラッシュ
-
+
The game has crashed with the following error:
%1
@@ -3985,625 +4048,645 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.
%1
-
+
Couldn't Start
起動失敗
-
+
Could not start game.
ゲームを起動できませんでした。
-
+
Unimplemented BIOS call
未実装のBIOS呼び出し
-
+
This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience.
このゲームは実装されていないBIOS呼び出しを使用します。最高のエクスペリエンスを得るには公式のBIOSを使用してください。
-
+
Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows.
適切なディスプレイデバイスの作成に失敗し、ソフトディスプレイにフォールバックしました。特に大きなウィンドウでは、ゲームの実行が遅い場合があります。
-
+
Really make portable?
本当にポータブルにしますか?
-
+
This will make the emulator load its configuration from the same directory as the executable. Do you want to continue?
これによりエミュレータは実行ファイルと同じディレクトリにある設定ファイルをロードします。続けますか?
-
+
Restart needed
再起動が必要
-
+
Some changes will not take effect until the emulator is restarted.
一部の変更は、エミュレータを再起動するまで有効になりません。
-
+
- Player %1 of %2
- プレーヤー %1 of %2
-
+
%1 - %2
%1 - %2
-
+
%1 - %2 - %3
%1 - %2 - %3
-
+
%1 - %2 (%3 fps) - %4
%1 - %2 (%3 fps) - %4
-
+
&File
&ファイル (&F)
-
+
Load &ROM...
ROMをロード...
-
+
Load ROM in archive...
アーカイブにROMをロード...
-
+
Add folder to library...
ライブリーにフォルダを追加...
-
+
Load &patch...
パッチをロード... (&P)
-
+
Boot BIOS
BIOSを起動
-
+
Replace ROM...
ROMを交換...
-
+
Scan e-Reader dotcodes...
カードeをスキャン...
-
+
ROM &info...
ROM情報... (&I)
-
+
Recent
最近開いたROM
-
+
Make portable
ポータブル化
-
+
&Load state
ステートをロード (&L)
-
+
Report bug...
バグ報告
-
+
About...
バージョン情報...
-
+
Record GIF/WebP/APNG...
GIF/WebP/APNGを記録
-
+
Game Pak sensors...
カートリッジセンサー...
-
+
Clear
消去
-
+
Load state file...
ステートファイルをロード...
-
+
Save games (%1)
-
+
Select save game
-
+
mGBA save state files (%1)
-
-
+
+
Select save state
-
+
Load alternate save game...
-
+
Load temporary save game...
-
+
&Save state
ステートをセーブ (&S)
-
+
Save state file...
ステートファイルをセーブ...
-
+
Quick load
クイックロード
-
+
Quick save
クイックセーブ
-
+
Load recent
最近使ったクイックロットからロード
-
+
Save recent
最近使ったクイックロットにセーブ
-
+
Undo load state
クイックロードを元に戻す
-
+
Undo save state
クイックセーブを元に戻す
-
-
+
+
State &%1
クイックスロット &%1
-
+
Load camera image...
カメラ画像をロード...
-
+
+ Convert save game...
+
+
+
+
Import GameShark Save...
GameSharkスナップショットを読み込む
-
+
Export GameShark Save...
GameSharkスナップショットを書き出す
-
+
New multiplayer window
新しいウィンドウ(マルチプレイ)
-
+
E&xit
終了 (&X)
-
+
&Emulation
エミュレーション (&E)
-
+
&Reset
リセット (&R)
-
+
Sh&utdown
閉じる (&U)
-
+
Yank game pak
ゲームパックをヤンク
-
+
&Pause
一時停止 (&P)
-
+
&Next frame
次のフレーム (&N)
-
+
Fast forward (held)
早送り(押し)
-
+
&Fast forward
早送り (&F)
-
+
Fast forward speed
早送り速度
-
+
Unbounded
制限なし
-
+
%0x
%0x
-
+
Rewind (held)
巻戻し(押し)
-
+
Re&wind
巻戻し (&R)
-
+
Step backwards
後退
-
+
Sync to &video
ビデオ同期 (&V)
-
+
Sync to &audio
オーディオ同期 (&A)
-
+
Solar sensor
太陽センサー
-
+
Increase solar level
明るさを上げる
-
+
Decrease solar level
明るさを下げる
-
+
Brightest solar level
明るさ最高
-
+
Darkest solar level
明るさ最低
-
+
Brightness %1
明るさ %1
-
+
Audio/&Video
オーディオ/ビデオ (&V)
-
+
Frame size
画面サイズ
-
+
Toggle fullscreen
全画面表示
-
+
Lock aspect ratio
縦横比を固定
-
+
Force integer scaling
整数スケーリングを強制
-
+
Bilinear filtering
バイリニアフィルタリング
-
+
Frame&skip
フレームスキップ (&S)
-
+
Mute
ミュート
-
+
FPS target
FPS
-
+
Native (59.7275)
ネイティブ(59.7275)
-
+
Take &screenshot
スクリーンショット (&S)
-
+
F12
F12
-
+
Game Boy Printer...
ポケットプリンタ...
-
+
BattleChip Gate...
チップゲート...
-
+
%1×
%1×
-
+
Interframe blending
フレーム間混合
-
+
Record A/V...
ビデオ録画...
-
+
Video layers
ビデオレイヤー
-
+
Audio channels
オーディオチャンネル
-
+
Adjust layer placement...
レイヤーの配置を調整...
-
+
&Tools
ツール (&T)
-
+
View &logs...
ログビューアー... (&L)
-
+
Game &overrides...
ゲーム別設定... (&O)
-
+
&Cheats...
チート... (&C)
-
+
Settings...
設定...
-
+
Open debugger console...
デバッガコンソールを開く...
-
+
Start &GDB server...
GDBサーバを起動... (&G)
-
+
View &palette...
パレットビューアー... (&P)
-
+
View &sprites...
スプライトビューアー... (&S)
-
+
View &tiles...
タイルビューアー... (&T)
-
+
View &map...
マップビューアー... (&M)
-
+
&Frame inspector...
フレームインスペクタ... (&F)
-
+
View memory...
メモリビューアー...
-
+
Search memory...
メモリ検索...
-
+
View &I/O registers...
IOビューアー... (&I)
-
+
Record debug video log...
デバッグビデオログ...
-
+
Stop debug video log
デバッグビデオログを停止
-
+
Exit fullscreen
全画面表示を終了
-
+
GameShark Button (held)
GameSharkボタン(押し)
-
+
Autofire
連打
-
+
Autofire A
連打 A
-
+
Autofire B
連打 B
-
+
Autofire L
連打 L
-
+
Autofire R
連打 R
-
+
Autofire Start
連打 Start
-
+
Autofire Select
連打 Select
-
+
Autofire Up
連打 上
-
+
Autofire Right
連打 右
-
+
Autofire Down
連打 下
-
+
Autofire Left
連打 左
QObject
+
+
+ %1 byte
+
+
+
+
+ %1 kiB
+
+
+
+
+ %1 MiB
+
+
GBA
@@ -4739,6 +4822,110 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.
セーブステートファイルを作成して含める
+
+ SaveConverter
+
+
+ Convert/Extract Save Game
+
+
+
+
+ Input file
+
+
+
+
+
+ Browse
+ 参照
+
+
+
+ Output file
+
+
+
+
+ %1 %2 save game
+
+
+
+
+ little endian
+
+
+
+
+ big endian
+
+
+
+
+ SRAM
+ SRAM
+
+
+
+ %1 flash
+
+
+
+
+ %1 EEPROM
+
+
+
+
+ %1 SRAM + RTC
+
+
+
+
+ %1 SRAM
+
+
+
+
+ packed MBC2
+
+
+
+
+ unpacked MBC2
+
+
+
+
+ MBC6 flash
+
+
+
+
+ MBC6 combined SRAM + flash
+
+
+
+
+ MBC6 SRAM
+
+
+
+
+ TAMA5
+
+
+
+
+ %1 (%2)
+
+
+
+
+ %1 save state with embedded %2 save game
+
+
+
SensorView
@@ -5453,17 +5640,17 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.
ショートカットキーを編集
-
+
Keyboard
キーボード
-
+
Gamepad
ゲームパッド
-
+
Clear
削除
diff --git a/src/platform/qt/ts/mgba-ko.ts b/src/platform/qt/ts/mgba-ko.ts
index da218fc18..ababe148f 100644
--- a/src/platform/qt/ts/mgba-ko.ts
+++ b/src/platform/qt/ts/mgba-ko.ts
@@ -1232,17 +1232,17 @@ Game Boy Advance는 Nintendo Co., Ltd.의 등록 상표입니다.
QGBA::CoreManager
-
+
Failed to open game file: %1
게임 파일을 열지 못했습니다: %1
-
+
Could not load game. Are you sure it's in the correct format?
게임을 로드할 수 없습니다. 올바른 형식인지 확인하십시오.
-
+
Failed to open save file. Is the save directory writable?
@@ -1250,52 +1250,52 @@ Game Boy Advance는 Nintendo Co., Ltd.의 등록 상표입니다.
QGBA::FrameView
-
+
Export frame
-
+
Portable Network Graphics (*.png)
휴대용 네트워크 그래픽 (*.png)
-
+
None
없음
-
+
Background
배경
-
+
Window
-
+
Objwin
-
+
Sprite
-
+
Backdrop
-
+
Frame
-
+
%1 %2
%1x {1 %2?}
@@ -1303,7 +1303,7 @@ Game Boy Advance는 Nintendo Co., Ltd.의 등록 상표입니다.
QGBA::GBAApp
-
+
Enable Discord Rich Presence
@@ -3494,62 +3494,62 @@ Game Boy Advance는 Nintendo Co., Ltd.의 등록 상표입니다.
QGBA::MemoryModel
-
+
Copy selection
선택 항목 복사
-
+
Save selection
선택 항목 저장
-
+
Paste
붙여넣기
-
+
Load
로드
-
+
All
모두
-
+
Load TBL
테이블 로드
-
+
Save selected memory
선택한 메모리 저장
-
+
Failed to open output file: %1
출력 파일을 열지 못했습니다: %1
-
+
Load memory
메모리 로드
-
+
Failed to open input file: %1
입력 파일을 열지 못했습니다: %1
-
+
TBL
테이블
-
+
ISO-8859-1
ISO-8859-1
@@ -3719,16 +3719,79 @@ Game Boy Advance는 Nintendo Co., Ltd.의 등록 상표입니다.
QGBA::ReportView
-
+
Bug report archive
-
+
ZIP archive (*.zip)
+
+ QGBA::SaveConverter
+
+
+ Save games and save states (%1)
+
+
+
+
+ Select save game or save state
+
+
+
+
+ Save games (%1)
+
+
+
+
+ Select save game
+
+
+
+
+ Conversion failed
+
+
+
+
+ Failed to convert the save game. This is probably a bug.
+
+
+
+
+ No file selected
+
+
+
+
+ Could not open file
+
+
+
+
+ No valid formats found
+
+
+
+
+ Please select a valid input file
+
+
+
+
+ No valid conversions found
+
+
+
+
+ Cannot convert save games between platforms
+
+
+
QGBA::SettingsView
@@ -3890,96 +3953,96 @@ Game Boy Advance는 Nintendo Co., Ltd.의 등록 상표입니다.
QGBA::Window
-
+
Game Boy Advance ROMs (%1)
게임 보이 어드밴스 롬 (%1)
-
+
Game Boy ROMs (%1)
게임 보이 (%1)
-
+
All ROMs (%1)
모든 롬 (%1)
-
+
%1 Video Logs (*.mvl)
%1 비디오 로그 (*.mvl)
-
+
Archives (%1)
아카이브 (%1)
-
-
-
+
+
+
Select ROM
롬 선택
-
-
+
+
Select save
저장 파일 선택
-
+
Select patch
패치 선택
-
+
Patches (*.ips *.ups *.bps)
패치 (*.ips *.ups *.bps)
-
+
Select e-Reader dotcode
-
+
e-Reader card (*.raw *.bin *.bmp)
-
+
Select image
이미지 선택
-
+
Image file (*.png *.gif *.jpg *.jpeg);;All files (*)
이미지 파일 (*.png *.gif *.jpg *.jpeg);;모든 파일 (*)
-
-
+
+
GameShark saves (*.sps *.xps)
게임샤크 저장 파일 (*.sps *.xps)
-
+
Select video log
비디오 로그 선택
-
+
Video logs (*.mvl)
비디오 로그 (*.mvl)
-
+
Crash
치명적인 오류
-
+
The game has crashed with the following error:
%1
@@ -3988,630 +4051,650 @@ Game Boy Advance는 Nintendo Co., Ltd.의 등록 상표입니다.
%1
-
+
Unimplemented BIOS call
구현되지 않은 바이오스 호출
-
+
This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience.
이 게임은 구현되지 않은 바이오스 호출을 사용합니다. 최상의 성능을 얻으려면 공식 바이오스를 사용하십시오.
-
+
Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows.
-
+
Really make portable?
정말로 휴대용을 만듭니까?
-
+
This will make the emulator load its configuration from the same directory as the executable. Do you want to continue?
이렇게하면 에뮬레이터가 실행 파일과 동일한 디렉토리에서 구성을 로드하게됩니다. 계속 하시겠습니까?
-
+
Restart needed
재시작 필요
-
+
Some changes will not take effect until the emulator is restarted.
일부 변경 사항은 에뮬레이터가 다시 시작될 때까지 적용되지 않습니다.
-
+
- Player %1 of %2
- 플레이어 %1 의 %2
-
+
%1 - %2
%1 - %2
-
+
%1 - %2 - %3
%1 - %2 - %3
-
+
%1 - %2 (%3 fps) - %4
%1 - %2 (%3 fps) - %4
-
+
&File
&파일
-
+
Load &ROM...
로드 &롬...
-
+
Load ROM in archive...
롬을 아카이브에 로드...
-
+
Load &patch...
로드 &패치...
-
+
Boot BIOS
BIOS 부팅
-
+
Replace ROM...
롬 교체...
-
+
Scan e-Reader dotcodes...
-
+
ROM &info...
롬 &정보...
-
+
Recent
최근 실행
-
+
Make portable
휴대용 만들기
-
+
&Load state
&로드 파일 상태
-
+
&Save state
&저장 파일 상태
-
+
Quick load
빠른 로드
-
+
Quick save
빠른 저장
-
+
Load recent
최근 실행 로드
-
+
Save recent
최근 실행 저장
-
+
Undo load state
로드 파일 상태 복원
-
+
Undo save state
저장 파일 상태 복원
-
-
+
+
State &%1
상태 &%1
-
+
Load camera image...
카메라 이미지 로드...
-
+
+ Convert save game...
+
+
+
+
New multiplayer window
새로운 멀티 플레이어 창
-
+
E&xit
종&료
-
+
&Emulation
&에뮬레이션
-
+
&Reset
&재설정
-
+
Sh&utdown
종&료
-
+
Yank game pak
양키 게임 팩
-
+
&Pause
&정지
-
+
&Next frame
&다음 프레임
-
+
Fast forward (held)
빨리 감기 (누름)
-
+
&Fast forward
&빨리 감기
-
+
Fast forward speed
빨리 감기 속도
-
+
Unbounded
무제한
-
+
%0x
%0x
-
+
Rewind (held)
되김기 (누름)
-
+
Re&wind
리&와인드
-
+
Step backwards
돌아가기
-
+
Sync to &video
비디오 &동기화
-
+
Sync to &audio
오디오 &동기화
-
+
Brightest solar level
가장 밝은 태양 수준
-
+
Darkest solar level
가장 어두운 태양 수준
-
+
Brightness %1
밝기 %1
-
+
Audio/&Video
오디오/&비디오
-
+
Frame size
프레임 크기
-
+
Toggle fullscreen
전체화면 전환
-
+
Lock aspect ratio
화면비 잠금
-
+
Frame&skip
프레임&건너뛰기
-
+
Mute
무음
-
+
FPS target
FPS 대상
-
+
Take &screenshot
스크린샷 &찍기
-
+
F12
F12
-
+
Video layers
비디오 레이어
-
+
Audio channels
오디오 채널
-
+
&Tools
&도구
-
+
View &logs...
로그 &보기...
-
+
Game &overrides...
게임 &오버라이드...
-
+
&Cheats...
&치트..
-
+
Open debugger console...
디버거 콘솔 열기...
-
+
Start &GDB server...
GDB 서버 &시작...
-
+
Settings...
설정...
-
+
Select folder
폴더 선택
-
+
Couldn't Start
-
+
Could not start game.
-
+
Add folder to library...
라이브러리에 폴더 추가...
-
+
Load state file...
-
+
Save state file...
-
+
Import GameShark Save...
-
+
Export GameShark Save...
-
+
Report bug...
-
+
About...
-
+
Solar sensor
-
+
Increase solar level
-
+
Decrease solar level
-
+
Force integer scaling
정수 스케일링 강제 수행
-
+
Bilinear filtering
이중선형 필터링
-
+
Game Boy Printer...
게임 보이 프린터...
-
+
Save games (%1)
-
+
Select save game
-
+
mGBA save state files (%1)
-
-
+
+
Select save state
-
+
Load alternate save game...
-
+
Load temporary save game...
-
+
BattleChip Gate...
-
+
%1×
%1x {1×?}
-
+
Interframe blending
-
+
Native (59.7275)
Nativo (59.7) {59.7275)?}
-
+
Record A/V...
-
+
Record GIF/WebP/APNG...
-
+
Adjust layer placement...
레이어 배치 조정...
-
+
Game Pak sensors...
-
+
View &palette...
팔레트 &보기...
-
+
View &sprites...
스프라이트 &보기...
-
+
View &tiles...
타일 &보기...
-
+
View &map...
지도 &보기...
-
+
&Frame inspector...
-
+
View memory...
메모리 보기...
-
+
Search memory...
메모리 검색...
-
+
View &I/O registers...
I/O 레지스터 &보기...
-
+
Record debug video log...
-
+
Stop debug video log
-
+
Exit fullscreen
전체화면 종료
-
+
GameShark Button (held)
게임샤크 버튼 (누름)
-
+
Autofire
연사
-
+
Autofire A
연사 A
-
+
Autofire B
연사 B
-
+
Autofire L
연사 L
-
+
Autofire R
연사 R
-
+
Autofire Start
연사 시작
-
+
Autofire Select
-
+
Clear
정리
-
+
Autofire Up
연사 위쪽
-
+
Autofire Right
연사 오른쪽
-
+
Autofire Down
연사 아래쪽
-
+
Autofire Left
연사 왼쪽
QObject
+
+
+ %1 byte
+
+
+
+
+ %1 kiB
+
+
+
+
+ %1 MiB
+
+
GBA
@@ -4747,6 +4830,110 @@ Game Boy Advance는 Nintendo Co., Ltd.의 등록 상표입니다.
+
+ SaveConverter
+
+
+ Convert/Extract Save Game
+
+
+
+
+ Input file
+
+
+
+
+
+ Browse
+ 브라우저
+
+
+
+ Output file
+
+
+
+
+ %1 %2 save game
+
+
+
+
+ little endian
+
+
+
+
+ big endian
+
+
+
+
+ SRAM
+ SRAM
+
+
+
+ %1 flash
+
+
+
+
+ %1 EEPROM
+
+
+
+
+ %1 SRAM + RTC
+
+
+
+
+ %1 SRAM
+
+
+
+
+ packed MBC2
+
+
+
+
+ unpacked MBC2
+
+
+
+
+ MBC6 flash
+
+
+
+
+ MBC6 combined SRAM + flash
+
+
+
+
+ MBC6 SRAM
+
+
+
+
+ TAMA5
+
+
+
+
+ %1 (%2)
+
+
+
+
+ %1 save state with embedded %2 save game
+
+
+
SensorView
@@ -5461,17 +5648,17 @@ Game Boy Advance는 Nintendo Co., Ltd.의 등록 상표입니다.
단축키 수정
-
+
Keyboard
키보드
-
+
Gamepad
게임패드
-
+
Clear
정리
diff --git a/src/platform/qt/ts/mgba-nl.ts b/src/platform/qt/ts/mgba-nl.ts
index 94a279126..caaa8f697 100644
--- a/src/platform/qt/ts/mgba-nl.ts
+++ b/src/platform/qt/ts/mgba-nl.ts
@@ -1231,17 +1231,17 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.
QGBA::CoreManager
-
+
Failed to open game file: %1
-
+
Could not load game. Are you sure it's in the correct format?
-
+
Failed to open save file. Is the save directory writable?
@@ -1249,52 +1249,52 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.
QGBA::FrameView
-
+
Export frame
-
+
Portable Network Graphics (*.png)
-
+
None
-
+
Background
-
+
Window
-
+
Objwin
-
+
Sprite
-
+
Backdrop
-
+
Frame
-
+
%1 %2
@@ -1302,7 +1302,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.
QGBA::GBAApp
-
+
Enable Discord Rich Presence
@@ -3493,62 +3493,62 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.
QGBA::MemoryModel
-
+
Copy selection
-
+
Save selection
-
+
Paste
-
+
Load
-
+
All
-
+
Load TBL
-
+
Save selected memory
-
+
Failed to open output file: %1
-
+
Load memory
-
+
Failed to open input file: %1
-
+
TBL
-
+
ISO-8859-1
@@ -3718,16 +3718,79 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.
QGBA::ReportView
-
+
Bug report archive
-
+
ZIP archive (*.zip)
+
+ QGBA::SaveConverter
+
+
+ Save games and save states (%1)
+
+
+
+
+ Select save game or save state
+
+
+
+
+ Save games (%1)
+
+
+
+
+ Select save game
+
+
+
+
+ Conversion failed
+
+
+
+
+ Failed to convert the save game. This is probably a bug.
+
+
+
+
+ No file selected
+
+
+
+
+ Could not open file
+
+
+
+
+ No valid formats found
+
+
+
+
+ Please select a valid input file
+
+
+
+
+ No valid conversions found
+
+
+
+
+ Cannot convert save games between platforms
+
+
+
QGBA::SettingsView
@@ -3889,726 +3952,746 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.
QGBA::Window
-
+
Game Boy Advance ROMs (%1)
-
+
Game Boy ROMs (%1)
-
+
All ROMs (%1)
-
+
%1 Video Logs (*.mvl)
-
+
Archives (%1)
-
-
-
+
+
+
Select ROM
-
+
Select folder
-
-
+
+
Select save
-
+
Select patch
-
+
Patches (*.ips *.ups *.bps)
-
+
Select e-Reader dotcode
-
+
e-Reader card (*.raw *.bin *.bmp)
-
+
Select image
-
+
Image file (*.png *.gif *.jpg *.jpeg);;All files (*)
-
-
+
+
GameShark saves (*.sps *.xps)
-
+
Select video log
-
+
Video logs (*.mvl)
-
+
Crash
-
+
The game has crashed with the following error:
%1
-
+
Couldn't Start
-
+
Could not start game.
-
+
Unimplemented BIOS call
-
+
This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience.
-
+
Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows.
-
+
Really make portable?
-
+
This will make the emulator load its configuration from the same directory as the executable. Do you want to continue?
-
+
Restart needed
-
+
Some changes will not take effect until the emulator is restarted.
-
+
- Player %1 of %2
-
+
%1 - %2
-
+
%1 - %2 - %3
-
+
%1 - %2 (%3 fps) - %4
-
+
&File
-
+
Load &ROM...
-
+
Load ROM in archive...
-
+
Add folder to library...
-
+
Save games (%1)
-
+
Select save game
-
+
mGBA save state files (%1)
-
-
+
+
Select save state
-
+
Load alternate save game...
-
+
Load temporary save game...
-
+
Load &patch...
-
+
Boot BIOS
-
+
Replace ROM...
-
+
Scan e-Reader dotcodes...
-
+
ROM &info...
-
+
Recent
-
+
Make portable
-
+
&Load state
-
+
Load state file...
-
+
&Save state
-
+
Save state file...
-
+
Quick load
-
+
Quick save
-
+
Load recent
-
+
Save recent
-
+
Undo load state
-
+
Undo save state
-
-
+
+
State &%1
-
+
Load camera image...
-
- Import GameShark Save...
+
+ Convert save game...
+ Import GameShark Save...
+
+
+
+
Export GameShark Save...
-
+
New multiplayer window
-
+
Report bug...
-
+
About...
-
+
E&xit
-
+
&Emulation
-
+
&Reset
-
+
Sh&utdown
-
+
Yank game pak
-
+
&Pause
-
+
&Next frame
-
+
Fast forward (held)
-
+
&Fast forward
-
+
Fast forward speed
-
+
Unbounded
-
+
%0x
-
+
Rewind (held)
-
+
Re&wind
-
+
Step backwards
-
+
Sync to &video
-
+
Sync to &audio
-
+
Solar sensor
-
+
Increase solar level
-
+
Decrease solar level
-
+
Brightest solar level
-
+
Darkest solar level
-
+
Brightness %1
-
+
Game Boy Printer...
-
+
BattleChip Gate...
-
+
Audio/&Video
-
+
Frame size
-
+
%1×
-
+
Toggle fullscreen
-
+
Lock aspect ratio
-
+
Force integer scaling
-
+
Interframe blending
-
+
Bilinear filtering
-
+
Frame&skip
-
+
Mute
-
+
FPS target
-
+
Native (59.7275)
-
+
Take &screenshot
-
+
F12
-
+
Record A/V...
-
+
Record GIF/WebP/APNG...
-
+
Video layers
-
+
Audio channels
-
+
Adjust layer placement...
-
+
&Tools
-
+
View &logs...
-
+
Game &overrides...
-
+
Game Pak sensors...
-
+
&Cheats...
-
+
Settings...
-
+
Open debugger console...
-
+
Start &GDB server...
-
+
View &palette...
-
+
View &sprites...
-
+
View &tiles...
-
+
View &map...
-
+
&Frame inspector...
-
+
View memory...
-
+
Search memory...
-
+
View &I/O registers...
-
+
Record debug video log...
-
+
Stop debug video log
-
+
Exit fullscreen
-
+
GameShark Button (held)
-
+
Autofire
-
+
Autofire A
-
+
Autofire B
-
+
Autofire L
-
+
Autofire R
-
+
Autofire Start
-
+
Autofire Select
-
+
Autofire Up
-
+
Autofire Right
-
+
Autofire Down
-
+
Autofire Left
-
+
Clear
QObject
+
+
+ %1 byte
+
+
+
+
+ %1 kiB
+
+
+
+
+ %1 MiB
+
+
GBA
@@ -4744,6 +4827,110 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.
+
+ SaveConverter
+
+
+ Convert/Extract Save Game
+
+
+
+
+ Input file
+
+
+
+
+
+ Browse
+
+
+
+
+ Output file
+
+
+
+
+ %1 %2 save game
+
+
+
+
+ little endian
+
+
+
+
+ big endian
+
+
+
+
+ SRAM
+
+
+
+
+ %1 flash
+
+
+
+
+ %1 EEPROM
+
+
+
+
+ %1 SRAM + RTC
+
+
+
+
+ %1 SRAM
+
+
+
+
+ packed MBC2
+
+
+
+
+ unpacked MBC2
+
+
+
+
+ MBC6 flash
+
+
+
+
+ MBC6 combined SRAM + flash
+
+
+
+
+ MBC6 SRAM
+
+
+
+
+ TAMA5
+
+
+
+
+ %1 (%2)
+
+
+
+
+ %1 save state with embedded %2 save game
+
+
+
SensorView
@@ -5458,17 +5645,17 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.
-
+
Keyboard
-
+
Gamepad
-
+
Clear
diff --git a/src/platform/qt/ts/mgba-pt_BR.ts b/src/platform/qt/ts/mgba-pt_BR.ts
index be8de3974..23035766b 100644
--- a/src/platform/qt/ts/mgba-pt_BR.ts
+++ b/src/platform/qt/ts/mgba-pt_BR.ts
@@ -1224,17 +1224,17 @@ Game Boy Advance é uma marca registrada da Nintendo Co., Ltd.
QGBA::CoreManager
-
+
Failed to open game file: %1
Falha ao abrir o arquivo do jogo: %1
-
+
Could not load game. Are you sure it's in the correct format?
Não foi possível carregar o jogo. Tem certeza que está no formato correto?
-
+
Failed to open save file. Is the save directory writable?
Falha ao abrir o arquivo de salvamento. O diretório para salvar tem permissão de escrita?
@@ -1242,52 +1242,52 @@ Game Boy Advance é uma marca registrada da Nintendo Co., Ltd.
QGBA::FrameView
-
+
Export frame
Exportar quadro
-
+
Portable Network Graphics (*.png)
Portable Network Graphics (*.png)
-
+
None
Nenhum
-
+
Background
Plano de Fundo
-
+
Window
Janela
-
+
Objwin
-
+
Sprite
Sprite
-
+
Backdrop
Cor de Fundo
-
+
Frame
-
+
%1 %2
%1 %2
@@ -1295,7 +1295,7 @@ Game Boy Advance é uma marca registrada da Nintendo Co., Ltd.
QGBA::GBAApp
-
+
Enable Discord Rich Presence
Habilitar o Discord Rich Presence
@@ -3486,62 +3486,62 @@ Game Boy Advance é uma marca registrada da Nintendo Co., Ltd.
QGBA::MemoryModel
-
+
Copy selection
Copiar seleção
-
+
Save selection
Salvar seleção
-
+
Paste
Colar
-
+
Load
Carregar
-
+
All
Todos
-
+
Load TBL
Carregar TBL
-
+
Save selected memory
Salvar memória selecionada
-
+
Failed to open output file: %1
Falha ao abrir arquivo de saída: %1
-
+
Load memory
Carregar memória
-
+
Failed to open input file: %1
Falha ao abrir arquivo de entrada: %1
-
+
TBL
TBL
-
+
ISO-8859-1
ISO-8859-1
@@ -3711,16 +3711,79 @@ Game Boy Advance é uma marca registrada da Nintendo Co., Ltd.
QGBA::ReportView
-
+
Bug report archive
-
+
ZIP archive (*.zip)
Arquivo ZIP (*.zip)
+
+ QGBA::SaveConverter
+
+
+ Save games and save states (%1)
+
+
+
+
+ Select save game or save state
+
+
+
+
+ Save games (%1)
+
+
+
+
+ Select save game
+
+
+
+
+ Conversion failed
+
+
+
+
+ Failed to convert the save game. This is probably a bug.
+
+
+
+
+ No file selected
+
+
+
+
+ Could not open file
+
+
+
+
+ No valid formats found
+
+
+
+
+ Please select a valid input file
+
+
+
+
+ No valid conversions found
+
+
+
+
+ Cannot convert save games between platforms
+
+
+
QGBA::SettingsView
@@ -3882,101 +3945,101 @@ Game Boy Advance é uma marca registrada da Nintendo Co., Ltd.
QGBA::Window
-
+
Game Boy Advance ROMs (%1)
ROMs de Game Boy Advance (%1)
-
+
Game Boy ROMs (%1)
ROMs de Game Boy (%1)
-
+
All ROMs (%1)
Todas as ROMs (%1)
-
+
%1 Video Logs (*.mvl)
%1 Logs de Vídeo (*.mvl)
-
+
Archives (%1)
Arquivos (%1)
-
-
-
+
+
+
Select ROM
Selecionar ROM
-
+
Select folder
Selecionar pasta
-
-
+
+
Select save
Selecionar salvamento
-
+
Select patch
Selecione correção
-
+
Patches (*.ips *.ups *.bps)
Patches (*.ips *.ups *.bps)
-
+
Select e-Reader dotcode
Selecione dotcode do e-Reader
-
+
e-Reader card (*.raw *.bin *.bmp)
e-Reader card (*.raw *.bin *.bmp)
-
+
Select image
Selecionar imagem
-
+
Image file (*.png *.gif *.jpg *.jpeg);;All files (*)
Arquivo de imagem (*.png *.gif *.jpg *.jpeg);;Todos os arquivos (*)
-
-
+
+
GameShark saves (*.sps *.xps)
GameShark saves (*.sps *.xps)
-
+
Select video log
Selecionar registro de vídeo
-
+
Video logs (*.mvl)
Video logs (*.mvl)
-
+
Crash
Travamento
-
+
The game has crashed with the following error:
%1
@@ -3985,625 +4048,645 @@ Game Boy Advance é uma marca registrada da Nintendo Co., Ltd.
%1
-
+
Unimplemented BIOS call
Chamada de BIOS não implementada
-
+
This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience.
Este jogo usa uma chamada de BIOS que não está implementada. Por favor, use a BIOS oficial para uma melhor experiência.
-
+
Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows.
-
+
Really make portable?
Quer mesmo tornar portátil?
-
+
This will make the emulator load its configuration from the same directory as the executable. Do you want to continue?
Isto fará com que o emulador carregue sua configuração a partir do mesmo diretório que o executável. Você quer continuar?
-
+
Restart needed
É necessário reiniciar
-
+
Some changes will not take effect until the emulator is restarted.
Algumas alterações não terão efeito até que o emulador seja reiniciado.
-
+
- Player %1 of %2
- Jogador %1 de %2
-
+
%1 - %2
%1 - %2
-
+
%1 - %2 - %3
%1 - %2 - %3
-
+
%1 - %2 (%3 fps) - %4
%1 - %2 (%3 fps) - %4
-
+
&File
&Arquivo
-
+
Load &ROM...
Carregar &ROM...
-
+
Load ROM in archive...
Carregar ROM em arquivo...
-
+
Add folder to library...
Adicionar pasta à biblioteca...
-
+
Load &patch...
Carregar &patch...
-
+
Boot BIOS
Rodar BIOS
-
+
Replace ROM...
Substituir ROM...
-
+
ROM &info...
&Informações da ROM...
-
+
Recent
Recente
-
+
Make portable
Tornar portátil
-
+
&Load state
&Carregar Estado
-
+
Report bug...
-
+
About...
Sobre...
-
+
Game Pak sensors...
Sensores de Game Pak...
-
+
Clear
Limpar
-
+
Load state file...
Carregar arquivo de estado...
-
+
Save games (%1)
-
+
Select save game
-
+
mGBA save state files (%1)
-
-
+
+
Select save state
-
+
Load alternate save game...
-
+
Load temporary save game...
-
+
&Save state
&Salvar Estado
-
+
Save state file...
Salvar arquivo de estado...
-
+
Quick load
Carregamento rápido
-
+
Quick save
Salvamento rápido
-
+
Load recent
Carregar recente
-
+
Save recent
Salvar recente
-
+
Undo load state
Desfazer carregar estado
-
+
Undo save state
Desfazer salvar estado
-
-
+
+
State &%1
Estado &%1
-
+
Load camera image...
Carregar imagem da câmera...
-
+
+ Convert save game...
+
+
+
+
New multiplayer window
Nova janela multijogador
-
+
E&xit
&Sair
-
+
&Emulation
&Emulação
-
+
&Reset
&Resetar
-
+
Sh&utdown
&Desligar
-
+
Yank game pak
Remover game pak
-
+
&Pause
&Pausar
-
+
&Next frame
&Próximo quadro
-
+
Fast forward (held)
Avançar rápido (segurado)
-
+
&Fast forward
Avanço &Rápido
-
+
Fast forward speed
Velocidade de avanço
-
+
Unbounded
Ilimitado
-
+
%0x
%0x
-
+
Rewind (held)
Retroceder (segurado)
-
+
Re&wind
Re&troceder
-
+
Step backwards
Voltar um passo
-
+
Sync to &video
Sincronizar para &vídeo
-
+
Sync to &audio
Sincronizar para &áudio
-
+
Solar sensor
Sensor solar
-
+
Increase solar level
Aumentar nível solar
-
+
Decrease solar level
Diminuir nível solar
-
+
Brightest solar level
Nível solar mais brilhante
-
+
Darkest solar level
Nível solar mais escuro
-
+
Brightness %1
Brilho %1
-
+
Audio/&Video
Áudio/&Vídeo
-
+
Frame size
Tamanho do quadro
-
+
Toggle fullscreen
Alternar tela cheia
-
+
Lock aspect ratio
Fixar proporção
-
+
Force integer scaling
Forçar dimensionamento inteiro
-
+
Bilinear filtering
Filtragem bilinear
-
+
Frame&skip
&Salto de quadro
-
+
Mute
Mudo
-
+
FPS target
Meta de FPS
-
+
Native (59.7275)
Nativo (59,7275)
-
+
Take &screenshot
Capturar &tela
-
+
F12
F12
-
+
Game Boy Printer...
Game Boy Printer...
-
+
BattleChip Gate...
BattleChip Gate...
-
+
%1×
%1×
-
+
Interframe blending
Interframe blending
-
+
Record A/V...
Gravar A/V...
-
+
Video layers
Camadas de vídeo
-
+
Audio channels
Canais de áudio
-
+
Adjust layer placement...
Ajustar posicionamento da camada...
-
+
&Tools
&Ferramentas
-
+
View &logs...
Visualizar ®istros...
-
+
Game &overrides...
Game &overrides...
-
+
Couldn't Start
Não foi possível Iniciar
-
+
Could not start game.
Não foi possível iniciar o jogo.
-
+
Scan e-Reader dotcodes...
Escanear dotcode do e-Reader...
-
+
Import GameShark Save...
Importar salvamento do GameShark...
-
+
Export GameShark Save...
Exportar salvamento do GameShark...
-
+
Record GIF/WebP/APNG...
Gravar GIF/WebP/APNG...
-
+
&Cheats...
&Cheats...
-
+
Settings...
Configurações...
-
+
Open debugger console...
Abrir console de depuração...
-
+
Start &GDB server...
Iniciar servidor &GDB...
-
+
View &palette...
Visualizar &paleta...
-
+
View &sprites...
Visualizar &sprites...
-
+
View &tiles...
Visualizar &blocos...
-
+
View &map...
Visualizar &mapa...
-
+
&Frame inspector...
Inspetor de &quadro...
-
+
View memory...
Visualizar memória...
-
+
Search memory...
Pesquisar memória...
-
+
View &I/O registers...
Visualizar registros de &E/S...
-
+
Record debug video log...
Gravar log de vídeo de depuração...
-
+
Stop debug video log
Parar log de vídeo de depuração
-
+
Exit fullscreen
Sair da tela cheia
-
+
GameShark Button (held)
Botão de GameShark (segurado)
-
+
Autofire
Disparo automático
-
+
Autofire A
Disparo automático A
-
+
Autofire B
Disparo automático B
-
+
Autofire L
Disparo automático L
-
+
Autofire R
Disparo automático R
-
+
Autofire Start
Disparo automático Start
-
+
Autofire Select
Disparo automático Select
-
+
Autofire Up
Disparo automático Cima
-
+
Autofire Right
Disparo automático Direita
-
+
Autofire Down
Disparo automático Baixo
-
+
Autofire Left
Disparo automático Esquerda
QObject
+
+
+ %1 byte
+
+
+
+
+ %1 kiB
+
+
+
+
+ %1 MiB
+
+
GBA
@@ -4739,6 +4822,110 @@ Game Boy Advance é uma marca registrada da Nintendo Co., Ltd.
+
+ SaveConverter
+
+
+ Convert/Extract Save Game
+
+
+
+
+ Input file
+
+
+
+
+
+ Browse
+ Navegar
+
+
+
+ Output file
+
+
+
+
+ %1 %2 save game
+
+
+
+
+ little endian
+
+
+
+
+ big endian
+
+
+
+
+ SRAM
+ SRAM
+
+
+
+ %1 flash
+
+
+
+
+ %1 EEPROM
+
+
+
+
+ %1 SRAM + RTC
+
+
+
+
+ %1 SRAM
+
+
+
+
+ packed MBC2
+
+
+
+
+ unpacked MBC2
+
+
+
+
+ MBC6 flash
+
+
+
+
+ MBC6 combined SRAM + flash
+
+
+
+
+ MBC6 SRAM
+
+
+
+
+ TAMA5
+
+
+
+
+ %1 (%2)
+
+
+
+
+ %1 save state with embedded %2 save game
+
+
+
SensorView
@@ -5453,17 +5640,17 @@ Game Boy Advance é uma marca registrada da Nintendo Co., Ltd.
Editar Atalhos
-
+
Keyboard
Teclado
-
+
Gamepad
Controle
-
+
Clear
Limpar
diff --git a/src/platform/qt/ts/mgba-ru.ts b/src/platform/qt/ts/mgba-ru.ts
index 5eef97cbc..a35b0a9bd 100644
--- a/src/platform/qt/ts/mgba-ru.ts
+++ b/src/platform/qt/ts/mgba-ru.ts
@@ -1231,17 +1231,17 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.
QGBA::CoreManager
-
+
Failed to open game file: %1
-
+
Could not load game. Are you sure it's in the correct format?
-
+
Failed to open save file. Is the save directory writable?
@@ -1249,52 +1249,52 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.
QGBA::FrameView
-
+
Export frame
-
+
Portable Network Graphics (*.png)
-
+
None
-
+
Background
-
+
Window
-
+
Objwin
-
+
Sprite
-
+
Backdrop
-
+
Frame
-
+
%1 %2
@@ -1302,7 +1302,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.
QGBA::GBAApp
-
+
Enable Discord Rich Presence
@@ -3493,62 +3493,62 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.
QGBA::MemoryModel
-
+
Copy selection
-
+
Save selection
-
+
Paste
-
+
Load
-
+
All
-
+
Load TBL
-
+
Save selected memory
-
+
Failed to open output file: %1
-
+
Load memory
-
+
Failed to open input file: %1
-
+
TBL
-
+
ISO-8859-1
@@ -3718,16 +3718,79 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.
QGBA::ReportView
-
+
Bug report archive
-
+
ZIP archive (*.zip)
+
+ QGBA::SaveConverter
+
+
+ Save games and save states (%1)
+
+
+
+
+ Select save game or save state
+
+
+
+
+ Save games (%1)
+
+
+
+
+ Select save game
+
+
+
+
+ Conversion failed
+
+
+
+
+ Failed to convert the save game. This is probably a bug.
+
+
+
+
+ No file selected
+
+
+
+
+ Could not open file
+
+
+
+
+ No valid formats found
+
+
+
+
+ Please select a valid input file
+
+
+
+
+ No valid conversions found
+
+
+
+
+ Cannot convert save games between platforms
+
+
+
QGBA::SettingsView
@@ -3889,726 +3952,746 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.
QGBA::Window
-
+
Game Boy Advance ROMs (%1)
-
+
Game Boy ROMs (%1)
-
+
All ROMs (%1)
-
+
%1 Video Logs (*.mvl)
-
+
Archives (%1)
-
-
-
+
+
+
Select ROM
-
+
Select folder
-
-
+
+
Select save
-
+
Select patch
-
+
Patches (*.ips *.ups *.bps)
-
+
Select e-Reader dotcode
-
+
e-Reader card (*.raw *.bin *.bmp)
-
+
Select image
-
+
Image file (*.png *.gif *.jpg *.jpeg);;All files (*)
-
-
+
+
GameShark saves (*.sps *.xps)
-
+
Select video log
-
+
Video logs (*.mvl)
-
+
Crash
-
+
The game has crashed with the following error:
%1
-
+
Couldn't Start
-
+
Could not start game.
-
+
Unimplemented BIOS call
-
+
This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience.
-
+
Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows.
-
+
Really make portable?
-
+
This will make the emulator load its configuration from the same directory as the executable. Do you want to continue?
-
+
Restart needed
-
+
Some changes will not take effect until the emulator is restarted.
-
+
- Player %1 of %2
-
+
%1 - %2
-
+
%1 - %2 - %3
-
+
%1 - %2 (%3 fps) - %4
-
+
&File
-
+
Load &ROM...
-
+
Load ROM in archive...
-
+
Add folder to library...
-
+
Save games (%1)
-
+
Select save game
-
+
mGBA save state files (%1)
-
-
+
+
Select save state
-
+
Load alternate save game...
-
+
Load temporary save game...
-
+
Load &patch...
-
+
Boot BIOS
-
+
Replace ROM...
-
+
Scan e-Reader dotcodes...
-
+
ROM &info...
-
+
Recent
-
+
Make portable
-
+
&Load state
-
+
Load state file...
-
+
&Save state
-
+
Save state file...
-
+
Quick load
-
+
Quick save
-
+
Load recent
-
+
Save recent
-
+
Undo load state
-
+
Undo save state
-
-
+
+
State &%1
-
+
Load camera image...
-
- Import GameShark Save...
+
+ Convert save game...
+ Import GameShark Save...
+
+
+
+
Export GameShark Save...
-
+
New multiplayer window
-
+
Report bug...
-
+
About...
-
+
E&xit
-
+
&Emulation
-
+
&Reset
-
+
Sh&utdown
-
+
Yank game pak
-
+
&Pause
-
+
&Next frame
-
+
Fast forward (held)
-
+
&Fast forward
-
+
Fast forward speed
-
+
Unbounded
-
+
%0x
-
+
Rewind (held)
-
+
Re&wind
-
+
Step backwards
-
+
Sync to &video
-
+
Sync to &audio
-
+
Solar sensor
-
+
Increase solar level
-
+
Decrease solar level
-
+
Brightest solar level
-
+
Darkest solar level
-
+
Brightness %1
-
+
Game Boy Printer...
-
+
BattleChip Gate...
-
+
Audio/&Video
-
+
Frame size
-
+
%1×
-
+
Toggle fullscreen
-
+
Lock aspect ratio
-
+
Force integer scaling
-
+
Interframe blending
-
+
Bilinear filtering
-
+
Frame&skip
-
+
Mute
-
+
FPS target
-
+
Native (59.7275)
-
+
Take &screenshot
-
+
F12
-
+
Record A/V...
-
+
Record GIF/WebP/APNG...
-
+
Video layers
-
+
Audio channels
-
+
Adjust layer placement...
-
+
&Tools
-
+
View &logs...
-
+
Game &overrides...
-
+
Game Pak sensors...
-
+
&Cheats...
-
+
Settings...
-
+
Open debugger console...
-
+
Start &GDB server...
-
+
View &palette...
-
+
View &sprites...
-
+
View &tiles...
-
+
View &map...
-
+
&Frame inspector...
-
+
View memory...
-
+
Search memory...
-
+
View &I/O registers...
-
+
Record debug video log...
-
+
Stop debug video log
-
+
Exit fullscreen
-
+
GameShark Button (held)
-
+
Autofire
-
+
Autofire A
-
+
Autofire B
-
+
Autofire L
-
+
Autofire R
-
+
Autofire Start
-
+
Autofire Select
-
+
Autofire Up
-
+
Autofire Right
-
+
Autofire Down
-
+
Autofire Left
-
+
Clear
QObject
+
+
+ %1 byte
+
+
+
+
+ %1 kiB
+
+
+
+
+ %1 MiB
+
+
GBA
@@ -4744,6 +4827,110 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.
+
+ SaveConverter
+
+
+ Convert/Extract Save Game
+
+
+
+
+ Input file
+
+
+
+
+
+ Browse
+
+
+
+
+ Output file
+
+
+
+
+ %1 %2 save game
+
+
+
+
+ little endian
+
+
+
+
+ big endian
+
+
+
+
+ SRAM
+
+
+
+
+ %1 flash
+
+
+
+
+ %1 EEPROM
+
+
+
+
+ %1 SRAM + RTC
+
+
+
+
+ %1 SRAM
+
+
+
+
+ packed MBC2
+
+
+
+
+ unpacked MBC2
+
+
+
+
+ MBC6 flash
+
+
+
+
+ MBC6 combined SRAM + flash
+
+
+
+
+ MBC6 SRAM
+
+
+
+
+ TAMA5
+
+
+
+
+ %1 (%2)
+
+
+
+
+ %1 save state with embedded %2 save game
+
+
+
SensorView
@@ -5458,17 +5645,17 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.
-
+
Keyboard
-
+
Gamepad
-
+
Clear
diff --git a/src/platform/qt/ts/mgba-template.ts b/src/platform/qt/ts/mgba-template.ts
index 58d774fc4..0ede98618 100644
--- a/src/platform/qt/ts/mgba-template.ts
+++ b/src/platform/qt/ts/mgba-template.ts
@@ -1231,17 +1231,17 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.
QGBA::CoreManager
-
+
Failed to open game file: %1
-
+
Could not load game. Are you sure it's in the correct format?
-
+
Failed to open save file. Is the save directory writable?
@@ -1249,52 +1249,52 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.
QGBA::FrameView
-
+
Export frame
-
+
Portable Network Graphics (*.png)
-
+
None
-
+
Background
-
+
Window
-
+
Objwin
-
+
Sprite
-
+
Backdrop
-
+
Frame
-
+
%1 %2
@@ -1302,7 +1302,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.
QGBA::GBAApp
-
+
Enable Discord Rich Presence
@@ -3493,62 +3493,62 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.
QGBA::MemoryModel
-
+
Copy selection
-
+
Save selection
-
+
Paste
-
+
Load
-
+
All
-
+
Load TBL
-
+
Save selected memory
-
+
Failed to open output file: %1
-
+
Load memory
-
+
Failed to open input file: %1
-
+
TBL
-
+
ISO-8859-1
@@ -3718,16 +3718,79 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.
QGBA::ReportView
-
+
Bug report archive
-
+
ZIP archive (*.zip)
+
+ QGBA::SaveConverter
+
+
+ Save games and save states (%1)
+
+
+
+
+ Select save game or save state
+
+
+
+
+ Save games (%1)
+
+
+
+
+ Select save game
+
+
+
+
+ Conversion failed
+
+
+
+
+ Failed to convert the save game. This is probably a bug.
+
+
+
+
+ No file selected
+
+
+
+
+ Could not open file
+
+
+
+
+ No valid formats found
+
+
+
+
+ Please select a valid input file
+
+
+
+
+ No valid conversions found
+
+
+
+
+ Cannot convert save games between platforms
+
+
+
QGBA::SettingsView
@@ -3889,726 +3952,746 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.
QGBA::Window
-
+
Game Boy Advance ROMs (%1)
-
+
Game Boy ROMs (%1)
-
+
All ROMs (%1)
-
+
%1 Video Logs (*.mvl)
-
+
Archives (%1)
-
-
-
+
+
+
Select ROM
-
+
Select folder
-
-
+
+
Select save
-
+
Select patch
-
+
Patches (*.ips *.ups *.bps)
-
+
Select e-Reader dotcode
-
+
e-Reader card (*.raw *.bin *.bmp)
-
+
Select image
-
+
Image file (*.png *.gif *.jpg *.jpeg);;All files (*)
-
-
+
+
GameShark saves (*.sps *.xps)
-
+
Select video log
-
+
Video logs (*.mvl)
-
+
Crash
-
+
The game has crashed with the following error:
%1
-
+
Couldn't Start
-
+
Could not start game.
-
+
Unimplemented BIOS call
-
+
This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience.
-
+
Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows.
-
+
Really make portable?
-
+
This will make the emulator load its configuration from the same directory as the executable. Do you want to continue?
-
+
Restart needed
-
+
Some changes will not take effect until the emulator is restarted.
-
+
- Player %1 of %2
-
+
%1 - %2
-
+
%1 - %2 - %3
-
+
%1 - %2 (%3 fps) - %4
-
+
&File
-
+
Load &ROM...
-
+
Load ROM in archive...
-
+
Add folder to library...
-
+
Save games (%1)
-
+
Select save game
-
+
mGBA save state files (%1)
-
-
+
+
Select save state
-
+
Load alternate save game...
-
+
Load temporary save game...
-
+
Load &patch...
-
+
Boot BIOS
-
+
Replace ROM...
-
+
Scan e-Reader dotcodes...
-
+
ROM &info...
-
+
Recent
-
+
Make portable
-
+
&Load state
-
+
Load state file...
-
+
&Save state
-
+
Save state file...
-
+
Quick load
-
+
Quick save
-
+
Load recent
-
+
Save recent
-
+
Undo load state
-
+
Undo save state
-
-
+
+
State &%1
-
+
Load camera image...
-
- Import GameShark Save...
+
+ Convert save game...
+ Import GameShark Save...
+
+
+
+
Export GameShark Save...
-
+
New multiplayer window
-
+
Report bug...
-
+
About...
-
+
E&xit
-
+
&Emulation
-
+
&Reset
-
+
Sh&utdown
-
+
Yank game pak
-
+
&Pause
-
+
&Next frame
-
+
Fast forward (held)
-
+
&Fast forward
-
+
Fast forward speed
-
+
Unbounded
-
+
%0x
-
+
Rewind (held)
-
+
Re&wind
-
+
Step backwards
-
+
Sync to &video
-
+
Sync to &audio
-
+
Solar sensor
-
+
Increase solar level
-
+
Decrease solar level
-
+
Brightest solar level
-
+
Darkest solar level
-
+
Brightness %1
-
+
Game Boy Printer...
-
+
BattleChip Gate...
-
+
Audio/&Video
-
+
Frame size
-
+
%1×
-
+
Toggle fullscreen
-
+
Lock aspect ratio
-
+
Force integer scaling
-
+
Interframe blending
-
+
Bilinear filtering
-
+
Frame&skip
-
+
Mute
-
+
FPS target
-
+
Native (59.7275)
-
+
Take &screenshot
-
+
F12
-
+
Record A/V...
-
+
Record GIF/WebP/APNG...
-
+
Video layers
-
+
Audio channels
-
+
Adjust layer placement...
-
+
&Tools
-
+
View &logs...
-
+
Game &overrides...
-
+
Game Pak sensors...
-
+
&Cheats...
-
+
Settings...
-
+
Open debugger console...
-
+
Start &GDB server...
-
+
View &palette...
-
+
View &sprites...
-
+
View &tiles...
-
+
View &map...
-
+
&Frame inspector...
-
+
View memory...
-
+
Search memory...
-
+
View &I/O registers...
-
+
Record debug video log...
-
+
Stop debug video log
-
+
Exit fullscreen
-
+
GameShark Button (held)
-
+
Autofire
-
+
Autofire A
-
+
Autofire B
-
+
Autofire L
-
+
Autofire R
-
+
Autofire Start
-
+
Autofire Select
-
+
Autofire Up
-
+
Autofire Right
-
+
Autofire Down
-
+
Autofire Left
-
+
Clear
QObject
+
+
+ %1 byte
+
+
+
+
+ %1 kiB
+
+
+
+
+ %1 MiB
+
+
GBA
@@ -4744,6 +4827,110 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.
+
+ SaveConverter
+
+
+ Convert/Extract Save Game
+
+
+
+
+ Input file
+
+
+
+
+
+ Browse
+
+
+
+
+ Output file
+
+
+
+
+ %1 %2 save game
+
+
+
+
+ little endian
+
+
+
+
+ big endian
+
+
+
+
+ SRAM
+
+
+
+
+ %1 flash
+
+
+
+
+ %1 EEPROM
+
+
+
+
+ %1 SRAM + RTC
+
+
+
+
+ %1 SRAM
+
+
+
+
+ packed MBC2
+
+
+
+
+ unpacked MBC2
+
+
+
+
+ MBC6 flash
+
+
+
+
+ MBC6 combined SRAM + flash
+
+
+
+
+ MBC6 SRAM
+
+
+
+
+ TAMA5
+
+
+
+
+ %1 (%2)
+
+
+
+
+ %1 save state with embedded %2 save game
+
+
+
SensorView
@@ -5458,17 +5645,17 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.
-
+
Keyboard
-
+
Gamepad
-
+
Clear
diff --git a/src/platform/qt/ts/mgba-tr.ts b/src/platform/qt/ts/mgba-tr.ts
index e29bc2e72..3c8e2ebd9 100644
--- a/src/platform/qt/ts/mgba-tr.ts
+++ b/src/platform/qt/ts/mgba-tr.ts
@@ -1232,17 +1232,17 @@ Game Boy Advance, Nintendo Co., Ltd.'nin tescilli ticari markasıdır.
QGBA::CoreManager
-
+
Failed to open game file: %1
Oyun dosyası açılamadı: %1
-
+
Could not load game. Are you sure it's in the correct format?
Oyun yüklenemedi. Doğru formatta olduğundan emin misin?
-
+
Failed to open save file. Is the save directory writable?
@@ -1250,52 +1250,52 @@ Game Boy Advance, Nintendo Co., Ltd.'nin tescilli ticari markasıdır.
QGBA::FrameView
-
+
Export frame
-
+
Portable Network Graphics (*.png)
-
+
None
Hiçbiri
-
+
Background
Arkaplan
-
+
Window
-
+
Objwin
-
+
Sprite
-
+
Backdrop
-
+
Frame
-
+
%1 %2
@@ -1303,7 +1303,7 @@ Game Boy Advance, Nintendo Co., Ltd.'nin tescilli ticari markasıdır.
QGBA::GBAApp
-
+
Enable Discord Rich Presence
Discord etkinliğini etkinleştir
@@ -3494,62 +3494,62 @@ Game Boy Advance, Nintendo Co., Ltd.'nin tescilli ticari markasıdır.
QGBA::MemoryModel
-
+
Copy selection
Seçileni kopyala
-
+
Save selection
Seçilenleri kaydet
-
+
Paste
Yapıştır
-
+
Load
Yükle
-
+
All
Hepsi
-
+
Load TBL
TBL yükle
-
+
Save selected memory
Seçilen memory'i kaydet
-
+
Failed to open output file: %1
Çıkış dosyası açılamadı:%1
-
+
Load memory
Memory yükle
-
+
Failed to open input file: %1
Giriş dosyası açılamadı:%1
-
+
TBL
-
+
ISO-8859-1
@@ -3719,16 +3719,79 @@ Game Boy Advance, Nintendo Co., Ltd.'nin tescilli ticari markasıdır.
QGBA::ReportView
-
+
Bug report archive
-
+
ZIP archive (*.zip)
+
+ QGBA::SaveConverter
+
+
+ Save games and save states (%1)
+
+
+
+
+ Select save game or save state
+
+
+
+
+ Save games (%1)
+
+
+
+
+ Select save game
+
+
+
+
+ Conversion failed
+
+
+
+
+ Failed to convert the save game. This is probably a bug.
+
+
+
+
+ No file selected
+
+
+
+
+ Could not open file
+
+
+
+
+ No valid formats found
+
+
+
+
+ Please select a valid input file
+
+
+
+
+ No valid conversions found
+
+
+
+
+ Cannot convert save games between platforms
+
+
+
QGBA::SettingsView
@@ -3890,101 +3953,101 @@ Game Boy Advance, Nintendo Co., Ltd.'nin tescilli ticari markasıdır.
QGBA::Window
-
+
Game Boy Advance ROMs (%1)
Game Boy Advance ROMları (%1)
-
+
Game Boy ROMs (%1)
Game Boy ROMları (%1)
-
+
All ROMs (%1)
Bütün ROMlar (%1)
-
+
%1 Video Logs (*.mvl)
-
+
Archives (%1)
Arşivler (%1)
-
-
-
+
+
+
Select ROM
ROM seç
-
+
Select folder
Klasör seç
-
-
+
+
Select save
Kayıt seç
-
+
Select patch
Yama seç
-
+
Patches (*.ips *.ups *.bps)
Yamalar (*.ips *.ups *.bps)
-
+
Select e-Reader dotcode
-
+
e-Reader card (*.raw *.bin *.bmp)
-
+
Select image
Resim seç
-
+
Image file (*.png *.gif *.jpg *.jpeg);;All files (*)
Resim dosyası (*.png *.gif *.jpg *.jpeg);;All files (*)
-
-
+
+
GameShark saves (*.sps *.xps)
GameShark kayıtları (*.sps *.xps)
-
+
Select video log
Video günlüğü seç
-
+
Video logs (*.mvl)
Video günlükleri (*.mvl)
-
+
Crash
Çökme
-
+
The game has crashed with the following error:
%1
@@ -3993,625 +4056,645 @@ Game Boy Advance, Nintendo Co., Ltd.'nin tescilli ticari markasıdır.
-
+
Unimplemented BIOS call
Uygulanmamış BIOS girişi
-
+
This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience.
Oyun BIOS dosyasına ihtiyacı var. Lütfen en iyi deneyim için resmi BIOS'u kullanın.
-
+
Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows.
-
+
Really make portable?
Taşınabilir yapılsın mı?
-
+
This will make the emulator load its configuration from the same directory as the executable. Do you want to continue?
Emülatörün yapılandırmasını yürütülebilir dosya ile aynı dizinden yüklemesini sağlar. Devam etmek istiyor musun?
-
+
Restart needed
Yeniden başlatma gerekli
-
+
Some changes will not take effect until the emulator is restarted.
Bazı değişiklikler emülatör yeniden başlatılıncaya kadar etkili olmaz.
-
+
- Player %1 of %2
-
+
%1 - %2
-
+
%1 - %2 - %3
-
+
%1 - %2 (%3 fps) - %4
-
+
&File
-
+
Load &ROM...
&ROM yükle...
-
+
Load ROM in archive...
ROM'u arşivden yükle ...
-
+
Add folder to library...
Kütüphaneye klasör ekle ...
-
+
Load &patch...
&Patch yükle...
-
+
Boot BIOS
BIOS boot et
-
+
Replace ROM...
ROM değişti...
-
+
ROM &info...
ROM &info...
-
+
Recent
Son kullanılanlar
-
+
Make portable
Portatif yap
-
+
&Load state
&Kaydedilmiş konum yükle
-
+
Load state file...
Kaydedilmiş konum dosyası yükle...
-
+
&Save state
&Konumu kaydet
-
+
Save state file...
Konum dosyasını kaydet...
-
+
Quick load
Hızlı Yükle
-
+
Quick save
Hızlı kaydet
-
+
Load recent
En son yükle
-
+
Save recent
Hızlı kaydet
-
+
Undo load state
Kaydedilen konum yüklemeyi geri al
-
+
Undo save state
Konum kaydetmeyi geri al
-
-
+
+
State &%1
Konum &%1
-
+
Load camera image...
Kamera resmini yükle ...
-
+
+ Convert save game...
+
+
+
+
New multiplayer window
Yeni çokoyunculu ekranı
-
+
Report bug...
-
+
About...
Hakkında...
-
+
E&xit
Çıkış
-
+
&Emulation
Emülasyon
-
+
&Reset
&Reset
-
+
Sh&utdown
Kapat
-
+
Yank game pak
-
+
&Pause
&Durdur
-
+
&Next frame
&Sonraki kare
-
+
Fast forward (held)
İleriye sar(basılı tutun)
-
+
&Fast forward
&İleriye sar
-
+
Fast forward speed
İleriye sarma hızı
-
+
Unbounded
-
+
%0x
-
+
Rewind (held)
Geri sar (basılı tutun)
-
+
Re&wind
Geri sar
-
+
Step backwards
Geriye doğru adım
-
+
Sync to &video
&Videoya eşitle
-
+
Sync to &audio
&Sese eşitle
-
+
Solar sensor
-
+
Increase solar level
Solar seviyesini arttır
-
+
Decrease solar level
Solar seviyesini düşür
-
+
Brightest solar level
En parlak solar seviyesi
-
+
Darkest solar level
En karanlık solar seviyesi
-
+
Brightness %1
Parlaklık:%1
-
+
Game Boy Printer...
Game Boy yazıcısı...
-
+
BattleChip Gate...
-
+
Audio/&Video
Ses/&Video
-
+
Frame size
Çerçeve boyutu
-
+
Toggle fullscreen
Tamekranı aç/kapa
-
+
Lock aspect ratio
En boy oranını kilitle
-
+
Force integer scaling
Tamsayılı ölçeklendirmeyi zorla
-
+
Bilinear filtering
Bilinear filtreleme
-
+
Frame&skip
Kare atlama
-
+
Mute
Sessiz
-
+
FPS target
FPS hedefi
-
+
Native (59.7275)
-
+
Take &screenshot
Ekran görüntüsü al
-
+
F12
-
+
Video layers
-
+
Audio channels
Ses kanalları
-
+
Adjust layer placement...
Katman yerleşimini ayarlayın...
-
+
&Tools
&Araçlar
-
+
View &logs...
Kayıtları görüntüle...
-
+
Game &overrides...
Oyunların üzerine yazılanlar
-
+
Couldn't Start
-
+
Save games (%1)
-
+
Select save game
-
+
mGBA save state files (%1)
-
-
+
+
Select save state
-
+
Could not start game.
-
+
Load alternate save game...
-
+
Load temporary save game...
-
+
Scan e-Reader dotcodes...
-
+
Import GameShark Save...
-
+
Export GameShark Save...
-
+
%1×
-
+
Interframe blending
-
+
Record A/V...
-
+
Record GIF/WebP/APNG...
-
+
Game Pak sensors...
-
+
&Cheats...
&Hileler...
-
+
Settings...
Ayarlar...
-
+
Open debugger console...
Hata ayıklayıcı konsolunu aç ...
-
+
Start &GDB server...
&GDB sunucusunu başlat...
-
+
View &palette...
&Renk Paletini gör...
-
+
View &sprites...
&Spriteları gör...
-
+
View &tiles...
&Desenleri gör...
-
+
View &map...
&Haritayı gör
-
+
&Frame inspector...
-
+
View memory...
Hafıza gör...
-
+
Search memory...
Hafızada ara...
-
+
View &I/O registers...
&I/O kayıtlarını görüntüle
-
+
Record debug video log...
-
+
Stop debug video log
-
+
Exit fullscreen
Tam ekrandan çık
-
+
GameShark Button (held)
GameShark Butonu (basılı tutun)
-
+
Autofire
Otomatik basma
-
+
Autofire A
Otomatik basma A
-
+
Autofire B
Otomatik basma B
-
+
Autofire L
Otomatik basma L
-
+
Autofire R
Otomatik basma R
-
+
Autofire Start
Otomatik basma Start
-
+
Autofire Select
Otomatik basma Select
-
+
Autofire Up
Otomatik basma Up
-
+
Autofire Right
Otomatik basma Right
-
+
Autofire Down
Otomatik basma Down
-
+
Autofire Left
Otomatik basma Sol
-
+
Clear
Temizle
QObject
+
+
+ %1 byte
+
+
+
+
+ %1 kiB
+
+
+
+
+ %1 MiB
+
+
GBA
@@ -4747,6 +4830,110 @@ Game Boy Advance, Nintendo Co., Ltd.'nin tescilli ticari markasıdır.
+
+ SaveConverter
+
+
+ Convert/Extract Save Game
+
+
+
+
+ Input file
+
+
+
+
+
+ Browse
+ Gözat
+
+
+
+ Output file
+
+
+
+
+ %1 %2 save game
+
+
+
+
+ little endian
+
+
+
+
+ big endian
+
+
+
+
+ SRAM
+
+
+
+
+ %1 flash
+
+
+
+
+ %1 EEPROM
+
+
+
+
+ %1 SRAM + RTC
+
+
+
+
+ %1 SRAM
+
+
+
+
+ packed MBC2
+
+
+
+
+ unpacked MBC2
+
+
+
+
+ MBC6 flash
+
+
+
+
+ MBC6 combined SRAM + flash
+
+
+
+
+ MBC6 SRAM
+
+
+
+
+ TAMA5
+
+
+
+
+ %1 (%2)
+
+
+
+
+ %1 save state with embedded %2 save game
+
+
+
SensorView
@@ -5461,17 +5648,17 @@ Game Boy Advance, Nintendo Co., Ltd.'nin tescilli ticari markasıdır.Kısayolları düzenle
-
+
Keyboard
Klavye
-
+
Gamepad
-
+
Clear
Temizle
diff --git a/src/platform/qt/ts/mgba-zh_CN.ts b/src/platform/qt/ts/mgba-zh_CN.ts
index 9f43e015c..e219ca9c5 100644
--- a/src/platform/qt/ts/mgba-zh_CN.ts
+++ b/src/platform/qt/ts/mgba-zh_CN.ts
@@ -1224,17 +1224,17 @@ Game Boy Advance 是任天堂有限公司(Nintendo Co., Ltd.)的注册商标
QGBA::CoreManager
-
+
Failed to open game file: %1
打开游戏文件失败: %1
-
+
Could not load game. Are you sure it's in the correct format?
无法载入游戏。请确认游戏格式是否正确?
-
+
Failed to open save file. Is the save directory writable?
无法打开存档文件。存档目录是否可写入?
@@ -1242,52 +1242,52 @@ Game Boy Advance 是任天堂有限公司(Nintendo Co., Ltd.)的注册商标
QGBA::FrameView
-
+
Export frame
导出框架
-
+
Portable Network Graphics (*.png)
便携式网络图形 (*.png)
-
+
None
无
-
+
Background
背景
-
+
Window
窗口
-
+
Objwin
Objwin
-
+
Sprite
精灵图
-
+
Backdrop
背幕
-
+
Frame
帧
-
+
%1 %2
%1 %2
@@ -1295,7 +1295,7 @@ Game Boy Advance 是任天堂有限公司(Nintendo Co., Ltd.)的注册商标
QGBA::GBAApp
-
+
Enable Discord Rich Presence
启用 Discord Rich Presence
@@ -3486,62 +3486,62 @@ Game Boy Advance 是任天堂有限公司(Nintendo Co., Ltd.)的注册商标
QGBA::MemoryModel
-
+
Copy selection
复制所选
-
+
Save selection
保存所选
-
+
Paste
粘贴
-
+
Load
载入
-
+
All
全部
-
+
Load TBL
载入 TBL
-
+
Save selected memory
保存所选内存
-
+
Failed to open output file: %1
打开输出文件失败: %1
-
+
Load memory
载入内存
-
+
Failed to open input file: %1
打开输入文件失败: %1
-
+
TBL
TBL
-
+
ISO-8859-1
ISO-8859-1
@@ -3711,16 +3711,79 @@ Game Boy Advance 是任天堂有限公司(Nintendo Co., Ltd.)的注册商标
QGBA::ReportView
-
+
Bug report archive
错误报告存档
-
+
ZIP archive (*.zip)
ZIP 存档 (*.zip)
+
+ QGBA::SaveConverter
+
+
+ Save games and save states (%1)
+
+
+
+
+ Select save game or save state
+
+
+
+
+ Save games (%1)
+
+
+
+
+ Select save game
+
+
+
+
+ Conversion failed
+
+
+
+
+ Failed to convert the save game. This is probably a bug.
+
+
+
+
+ No file selected
+
+
+
+
+ Could not open file
+
+
+
+
+ No valid formats found
+
+
+
+
+ Please select a valid input file
+
+
+
+
+ No valid conversions found
+
+
+
+
+ Cannot convert save games between platforms
+
+
+
QGBA::SettingsView
@@ -3882,101 +3945,101 @@ Game Boy Advance 是任天堂有限公司(Nintendo Co., Ltd.)的注册商标
QGBA::Window
-
+
Game Boy Advance ROMs (%1)
Game Boy Advance ROM (%1)
-
+
Game Boy ROMs (%1)
Game Boy ROM (%1)
-
+
All ROMs (%1)
所有 ROM (%1)
-
+
%1 Video Logs (*.mvl)
%1 视频日志 (*.mvl)
-
+
Archives (%1)
压缩文件 (%1)
-
-
-
+
+
+
Select ROM
选择 ROM
-
+
Select folder
选择文件夹
-
-
+
+
Select save
选择存档
-
+
Select patch
选择补丁
-
+
Patches (*.ips *.ups *.bps)
补丁 (*.ips *.ups *.bps)
-
+
Select e-Reader dotcode
选择 e-Reader 点码
-
+
e-Reader card (*.raw *.bin *.bmp)
e-Reader 卡 (*.raw *.bin *.bmp)
-
+
Select image
选择图片
-
+
Image file (*.png *.gif *.jpg *.jpeg);;All files (*)
图像文件 (*.png *.gif *.jpg *.jpeg);;所有文件 (*)
-
-
+
+
GameShark saves (*.sps *.xps)
GameShark 存档 (*.sps *.xps)
-
+
Select video log
选择视频日志
-
+
Video logs (*.mvl)
视频日志文件 (*.mvl)
-
+
Crash
崩溃
-
+
The game has crashed with the following error:
%1
@@ -3985,625 +4048,645 @@ Game Boy Advance 是任天堂有限公司(Nintendo Co., Ltd.)的注册商标
%1
-
+
Couldn't Start
无法启动
-
+
Could not start game.
无法启动游戏。
-
+
Unimplemented BIOS call
未实现的 BIOS 调用
-
+
This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience.
此游戏使用尚未实现的 BIOS 调用。请使用官方 BIOS 以获得最佳体验。
-
+
Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows.
无法创建适合的显示设备,正在回滚到软件显示。游戏的运行速度(特别在大窗口的情况下)可能会变慢。
-
+
Really make portable?
确定进行程序便携化?
-
+
This will make the emulator load its configuration from the same directory as the executable. Do you want to continue?
进行此操作后,模拟器将从其可执行文件所在目录中载入模拟器配置。您想继续吗?
-
+
Restart needed
需要重新启动
-
+
Some changes will not take effect until the emulator is restarted.
更改将在模拟器下次重新启动时生效。
-
+
- Player %1 of %2
- 玩家 %1 共 %2
-
+
%1 - %2
%1 - %2
-
+
%1 - %2 - %3
%1 - %2 - %3
-
+
%1 - %2 (%3 fps) - %4
%1 - %2 (%3 fps) - %4
-
+
&File
文件(&F)
-
+
Load &ROM...
载入 ROM(&R)...
-
+
Load ROM in archive...
从压缩文件中载入 ROM...
-
+
Add folder to library...
将文件夹添加到库中...
-
+
Save games (%1)
-
+
Select save game
-
+
mGBA save state files (%1)
-
-
+
+
Select save state
-
+
Load alternate save game...
-
+
Load temporary save game...
-
+
Load &patch...
载入补丁(&P)...
-
+
Boot BIOS
引导 BIOS
-
+
Replace ROM...
替换 ROM...
-
+
Scan e-Reader dotcodes...
扫描 e-Reader 点码...
-
+
ROM &info...
ROM 信息(&I)...
-
+
Recent
最近打开
-
+
Make portable
程序便携化
-
+
&Load state
载入即时存档(&L)
-
+
Load state file...
载入即时存档文件...
-
+
&Save state
保存即时存档(&S)
-
+
Save state file...
保存即时存档文件...
-
+
Quick load
快速读档
-
+
Quick save
快速存档
-
+
Load recent
载入最近存档
-
+
Save recent
保存最近存档
-
+
Undo load state
撤消读档
-
+
Undo save state
撤消存档
-
-
+
+
State &%1
即时存档 (&%1)
-
+
Load camera image...
载入相机图片...
-
+
+ Convert save game...
+
+
+
+
Import GameShark Save...
导入 GameShark 存档...
-
+
Export GameShark Save...
导出 GameShark 存档...
-
+
New multiplayer window
新建多人游戏窗口
-
+
Report bug...
报告错误...
-
+
About...
关于...
-
+
E&xit
退出(&X)
-
+
&Emulation
模拟(&E)
-
+
&Reset
重置(&R)
-
+
Sh&utdown
关机(&U)
-
+
Yank game pak
快速抽出游戏卡带
-
+
&Pause
暂停(&P)
-
+
&Next frame
下一帧(&N)
-
+
Fast forward (held)
快进 (长按)
-
+
&Fast forward
快进(&F)
-
+
Fast forward speed
快进速度
-
+
Unbounded
不限制
-
+
%0x
%0x
-
+
Rewind (held)
倒带 (长按)
-
+
Re&wind
倒带(&W)
-
+
Step backwards
步退
-
+
Sync to &video
视频同步(&V)
-
+
Sync to &audio
音频同步(&A)
-
+
Solar sensor
太阳光传感器
-
+
Increase solar level
增加太阳光等级
-
+
Decrease solar level
降低太阳光等级
-
+
Brightest solar level
太阳光等级为最亮
-
+
Darkest solar level
太阳光等级为最暗
-
+
Brightness %1
亮度 %1
-
+
Game Boy Printer...
Game Boy 打印机...
-
+
BattleChip Gate...
BattleChip Gate...
-
+
Audio/&Video
音频/视频(&V)
-
+
Frame size
画面大小
-
+
%1×
%1×
-
+
Toggle fullscreen
切换全屏
-
+
Lock aspect ratio
锁定纵横比
-
+
Force integer scaling
强制整数缩放
-
+
Interframe blending
帧间混合
-
+
Bilinear filtering
双线性过滤
-
+
Frame&skip
跳帧(&S)
-
+
Mute
静音
-
+
FPS target
目标 FPS
-
+
Native (59.7275)
原生 (59.7275)
-
+
Take &screenshot
截图(&S)
-
+
F12
F12
-
+
Record A/V...
录制音频/视频...
-
+
Record GIF/WebP/APNG...
录制 GIF/WebP/APNG...
-
+
Video layers
视频图层
-
+
Audio channels
音频声道
-
+
Adjust layer placement...
调整图层布局...
-
+
&Tools
工具(&T)
-
+
View &logs...
查看日志(&L)...
-
+
Game &overrides...
覆写游戏(&O)...
-
+
Game Pak sensors...
游戏卡带传感器...
-
+
&Cheats...
作弊码(&C)...
-
+
Settings...
设置...
-
+
Open debugger console...
打开调试器控制台...
-
+
Start &GDB server...
打开 GDB 服务器(&G)...
-
+
View &palette...
查看调色板(&P)...
-
+
View &sprites...
查看精灵图(&S)...
-
+
View &tiles...
查看图块(&T)...
-
+
View &map...
查看映射(&M)...
-
+
&Frame inspector...
框架检查器(&F)...
-
+
View memory...
查看内存...
-
+
Search memory...
搜索内存...
-
+
View &I/O registers...
查看 I/O 寄存器(&I)...
-
+
Record debug video log...
记录调试视频日志...
-
+
Stop debug video log
停止记录调试视频日志
-
+
Exit fullscreen
退出全屏
-
+
GameShark Button (held)
GameShark 键 (长按)
-
+
Autofire
连发
-
+
Autofire A
连发 A
-
+
Autofire B
连发 B
-
+
Autofire L
连发 L
-
+
Autofire R
连发 R
-
+
Autofire Start
连发 Start
-
+
Autofire Select
连发 Select
-
+
Autofire Up
连发 上
-
+
Autofire Right
连发 右
-
+
Autofire Down
连发 下
-
+
Autofire Left
连发 左
-
+
Clear
清除
QObject
+
+
+ %1 byte
+
+
+
+
+ %1 kiB
+
+
+
+
+ %1 MiB
+
+
GBA
@@ -4739,6 +4822,110 @@ Game Boy Advance 是任天堂有限公司(Nintendo Co., Ltd.)的注册商标
创建并包含即时存档
+
+ SaveConverter
+
+
+ Convert/Extract Save Game
+
+
+
+
+ Input file
+
+
+
+
+
+ Browse
+ 浏览
+
+
+
+ Output file
+
+
+
+
+ %1 %2 save game
+
+
+
+
+ little endian
+
+
+
+
+ big endian
+
+
+
+
+ SRAM
+ SRAM
+
+
+
+ %1 flash
+
+
+
+
+ %1 EEPROM
+
+
+
+
+ %1 SRAM + RTC
+
+
+
+
+ %1 SRAM
+
+
+
+
+ packed MBC2
+
+
+
+
+ unpacked MBC2
+
+
+
+
+ MBC6 flash
+
+
+
+
+ MBC6 combined SRAM + flash
+
+
+
+
+ MBC6 SRAM
+
+
+
+
+ TAMA5
+
+
+
+
+ %1 (%2)
+
+
+
+
+ %1 save state with embedded %2 save game
+
+
+
SensorView
@@ -5453,17 +5640,17 @@ Game Boy Advance 是任天堂有限公司(Nintendo Co., Ltd.)的注册商标
编辑快捷键
-
+
Keyboard
键盘
-
+
Gamepad
游戏手柄
-
+
Clear
清除