mirror of https://github.com/mgba-emu/mgba.git
Qt: Mark more strings as untranslated
This commit is contained in:
parent
3a603f6682
commit
17253f5760
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@ -55,7 +55,7 @@
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</font>
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</property>
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<property name="text">
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<string>{projectName}</string>
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<string notr="true">{projectName}</string>
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</property>
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<property name="alignment">
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<set>Qt::AlignBottom|Qt::AlignLeading|Qt::AlignLeft</set>
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@ -103,7 +103,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.</string>
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</font>
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</property>
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<property name="text">
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<string>{projectVersion}</string>
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<string notr="true">{projectVersion}</string>
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</property>
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<property name="alignment">
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<set>Qt::AlignBottom|Qt::AlignLeading|Qt::AlignLeft</set>
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@ -152,7 +152,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.</string>
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</size>
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</property>
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<property name="text">
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<string>{logo}</string>
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<string notr="true">{logo}</string>
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</property>
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</widget>
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</item>
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@ -187,7 +187,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.</string>
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<item row="7" column="0" colspan="2">
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<widget class="QLabel" name="patrons">
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<property name="text">
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<string>{patrons}</string>
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<string notr="true">{patrons}</string>
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</property>
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<property name="alignment">
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<set>Qt::AlignCenter</set>
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@ -17,7 +17,7 @@
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</sizepolicy>
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</property>
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<property name="windowTitle">
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<string>AssetTile</string>
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<string notr="true">AssetTile</string>
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</property>
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<property name="title">
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<string/>
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@ -13,11 +13,6 @@
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<source><a href="http://mgba.io/">Website</a> • <a href="https://forums.mgba.io/">Forums / Support</a> • <a href="https://patreon.com/mgba">Donate</a> • <a href="https://github.com/mgba-emu/mgba/tree/{gitBranch}">Source</a></source>
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<translation><a href="http://mgba.io/">Website</a> • <a href="https://forums.mgba.io/">Foren / Support</a> • <a href="https://patreon.com/mgba">Spenden</a> • <a href="https://github.com/mgba-emu/mgba/tree/{gitBranch}">Quellcode</a></translation>
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</message>
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<message>
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<location filename="../AboutScreen.ui" line="58"/>
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<source>{projectName}</source>
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<translation>{projectName}</translation>
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</message>
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<message>
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<location filename="../AboutScreen.ui" line="68"/>
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<source>{projectName} would like to thank the following patrons from Patreon:</source>
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@ -30,21 +25,6 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.</source>
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<translation>© 2013 – 2020 Jeffrey Pfau, lizenziert unter der Mozilla Public License, Version 2.0
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Game Boy Advance ist ein eingetragenes Warenzeichen von Nintendo Co., Ltd.</translation>
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</message>
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<message>
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<location filename="../AboutScreen.ui" line="190"/>
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<source>{patrons}</source>
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<translation>{patrons}</translation>
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</message>
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<message>
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<location filename="../AboutScreen.ui" line="106"/>
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<source>{projectVersion}</source>
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<translation>{projectVersion}</translation>
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</message>
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<message>
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<location filename="../AboutScreen.ui" line="155"/>
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<source>{logo}</source>
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<translation>{logo}</translation>
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</message>
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<message>
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<location filename="../AboutScreen.ui" line="177"/>
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<source>{projectName} is an open-source Game Boy Advance emulator</source>
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@ -71,11 +51,6 @@ Game Boy Advance ist ein eingetragenes Warenzeichen von Nintendo Co., Ltd.</tran
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</context>
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<context>
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<name>AssetTile</name>
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<message>
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<location filename="../AssetTile.ui" line="20"/>
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<source>AssetTile</source>
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<translation>AssetTile</translation>
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</message>
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<message>
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<location filename="../AssetTile.ui" line="41"/>
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<source>Tile #</source>
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@ -1158,14 +1133,14 @@ Game Boy Advance ist ein eingetragenes Warenzeichen von Nintendo Co., Ltd.</tran
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<context>
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<name>QGBA::AssetTile</name>
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<message>
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<location filename="../AssetTile.cpp" line="104"/>
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<location filename="../AssetTile.cpp" line="103"/>
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<source>%0%1%2</source>
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<translation>%0%1%2</translation>
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</message>
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<message>
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<location filename="../AssetTile.cpp" line="140"/>
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<location filename="../AssetTile.cpp" line="141"/>
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<location filename="../AssetTile.cpp" line="142"/>
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<location filename="../AssetTile.cpp" line="143"/>
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<source>0x%0 (%1)</source>
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<translation>0x%0 (%1)</translation>
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</message>
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@ -1315,7 +1290,7 @@ Game Boy Advance ist ein eingetragenes Warenzeichen von Nintendo Co., Ltd.</tran
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<context>
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<name>QGBA::GBAApp</name>
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<message>
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<location filename="../GBAApp.cpp" line="69"/>
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<location filename="../GBAApp.cpp" line="73"/>
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<source>Enable Discord Rich Presence</source>
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<translation>Discord-Integration aktivieren</translation>
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</message>
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@ -2749,17 +2724,17 @@ Game Boy Advance ist ein eingetragenes Warenzeichen von Nintendo Co., Ltd.</tran
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<message>
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<location filename="../IOViewer.cpp" line="1011"/>
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<source>4.19MHz</source>
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<translation>4,19 MHz</translation>
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<translation>4,19 MHz</translation>
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</message>
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<message>
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<location filename="../IOViewer.cpp" line="1012"/>
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<source>8.38MHz</source>
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<translation>8,38 MHz</translation>
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<translation>8,38 MHz</translation>
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</message>
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<message>
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<location filename="../IOViewer.cpp" line="1013"/>
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<source>16.78MHz</source>
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<translation>16,78 MHz</translation>
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<translation>16,78 MHz</translation>
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</message>
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<message>
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<location filename="../IOViewer.cpp" line="1015"/>
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@ -2919,82 +2894,82 @@ Game Boy Advance ist ein eingetragenes Warenzeichen von Nintendo Co., Ltd.</tran
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<context>
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<name>QGBA::MapView</name>
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<message>
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<location filename="../MapView.cpp" line="48"/>
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<location filename="../MapView.cpp" line="47"/>
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<source>Priority</source>
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<translation>Priorität</translation>
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</message>
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<message>
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<location filename="../MapView.cpp" line="49"/>
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<location filename="../MapView.cpp" line="61"/>
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<location filename="../MapView.cpp" line="48"/>
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<location filename="../MapView.cpp" line="60"/>
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<source>Map base</source>
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<translation>Map-Basis</translation>
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</message>
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<message>
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<location filename="../MapView.cpp" line="50"/>
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<location filename="../MapView.cpp" line="62"/>
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<location filename="../MapView.cpp" line="49"/>
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<location filename="../MapView.cpp" line="61"/>
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<source>Tile base</source>
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<translation>Tile-Basis</translation>
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</message>
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<message>
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<location filename="../MapView.cpp" line="51"/>
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<location filename="../MapView.cpp" line="50"/>
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<source>Size</source>
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<translation>Größe</translation>
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</message>
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<message>
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<location filename="../MapView.cpp" line="52"/>
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<location filename="../MapView.cpp" line="63"/>
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<location filename="../MapView.cpp" line="51"/>
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<location filename="../MapView.cpp" line="62"/>
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<source>Offset</source>
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<translation>Versatz</translation>
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</message>
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<message>
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<location filename="../MapView.cpp" line="53"/>
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<location filename="../MapView.cpp" line="52"/>
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<source>Xform</source>
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<translation>Xform</translation>
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</message>
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<message>
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<location filename="../MapView.cpp" line="107"/>
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<location filename="../MapView.cpp" line="106"/>
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<source>Map Addr.</source>
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<translation>Map-Addr.</translation>
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</message>
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<message>
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<location filename="../MapView.cpp" line="108"/>
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<location filename="../MapView.cpp" line="107"/>
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<source>Mirror</source>
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<translation>Spiegel</translation>
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</message>
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<message>
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<location filename="../MapView.cpp" line="136"/>
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<location filename="../MapView.cpp" line="135"/>
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<source>None</source>
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<translation>Keiner</translation>
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</message>
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<message>
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<location filename="../MapView.cpp" line="138"/>
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<location filename="../MapView.cpp" line="137"/>
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<source>Both</source>
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<translation>Beidseitig</translation>
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</message>
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<message>
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<location filename="../MapView.cpp" line="140"/>
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<location filename="../MapView.cpp" line="139"/>
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<source>Horizontal</source>
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<translation>Horizontal</translation>
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</message>
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<message>
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<location filename="../MapView.cpp" line="142"/>
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<location filename="../MapView.cpp" line="141"/>
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<source>Vertical</source>
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<translation>Vertikal</translation>
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</message>
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<message>
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<location filename="../MapView.cpp" line="167"/>
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<location filename="../MapView.cpp" line="168"/>
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<location filename="../MapView.cpp" line="169"/>
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<location filename="../MapView.cpp" line="217"/>
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<location filename="../MapView.cpp" line="216"/>
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<source>N/A</source>
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<translation>entf.</translation>
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</message>
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<message>
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<location filename="../MapView.cpp" line="260"/>
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<location filename="../MapView.cpp" line="259"/>
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<source>Export map</source>
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<translation>Map exportieren</translation>
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</message>
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<message>
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<location filename="../MapView.cpp" line="261"/>
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<location filename="../MapView.cpp" line="260"/>
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<source>Portable Network Graphics (*.png)</source>
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<translation>Portable Network Graphics (*.png)</translation>
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</message>
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@ -3015,62 +2990,62 @@ Game Boy Advance ist ein eingetragenes Warenzeichen von Nintendo Co., Ltd.</tran
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<context>
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<name>QGBA::MemoryModel</name>
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<message>
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<location filename="../MemoryModel.cpp" line="44"/>
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<location filename="../MemoryModel.cpp" line="43"/>
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<source>Copy selection</source>
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<translation>Auswahl kopieren</translation>
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</message>
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<message>
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<location filename="../MemoryModel.cpp" line="49"/>
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<location filename="../MemoryModel.cpp" line="48"/>
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<source>Save selection</source>
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<translation>Auswahl speichern</translation>
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</message>
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<message>
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<location filename="../MemoryModel.cpp" line="54"/>
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<location filename="../MemoryModel.cpp" line="53"/>
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<source>Paste</source>
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<translation>Einfügen</translation>
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</message>
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<message>
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<location filename="../MemoryModel.cpp" line="59"/>
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<location filename="../MemoryModel.cpp" line="58"/>
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<source>Load</source>
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<translation>Laden</translation>
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</message>
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<message>
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<location filename="../MemoryModel.cpp" line="108"/>
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<location filename="../MemoryModel.cpp" line="107"/>
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<source>All</source>
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<translation>Alle</translation>
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</message>
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<message>
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<location filename="../MemoryModel.cpp" line="153"/>
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<location filename="../MemoryModel.cpp" line="152"/>
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<source>Load TBL</source>
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<translation>TBL laden</translation>
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</message>
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<message>
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<location filename="../MemoryModel.cpp" line="207"/>
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<location filename="../MemoryModel.cpp" line="206"/>
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<source>Save selected memory</source>
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<translation>Ausgewählten Speicher abspeichern</translation>
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</message>
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<message>
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<location filename="../MemoryModel.cpp" line="213"/>
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<location filename="../MemoryModel.cpp" line="212"/>
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<source>Failed to open output file: %1</source>
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<translation>Fehler beim Öffnen der Ausgabedatei: %1</translation>
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</message>
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<message>
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<location filename="../MemoryModel.cpp" line="221"/>
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<location filename="../MemoryModel.cpp" line="220"/>
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<source>Load memory</source>
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<translation>Lade Speicher</translation>
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</message>
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<message>
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<location filename="../MemoryModel.cpp" line="227"/>
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<location filename="../MemoryModel.cpp" line="226"/>
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<source>Failed to open input file: %1</source>
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<translation>Fehler beim Laden der Eingabedatei: %1</translation>
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</message>
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<message>
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<location filename="../MemoryModel.cpp" line="342"/>
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<location filename="../MemoryModel.cpp" line="341"/>
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<source>TBL</source>
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<translation>TBL</translation>
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</message>
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<message>
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<location filename="../MemoryModel.cpp" line="342"/>
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<location filename="../MemoryModel.cpp" line="341"/>
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<source>ISO-8859-1</source>
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<translation>ISO-8859-1</translation>
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</message>
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@ -3101,61 +3076,61 @@ Game Boy Advance ist ein eingetragenes Warenzeichen von Nintendo Co., Ltd.</tran
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<context>
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<name>QGBA::ObjView</name>
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<message>
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<location filename="../ObjView.cpp" line="155"/>
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<location filename="../ObjView.cpp" line="243"/>
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<location filename="../ObjView.cpp" line="154"/>
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<location filename="../ObjView.cpp" line="242"/>
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<source>0x%0</source>
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<translation>0x%0</translation>
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</message>
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<message>
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<location filename="../ObjView.cpp" line="176"/>
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<location filename="../ObjView.cpp" line="175"/>
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<source>Off</source>
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<translation>Aus</translation>
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</message>
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<message>
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<location filename="../ObjView.cpp" line="176"/>
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<location filename="../ObjView.cpp" line="177"/>
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<location filename="../ObjView.cpp" line="178"/>
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<location filename="../ObjView.cpp" line="179"/>
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<location filename="../ObjView.cpp" line="180"/>
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<location filename="../ObjView.cpp" line="250"/>
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<location filename="../ObjView.cpp" line="251"/>
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<location filename="../ObjView.cpp" line="252"/>
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<location filename="../ObjView.cpp" line="253"/>
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<location filename="../ObjView.cpp" line="254"/>
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<source>---</source>
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<translation>---</translation>
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</message>
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<message>
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<location filename="../ObjView.cpp" line="185"/>
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<location filename="../ObjView.cpp" line="184"/>
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<source>Normal</source>
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<translation>Normal</translation>
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</message>
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<message>
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<location filename="../ObjView.cpp" line="188"/>
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<location filename="../ObjView.cpp" line="187"/>
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<source>Trans</source>
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<translation>Trans</translation>
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</message>
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<message>
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<location filename="../ObjView.cpp" line="191"/>
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<location filename="../ObjView.cpp" line="190"/>
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<source>OBJWIN</source>
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<translation>OBJWIN</translation>
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</message>
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<message>
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<location filename="../ObjView.cpp" line="194"/>
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<location filename="../ObjView.cpp" line="193"/>
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<source>Invalid</source>
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<translation>Ungültig</translation>
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</message>
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<message>
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<location filename="../ObjView.cpp" line="250"/>
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<location filename="../ObjView.cpp" line="255"/>
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<location filename="../ObjView.cpp" line="249"/>
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<location filename="../ObjView.cpp" line="254"/>
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<source>N/A</source>
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<translation>N/A</translation>
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</message>
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<message>
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<location filename="../ObjView.cpp" line="280"/>
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<location filename="../ObjView.cpp" line="279"/>
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<source>Export sprite</source>
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<translation>Sprite exportieren</translation>
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</message>
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<message>
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<location filename="../ObjView.cpp" line="281"/>
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<location filename="../ObjView.cpp" line="280"/>
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<source>Portable Network Graphics (*.png)</source>
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<translation>Portable Network Graphics (*.png)</translation>
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</message>
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@ -3181,35 +3156,35 @@ Game Boy Advance ist ein eingetragenes Warenzeichen von Nintendo Co., Ltd.</tran
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<context>
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<name>QGBA::PaletteView</name>
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<message>
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<location filename="../PaletteView.cpp" line="121"/>
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<location filename="../PaletteView.cpp" line="120"/>
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<source>#%0</source>
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<translation>#%0</translation>
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</message>
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<message>
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<location filename="../PaletteView.cpp" line="122"/>
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<location filename="../PaletteView.cpp" line="121"/>
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<source>0x%0</source>
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<translation>0x%0</translation>
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</message>
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<message>
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<location filename="../PaletteView.cpp" line="122"/>
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<location filename="../PaletteView.cpp" line="123"/>
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<location filename="../PaletteView.cpp" line="124"/>
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<location filename="../PaletteView.cpp" line="125"/>
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<location filename="../PaletteView.cpp" line="126"/>
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<source>0x%0 (%1)</source>
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<translation>0x%0 (%1)</translation>
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</message>
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<message>
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<location filename="../PaletteView.cpp" line="138"/>
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<location filename="../PaletteView.cpp" line="137"/>
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<source>Export palette</source>
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<translation>Palette exportieren</translation>
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</message>
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<message>
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<location filename="../PaletteView.cpp" line="139"/>
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<location filename="../PaletteView.cpp" line="138"/>
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<source>Windows PAL (*.pal);;Adobe Color Table (*.act)</source>
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<translation>Windows PAL (*.pal);;Adobe Color Table (*.act)</translation>
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</message>
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<message>
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<location filename="../PaletteView.cpp" line="142"/>
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<location filename="../PaletteView.cpp" line="141"/>
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<source>Failed to open output palette file: %1</source>
|
||||
<translation>Fehler beim Öffnen der Ausgabe-Palettendatei: %1</translation>
|
||||
</message>
|
||||
|
@ -3369,18 +3344,18 @@ Game Boy Advance ist ein eingetragenes Warenzeichen von Nintendo Co., Ltd.</tran
|
|||
<context>
|
||||
<name>QGBA::TileView</name>
|
||||
<message>
|
||||
<location filename="../TileView.cpp" line="178"/>
|
||||
<location filename="../TileView.cpp" line="177"/>
|
||||
<source>Export tiles</source>
|
||||
<translation>Tiles exportieren</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../TileView.cpp" line="179"/>
|
||||
<location filename="../TileView.cpp" line="191"/>
|
||||
<location filename="../TileView.cpp" line="178"/>
|
||||
<location filename="../TileView.cpp" line="190"/>
|
||||
<source>Portable Network Graphics (*.png)</source>
|
||||
<translation>Portable Network Graphics (*.png)</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../TileView.cpp" line="190"/>
|
||||
<location filename="../TileView.cpp" line="189"/>
|
||||
<source>Export tile</source>
|
||||
<translation>Tile exportieren</translation>
|
||||
</message>
|
||||
|
|
|
@ -18,11 +18,6 @@
|
|||
<source>Branch: <tt>{gitBranch}</tt><br/>Revision: <tt>{gitCommit}</tt></source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AboutScreen.ui" line="58"/>
|
||||
<source>{projectName}</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AboutScreen.ui" line="68"/>
|
||||
<source>{projectName} would like to thank the following patrons from Patreon:</source>
|
||||
|
@ -34,26 +29,11 @@
|
|||
Game Boy Advance is a registered trademark of Nintendo Co., Ltd.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AboutScreen.ui" line="106"/>
|
||||
<source>{projectVersion}</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AboutScreen.ui" line="155"/>
|
||||
<source>{logo}</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AboutScreen.ui" line="177"/>
|
||||
<source>{projectName} is an open-source Game Boy Advance emulator</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AboutScreen.ui" line="190"/>
|
||||
<source>{patrons}</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
</context>
|
||||
<context>
|
||||
<name>ArchiveInspector</name>
|
||||
|
@ -70,11 +50,6 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.</source>
|
|||
</context>
|
||||
<context>
|
||||
<name>AssetTile</name>
|
||||
<message>
|
||||
<location filename="../AssetTile.ui" line="20"/>
|
||||
<source>AssetTile</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AssetTile.ui" line="41"/>
|
||||
<source>Tile #</source>
|
||||
|
@ -1157,14 +1132,14 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.</source>
|
|||
<context>
|
||||
<name>QGBA::AssetTile</name>
|
||||
<message>
|
||||
<location filename="../AssetTile.cpp" line="104"/>
|
||||
<location filename="../AssetTile.cpp" line="103"/>
|
||||
<source>%0%1%2</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AssetTile.cpp" line="140"/>
|
||||
<location filename="../AssetTile.cpp" line="141"/>
|
||||
<location filename="../AssetTile.cpp" line="142"/>
|
||||
<location filename="../AssetTile.cpp" line="143"/>
|
||||
<source>0x%0 (%1)</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
|
@ -1314,7 +1289,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.</source>
|
|||
<context>
|
||||
<name>QGBA::GBAApp</name>
|
||||
<message>
|
||||
<location filename="../GBAApp.cpp" line="69"/>
|
||||
<location filename="../GBAApp.cpp" line="73"/>
|
||||
<source>Enable Discord Rich Presence</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
|
@ -2918,82 +2893,82 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.</source>
|
|||
<context>
|
||||
<name>QGBA::MapView</name>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="48"/>
|
||||
<location filename="../MapView.cpp" line="47"/>
|
||||
<source>Priority</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="48"/>
|
||||
<location filename="../MapView.cpp" line="60"/>
|
||||
<source>Map base</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="49"/>
|
||||
<location filename="../MapView.cpp" line="61"/>
|
||||
<source>Map base</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="50"/>
|
||||
<location filename="../MapView.cpp" line="62"/>
|
||||
<source>Tile base</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="51"/>
|
||||
<location filename="../MapView.cpp" line="50"/>
|
||||
<source>Size</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="52"/>
|
||||
<location filename="../MapView.cpp" line="63"/>
|
||||
<location filename="../MapView.cpp" line="51"/>
|
||||
<location filename="../MapView.cpp" line="62"/>
|
||||
<source>Offset</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="53"/>
|
||||
<location filename="../MapView.cpp" line="52"/>
|
||||
<source>Xform</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="107"/>
|
||||
<location filename="../MapView.cpp" line="106"/>
|
||||
<source>Map Addr.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="108"/>
|
||||
<location filename="../MapView.cpp" line="107"/>
|
||||
<source>Mirror</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="136"/>
|
||||
<location filename="../MapView.cpp" line="135"/>
|
||||
<source>None</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="138"/>
|
||||
<location filename="../MapView.cpp" line="137"/>
|
||||
<source>Both</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="140"/>
|
||||
<location filename="../MapView.cpp" line="139"/>
|
||||
<source>Horizontal</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="142"/>
|
||||
<location filename="../MapView.cpp" line="141"/>
|
||||
<source>Vertical</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="167"/>
|
||||
<location filename="../MapView.cpp" line="168"/>
|
||||
<location filename="../MapView.cpp" line="169"/>
|
||||
<location filename="../MapView.cpp" line="217"/>
|
||||
<location filename="../MapView.cpp" line="216"/>
|
||||
<source>N/A</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="260"/>
|
||||
<location filename="../MapView.cpp" line="259"/>
|
||||
<source>Export map</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="261"/>
|
||||
<location filename="../MapView.cpp" line="260"/>
|
||||
<source>Portable Network Graphics (*.png)</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
|
@ -3014,62 +2989,62 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.</source>
|
|||
<context>
|
||||
<name>QGBA::MemoryModel</name>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="44"/>
|
||||
<location filename="../MemoryModel.cpp" line="43"/>
|
||||
<source>Copy selection</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="49"/>
|
||||
<location filename="../MemoryModel.cpp" line="48"/>
|
||||
<source>Save selection</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="54"/>
|
||||
<location filename="../MemoryModel.cpp" line="53"/>
|
||||
<source>Paste</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="59"/>
|
||||
<location filename="../MemoryModel.cpp" line="58"/>
|
||||
<source>Load</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="108"/>
|
||||
<location filename="../MemoryModel.cpp" line="107"/>
|
||||
<source>All</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="153"/>
|
||||
<location filename="../MemoryModel.cpp" line="152"/>
|
||||
<source>Load TBL</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="207"/>
|
||||
<location filename="../MemoryModel.cpp" line="206"/>
|
||||
<source>Save selected memory</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="213"/>
|
||||
<location filename="../MemoryModel.cpp" line="212"/>
|
||||
<source>Failed to open output file: %1</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="221"/>
|
||||
<location filename="../MemoryModel.cpp" line="220"/>
|
||||
<source>Load memory</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="227"/>
|
||||
<location filename="../MemoryModel.cpp" line="226"/>
|
||||
<source>Failed to open input file: %1</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="342"/>
|
||||
<location filename="../MemoryModel.cpp" line="341"/>
|
||||
<source>TBL</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="342"/>
|
||||
<location filename="../MemoryModel.cpp" line="341"/>
|
||||
<source>ISO-8859-1</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
|
@ -3100,61 +3075,61 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.</source>
|
|||
<context>
|
||||
<name>QGBA::ObjView</name>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="155"/>
|
||||
<location filename="../ObjView.cpp" line="243"/>
|
||||
<location filename="../ObjView.cpp" line="154"/>
|
||||
<location filename="../ObjView.cpp" line="242"/>
|
||||
<source>0x%0</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="176"/>
|
||||
<location filename="../ObjView.cpp" line="175"/>
|
||||
<source>Off</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="176"/>
|
||||
<location filename="../ObjView.cpp" line="177"/>
|
||||
<location filename="../ObjView.cpp" line="178"/>
|
||||
<location filename="../ObjView.cpp" line="179"/>
|
||||
<location filename="../ObjView.cpp" line="180"/>
|
||||
<location filename="../ObjView.cpp" line="250"/>
|
||||
<location filename="../ObjView.cpp" line="251"/>
|
||||
<location filename="../ObjView.cpp" line="252"/>
|
||||
<location filename="../ObjView.cpp" line="253"/>
|
||||
<location filename="../ObjView.cpp" line="254"/>
|
||||
<source>---</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="185"/>
|
||||
<location filename="../ObjView.cpp" line="184"/>
|
||||
<source>Normal</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="188"/>
|
||||
<location filename="../ObjView.cpp" line="187"/>
|
||||
<source>Trans</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="191"/>
|
||||
<location filename="../ObjView.cpp" line="190"/>
|
||||
<source>OBJWIN</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="194"/>
|
||||
<location filename="../ObjView.cpp" line="193"/>
|
||||
<source>Invalid</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="250"/>
|
||||
<location filename="../ObjView.cpp" line="255"/>
|
||||
<location filename="../ObjView.cpp" line="249"/>
|
||||
<location filename="../ObjView.cpp" line="254"/>
|
||||
<source>N/A</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="280"/>
|
||||
<location filename="../ObjView.cpp" line="279"/>
|
||||
<source>Export sprite</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="281"/>
|
||||
<location filename="../ObjView.cpp" line="280"/>
|
||||
<source>Portable Network Graphics (*.png)</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
|
@ -3180,35 +3155,35 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.</source>
|
|||
<context>
|
||||
<name>QGBA::PaletteView</name>
|
||||
<message>
|
||||
<location filename="../PaletteView.cpp" line="121"/>
|
||||
<location filename="../PaletteView.cpp" line="120"/>
|
||||
<source>#%0</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../PaletteView.cpp" line="122"/>
|
||||
<location filename="../PaletteView.cpp" line="121"/>
|
||||
<source>0x%0</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../PaletteView.cpp" line="122"/>
|
||||
<location filename="../PaletteView.cpp" line="123"/>
|
||||
<location filename="../PaletteView.cpp" line="124"/>
|
||||
<location filename="../PaletteView.cpp" line="125"/>
|
||||
<location filename="../PaletteView.cpp" line="126"/>
|
||||
<source>0x%0 (%1)</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../PaletteView.cpp" line="138"/>
|
||||
<location filename="../PaletteView.cpp" line="137"/>
|
||||
<source>Export palette</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../PaletteView.cpp" line="139"/>
|
||||
<location filename="../PaletteView.cpp" line="138"/>
|
||||
<source>Windows PAL (*.pal);;Adobe Color Table (*.act)</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../PaletteView.cpp" line="142"/>
|
||||
<location filename="../PaletteView.cpp" line="141"/>
|
||||
<source>Failed to open output palette file: %1</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
|
@ -3368,18 +3343,18 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.</source>
|
|||
<context>
|
||||
<name>QGBA::TileView</name>
|
||||
<message>
|
||||
<location filename="../TileView.cpp" line="178"/>
|
||||
<location filename="../TileView.cpp" line="177"/>
|
||||
<source>Export tiles</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../TileView.cpp" line="179"/>
|
||||
<location filename="../TileView.cpp" line="191"/>
|
||||
<location filename="../TileView.cpp" line="178"/>
|
||||
<location filename="../TileView.cpp" line="190"/>
|
||||
<source>Portable Network Graphics (*.png)</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../TileView.cpp" line="190"/>
|
||||
<location filename="../TileView.cpp" line="189"/>
|
||||
<source>Export tile</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
|
|
|
@ -18,11 +18,6 @@
|
|||
<source>Branch: <tt>{gitBranch}</tt><br/>Revision: <tt>{gitCommit}</tt></source>
|
||||
<translation>Rama: <tt>{gitBranch}</tt><br/>Revisión: <tt>{gitCommit}</tt></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AboutScreen.ui" line="58"/>
|
||||
<source>{projectName}</source>
|
||||
<translation>{projectName}</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AboutScreen.ui" line="68"/>
|
||||
<source>{projectName} would like to thank the following patrons from Patreon:</source>
|
||||
|
@ -35,26 +30,11 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.</source>
|
|||
<translation>© 2013 – 2020 Jeffrey Pfau, licenciado bajo la Mozilla Public License, versión 2.0
|
||||
Game Boy Advance es una marca registrada de Nintendo Co., Ltd.</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AboutScreen.ui" line="106"/>
|
||||
<source>{projectVersion}</source>
|
||||
<translation>{projectVersion}</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AboutScreen.ui" line="155"/>
|
||||
<source>{logo}</source>
|
||||
<translation>{logo}</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AboutScreen.ui" line="177"/>
|
||||
<source>{projectName} is an open-source Game Boy Advance emulator</source>
|
||||
<translation>{projectName} es un emulador de código abierto de Game Boy Advance</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AboutScreen.ui" line="190"/>
|
||||
<source>{patrons}</source>
|
||||
<translation>{patrons}</translation>
|
||||
</message>
|
||||
</context>
|
||||
<context>
|
||||
<name>ArchiveInspector</name>
|
||||
|
@ -71,11 +51,6 @@ Game Boy Advance es una marca registrada de Nintendo Co., Ltd.</translation>
|
|||
</context>
|
||||
<context>
|
||||
<name>AssetTile</name>
|
||||
<message>
|
||||
<location filename="../AssetTile.ui" line="20"/>
|
||||
<source>AssetTile</source>
|
||||
<translation>AssetTile</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AssetTile.ui" line="41"/>
|
||||
<source>Tile #</source>
|
||||
|
@ -1158,14 +1133,14 @@ Game Boy Advance es una marca registrada de Nintendo Co., Ltd.</translation>
|
|||
<context>
|
||||
<name>QGBA::AssetTile</name>
|
||||
<message>
|
||||
<location filename="../AssetTile.cpp" line="104"/>
|
||||
<location filename="../AssetTile.cpp" line="103"/>
|
||||
<source>%0%1%2</source>
|
||||
<translation>%0%1%2</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AssetTile.cpp" line="140"/>
|
||||
<location filename="../AssetTile.cpp" line="141"/>
|
||||
<location filename="../AssetTile.cpp" line="142"/>
|
||||
<location filename="../AssetTile.cpp" line="143"/>
|
||||
<source>0x%0 (%1)</source>
|
||||
<translation>0x%0 (%1)</translation>
|
||||
</message>
|
||||
|
@ -1315,7 +1290,7 @@ Game Boy Advance es una marca registrada de Nintendo Co., Ltd.</translation>
|
|||
<context>
|
||||
<name>QGBA::GBAApp</name>
|
||||
<message>
|
||||
<location filename="../GBAApp.cpp" line="69"/>
|
||||
<location filename="../GBAApp.cpp" line="73"/>
|
||||
<source>Enable Discord Rich Presence</source>
|
||||
<translation>Habilitar Rich Presence en Discord</translation>
|
||||
</message>
|
||||
|
@ -2919,82 +2894,82 @@ Game Boy Advance es una marca registrada de Nintendo Co., Ltd.</translation>
|
|||
<context>
|
||||
<name>QGBA::MapView</name>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="48"/>
|
||||
<location filename="../MapView.cpp" line="47"/>
|
||||
<source>Priority</source>
|
||||
<translation>Prioridad</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="49"/>
|
||||
<location filename="../MapView.cpp" line="61"/>
|
||||
<location filename="../MapView.cpp" line="48"/>
|
||||
<location filename="../MapView.cpp" line="60"/>
|
||||
<source>Map base</source>
|
||||
<translation>Base mapas</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="50"/>
|
||||
<location filename="../MapView.cpp" line="62"/>
|
||||
<location filename="../MapView.cpp" line="49"/>
|
||||
<location filename="../MapView.cpp" line="61"/>
|
||||
<source>Tile base</source>
|
||||
<translation>Base tiles</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="51"/>
|
||||
<location filename="../MapView.cpp" line="50"/>
|
||||
<source>Size</source>
|
||||
<translation>Tamaño</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="52"/>
|
||||
<location filename="../MapView.cpp" line="63"/>
|
||||
<location filename="../MapView.cpp" line="51"/>
|
||||
<location filename="../MapView.cpp" line="62"/>
|
||||
<source>Offset</source>
|
||||
<translation>Posición</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="53"/>
|
||||
<location filename="../MapView.cpp" line="52"/>
|
||||
<source>Xform</source>
|
||||
<translation>Xform</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="107"/>
|
||||
<location filename="../MapView.cpp" line="106"/>
|
||||
<source>Map Addr.</source>
|
||||
<translation>Dir. de mapa</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="108"/>
|
||||
<location filename="../MapView.cpp" line="107"/>
|
||||
<source>Mirror</source>
|
||||
<translation>Espejar</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="136"/>
|
||||
<location filename="../MapView.cpp" line="135"/>
|
||||
<source>None</source>
|
||||
<translation>Ninguno</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="138"/>
|
||||
<location filename="../MapView.cpp" line="137"/>
|
||||
<source>Both</source>
|
||||
<translation>Ambos</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="140"/>
|
||||
<location filename="../MapView.cpp" line="139"/>
|
||||
<source>Horizontal</source>
|
||||
<translation>Horizontal</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="142"/>
|
||||
<location filename="../MapView.cpp" line="141"/>
|
||||
<source>Vertical</source>
|
||||
<translation>Vertical</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="167"/>
|
||||
<location filename="../MapView.cpp" line="168"/>
|
||||
<location filename="../MapView.cpp" line="169"/>
|
||||
<location filename="../MapView.cpp" line="217"/>
|
||||
<location filename="../MapView.cpp" line="216"/>
|
||||
<source>N/A</source>
|
||||
<translation>n/d</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="260"/>
|
||||
<location filename="../MapView.cpp" line="259"/>
|
||||
<source>Export map</source>
|
||||
<translation>Exportar mapa</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="261"/>
|
||||
<location filename="../MapView.cpp" line="260"/>
|
||||
<source>Portable Network Graphics (*.png)</source>
|
||||
<translation>Gráficos de red portátiles (*.png)</translation>
|
||||
</message>
|
||||
|
@ -3015,62 +2990,62 @@ Game Boy Advance es una marca registrada de Nintendo Co., Ltd.</translation>
|
|||
<context>
|
||||
<name>QGBA::MemoryModel</name>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="44"/>
|
||||
<location filename="../MemoryModel.cpp" line="43"/>
|
||||
<source>Copy selection</source>
|
||||
<translation>Copiar selección</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="49"/>
|
||||
<location filename="../MemoryModel.cpp" line="48"/>
|
||||
<source>Save selection</source>
|
||||
<translation>Guardar selección</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="54"/>
|
||||
<location filename="../MemoryModel.cpp" line="53"/>
|
||||
<source>Paste</source>
|
||||
<translation>Pegar</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="59"/>
|
||||
<location filename="../MemoryModel.cpp" line="58"/>
|
||||
<source>Load</source>
|
||||
<translation>Cargar</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="108"/>
|
||||
<location filename="../MemoryModel.cpp" line="107"/>
|
||||
<source>All</source>
|
||||
<translation>Todo</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="153"/>
|
||||
<location filename="../MemoryModel.cpp" line="152"/>
|
||||
<source>Load TBL</source>
|
||||
<translation>Cargar TBL</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="207"/>
|
||||
<location filename="../MemoryModel.cpp" line="206"/>
|
||||
<source>Save selected memory</source>
|
||||
<translation>Guardar memoria seleccionada</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="213"/>
|
||||
<location filename="../MemoryModel.cpp" line="212"/>
|
||||
<source>Failed to open output file: %1</source>
|
||||
<translation>Error al abrir el archivo de salida: %1</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="221"/>
|
||||
<location filename="../MemoryModel.cpp" line="220"/>
|
||||
<source>Load memory</source>
|
||||
<translation>Cargar memoria</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="227"/>
|
||||
<location filename="../MemoryModel.cpp" line="226"/>
|
||||
<source>Failed to open input file: %1</source>
|
||||
<translation>Error al abrir el archivo de entrada: %1</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="342"/>
|
||||
<location filename="../MemoryModel.cpp" line="341"/>
|
||||
<source>TBL</source>
|
||||
<translation>TBL</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="342"/>
|
||||
<location filename="../MemoryModel.cpp" line="341"/>
|
||||
<source>ISO-8859-1</source>
|
||||
<translation>ISO-8859-1</translation>
|
||||
</message>
|
||||
|
@ -3101,61 +3076,61 @@ Game Boy Advance es una marca registrada de Nintendo Co., Ltd.</translation>
|
|||
<context>
|
||||
<name>QGBA::ObjView</name>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="155"/>
|
||||
<location filename="../ObjView.cpp" line="243"/>
|
||||
<location filename="../ObjView.cpp" line="154"/>
|
||||
<location filename="../ObjView.cpp" line="242"/>
|
||||
<source>0x%0</source>
|
||||
<translation>0x%0</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="176"/>
|
||||
<location filename="../ObjView.cpp" line="175"/>
|
||||
<source>Off</source>
|
||||
<translation>No</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="176"/>
|
||||
<location filename="../ObjView.cpp" line="177"/>
|
||||
<location filename="../ObjView.cpp" line="178"/>
|
||||
<location filename="../ObjView.cpp" line="179"/>
|
||||
<location filename="../ObjView.cpp" line="180"/>
|
||||
<location filename="../ObjView.cpp" line="250"/>
|
||||
<location filename="../ObjView.cpp" line="251"/>
|
||||
<location filename="../ObjView.cpp" line="252"/>
|
||||
<location filename="../ObjView.cpp" line="253"/>
|
||||
<location filename="../ObjView.cpp" line="254"/>
|
||||
<source>---</source>
|
||||
<translation type="unfinished">---</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="185"/>
|
||||
<location filename="../ObjView.cpp" line="184"/>
|
||||
<source>Normal</source>
|
||||
<translation>Normal</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="188"/>
|
||||
<location filename="../ObjView.cpp" line="187"/>
|
||||
<source>Trans</source>
|
||||
<translation>Trans</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="191"/>
|
||||
<location filename="../ObjView.cpp" line="190"/>
|
||||
<source>OBJWIN</source>
|
||||
<translation>OBJWIN</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="194"/>
|
||||
<location filename="../ObjView.cpp" line="193"/>
|
||||
<source>Invalid</source>
|
||||
<translation>Inválido</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="250"/>
|
||||
<location filename="../ObjView.cpp" line="255"/>
|
||||
<location filename="../ObjView.cpp" line="249"/>
|
||||
<location filename="../ObjView.cpp" line="254"/>
|
||||
<source>N/A</source>
|
||||
<translation>n/d</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="280"/>
|
||||
<location filename="../ObjView.cpp" line="279"/>
|
||||
<source>Export sprite</source>
|
||||
<translation>Exportar sprite</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="281"/>
|
||||
<location filename="../ObjView.cpp" line="280"/>
|
||||
<source>Portable Network Graphics (*.png)</source>
|
||||
<translation>Portable Network Graphics (*.png)</translation>
|
||||
</message>
|
||||
|
@ -3181,35 +3156,35 @@ Game Boy Advance es una marca registrada de Nintendo Co., Ltd.</translation>
|
|||
<context>
|
||||
<name>QGBA::PaletteView</name>
|
||||
<message>
|
||||
<location filename="../PaletteView.cpp" line="121"/>
|
||||
<location filename="../PaletteView.cpp" line="120"/>
|
||||
<source>#%0</source>
|
||||
<translation>#%0</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../PaletteView.cpp" line="122"/>
|
||||
<location filename="../PaletteView.cpp" line="121"/>
|
||||
<source>0x%0</source>
|
||||
<translation>0x%0</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../PaletteView.cpp" line="122"/>
|
||||
<location filename="../PaletteView.cpp" line="123"/>
|
||||
<location filename="../PaletteView.cpp" line="124"/>
|
||||
<location filename="../PaletteView.cpp" line="125"/>
|
||||
<location filename="../PaletteView.cpp" line="126"/>
|
||||
<source>0x%0 (%1)</source>
|
||||
<translation>0x%0 (%1)</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../PaletteView.cpp" line="138"/>
|
||||
<location filename="../PaletteView.cpp" line="137"/>
|
||||
<source>Export palette</source>
|
||||
<translation>Exportar paleta</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../PaletteView.cpp" line="139"/>
|
||||
<location filename="../PaletteView.cpp" line="138"/>
|
||||
<source>Windows PAL (*.pal);;Adobe Color Table (*.act)</source>
|
||||
<translation>Windows PAL (*.pal);;Adobe Color Table (*.act)</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../PaletteView.cpp" line="142"/>
|
||||
<location filename="../PaletteView.cpp" line="141"/>
|
||||
<source>Failed to open output palette file: %1</source>
|
||||
<translation>Error al abrir el archivo de paleta de salida: %1</translation>
|
||||
</message>
|
||||
|
@ -3369,18 +3344,18 @@ Game Boy Advance es una marca registrada de Nintendo Co., Ltd.</translation>
|
|||
<context>
|
||||
<name>QGBA::TileView</name>
|
||||
<message>
|
||||
<location filename="../TileView.cpp" line="178"/>
|
||||
<location filename="../TileView.cpp" line="177"/>
|
||||
<source>Export tiles</source>
|
||||
<translation>Exportar tiles</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../TileView.cpp" line="179"/>
|
||||
<location filename="../TileView.cpp" line="191"/>
|
||||
<location filename="../TileView.cpp" line="178"/>
|
||||
<location filename="../TileView.cpp" line="190"/>
|
||||
<source>Portable Network Graphics (*.png)</source>
|
||||
<translation>Gráficos de red portátiles (*.png)</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../TileView.cpp" line="190"/>
|
||||
<location filename="../TileView.cpp" line="189"/>
|
||||
<source>Export tile</source>
|
||||
<translation>Exportar tile</translation>
|
||||
</message>
|
||||
|
|
|
@ -18,11 +18,6 @@
|
|||
<source>Branch: <tt>{gitBranch}</tt><br/>Revision: <tt>{gitCommit}</tt></source>
|
||||
<translation>Branche : <tt>{gitBranch}</tt><br/>Révision : <tt>{gitCommit}</tt></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AboutScreen.ui" line="58"/>
|
||||
<source>{projectName}</source>
|
||||
<translation>{projectName}</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AboutScreen.ui" line="68"/>
|
||||
<source>{projectName} would like to thank the following patrons from Patreon:</source>
|
||||
|
@ -35,26 +30,11 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.</source>
|
|||
<translation>© 2013 – 2020 Jeffrey Pfau, sous la licence publique de Mozilla, version 2.0
|
||||
Game Boy Advance est une marque de fabrique enregistré par Nintendo Co., Ltd.</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AboutScreen.ui" line="106"/>
|
||||
<source>{projectVersion}</source>
|
||||
<translation>{projectVersion}</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AboutScreen.ui" line="155"/>
|
||||
<source>{logo}</source>
|
||||
<translation>{logo}</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AboutScreen.ui" line="177"/>
|
||||
<source>{projectName} is an open-source Game Boy Advance emulator</source>
|
||||
<translation>{projectName} est un émulateur open-source Game Boy Advance</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AboutScreen.ui" line="190"/>
|
||||
<source>{patrons}</source>
|
||||
<translation>{patrons}</translation>
|
||||
</message>
|
||||
</context>
|
||||
<context>
|
||||
<name>ArchiveInspector</name>
|
||||
|
@ -71,11 +51,6 @@ Game Boy Advance est une marque de fabrique enregistré par Nintendo Co., Ltd.</
|
|||
</context>
|
||||
<context>
|
||||
<name>AssetTile</name>
|
||||
<message>
|
||||
<location filename="../AssetTile.ui" line="20"/>
|
||||
<source>AssetTile</source>
|
||||
<translation>AssetTile</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AssetTile.ui" line="41"/>
|
||||
<source>Tile #</source>
|
||||
|
@ -1029,12 +1004,12 @@ Game Boy Advance est une marque de fabrique enregistré par Nintendo Co., Ltd.</
|
|||
<message>
|
||||
<location filename="../OverrideView.ui" line="336"/>
|
||||
<source>Sprite Colors 1</source>
|
||||
<translation>Couleurs du Sprite nº 1</translation>
|
||||
<translation>Couleurs du Sprite nº 1</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../OverrideView.ui" line="343"/>
|
||||
<source>Sprite Colors 2</source>
|
||||
<translation>Couleurs du Sprite nº 2</translation>
|
||||
<translation>Couleurs du Sprite nº 2</translation>
|
||||
</message>
|
||||
</context>
|
||||
<context>
|
||||
|
@ -1159,14 +1134,14 @@ Game Boy Advance est une marque de fabrique enregistré par Nintendo Co., Ltd.</
|
|||
<context>
|
||||
<name>QGBA::AssetTile</name>
|
||||
<message>
|
||||
<location filename="../AssetTile.cpp" line="104"/>
|
||||
<location filename="../AssetTile.cpp" line="103"/>
|
||||
<source>%0%1%2</source>
|
||||
<translation>%0%1%2</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AssetTile.cpp" line="140"/>
|
||||
<location filename="../AssetTile.cpp" line="141"/>
|
||||
<location filename="../AssetTile.cpp" line="142"/>
|
||||
<location filename="../AssetTile.cpp" line="143"/>
|
||||
<source>0x%0 (%1)</source>
|
||||
<translation>0x%0 (%1)</translation>
|
||||
</message>
|
||||
|
@ -1316,7 +1291,7 @@ Game Boy Advance est une marque de fabrique enregistré par Nintendo Co., Ltd.</
|
|||
<context>
|
||||
<name>QGBA::GBAApp</name>
|
||||
<message>
|
||||
<location filename="../GBAApp.cpp" line="69"/>
|
||||
<location filename="../GBAApp.cpp" line="73"/>
|
||||
<source>Enable Discord Rich Presence</source>
|
||||
<translation>Activer intégration avec Discord</translation>
|
||||
</message>
|
||||
|
@ -1415,17 +1390,17 @@ Game Boy Advance est une marque de fabrique enregistré par Nintendo Co., Ltd.</
|
|||
<message>
|
||||
<location filename="../IOViewer.cpp" line="31"/>
|
||||
<source>Mode 0: 4 tile layers</source>
|
||||
<translation>Mode 0 : 4 couches de tuile</translation>
|
||||
<translation>Mode 0 : 4 couches de tuile</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../IOViewer.cpp" line="32"/>
|
||||
<source>Mode 1: 2 tile layers + 1 rotated/scaled tile layer</source>
|
||||
<translation>Mode 1 : 2 couches de tuiles + 1 couche de tuiles pivotée / mise à l'échelle</translation>
|
||||
<translation>Mode 1 : 2 couches de tuiles + 1 couche de tuiles pivotée / mise à l'échelle</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../IOViewer.cpp" line="33"/>
|
||||
<source>Mode 2: 2 rotated/scaled tile layers</source>
|
||||
<translation>Mode 2 : 2 couches de tuiles pivotées / mises à l'échelle</translation>
|
||||
<translation>Mode 2 : 2 couches de tuiles pivotées / mises à l'échelle</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../IOViewer.cpp" line="34"/>
|
||||
|
@ -1470,22 +1445,22 @@ Game Boy Advance est une marque de fabrique enregistré par Nintendo Co., Ltd.</
|
|||
<message>
|
||||
<location filename="../IOViewer.cpp" line="45"/>
|
||||
<source>Enable background 0</source>
|
||||
<translation>Activer l'arrière-plan nº 0</translation>
|
||||
<translation>Activer l'arrière-plan nº 0</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../IOViewer.cpp" line="46"/>
|
||||
<source>Enable background 1</source>
|
||||
<translation>Activer l'arrière-plan nº 1</translation>
|
||||
<translation>Activer l'arrière-plan nº 1</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../IOViewer.cpp" line="47"/>
|
||||
<source>Enable background 2</source>
|
||||
<translation>Activer l'arrière-plan nº 2</translation>
|
||||
<translation>Activer l'arrière-plan nº 2</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../IOViewer.cpp" line="48"/>
|
||||
<source>Enable background 3</source>
|
||||
<translation>Activer l'arrière-plan nº 3</translation>
|
||||
<translation>Activer l'arrière-plan nº 3</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../IOViewer.cpp" line="49"/>
|
||||
|
@ -1495,12 +1470,12 @@ Game Boy Advance est une marque de fabrique enregistré par Nintendo Co., Ltd.</
|
|||
<message>
|
||||
<location filename="../IOViewer.cpp" line="50"/>
|
||||
<source>Enable Window 0</source>
|
||||
<translation>Activer la fenêtre nº 0</translation>
|
||||
<translation>Activer la fenêtre nº 0</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../IOViewer.cpp" line="51"/>
|
||||
<source>Enable Window 1</source>
|
||||
<translation>Actvier la fenêtre nº 1</translation>
|
||||
<translation>Actvier la fenêtre nº 1</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../IOViewer.cpp" line="52"/>
|
||||
|
@ -1688,82 +1663,82 @@ Game Boy Advance est une marque de fabrique enregistré par Nintendo Co., Ltd.</
|
|||
<message>
|
||||
<location filename="../IOViewer.cpp" line="238"/>
|
||||
<source>Window 0 enable BG 0</source>
|
||||
<translation>La fenêtre nº 0 active l'arrière plan nº 0</translation>
|
||||
<translation>La fenêtre nº 0 active l'arrière plan nº 0</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../IOViewer.cpp" line="239"/>
|
||||
<source>Window 0 enable BG 1</source>
|
||||
<translation>La fenêtre nº 0 active l'arrière plan nº 1</translation>
|
||||
<translation>La fenêtre nº 0 active l'arrière plan nº 1</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../IOViewer.cpp" line="240"/>
|
||||
<source>Window 0 enable BG 2</source>
|
||||
<translation>La fenêtre nº 0 active l'arrière plan nº 2</translation>
|
||||
<translation>La fenêtre nº 0 active l'arrière plan nº 2</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../IOViewer.cpp" line="241"/>
|
||||
<source>Window 0 enable BG 3</source>
|
||||
<translation>La fenêtre nº 0 active l'arrière plan nº 3</translation>
|
||||
<translation>La fenêtre nº 0 active l'arrière plan nº 3</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../IOViewer.cpp" line="242"/>
|
||||
<source>Window 0 enable OBJ</source>
|
||||
<translation>La fenêtre nº 0 active l'OBJ</translation>
|
||||
<translation>La fenêtre nº 0 active l'OBJ</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../IOViewer.cpp" line="243"/>
|
||||
<source>Window 0 enable blend</source>
|
||||
<translation>La fenêtre nº 0 active le mixage</translation>
|
||||
<translation>La fenêtre nº 0 active le mixage</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../IOViewer.cpp" line="244"/>
|
||||
<source>Window 1 enable BG 0</source>
|
||||
<translation>La fenêtre nº 1 active l'arrière plan nº 0</translation>
|
||||
<translation>La fenêtre nº 1 active l'arrière plan nº 0</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../IOViewer.cpp" line="245"/>
|
||||
<source>Window 1 enable BG 1</source>
|
||||
<translation>La fenêtre nº 1 active l'arrière plan nº 1</translation>
|
||||
<translation>La fenêtre nº 1 active l'arrière plan nº 1</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../IOViewer.cpp" line="246"/>
|
||||
<source>Window 1 enable BG 2</source>
|
||||
<translation>La fenêtre nº 1 active l'arrière plan nº 2</translation>
|
||||
<translation>La fenêtre nº 1 active l'arrière plan nº 2</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../IOViewer.cpp" line="247"/>
|
||||
<source>Window 1 enable BG 3</source>
|
||||
<translation>La fenêtre nº 1 active l'arrière plan nº 3</translation>
|
||||
<translation>La fenêtre nº 1 active l'arrière plan nº 3</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../IOViewer.cpp" line="248"/>
|
||||
<source>Window 1 enable OBJ</source>
|
||||
<translation>La fenêtre nº 1 active l'OBJ</translation>
|
||||
<translation>La fenêtre nº 1 active l'OBJ</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../IOViewer.cpp" line="249"/>
|
||||
<source>Window 1 enable blend</source>
|
||||
<translation>La fenêtre nº 1 active le mixage</translation>
|
||||
<translation>La fenêtre nº 1 active le mixage</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../IOViewer.cpp" line="253"/>
|
||||
<source>Outside window enable BG 0</source>
|
||||
<translation>La fenêtre extérieure active l'arrière plan nº 0</translation>
|
||||
<translation>La fenêtre extérieure active l'arrière plan nº 0</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../IOViewer.cpp" line="254"/>
|
||||
<source>Outside window enable BG 1</source>
|
||||
<translation>La fenêtre extérieure active l'arrière plan nº 1</translation>
|
||||
<translation>La fenêtre extérieure active l'arrière plan nº 1</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../IOViewer.cpp" line="255"/>
|
||||
<source>Outside window enable BG 2</source>
|
||||
<translation>La fenêtre extérieure active l'arrière plan nº 2</translation>
|
||||
<translation>La fenêtre extérieure active l'arrière plan nº 2</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../IOViewer.cpp" line="256"/>
|
||||
<source>Outside window enable BG 3</source>
|
||||
<translation>La fenêtre extérieure active l'arrière plan nº 3</translation>
|
||||
<translation>La fenêtre extérieure active l'arrière plan nº 3</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../IOViewer.cpp" line="257"/>
|
||||
|
@ -1938,7 +1913,7 @@ Game Boy Advance est une marque de fabrique enregistré par Nintendo Co., Ltd.</
|
|||
<message>
|
||||
<location filename="../IOViewer.cpp" line="319"/>
|
||||
<source>Sweep time (in 1/128s)</source>
|
||||
<translation>Durée de balayage (en 1/128 s)</translation>
|
||||
<translation>Durée de balayage (en 1/128 s)</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../IOViewer.cpp" line="323"/>
|
||||
|
@ -2021,25 +1996,25 @@ Game Boy Advance est une marque de fabrique enregistré par Nintendo Co., Ltd.</
|
|||
<message>
|
||||
<location filename="../IOViewer.cpp" line="365"/>
|
||||
<source>0%</source>
|
||||
<translation>0 %</translation>
|
||||
<translation>0 %</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../IOViewer.cpp" line="366"/>
|
||||
<location filename="../IOViewer.cpp" line="423"/>
|
||||
<source>100%</source>
|
||||
<translation>100 %</translation>
|
||||
<translation>100 %</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../IOViewer.cpp" line="367"/>
|
||||
<location filename="../IOViewer.cpp" line="422"/>
|
||||
<source>50%</source>
|
||||
<translation>50 %</translation>
|
||||
<translation>50 %</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../IOViewer.cpp" line="368"/>
|
||||
<location filename="../IOViewer.cpp" line="421"/>
|
||||
<source>25%</source>
|
||||
<translation>25 %</translation>
|
||||
<translation>25 %</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../IOViewer.cpp" line="369"/>
|
||||
|
@ -2047,7 +2022,7 @@ Game Boy Advance est une marque de fabrique enregistré par Nintendo Co., Ltd.</
|
|||
<location filename="../IOViewer.cpp" line="371"/>
|
||||
<location filename="../IOViewer.cpp" line="372"/>
|
||||
<source>75%</source>
|
||||
<translation>75 %</translation>
|
||||
<translation>75 %</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../IOViewer.cpp" line="394"/>
|
||||
|
@ -2761,17 +2736,17 @@ Game Boy Advance est une marque de fabrique enregistré par Nintendo Co., Ltd.</
|
|||
<message>
|
||||
<location filename="../IOViewer.cpp" line="1011"/>
|
||||
<source>4.19MHz</source>
|
||||
<translation>4,19 MHz</translation>
|
||||
<translation>4,19 MHz</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../IOViewer.cpp" line="1012"/>
|
||||
<source>8.38MHz</source>
|
||||
<translation>8,38 MHz</translation>
|
||||
<translation>8,38 MHz</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../IOViewer.cpp" line="1013"/>
|
||||
<source>16.78MHz</source>
|
||||
<translation>16,78 MHz</translation>
|
||||
<translation>16,78 MHz</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../IOViewer.cpp" line="1015"/>
|
||||
|
@ -2885,7 +2860,7 @@ Game Boy Advance est une marque de fabrique enregistré par Nintendo Co., Ltd.</
|
|||
<message>
|
||||
<location filename="../LogController.cpp" line="68"/>
|
||||
<source>[%1] %2: %3</source>
|
||||
<translation>[%1] %2 : %3</translation>
|
||||
<translation>[%1] %2 : %3</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../LogController.cpp" line="79"/>
|
||||
|
@ -2938,82 +2913,82 @@ Game Boy Advance est une marque de fabrique enregistré par Nintendo Co., Ltd.</
|
|||
<context>
|
||||
<name>QGBA::MapView</name>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="48"/>
|
||||
<location filename="../MapView.cpp" line="47"/>
|
||||
<source>Priority</source>
|
||||
<translation>Priorité</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="49"/>
|
||||
<location filename="../MapView.cpp" line="61"/>
|
||||
<location filename="../MapView.cpp" line="48"/>
|
||||
<location filename="../MapView.cpp" line="60"/>
|
||||
<source>Map base</source>
|
||||
<translation type="unfinished">Fond de carte</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="50"/>
|
||||
<location filename="../MapView.cpp" line="62"/>
|
||||
<location filename="../MapView.cpp" line="49"/>
|
||||
<location filename="../MapView.cpp" line="61"/>
|
||||
<source>Tile base</source>
|
||||
<translation type="unfinished">Fond de tuile</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="51"/>
|
||||
<location filename="../MapView.cpp" line="50"/>
|
||||
<source>Size</source>
|
||||
<translation>Taille</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="52"/>
|
||||
<location filename="../MapView.cpp" line="63"/>
|
||||
<location filename="../MapView.cpp" line="51"/>
|
||||
<location filename="../MapView.cpp" line="62"/>
|
||||
<source>Offset</source>
|
||||
<translation type="unfinished">Compensation</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="53"/>
|
||||
<location filename="../MapView.cpp" line="52"/>
|
||||
<source>Xform</source>
|
||||
<translation>Xform</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="107"/>
|
||||
<location filename="../MapView.cpp" line="106"/>
|
||||
<source>Map Addr.</source>
|
||||
<translation>Adresse de la map.</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="108"/>
|
||||
<location filename="../MapView.cpp" line="107"/>
|
||||
<source>Mirror</source>
|
||||
<translation>Miroir</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="136"/>
|
||||
<location filename="../MapView.cpp" line="135"/>
|
||||
<source>None</source>
|
||||
<translation>Aucun</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="138"/>
|
||||
<location filename="../MapView.cpp" line="137"/>
|
||||
<source>Both</source>
|
||||
<translation>Les deux</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="140"/>
|
||||
<location filename="../MapView.cpp" line="139"/>
|
||||
<source>Horizontal</source>
|
||||
<translation>Horizontal</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="142"/>
|
||||
<location filename="../MapView.cpp" line="141"/>
|
||||
<source>Vertical</source>
|
||||
<translation>Vertical</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="167"/>
|
||||
<location filename="../MapView.cpp" line="168"/>
|
||||
<location filename="../MapView.cpp" line="169"/>
|
||||
<location filename="../MapView.cpp" line="217"/>
|
||||
<location filename="../MapView.cpp" line="216"/>
|
||||
<source>N/A</source>
|
||||
<translation>s.o.</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="260"/>
|
||||
<location filename="../MapView.cpp" line="259"/>
|
||||
<source>Export map</source>
|
||||
<translation>Exporter la map</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="261"/>
|
||||
<location filename="../MapView.cpp" line="260"/>
|
||||
<source>Portable Network Graphics (*.png)</source>
|
||||
<translation>Portable Network Graphics (*.png)</translation>
|
||||
</message>
|
||||
|
@ -3034,62 +3009,62 @@ Game Boy Advance est une marque de fabrique enregistré par Nintendo Co., Ltd.</
|
|||
<context>
|
||||
<name>QGBA::MemoryModel</name>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="44"/>
|
||||
<location filename="../MemoryModel.cpp" line="43"/>
|
||||
<source>Copy selection</source>
|
||||
<translation>Copier la sélection</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="49"/>
|
||||
<location filename="../MemoryModel.cpp" line="48"/>
|
||||
<source>Save selection</source>
|
||||
<translation>Sauvegarder la sélection</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="54"/>
|
||||
<location filename="../MemoryModel.cpp" line="53"/>
|
||||
<source>Paste</source>
|
||||
<translation>Coller</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="59"/>
|
||||
<location filename="../MemoryModel.cpp" line="58"/>
|
||||
<source>Load</source>
|
||||
<translation>Charger</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="108"/>
|
||||
<location filename="../MemoryModel.cpp" line="107"/>
|
||||
<source>All</source>
|
||||
<translation>Tout</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="153"/>
|
||||
<location filename="../MemoryModel.cpp" line="152"/>
|
||||
<source>Load TBL</source>
|
||||
<translation>Charger le TBL</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="207"/>
|
||||
<location filename="../MemoryModel.cpp" line="206"/>
|
||||
<source>Save selected memory</source>
|
||||
<translation>Sauvegarder la mémoire sélectionné</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="213"/>
|
||||
<location filename="../MemoryModel.cpp" line="212"/>
|
||||
<source>Failed to open output file: %1</source>
|
||||
<translation>Impossible d'ouvrir le fichier de sortie : %1</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="221"/>
|
||||
<location filename="../MemoryModel.cpp" line="220"/>
|
||||
<source>Load memory</source>
|
||||
<translation>Charger la mémoire</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="227"/>
|
||||
<location filename="../MemoryModel.cpp" line="226"/>
|
||||
<source>Failed to open input file: %1</source>
|
||||
<translation>Impossible d'ouvrir le fichier d'entrée : %1</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="342"/>
|
||||
<location filename="../MemoryModel.cpp" line="341"/>
|
||||
<source>TBL</source>
|
||||
<translation>TBL</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="342"/>
|
||||
<location filename="../MemoryModel.cpp" line="341"/>
|
||||
<source>ISO-8859-1</source>
|
||||
<translation>ISO-8859-1</translation>
|
||||
</message>
|
||||
|
@ -3120,61 +3095,61 @@ Game Boy Advance est une marque de fabrique enregistré par Nintendo Co., Ltd.</
|
|||
<context>
|
||||
<name>QGBA::ObjView</name>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="155"/>
|
||||
<location filename="../ObjView.cpp" line="243"/>
|
||||
<location filename="../ObjView.cpp" line="154"/>
|
||||
<location filename="../ObjView.cpp" line="242"/>
|
||||
<source>0x%0</source>
|
||||
<translation>0x%0</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="176"/>
|
||||
<location filename="../ObjView.cpp" line="175"/>
|
||||
<source>Off</source>
|
||||
<translation>Désactivé</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="176"/>
|
||||
<location filename="../ObjView.cpp" line="177"/>
|
||||
<location filename="../ObjView.cpp" line="178"/>
|
||||
<location filename="../ObjView.cpp" line="179"/>
|
||||
<location filename="../ObjView.cpp" line="180"/>
|
||||
<location filename="../ObjView.cpp" line="250"/>
|
||||
<location filename="../ObjView.cpp" line="251"/>
|
||||
<location filename="../ObjView.cpp" line="252"/>
|
||||
<location filename="../ObjView.cpp" line="253"/>
|
||||
<location filename="../ObjView.cpp" line="254"/>
|
||||
<source>---</source>
|
||||
<translation>---</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="185"/>
|
||||
<location filename="../ObjView.cpp" line="184"/>
|
||||
<source>Normal</source>
|
||||
<translation>Normal</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="188"/>
|
||||
<location filename="../ObjView.cpp" line="187"/>
|
||||
<source>Trans</source>
|
||||
<translation>Trans</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="191"/>
|
||||
<location filename="../ObjView.cpp" line="190"/>
|
||||
<source>OBJWIN</source>
|
||||
<translation>OBJWIN</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="194"/>
|
||||
<location filename="../ObjView.cpp" line="193"/>
|
||||
<source>Invalid</source>
|
||||
<translation>Invalide</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="250"/>
|
||||
<location filename="../ObjView.cpp" line="255"/>
|
||||
<location filename="../ObjView.cpp" line="249"/>
|
||||
<location filename="../ObjView.cpp" line="254"/>
|
||||
<source>N/A</source>
|
||||
<translation>N/A</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="280"/>
|
||||
<location filename="../ObjView.cpp" line="279"/>
|
||||
<source>Export sprite</source>
|
||||
<translation>Exporter le Sprite</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="281"/>
|
||||
<location filename="../ObjView.cpp" line="280"/>
|
||||
<source>Portable Network Graphics (*.png)</source>
|
||||
<translation>Portable Network Graphics (*.png)</translation>
|
||||
</message>
|
||||
|
@ -3200,35 +3175,35 @@ Game Boy Advance est une marque de fabrique enregistré par Nintendo Co., Ltd.</
|
|||
<context>
|
||||
<name>QGBA::PaletteView</name>
|
||||
<message>
|
||||
<location filename="../PaletteView.cpp" line="121"/>
|
||||
<location filename="../PaletteView.cpp" line="120"/>
|
||||
<source>#%0</source>
|
||||
<translation>#%0</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../PaletteView.cpp" line="122"/>
|
||||
<location filename="../PaletteView.cpp" line="121"/>
|
||||
<source>0x%0</source>
|
||||
<translation>0x%0</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../PaletteView.cpp" line="122"/>
|
||||
<location filename="../PaletteView.cpp" line="123"/>
|
||||
<location filename="../PaletteView.cpp" line="124"/>
|
||||
<location filename="../PaletteView.cpp" line="125"/>
|
||||
<location filename="../PaletteView.cpp" line="126"/>
|
||||
<source>0x%0 (%1)</source>
|
||||
<translation>0x%0 (%1)</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../PaletteView.cpp" line="138"/>
|
||||
<location filename="../PaletteView.cpp" line="137"/>
|
||||
<source>Export palette</source>
|
||||
<translation>Exporter la palette</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../PaletteView.cpp" line="139"/>
|
||||
<location filename="../PaletteView.cpp" line="138"/>
|
||||
<source>Windows PAL (*.pal);;Adobe Color Table (*.act)</source>
|
||||
<translation>Windows PAL (*.pal);;Adobe Color Table (*.act)</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../PaletteView.cpp" line="142"/>
|
||||
<location filename="../PaletteView.cpp" line="141"/>
|
||||
<source>Failed to open output palette file: %1</source>
|
||||
<translation>Impossible d'ouvrir le fichier de la palette de sortie : %1</translation>
|
||||
</message>
|
||||
|
@ -3388,18 +3363,18 @@ Game Boy Advance est une marque de fabrique enregistré par Nintendo Co., Ltd.</
|
|||
<context>
|
||||
<name>QGBA::TileView</name>
|
||||
<message>
|
||||
<location filename="../TileView.cpp" line="178"/>
|
||||
<location filename="../TileView.cpp" line="177"/>
|
||||
<source>Export tiles</source>
|
||||
<translation>Exporter les tuiles</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../TileView.cpp" line="179"/>
|
||||
<location filename="../TileView.cpp" line="191"/>
|
||||
<location filename="../TileView.cpp" line="178"/>
|
||||
<location filename="../TileView.cpp" line="190"/>
|
||||
<source>Portable Network Graphics (*.png)</source>
|
||||
<translation>Portable Network Graphics (*.png)</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../TileView.cpp" line="190"/>
|
||||
<location filename="../TileView.cpp" line="189"/>
|
||||
<source>Export tile</source>
|
||||
<translation>Exporter une tuile</translation>
|
||||
</message>
|
||||
|
@ -4192,7 +4167,7 @@ Game Boy Advance est une marque de fabrique enregistré par Nintendo Co., Ltd.</
|
|||
<message>
|
||||
<location filename="../ROMInfo.ui" line="26"/>
|
||||
<source>Game name:</source>
|
||||
<translation>Nom du jeu :</translation>
|
||||
<translation>Nom du jeu :</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ROMInfo.ui" line="33"/>
|
||||
|
@ -4523,7 +4498,7 @@ Game Boy Advance est une marque de fabrique enregistré par Nintendo Co., Ltd.</
|
|||
<message>
|
||||
<location filename="../SettingsView.ui" line="371"/>
|
||||
<source>FPS target:</source>
|
||||
<translation>IPS ciblée :</translation>
|
||||
<translation>IPS ciblée :</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../SettingsView.ui" line="396"/>
|
||||
|
@ -4924,22 +4899,22 @@ Game Boy Advance est une marque de fabrique enregistré par Nintendo Co., Ltd.</
|
|||
<message>
|
||||
<location filename="../SettingsView.ui" line="1623"/>
|
||||
<source>Default sprite colors 1:</source>
|
||||
<translation>Couleurs par défaut de la sprite nº 1 :</translation>
|
||||
<translation>Couleurs par défaut de la sprite nº 1 :</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../SettingsView.ui" line="1492"/>
|
||||
<source>Game Boy-only model:</source>
|
||||
<translation>Modèle Game Boy uniquement :</translation>
|
||||
<translation>Modèle Game Boy uniquement :</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../SettingsView.ui" line="1512"/>
|
||||
<source>Game Boy Color-only model:</source>
|
||||
<translation>Modèle Game Boy uniquement :</translation>
|
||||
<translation>Modèle Game Boy uniquement :</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../SettingsView.ui" line="1522"/>
|
||||
<source>Game Boy/Game Boy Color model:</source>
|
||||
<translation>Modèle Game Boy / Game Boy Color :</translation>
|
||||
<translation>Modèle Game Boy / Game Boy Color :</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../SettingsView.ui" line="1710"/>
|
||||
|
|
|
@ -13,11 +13,6 @@
|
|||
<source><a href="http://mgba.io/">Website</a> • <a href="https://forums.mgba.io/">Forums / Support</a> • <a href="https://patreon.com/mgba">Donate</a> • <a href="https://github.com/mgba-emu/mgba/tree/{gitBranch}">Source</a></source>
|
||||
<translation><a href="http://mgba.io/">Sitio web</a> • <a href="https://forums.mgba.io/">Foros / Supporto</a> • <a href="https://patreon.com/mgba">Donar</a> • <a href="https://github.com/mgba-emu/mgba/tree/{gitBranch}">Codice sorgente</a></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AboutScreen.ui" line="58"/>
|
||||
<source>{projectName}</source>
|
||||
<translation>{projectName}</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AboutScreen.ui" line="68"/>
|
||||
<source>{projectName} would like to thank the following patrons from Patreon:</source>
|
||||
|
@ -30,21 +25,6 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.</source>
|
|||
<translation>© 2013 - 2020 Jeffrey Pfau, sotto licenza Mozilla Public License, versione 2.0
|
||||
Game Boy Advance è un marchio registrato di Nintendo Co., Ltd.</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AboutScreen.ui" line="190"/>
|
||||
<source>{patrons}</source>
|
||||
<translation>{patrons}</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AboutScreen.ui" line="106"/>
|
||||
<source>{projectVersion}</source>
|
||||
<translation>{projectVersion}</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AboutScreen.ui" line="155"/>
|
||||
<source>{logo}</source>
|
||||
<translation>{logo}</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AboutScreen.ui" line="177"/>
|
||||
<source>{projectName} is an open-source Game Boy Advance emulator</source>
|
||||
|
@ -71,11 +51,6 @@ Game Boy Advance è un marchio registrato di Nintendo Co., Ltd.</translation>
|
|||
</context>
|
||||
<context>
|
||||
<name>AssetTile</name>
|
||||
<message>
|
||||
<location filename="../AssetTile.ui" line="20"/>
|
||||
<source>AssetTile</source>
|
||||
<translation>AssetTile</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AssetTile.ui" line="41"/>
|
||||
<source>Tile #</source>
|
||||
|
@ -1158,14 +1133,14 @@ Game Boy Advance è un marchio registrato di Nintendo Co., Ltd.</translation>
|
|||
<context>
|
||||
<name>QGBA::AssetTile</name>
|
||||
<message>
|
||||
<location filename="../AssetTile.cpp" line="104"/>
|
||||
<location filename="../AssetTile.cpp" line="103"/>
|
||||
<source>%0%1%2</source>
|
||||
<translation>%0%1%2</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AssetTile.cpp" line="140"/>
|
||||
<location filename="../AssetTile.cpp" line="141"/>
|
||||
<location filename="../AssetTile.cpp" line="142"/>
|
||||
<location filename="../AssetTile.cpp" line="143"/>
|
||||
<source>0x%0 (%1)</source>
|
||||
<translation>0x%0 (%1)</translation>
|
||||
</message>
|
||||
|
@ -1315,7 +1290,7 @@ Game Boy Advance è un marchio registrato di Nintendo Co., Ltd.</translation>
|
|||
<context>
|
||||
<name>QGBA::GBAApp</name>
|
||||
<message>
|
||||
<location filename="../GBAApp.cpp" line="69"/>
|
||||
<location filename="../GBAApp.cpp" line="73"/>
|
||||
<source>Enable Discord Rich Presence</source>
|
||||
<translation>Abilita Discord Rich Presence</translation>
|
||||
</message>
|
||||
|
@ -2749,17 +2724,17 @@ Game Boy Advance è un marchio registrato di Nintendo Co., Ltd.</translation>
|
|||
<message>
|
||||
<location filename="../IOViewer.cpp" line="1011"/>
|
||||
<source>4.19MHz</source>
|
||||
<translation>4,19 MHz</translation>
|
||||
<translation>4,19 MHz</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../IOViewer.cpp" line="1012"/>
|
||||
<source>8.38MHz</source>
|
||||
<translation>8,38 MHz</translation>
|
||||
<translation>8,38 MHz</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../IOViewer.cpp" line="1013"/>
|
||||
<source>16.78MHz</source>
|
||||
<translation>16,78 MHz</translation>
|
||||
<translation>16,78 MHz</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../IOViewer.cpp" line="1015"/>
|
||||
|
@ -2919,82 +2894,82 @@ Game Boy Advance è un marchio registrato di Nintendo Co., Ltd.</translation>
|
|||
<context>
|
||||
<name>QGBA::MapView</name>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="48"/>
|
||||
<location filename="../MapView.cpp" line="47"/>
|
||||
<source>Priority</source>
|
||||
<translation>Priorità</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="49"/>
|
||||
<location filename="../MapView.cpp" line="61"/>
|
||||
<location filename="../MapView.cpp" line="48"/>
|
||||
<location filename="../MapView.cpp" line="60"/>
|
||||
<source>Map base</source>
|
||||
<translation>Map base</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="50"/>
|
||||
<location filename="../MapView.cpp" line="62"/>
|
||||
<location filename="../MapView.cpp" line="49"/>
|
||||
<location filename="../MapView.cpp" line="61"/>
|
||||
<source>Tile base</source>
|
||||
<translation>Tile base</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="51"/>
|
||||
<location filename="../MapView.cpp" line="50"/>
|
||||
<source>Size</source>
|
||||
<translation>Dimensioni</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="52"/>
|
||||
<location filename="../MapView.cpp" line="63"/>
|
||||
<location filename="../MapView.cpp" line="51"/>
|
||||
<location filename="../MapView.cpp" line="62"/>
|
||||
<source>Offset</source>
|
||||
<translation>Offset</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="53"/>
|
||||
<location filename="../MapView.cpp" line="52"/>
|
||||
<source>Xform</source>
|
||||
<translation>Xform</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="107"/>
|
||||
<location filename="../MapView.cpp" line="106"/>
|
||||
<source>Map Addr.</source>
|
||||
<translation>Indir. Mappa</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="108"/>
|
||||
<location filename="../MapView.cpp" line="107"/>
|
||||
<source>Mirror</source>
|
||||
<translation>Specchiatura</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="136"/>
|
||||
<location filename="../MapView.cpp" line="135"/>
|
||||
<source>None</source>
|
||||
<translation>Nessuno</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="138"/>
|
||||
<location filename="../MapView.cpp" line="137"/>
|
||||
<source>Both</source>
|
||||
<translation>Entrambi</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="140"/>
|
||||
<location filename="../MapView.cpp" line="139"/>
|
||||
<source>Horizontal</source>
|
||||
<translation>Orizzontale</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="142"/>
|
||||
<location filename="../MapView.cpp" line="141"/>
|
||||
<source>Vertical</source>
|
||||
<translation>Verticale</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="167"/>
|
||||
<location filename="../MapView.cpp" line="168"/>
|
||||
<location filename="../MapView.cpp" line="169"/>
|
||||
<location filename="../MapView.cpp" line="217"/>
|
||||
<location filename="../MapView.cpp" line="216"/>
|
||||
<source>N/A</source>
|
||||
<translation>N/D</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="260"/>
|
||||
<location filename="../MapView.cpp" line="259"/>
|
||||
<source>Export map</source>
|
||||
<translation>Esporta Mappa</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="261"/>
|
||||
<location filename="../MapView.cpp" line="260"/>
|
||||
<source>Portable Network Graphics (*.png)</source>
|
||||
<translation>Portable Network Graphics (*.png)</translation>
|
||||
</message>
|
||||
|
@ -3015,62 +2990,62 @@ Game Boy Advance è un marchio registrato di Nintendo Co., Ltd.</translation>
|
|||
<context>
|
||||
<name>QGBA::MemoryModel</name>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="44"/>
|
||||
<location filename="../MemoryModel.cpp" line="43"/>
|
||||
<source>Copy selection</source>
|
||||
<translation>Copia selezione</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="49"/>
|
||||
<location filename="../MemoryModel.cpp" line="48"/>
|
||||
<source>Save selection</source>
|
||||
<translation>Salva selezione</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="54"/>
|
||||
<location filename="../MemoryModel.cpp" line="53"/>
|
||||
<source>Paste</source>
|
||||
<translation>Incolla</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="59"/>
|
||||
<location filename="../MemoryModel.cpp" line="58"/>
|
||||
<source>Load</source>
|
||||
<translation>Carica</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="108"/>
|
||||
<location filename="../MemoryModel.cpp" line="107"/>
|
||||
<source>All</source>
|
||||
<translation>Tutto</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="153"/>
|
||||
<location filename="../MemoryModel.cpp" line="152"/>
|
||||
<source>Load TBL</source>
|
||||
<translation>Carica TBL</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="207"/>
|
||||
<location filename="../MemoryModel.cpp" line="206"/>
|
||||
<source>Save selected memory</source>
|
||||
<translation>Salva la memoria selezionata</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="213"/>
|
||||
<location filename="../MemoryModel.cpp" line="212"/>
|
||||
<source>Failed to open output file: %1</source>
|
||||
<translation>Impossibile aprire il file di output: %1</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="221"/>
|
||||
<location filename="../MemoryModel.cpp" line="220"/>
|
||||
<source>Load memory</source>
|
||||
<translation>Carica memoria</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="227"/>
|
||||
<location filename="../MemoryModel.cpp" line="226"/>
|
||||
<source>Failed to open input file: %1</source>
|
||||
<translation>Impossibile aprire il file di input: %1</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="342"/>
|
||||
<location filename="../MemoryModel.cpp" line="341"/>
|
||||
<source>TBL</source>
|
||||
<translation>TBL</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="342"/>
|
||||
<location filename="../MemoryModel.cpp" line="341"/>
|
||||
<source>ISO-8859-1</source>
|
||||
<translation>ISO-8859-1</translation>
|
||||
</message>
|
||||
|
@ -3101,61 +3076,61 @@ Game Boy Advance è un marchio registrato di Nintendo Co., Ltd.</translation>
|
|||
<context>
|
||||
<name>QGBA::ObjView</name>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="155"/>
|
||||
<location filename="../ObjView.cpp" line="243"/>
|
||||
<location filename="../ObjView.cpp" line="154"/>
|
||||
<location filename="../ObjView.cpp" line="242"/>
|
||||
<source>0x%0</source>
|
||||
<translation>0x%0</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="176"/>
|
||||
<location filename="../ObjView.cpp" line="175"/>
|
||||
<source>Off</source>
|
||||
<translation>No</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="176"/>
|
||||
<location filename="../ObjView.cpp" line="177"/>
|
||||
<location filename="../ObjView.cpp" line="178"/>
|
||||
<location filename="../ObjView.cpp" line="179"/>
|
||||
<location filename="../ObjView.cpp" line="180"/>
|
||||
<location filename="../ObjView.cpp" line="250"/>
|
||||
<location filename="../ObjView.cpp" line="251"/>
|
||||
<location filename="../ObjView.cpp" line="252"/>
|
||||
<location filename="../ObjView.cpp" line="253"/>
|
||||
<location filename="../ObjView.cpp" line="254"/>
|
||||
<source>---</source>
|
||||
<translation>---</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="185"/>
|
||||
<location filename="../ObjView.cpp" line="184"/>
|
||||
<source>Normal</source>
|
||||
<translation>Normale</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="188"/>
|
||||
<location filename="../ObjView.cpp" line="187"/>
|
||||
<source>Trans</source>
|
||||
<translation>Trans</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="191"/>
|
||||
<location filename="../ObjView.cpp" line="190"/>
|
||||
<source>OBJWIN</source>
|
||||
<translation>OBJWIN</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="194"/>
|
||||
<location filename="../ObjView.cpp" line="193"/>
|
||||
<source>Invalid</source>
|
||||
<translation>Non valido</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="250"/>
|
||||
<location filename="../ObjView.cpp" line="255"/>
|
||||
<location filename="../ObjView.cpp" line="249"/>
|
||||
<location filename="../ObjView.cpp" line="254"/>
|
||||
<source>N/A</source>
|
||||
<translation>N/D</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="280"/>
|
||||
<location filename="../ObjView.cpp" line="279"/>
|
||||
<source>Export sprite</source>
|
||||
<translation>Esporta sprite</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="281"/>
|
||||
<location filename="../ObjView.cpp" line="280"/>
|
||||
<source>Portable Network Graphics (*.png)</source>
|
||||
<translation>Portable Network Graphics (*.png)</translation>
|
||||
</message>
|
||||
|
@ -3181,35 +3156,35 @@ Game Boy Advance è un marchio registrato di Nintendo Co., Ltd.</translation>
|
|||
<context>
|
||||
<name>QGBA::PaletteView</name>
|
||||
<message>
|
||||
<location filename="../PaletteView.cpp" line="121"/>
|
||||
<location filename="../PaletteView.cpp" line="120"/>
|
||||
<source>#%0</source>
|
||||
<translation>#%0</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../PaletteView.cpp" line="122"/>
|
||||
<location filename="../PaletteView.cpp" line="121"/>
|
||||
<source>0x%0</source>
|
||||
<translation>0x%0</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../PaletteView.cpp" line="122"/>
|
||||
<location filename="../PaletteView.cpp" line="123"/>
|
||||
<location filename="../PaletteView.cpp" line="124"/>
|
||||
<location filename="../PaletteView.cpp" line="125"/>
|
||||
<location filename="../PaletteView.cpp" line="126"/>
|
||||
<source>0x%0 (%1)</source>
|
||||
<translation>0x%0 (%1)</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../PaletteView.cpp" line="138"/>
|
||||
<location filename="../PaletteView.cpp" line="137"/>
|
||||
<source>Export palette</source>
|
||||
<translation>Esporta palette</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../PaletteView.cpp" line="139"/>
|
||||
<location filename="../PaletteView.cpp" line="138"/>
|
||||
<source>Windows PAL (*.pal);;Adobe Color Table (*.act)</source>
|
||||
<translation>WIndows PAL (*.pal);;Tabella dei colori Adobe (*.act)</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../PaletteView.cpp" line="142"/>
|
||||
<location filename="../PaletteView.cpp" line="141"/>
|
||||
<source>Failed to open output palette file: %1</source>
|
||||
<translation>Errore nell'aprire il file palette di output: %1</translation>
|
||||
</message>
|
||||
|
@ -3369,18 +3344,18 @@ Game Boy Advance è un marchio registrato di Nintendo Co., Ltd.</translation>
|
|||
<context>
|
||||
<name>QGBA::TileView</name>
|
||||
<message>
|
||||
<location filename="../TileView.cpp" line="178"/>
|
||||
<location filename="../TileView.cpp" line="177"/>
|
||||
<source>Export tiles</source>
|
||||
<translation>Esporta Tile</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../TileView.cpp" line="179"/>
|
||||
<location filename="../TileView.cpp" line="191"/>
|
||||
<location filename="../TileView.cpp" line="178"/>
|
||||
<location filename="../TileView.cpp" line="190"/>
|
||||
<source>Portable Network Graphics (*.png)</source>
|
||||
<translation>Portable Network Graphics (*.png)</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../TileView.cpp" line="190"/>
|
||||
<location filename="../TileView.cpp" line="189"/>
|
||||
<source>Export tile</source>
|
||||
<translation>Esporta tile</translation>
|
||||
</message>
|
||||
|
|
|
@ -18,11 +18,6 @@
|
|||
<source>Branch: <tt>{gitBranch}</tt><br/>Revision: <tt>{gitCommit}</tt></source>
|
||||
<translation>ブランチ: <tt>{gitBranch}</tt><br/>改版: <tt>{gitCommit}</tt></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AboutScreen.ui" line="58"/>
|
||||
<source>{projectName}</source>
|
||||
<translation>{projectName}</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AboutScreen.ui" line="68"/>
|
||||
<source>{projectName} would like to thank the following patrons from Patreon:</source>
|
||||
|
@ -35,26 +30,11 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.</source>
|
|||
<translation>© 2013 – 2020 Jeffrey Pfau。Mozilla Public License(バージョン2.0)の下でライセンスされています。
|
||||
「ゲームボーイアドバンス」、GAME BOY ADVANCEは任天堂株式会社の登録商標です。</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AboutScreen.ui" line="106"/>
|
||||
<source>{projectVersion}</source>
|
||||
<translation>{projectVersion}</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AboutScreen.ui" line="155"/>
|
||||
<source>{logo}</source>
|
||||
<translation>{logo}</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AboutScreen.ui" line="177"/>
|
||||
<source>{projectName} is an open-source Game Boy Advance emulator</source>
|
||||
<translation>{projectName} はオープンソースのゲームボーイアドバンスエミュレーターです</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AboutScreen.ui" line="190"/>
|
||||
<source>{patrons}</source>
|
||||
<translation>{patrons}</translation>
|
||||
</message>
|
||||
</context>
|
||||
<context>
|
||||
<name>ArchiveInspector</name>
|
||||
|
@ -71,11 +51,6 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.</source>
|
|||
</context>
|
||||
<context>
|
||||
<name>AssetTile</name>
|
||||
<message>
|
||||
<location filename="../AssetTile.ui" line="20"/>
|
||||
<source>AssetTile</source>
|
||||
<translation>タイルビューアー</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AssetTile.ui" line="41"/>
|
||||
<source>Tile #</source>
|
||||
|
@ -1158,14 +1133,14 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.</source>
|
|||
<context>
|
||||
<name>QGBA::AssetTile</name>
|
||||
<message>
|
||||
<location filename="../AssetTile.cpp" line="104"/>
|
||||
<location filename="../AssetTile.cpp" line="103"/>
|
||||
<source>%0%1%2</source>
|
||||
<translation>%0%1%2</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AssetTile.cpp" line="140"/>
|
||||
<location filename="../AssetTile.cpp" line="141"/>
|
||||
<location filename="../AssetTile.cpp" line="142"/>
|
||||
<location filename="../AssetTile.cpp" line="143"/>
|
||||
<source>0x%0 (%1)</source>
|
||||
<translation>0x%0 (%1)</translation>
|
||||
</message>
|
||||
|
@ -1315,7 +1290,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.</source>
|
|||
<context>
|
||||
<name>QGBA::GBAApp</name>
|
||||
<message>
|
||||
<location filename="../GBAApp.cpp" line="69"/>
|
||||
<location filename="../GBAApp.cpp" line="73"/>
|
||||
<source>Enable Discord Rich Presence</source>
|
||||
<translation>DiscordのRich Presence有効</translation>
|
||||
</message>
|
||||
|
@ -2919,82 +2894,82 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.</source>
|
|||
<context>
|
||||
<name>QGBA::MapView</name>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="48"/>
|
||||
<location filename="../MapView.cpp" line="47"/>
|
||||
<source>Priority</source>
|
||||
<translation>優先度</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="49"/>
|
||||
<location filename="../MapView.cpp" line="61"/>
|
||||
<location filename="../MapView.cpp" line="48"/>
|
||||
<location filename="../MapView.cpp" line="60"/>
|
||||
<source>Map base</source>
|
||||
<translation>マップベース</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="50"/>
|
||||
<location filename="../MapView.cpp" line="62"/>
|
||||
<location filename="../MapView.cpp" line="49"/>
|
||||
<location filename="../MapView.cpp" line="61"/>
|
||||
<source>Tile base</source>
|
||||
<translation>タイルベース</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="51"/>
|
||||
<location filename="../MapView.cpp" line="50"/>
|
||||
<source>Size</source>
|
||||
<translation>サイズ</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="52"/>
|
||||
<location filename="../MapView.cpp" line="63"/>
|
||||
<location filename="../MapView.cpp" line="51"/>
|
||||
<location filename="../MapView.cpp" line="62"/>
|
||||
<source>Offset</source>
|
||||
<translation>オフセット</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="53"/>
|
||||
<location filename="../MapView.cpp" line="52"/>
|
||||
<source>Xform</source>
|
||||
<translation>Xform</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="107"/>
|
||||
<location filename="../MapView.cpp" line="106"/>
|
||||
<source>Map Addr.</source>
|
||||
<translation>マップアドレス</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="108"/>
|
||||
<location filename="../MapView.cpp" line="107"/>
|
||||
<source>Mirror</source>
|
||||
<translation>ミラー</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="136"/>
|
||||
<location filename="../MapView.cpp" line="135"/>
|
||||
<source>None</source>
|
||||
<translation>なし</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="138"/>
|
||||
<location filename="../MapView.cpp" line="137"/>
|
||||
<source>Both</source>
|
||||
<translation>両方</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="140"/>
|
||||
<location filename="../MapView.cpp" line="139"/>
|
||||
<source>Horizontal</source>
|
||||
<translation>横</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="142"/>
|
||||
<location filename="../MapView.cpp" line="141"/>
|
||||
<source>Vertical</source>
|
||||
<translation>縦</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="167"/>
|
||||
<location filename="../MapView.cpp" line="168"/>
|
||||
<location filename="../MapView.cpp" line="169"/>
|
||||
<location filename="../MapView.cpp" line="217"/>
|
||||
<location filename="../MapView.cpp" line="216"/>
|
||||
<source>N/A</source>
|
||||
<translation>N/A</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="260"/>
|
||||
<location filename="../MapView.cpp" line="259"/>
|
||||
<source>Export map</source>
|
||||
<translation>マップを書き出す</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="261"/>
|
||||
<location filename="../MapView.cpp" line="260"/>
|
||||
<source>Portable Network Graphics (*.png)</source>
|
||||
<translation>Portable Network Graphics (*.png)</translation>
|
||||
</message>
|
||||
|
@ -3015,62 +2990,62 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.</source>
|
|||
<context>
|
||||
<name>QGBA::MemoryModel</name>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="44"/>
|
||||
<location filename="../MemoryModel.cpp" line="43"/>
|
||||
<source>Copy selection</source>
|
||||
<translation>選択値をコピー</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="49"/>
|
||||
<location filename="../MemoryModel.cpp" line="48"/>
|
||||
<source>Save selection</source>
|
||||
<translation>選択値を保存</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="54"/>
|
||||
<location filename="../MemoryModel.cpp" line="53"/>
|
||||
<source>Paste</source>
|
||||
<translation>貼り付け</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="59"/>
|
||||
<location filename="../MemoryModel.cpp" line="58"/>
|
||||
<source>Load</source>
|
||||
<translation>ロード</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="108"/>
|
||||
<location filename="../MemoryModel.cpp" line="107"/>
|
||||
<source>All</source>
|
||||
<translation>All</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="153"/>
|
||||
<location filename="../MemoryModel.cpp" line="152"/>
|
||||
<source>Load TBL</source>
|
||||
<translation>TBLをロード</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="207"/>
|
||||
<location filename="../MemoryModel.cpp" line="206"/>
|
||||
<source>Save selected memory</source>
|
||||
<translation>選択したメモリを保存</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="213"/>
|
||||
<location filename="../MemoryModel.cpp" line="212"/>
|
||||
<source>Failed to open output file: %1</source>
|
||||
<translation>出力ファイルを開けませんでした: %1</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="221"/>
|
||||
<location filename="../MemoryModel.cpp" line="220"/>
|
||||
<source>Load memory</source>
|
||||
<translation>メモリをロード</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="227"/>
|
||||
<location filename="../MemoryModel.cpp" line="226"/>
|
||||
<source>Failed to open input file: %1</source>
|
||||
<translation>入力ファイルを開けませんでした: %1</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="342"/>
|
||||
<location filename="../MemoryModel.cpp" line="341"/>
|
||||
<source>TBL</source>
|
||||
<translation>TBL</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="342"/>
|
||||
<location filename="../MemoryModel.cpp" line="341"/>
|
||||
<source>ISO-8859-1</source>
|
||||
<translation>ISO-8859-1</translation>
|
||||
</message>
|
||||
|
@ -3101,61 +3076,61 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.</source>
|
|||
<context>
|
||||
<name>QGBA::ObjView</name>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="155"/>
|
||||
<location filename="../ObjView.cpp" line="243"/>
|
||||
<location filename="../ObjView.cpp" line="154"/>
|
||||
<location filename="../ObjView.cpp" line="242"/>
|
||||
<source>0x%0</source>
|
||||
<translation>0x%0</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="176"/>
|
||||
<location filename="../ObjView.cpp" line="175"/>
|
||||
<source>Off</source>
|
||||
<translation>Off</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="176"/>
|
||||
<location filename="../ObjView.cpp" line="177"/>
|
||||
<location filename="../ObjView.cpp" line="178"/>
|
||||
<location filename="../ObjView.cpp" line="179"/>
|
||||
<location filename="../ObjView.cpp" line="180"/>
|
||||
<location filename="../ObjView.cpp" line="250"/>
|
||||
<location filename="../ObjView.cpp" line="251"/>
|
||||
<location filename="../ObjView.cpp" line="252"/>
|
||||
<location filename="../ObjView.cpp" line="253"/>
|
||||
<location filename="../ObjView.cpp" line="254"/>
|
||||
<source>---</source>
|
||||
<translation>---</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="185"/>
|
||||
<location filename="../ObjView.cpp" line="184"/>
|
||||
<source>Normal</source>
|
||||
<translation>Normal</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="188"/>
|
||||
<location filename="../ObjView.cpp" line="187"/>
|
||||
<source>Trans</source>
|
||||
<translation>Trans</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="191"/>
|
||||
<location filename="../ObjView.cpp" line="190"/>
|
||||
<source>OBJWIN</source>
|
||||
<translation>OBJWIN</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="194"/>
|
||||
<location filename="../ObjView.cpp" line="193"/>
|
||||
<source>Invalid</source>
|
||||
<translation>無効</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="250"/>
|
||||
<location filename="../ObjView.cpp" line="255"/>
|
||||
<location filename="../ObjView.cpp" line="249"/>
|
||||
<location filename="../ObjView.cpp" line="254"/>
|
||||
<source>N/A</source>
|
||||
<translation>N/A</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="280"/>
|
||||
<location filename="../ObjView.cpp" line="279"/>
|
||||
<source>Export sprite</source>
|
||||
<translation>OBJを書き出す</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="281"/>
|
||||
<location filename="../ObjView.cpp" line="280"/>
|
||||
<source>Portable Network Graphics (*.png)</source>
|
||||
<translation>Portable Network Graphics (*.png)</translation>
|
||||
</message>
|
||||
|
@ -3181,35 +3156,35 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.</source>
|
|||
<context>
|
||||
<name>QGBA::PaletteView</name>
|
||||
<message>
|
||||
<location filename="../PaletteView.cpp" line="121"/>
|
||||
<location filename="../PaletteView.cpp" line="120"/>
|
||||
<source>#%0</source>
|
||||
<translation>#%0</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../PaletteView.cpp" line="122"/>
|
||||
<location filename="../PaletteView.cpp" line="121"/>
|
||||
<source>0x%0</source>
|
||||
<translation>0x%0</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../PaletteView.cpp" line="122"/>
|
||||
<location filename="../PaletteView.cpp" line="123"/>
|
||||
<location filename="../PaletteView.cpp" line="124"/>
|
||||
<location filename="../PaletteView.cpp" line="125"/>
|
||||
<location filename="../PaletteView.cpp" line="126"/>
|
||||
<source>0x%0 (%1)</source>
|
||||
<translation>0x%0 (%1)</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../PaletteView.cpp" line="138"/>
|
||||
<location filename="../PaletteView.cpp" line="137"/>
|
||||
<source>Export palette</source>
|
||||
<translation>パレットを書き出す</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../PaletteView.cpp" line="139"/>
|
||||
<location filename="../PaletteView.cpp" line="138"/>
|
||||
<source>Windows PAL (*.pal);;Adobe Color Table (*.act)</source>
|
||||
<translation>Windows PAL (*.pal);;Adobe Color Table (*.act)</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../PaletteView.cpp" line="142"/>
|
||||
<location filename="../PaletteView.cpp" line="141"/>
|
||||
<source>Failed to open output palette file: %1</source>
|
||||
<translation>出力パレットファイルを開けませんでした: %1</translation>
|
||||
</message>
|
||||
|
@ -3369,18 +3344,18 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.</source>
|
|||
<context>
|
||||
<name>QGBA::TileView</name>
|
||||
<message>
|
||||
<location filename="../TileView.cpp" line="178"/>
|
||||
<location filename="../TileView.cpp" line="177"/>
|
||||
<source>Export tiles</source>
|
||||
<translation>タイルを書き出す</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../TileView.cpp" line="179"/>
|
||||
<location filename="../TileView.cpp" line="191"/>
|
||||
<location filename="../TileView.cpp" line="178"/>
|
||||
<location filename="../TileView.cpp" line="190"/>
|
||||
<source>Portable Network Graphics (*.png)</source>
|
||||
<translation>Portable Network Graphics (*.png)</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../TileView.cpp" line="190"/>
|
||||
<location filename="../TileView.cpp" line="189"/>
|
||||
<source>Export tile</source>
|
||||
<translation>タイルを書き出す</translation>
|
||||
</message>
|
||||
|
|
|
@ -13,11 +13,6 @@
|
|||
<source><a href="http://mgba.io/">Website</a> • <a href="https://forums.mgba.io/">Forums / Support</a> • <a href="https://patreon.com/mgba">Donate</a> • <a href="https://github.com/mgba-emu/mgba/tree/{gitBranch}">Source</a></source>
|
||||
<translation><a href="http://mgba.io/">Website</a> • <a href="https://forums.mgba.io/">Forums / Support</a> • <a href="https://patreon.com/mgba">Donate</a> • <a href="https://github.com/mgba-emu/mgba/tree/{gitBranch}">Source</a></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AboutScreen.ui" line="58"/>
|
||||
<source>{projectName}</source>
|
||||
<translation>{projectName}</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AboutScreen.ui" line="68"/>
|
||||
<source>{projectName} would like to thank the following patrons from Patreon:</source>
|
||||
|
@ -30,21 +25,6 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.</source>
|
|||
<translation>© 2013 - 2020 Jeffrey Pfau, 모질라 공식 라이센스 버전 2.0에 따라 사용 허가되었습니다.
|
||||
Game Boy Advance는 Nintendo Co., Ltd.의 등록 상표입니다.</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AboutScreen.ui" line="190"/>
|
||||
<source>{patrons}</source>
|
||||
<translation>{patrons}</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AboutScreen.ui" line="106"/>
|
||||
<source>{projectVersion}</source>
|
||||
<translation>{projectVersion}</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AboutScreen.ui" line="155"/>
|
||||
<source>{logo}</source>
|
||||
<translation>{logo}</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AboutScreen.ui" line="177"/>
|
||||
<source>{projectName} is an open-source Game Boy Advance emulator</source>
|
||||
|
@ -71,11 +51,6 @@ Game Boy Advance는 Nintendo Co., Ltd.의 등록 상표입니다.</translation>
|
|||
</context>
|
||||
<context>
|
||||
<name>AssetTile</name>
|
||||
<message>
|
||||
<location filename="../AssetTile.ui" line="20"/>
|
||||
<source>AssetTile</source>
|
||||
<translation>AssetTile</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AssetTile.ui" line="41"/>
|
||||
<source>Tile #</source>
|
||||
|
@ -1158,14 +1133,14 @@ Game Boy Advance는 Nintendo Co., Ltd.의 등록 상표입니다.</translation>
|
|||
<context>
|
||||
<name>QGBA::AssetTile</name>
|
||||
<message>
|
||||
<location filename="../AssetTile.cpp" line="104"/>
|
||||
<location filename="../AssetTile.cpp" line="103"/>
|
||||
<source>%0%1%2</source>
|
||||
<translation>%0%1%2</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AssetTile.cpp" line="140"/>
|
||||
<location filename="../AssetTile.cpp" line="141"/>
|
||||
<location filename="../AssetTile.cpp" line="142"/>
|
||||
<location filename="../AssetTile.cpp" line="143"/>
|
||||
<source>0x%0 (%1)</source>
|
||||
<translation>0x%0 (%1)</translation>
|
||||
</message>
|
||||
|
@ -1315,7 +1290,7 @@ Game Boy Advance는 Nintendo Co., Ltd.의 등록 상표입니다.</translation>
|
|||
<context>
|
||||
<name>QGBA::GBAApp</name>
|
||||
<message>
|
||||
<location filename="../GBAApp.cpp" line="69"/>
|
||||
<location filename="../GBAApp.cpp" line="73"/>
|
||||
<source>Enable Discord Rich Presence</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
|
@ -2919,82 +2894,82 @@ Game Boy Advance는 Nintendo Co., Ltd.의 등록 상표입니다.</translation>
|
|||
<context>
|
||||
<name>QGBA::MapView</name>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="48"/>
|
||||
<location filename="../MapView.cpp" line="47"/>
|
||||
<source>Priority</source>
|
||||
<translation type="unfinished">우선 순위</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="49"/>
|
||||
<location filename="../MapView.cpp" line="61"/>
|
||||
<location filename="../MapView.cpp" line="48"/>
|
||||
<location filename="../MapView.cpp" line="60"/>
|
||||
<source>Map base</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="50"/>
|
||||
<location filename="../MapView.cpp" line="62"/>
|
||||
<location filename="../MapView.cpp" line="49"/>
|
||||
<location filename="../MapView.cpp" line="61"/>
|
||||
<source>Tile base</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="51"/>
|
||||
<location filename="../MapView.cpp" line="50"/>
|
||||
<source>Size</source>
|
||||
<translation type="unfinished">크기</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="52"/>
|
||||
<location filename="../MapView.cpp" line="63"/>
|
||||
<location filename="../MapView.cpp" line="51"/>
|
||||
<location filename="../MapView.cpp" line="62"/>
|
||||
<source>Offset</source>
|
||||
<translation type="unfinished">오프셋</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="53"/>
|
||||
<location filename="../MapView.cpp" line="52"/>
|
||||
<source>Xform</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="107"/>
|
||||
<location filename="../MapView.cpp" line="106"/>
|
||||
<source>Map Addr.</source>
|
||||
<translation>맵 주소</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="108"/>
|
||||
<location filename="../MapView.cpp" line="107"/>
|
||||
<source>Mirror</source>
|
||||
<translation>미러링</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="136"/>
|
||||
<location filename="../MapView.cpp" line="135"/>
|
||||
<source>None</source>
|
||||
<translation>없음</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="138"/>
|
||||
<location filename="../MapView.cpp" line="137"/>
|
||||
<source>Both</source>
|
||||
<translation>둘 다</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="140"/>
|
||||
<location filename="../MapView.cpp" line="139"/>
|
||||
<source>Horizontal</source>
|
||||
<translation>수평</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="142"/>
|
||||
<location filename="../MapView.cpp" line="141"/>
|
||||
<source>Vertical</source>
|
||||
<translation>수직</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="167"/>
|
||||
<location filename="../MapView.cpp" line="168"/>
|
||||
<location filename="../MapView.cpp" line="169"/>
|
||||
<location filename="../MapView.cpp" line="217"/>
|
||||
<location filename="../MapView.cpp" line="216"/>
|
||||
<source>N/A</source>
|
||||
<translation type="unfinished">N/A</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="260"/>
|
||||
<location filename="../MapView.cpp" line="259"/>
|
||||
<source>Export map</source>
|
||||
<translation>맵 내보내기</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="261"/>
|
||||
<location filename="../MapView.cpp" line="260"/>
|
||||
<source>Portable Network Graphics (*.png)</source>
|
||||
<translation>휴대용 네트워크 그래픽 (*.png)</translation>
|
||||
</message>
|
||||
|
@ -3015,62 +2990,62 @@ Game Boy Advance는 Nintendo Co., Ltd.의 등록 상표입니다.</translation>
|
|||
<context>
|
||||
<name>QGBA::MemoryModel</name>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="44"/>
|
||||
<location filename="../MemoryModel.cpp" line="43"/>
|
||||
<source>Copy selection</source>
|
||||
<translation>선택 항목 복사</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="49"/>
|
||||
<location filename="../MemoryModel.cpp" line="48"/>
|
||||
<source>Save selection</source>
|
||||
<translation>선택 항목 저장</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="54"/>
|
||||
<location filename="../MemoryModel.cpp" line="53"/>
|
||||
<source>Paste</source>
|
||||
<translation>붙여넣기</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="59"/>
|
||||
<location filename="../MemoryModel.cpp" line="58"/>
|
||||
<source>Load</source>
|
||||
<translation>로드</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="108"/>
|
||||
<location filename="../MemoryModel.cpp" line="107"/>
|
||||
<source>All</source>
|
||||
<translation>모두</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="153"/>
|
||||
<location filename="../MemoryModel.cpp" line="152"/>
|
||||
<source>Load TBL</source>
|
||||
<translation>테이블 로드</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="207"/>
|
||||
<location filename="../MemoryModel.cpp" line="206"/>
|
||||
<source>Save selected memory</source>
|
||||
<translation>선택한 메모리 저장</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="213"/>
|
||||
<location filename="../MemoryModel.cpp" line="212"/>
|
||||
<source>Failed to open output file: %1</source>
|
||||
<translation>출력 파일을 열지 못했습니다: %1</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="221"/>
|
||||
<location filename="../MemoryModel.cpp" line="220"/>
|
||||
<source>Load memory</source>
|
||||
<translation>메모리 로드</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="227"/>
|
||||
<location filename="../MemoryModel.cpp" line="226"/>
|
||||
<source>Failed to open input file: %1</source>
|
||||
<translation>입력 파일을 열지 못했습니다: %1</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="342"/>
|
||||
<location filename="../MemoryModel.cpp" line="341"/>
|
||||
<source>TBL</source>
|
||||
<translation>테이블</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="342"/>
|
||||
<location filename="../MemoryModel.cpp" line="341"/>
|
||||
<source>ISO-8859-1</source>
|
||||
<translation>ISO-8859-1</translation>
|
||||
</message>
|
||||
|
@ -3101,61 +3076,61 @@ Game Boy Advance는 Nintendo Co., Ltd.의 등록 상표입니다.</translation>
|
|||
<context>
|
||||
<name>QGBA::ObjView</name>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="155"/>
|
||||
<location filename="../ObjView.cpp" line="243"/>
|
||||
<location filename="../ObjView.cpp" line="154"/>
|
||||
<location filename="../ObjView.cpp" line="242"/>
|
||||
<source>0x%0</source>
|
||||
<translation>0x%0</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="176"/>
|
||||
<location filename="../ObjView.cpp" line="175"/>
|
||||
<source>Off</source>
|
||||
<translation>끔</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="176"/>
|
||||
<location filename="../ObjView.cpp" line="177"/>
|
||||
<location filename="../ObjView.cpp" line="178"/>
|
||||
<location filename="../ObjView.cpp" line="179"/>
|
||||
<location filename="../ObjView.cpp" line="180"/>
|
||||
<location filename="../ObjView.cpp" line="250"/>
|
||||
<location filename="../ObjView.cpp" line="251"/>
|
||||
<location filename="../ObjView.cpp" line="252"/>
|
||||
<location filename="../ObjView.cpp" line="253"/>
|
||||
<location filename="../ObjView.cpp" line="254"/>
|
||||
<source>---</source>
|
||||
<translation type="unfinished">---</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="185"/>
|
||||
<location filename="../ObjView.cpp" line="184"/>
|
||||
<source>Normal</source>
|
||||
<translation>보통</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="188"/>
|
||||
<location filename="../ObjView.cpp" line="187"/>
|
||||
<source>Trans</source>
|
||||
<translation>트랜스</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="191"/>
|
||||
<location filename="../ObjView.cpp" line="190"/>
|
||||
<source>OBJWIN</source>
|
||||
<translation>OBJWIN</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="194"/>
|
||||
<location filename="../ObjView.cpp" line="193"/>
|
||||
<source>Invalid</source>
|
||||
<translation>잘못된</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="250"/>
|
||||
<location filename="../ObjView.cpp" line="255"/>
|
||||
<location filename="../ObjView.cpp" line="249"/>
|
||||
<location filename="../ObjView.cpp" line="254"/>
|
||||
<source>N/A</source>
|
||||
<translation>N/A</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="280"/>
|
||||
<location filename="../ObjView.cpp" line="279"/>
|
||||
<source>Export sprite</source>
|
||||
<translation>스프라이트 내보내기</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="281"/>
|
||||
<location filename="../ObjView.cpp" line="280"/>
|
||||
<source>Portable Network Graphics (*.png)</source>
|
||||
<translation>휴대용 네트워크 그래픽 (*.png)</translation>
|
||||
</message>
|
||||
|
@ -3181,35 +3156,35 @@ Game Boy Advance는 Nintendo Co., Ltd.의 등록 상표입니다.</translation>
|
|||
<context>
|
||||
<name>QGBA::PaletteView</name>
|
||||
<message>
|
||||
<location filename="../PaletteView.cpp" line="121"/>
|
||||
<location filename="../PaletteView.cpp" line="120"/>
|
||||
<source>#%0</source>
|
||||
<translation>#%0</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../PaletteView.cpp" line="122"/>
|
||||
<location filename="../PaletteView.cpp" line="121"/>
|
||||
<source>0x%0</source>
|
||||
<translation>0x%0</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../PaletteView.cpp" line="122"/>
|
||||
<location filename="../PaletteView.cpp" line="123"/>
|
||||
<location filename="../PaletteView.cpp" line="124"/>
|
||||
<location filename="../PaletteView.cpp" line="125"/>
|
||||
<location filename="../PaletteView.cpp" line="126"/>
|
||||
<source>0x%0 (%1)</source>
|
||||
<translation>0x%0 (%1)</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../PaletteView.cpp" line="138"/>
|
||||
<location filename="../PaletteView.cpp" line="137"/>
|
||||
<source>Export palette</source>
|
||||
<translation>팔레트 내보내기</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../PaletteView.cpp" line="139"/>
|
||||
<location filename="../PaletteView.cpp" line="138"/>
|
||||
<source>Windows PAL (*.pal);;Adobe Color Table (*.act)</source>
|
||||
<translation>창 PAL (*.pal);;어도비 컬러 테이블 (*.act)</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../PaletteView.cpp" line="142"/>
|
||||
<location filename="../PaletteView.cpp" line="141"/>
|
||||
<source>Failed to open output palette file: %1</source>
|
||||
<translation>출력 팔레트 파일을 열지 못했습니다: %1</translation>
|
||||
</message>
|
||||
|
@ -3369,18 +3344,18 @@ Game Boy Advance는 Nintendo Co., Ltd.의 등록 상표입니다.</translation>
|
|||
<context>
|
||||
<name>QGBA::TileView</name>
|
||||
<message>
|
||||
<location filename="../TileView.cpp" line="178"/>
|
||||
<location filename="../TileView.cpp" line="177"/>
|
||||
<source>Export tiles</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../TileView.cpp" line="179"/>
|
||||
<location filename="../TileView.cpp" line="191"/>
|
||||
<location filename="../TileView.cpp" line="178"/>
|
||||
<location filename="../TileView.cpp" line="190"/>
|
||||
<source>Portable Network Graphics (*.png)</source>
|
||||
<translation type="unfinished">휴대용 네트워크 그래픽 (*.png)</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../TileView.cpp" line="190"/>
|
||||
<location filename="../TileView.cpp" line="189"/>
|
||||
<source>Export tile</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
|
|
|
@ -18,11 +18,6 @@
|
|||
<source>Branch: <tt>{gitBranch}</tt><br/>Revision: <tt>{gitCommit}</tt></source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AboutScreen.ui" line="58"/>
|
||||
<source>{projectName}</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AboutScreen.ui" line="68"/>
|
||||
<source>{projectName} would like to thank the following patrons from Patreon:</source>
|
||||
|
@ -34,26 +29,11 @@
|
|||
Game Boy Advance is a registered trademark of Nintendo Co., Ltd.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AboutScreen.ui" line="106"/>
|
||||
<source>{projectVersion}</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AboutScreen.ui" line="155"/>
|
||||
<source>{logo}</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AboutScreen.ui" line="177"/>
|
||||
<source>{projectName} is an open-source Game Boy Advance emulator</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AboutScreen.ui" line="190"/>
|
||||
<source>{patrons}</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
</context>
|
||||
<context>
|
||||
<name>ArchiveInspector</name>
|
||||
|
@ -70,11 +50,6 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.</source>
|
|||
</context>
|
||||
<context>
|
||||
<name>AssetTile</name>
|
||||
<message>
|
||||
<location filename="../AssetTile.ui" line="20"/>
|
||||
<source>AssetTile</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AssetTile.ui" line="41"/>
|
||||
<source>Tile #</source>
|
||||
|
@ -1157,14 +1132,14 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.</source>
|
|||
<context>
|
||||
<name>QGBA::AssetTile</name>
|
||||
<message>
|
||||
<location filename="../AssetTile.cpp" line="104"/>
|
||||
<location filename="../AssetTile.cpp" line="103"/>
|
||||
<source>%0%1%2</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AssetTile.cpp" line="140"/>
|
||||
<location filename="../AssetTile.cpp" line="141"/>
|
||||
<location filename="../AssetTile.cpp" line="142"/>
|
||||
<location filename="../AssetTile.cpp" line="143"/>
|
||||
<source>0x%0 (%1)</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
|
@ -1314,7 +1289,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.</source>
|
|||
<context>
|
||||
<name>QGBA::GBAApp</name>
|
||||
<message>
|
||||
<location filename="../GBAApp.cpp" line="69"/>
|
||||
<location filename="../GBAApp.cpp" line="73"/>
|
||||
<source>Enable Discord Rich Presence</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
|
@ -2918,82 +2893,82 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.</source>
|
|||
<context>
|
||||
<name>QGBA::MapView</name>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="48"/>
|
||||
<location filename="../MapView.cpp" line="47"/>
|
||||
<source>Priority</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="48"/>
|
||||
<location filename="../MapView.cpp" line="60"/>
|
||||
<source>Map base</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="49"/>
|
||||
<location filename="../MapView.cpp" line="61"/>
|
||||
<source>Map base</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="50"/>
|
||||
<location filename="../MapView.cpp" line="62"/>
|
||||
<source>Tile base</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="51"/>
|
||||
<location filename="../MapView.cpp" line="50"/>
|
||||
<source>Size</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="52"/>
|
||||
<location filename="../MapView.cpp" line="63"/>
|
||||
<location filename="../MapView.cpp" line="51"/>
|
||||
<location filename="../MapView.cpp" line="62"/>
|
||||
<source>Offset</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="53"/>
|
||||
<location filename="../MapView.cpp" line="52"/>
|
||||
<source>Xform</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="107"/>
|
||||
<location filename="../MapView.cpp" line="106"/>
|
||||
<source>Map Addr.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="108"/>
|
||||
<location filename="../MapView.cpp" line="107"/>
|
||||
<source>Mirror</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="136"/>
|
||||
<location filename="../MapView.cpp" line="135"/>
|
||||
<source>None</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="138"/>
|
||||
<location filename="../MapView.cpp" line="137"/>
|
||||
<source>Both</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="140"/>
|
||||
<location filename="../MapView.cpp" line="139"/>
|
||||
<source>Horizontal</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="142"/>
|
||||
<location filename="../MapView.cpp" line="141"/>
|
||||
<source>Vertical</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="167"/>
|
||||
<location filename="../MapView.cpp" line="168"/>
|
||||
<location filename="../MapView.cpp" line="169"/>
|
||||
<location filename="../MapView.cpp" line="217"/>
|
||||
<location filename="../MapView.cpp" line="216"/>
|
||||
<source>N/A</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="260"/>
|
||||
<location filename="../MapView.cpp" line="259"/>
|
||||
<source>Export map</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="261"/>
|
||||
<location filename="../MapView.cpp" line="260"/>
|
||||
<source>Portable Network Graphics (*.png)</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
|
@ -3014,62 +2989,62 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.</source>
|
|||
<context>
|
||||
<name>QGBA::MemoryModel</name>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="44"/>
|
||||
<location filename="../MemoryModel.cpp" line="43"/>
|
||||
<source>Copy selection</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="49"/>
|
||||
<location filename="../MemoryModel.cpp" line="48"/>
|
||||
<source>Save selection</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="54"/>
|
||||
<location filename="../MemoryModel.cpp" line="53"/>
|
||||
<source>Paste</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="59"/>
|
||||
<location filename="../MemoryModel.cpp" line="58"/>
|
||||
<source>Load</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="108"/>
|
||||
<location filename="../MemoryModel.cpp" line="107"/>
|
||||
<source>All</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="153"/>
|
||||
<location filename="../MemoryModel.cpp" line="152"/>
|
||||
<source>Load TBL</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="207"/>
|
||||
<location filename="../MemoryModel.cpp" line="206"/>
|
||||
<source>Save selected memory</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="213"/>
|
||||
<location filename="../MemoryModel.cpp" line="212"/>
|
||||
<source>Failed to open output file: %1</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="221"/>
|
||||
<location filename="../MemoryModel.cpp" line="220"/>
|
||||
<source>Load memory</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="227"/>
|
||||
<location filename="../MemoryModel.cpp" line="226"/>
|
||||
<source>Failed to open input file: %1</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="342"/>
|
||||
<location filename="../MemoryModel.cpp" line="341"/>
|
||||
<source>TBL</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="342"/>
|
||||
<location filename="../MemoryModel.cpp" line="341"/>
|
||||
<source>ISO-8859-1</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
|
@ -3100,61 +3075,61 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.</source>
|
|||
<context>
|
||||
<name>QGBA::ObjView</name>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="155"/>
|
||||
<location filename="../ObjView.cpp" line="243"/>
|
||||
<location filename="../ObjView.cpp" line="154"/>
|
||||
<location filename="../ObjView.cpp" line="242"/>
|
||||
<source>0x%0</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="176"/>
|
||||
<location filename="../ObjView.cpp" line="175"/>
|
||||
<source>Off</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="176"/>
|
||||
<location filename="../ObjView.cpp" line="177"/>
|
||||
<location filename="../ObjView.cpp" line="178"/>
|
||||
<location filename="../ObjView.cpp" line="179"/>
|
||||
<location filename="../ObjView.cpp" line="180"/>
|
||||
<location filename="../ObjView.cpp" line="250"/>
|
||||
<location filename="../ObjView.cpp" line="251"/>
|
||||
<location filename="../ObjView.cpp" line="252"/>
|
||||
<location filename="../ObjView.cpp" line="253"/>
|
||||
<location filename="../ObjView.cpp" line="254"/>
|
||||
<source>---</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="185"/>
|
||||
<location filename="../ObjView.cpp" line="184"/>
|
||||
<source>Normal</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="188"/>
|
||||
<location filename="../ObjView.cpp" line="187"/>
|
||||
<source>Trans</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="191"/>
|
||||
<location filename="../ObjView.cpp" line="190"/>
|
||||
<source>OBJWIN</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="194"/>
|
||||
<location filename="../ObjView.cpp" line="193"/>
|
||||
<source>Invalid</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="250"/>
|
||||
<location filename="../ObjView.cpp" line="255"/>
|
||||
<location filename="../ObjView.cpp" line="249"/>
|
||||
<location filename="../ObjView.cpp" line="254"/>
|
||||
<source>N/A</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="280"/>
|
||||
<location filename="../ObjView.cpp" line="279"/>
|
||||
<source>Export sprite</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="281"/>
|
||||
<location filename="../ObjView.cpp" line="280"/>
|
||||
<source>Portable Network Graphics (*.png)</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
|
@ -3180,35 +3155,35 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.</source>
|
|||
<context>
|
||||
<name>QGBA::PaletteView</name>
|
||||
<message>
|
||||
<location filename="../PaletteView.cpp" line="121"/>
|
||||
<location filename="../PaletteView.cpp" line="120"/>
|
||||
<source>#%0</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../PaletteView.cpp" line="122"/>
|
||||
<location filename="../PaletteView.cpp" line="121"/>
|
||||
<source>0x%0</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../PaletteView.cpp" line="122"/>
|
||||
<location filename="../PaletteView.cpp" line="123"/>
|
||||
<location filename="../PaletteView.cpp" line="124"/>
|
||||
<location filename="../PaletteView.cpp" line="125"/>
|
||||
<location filename="../PaletteView.cpp" line="126"/>
|
||||
<source>0x%0 (%1)</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../PaletteView.cpp" line="138"/>
|
||||
<location filename="../PaletteView.cpp" line="137"/>
|
||||
<source>Export palette</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../PaletteView.cpp" line="139"/>
|
||||
<location filename="../PaletteView.cpp" line="138"/>
|
||||
<source>Windows PAL (*.pal);;Adobe Color Table (*.act)</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../PaletteView.cpp" line="142"/>
|
||||
<location filename="../PaletteView.cpp" line="141"/>
|
||||
<source>Failed to open output palette file: %1</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
|
@ -3368,18 +3343,18 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.</source>
|
|||
<context>
|
||||
<name>QGBA::TileView</name>
|
||||
<message>
|
||||
<location filename="../TileView.cpp" line="178"/>
|
||||
<location filename="../TileView.cpp" line="177"/>
|
||||
<source>Export tiles</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../TileView.cpp" line="179"/>
|
||||
<location filename="../TileView.cpp" line="191"/>
|
||||
<location filename="../TileView.cpp" line="178"/>
|
||||
<location filename="../TileView.cpp" line="190"/>
|
||||
<source>Portable Network Graphics (*.png)</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../TileView.cpp" line="190"/>
|
||||
<location filename="../TileView.cpp" line="189"/>
|
||||
<source>Export tile</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
|
|
|
@ -18,11 +18,6 @@
|
|||
<source>Branch: <tt>{gitBranch}</tt><br/>Revision: <tt>{gitCommit}</tt></source>
|
||||
<translation>Branch: <tt>{gitBranch}</tt><br/>Revisão: <tt>{gitCommit}</tt></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AboutScreen.ui" line="58"/>
|
||||
<source>{projectName}</source>
|
||||
<translation>{projectName}</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AboutScreen.ui" line="68"/>
|
||||
<source>{projectName} would like to thank the following patrons from Patreon:</source>
|
||||
|
@ -35,26 +30,11 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.</source>
|
|||
<translation>© 2013 – 2020 Jeffrey Pfau, licenciado sob a Licença Pública Mozilla, versão 2.0
|
||||
Game Boy Advance é uma marca registrada da Nintendo Co., Ltd.</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AboutScreen.ui" line="106"/>
|
||||
<source>{projectVersion}</source>
|
||||
<translation>{projectVersion}</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AboutScreen.ui" line="155"/>
|
||||
<source>{logo}</source>
|
||||
<translation>{logo}</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AboutScreen.ui" line="177"/>
|
||||
<source>{projectName} is an open-source Game Boy Advance emulator</source>
|
||||
<translation>{projectName} é um emulador de Game Boy Advance de Código Aberto</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AboutScreen.ui" line="190"/>
|
||||
<source>{patrons}</source>
|
||||
<translation>{patrons}</translation>
|
||||
</message>
|
||||
</context>
|
||||
<context>
|
||||
<name>ArchiveInspector</name>
|
||||
|
@ -71,11 +51,6 @@ Game Boy Advance é uma marca registrada da Nintendo Co., Ltd.</translation>
|
|||
</context>
|
||||
<context>
|
||||
<name>AssetTile</name>
|
||||
<message>
|
||||
<location filename="../AssetTile.ui" line="20"/>
|
||||
<source>AssetTile</source>
|
||||
<translation>Conjunto de Blocos</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AssetTile.ui" line="41"/>
|
||||
<source>Tile #</source>
|
||||
|
@ -1158,14 +1133,14 @@ Game Boy Advance é uma marca registrada da Nintendo Co., Ltd.</translation>
|
|||
<context>
|
||||
<name>QGBA::AssetTile</name>
|
||||
<message>
|
||||
<location filename="../AssetTile.cpp" line="104"/>
|
||||
<location filename="../AssetTile.cpp" line="103"/>
|
||||
<source>%0%1%2</source>
|
||||
<translation>%0%1%2</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AssetTile.cpp" line="140"/>
|
||||
<location filename="../AssetTile.cpp" line="141"/>
|
||||
<location filename="../AssetTile.cpp" line="142"/>
|
||||
<location filename="../AssetTile.cpp" line="143"/>
|
||||
<source>0x%0 (%1)</source>
|
||||
<translation>0x%0 (%1)</translation>
|
||||
</message>
|
||||
|
@ -1315,7 +1290,7 @@ Game Boy Advance é uma marca registrada da Nintendo Co., Ltd.</translation>
|
|||
<context>
|
||||
<name>QGBA::GBAApp</name>
|
||||
<message>
|
||||
<location filename="../GBAApp.cpp" line="69"/>
|
||||
<location filename="../GBAApp.cpp" line="73"/>
|
||||
<source>Enable Discord Rich Presence</source>
|
||||
<translation>Habilitar o Discord Rich Presence</translation>
|
||||
</message>
|
||||
|
@ -2919,82 +2894,82 @@ Game Boy Advance é uma marca registrada da Nintendo Co., Ltd.</translation>
|
|||
<context>
|
||||
<name>QGBA::MapView</name>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="48"/>
|
||||
<location filename="../MapView.cpp" line="47"/>
|
||||
<source>Priority</source>
|
||||
<translation>Prioridade</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="49"/>
|
||||
<location filename="../MapView.cpp" line="61"/>
|
||||
<location filename="../MapView.cpp" line="48"/>
|
||||
<location filename="../MapView.cpp" line="60"/>
|
||||
<source>Map base</source>
|
||||
<translation>Base do mapa</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="50"/>
|
||||
<location filename="../MapView.cpp" line="62"/>
|
||||
<location filename="../MapView.cpp" line="49"/>
|
||||
<location filename="../MapView.cpp" line="61"/>
|
||||
<source>Tile base</source>
|
||||
<translation>Base do bloco</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="51"/>
|
||||
<location filename="../MapView.cpp" line="50"/>
|
||||
<source>Size</source>
|
||||
<translation>Tamanho</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="52"/>
|
||||
<location filename="../MapView.cpp" line="63"/>
|
||||
<location filename="../MapView.cpp" line="51"/>
|
||||
<location filename="../MapView.cpp" line="62"/>
|
||||
<source>Offset</source>
|
||||
<translation>Deslocamento</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="53"/>
|
||||
<location filename="../MapView.cpp" line="52"/>
|
||||
<source>Xform</source>
|
||||
<translation>Xform</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="107"/>
|
||||
<location filename="../MapView.cpp" line="106"/>
|
||||
<source>Map Addr.</source>
|
||||
<translation>Endereço do Mapa</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="108"/>
|
||||
<location filename="../MapView.cpp" line="107"/>
|
||||
<source>Mirror</source>
|
||||
<translation>Espelhamento</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="136"/>
|
||||
<location filename="../MapView.cpp" line="135"/>
|
||||
<source>None</source>
|
||||
<translation>Nenhum</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="138"/>
|
||||
<location filename="../MapView.cpp" line="137"/>
|
||||
<source>Both</source>
|
||||
<translation>Ambos</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="140"/>
|
||||
<location filename="../MapView.cpp" line="139"/>
|
||||
<source>Horizontal</source>
|
||||
<translation>Horizontal</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="142"/>
|
||||
<location filename="../MapView.cpp" line="141"/>
|
||||
<source>Vertical</source>
|
||||
<translation>Vertical</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="167"/>
|
||||
<location filename="../MapView.cpp" line="168"/>
|
||||
<location filename="../MapView.cpp" line="169"/>
|
||||
<location filename="../MapView.cpp" line="217"/>
|
||||
<location filename="../MapView.cpp" line="216"/>
|
||||
<source>N/A</source>
|
||||
<translation>N/D</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="260"/>
|
||||
<location filename="../MapView.cpp" line="259"/>
|
||||
<source>Export map</source>
|
||||
<translation>Exportar mapa</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="261"/>
|
||||
<location filename="../MapView.cpp" line="260"/>
|
||||
<source>Portable Network Graphics (*.png)</source>
|
||||
<translation>Portable Network Graphics (*.png)</translation>
|
||||
</message>
|
||||
|
@ -3015,62 +2990,62 @@ Game Boy Advance é uma marca registrada da Nintendo Co., Ltd.</translation>
|
|||
<context>
|
||||
<name>QGBA::MemoryModel</name>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="44"/>
|
||||
<location filename="../MemoryModel.cpp" line="43"/>
|
||||
<source>Copy selection</source>
|
||||
<translation>Copiar seleção</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="49"/>
|
||||
<location filename="../MemoryModel.cpp" line="48"/>
|
||||
<source>Save selection</source>
|
||||
<translation>Salvar seleção</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="54"/>
|
||||
<location filename="../MemoryModel.cpp" line="53"/>
|
||||
<source>Paste</source>
|
||||
<translation>Colar</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="59"/>
|
||||
<location filename="../MemoryModel.cpp" line="58"/>
|
||||
<source>Load</source>
|
||||
<translation>Carregar</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="108"/>
|
||||
<location filename="../MemoryModel.cpp" line="107"/>
|
||||
<source>All</source>
|
||||
<translation>Todos</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="153"/>
|
||||
<location filename="../MemoryModel.cpp" line="152"/>
|
||||
<source>Load TBL</source>
|
||||
<translation>Carregar TBL</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="207"/>
|
||||
<location filename="../MemoryModel.cpp" line="206"/>
|
||||
<source>Save selected memory</source>
|
||||
<translation>Salvar memória selecionada</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="213"/>
|
||||
<location filename="../MemoryModel.cpp" line="212"/>
|
||||
<source>Failed to open output file: %1</source>
|
||||
<translation>Falha ao abrir arquivo de saída: %1</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="221"/>
|
||||
<location filename="../MemoryModel.cpp" line="220"/>
|
||||
<source>Load memory</source>
|
||||
<translation>Carregar memória</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="227"/>
|
||||
<location filename="../MemoryModel.cpp" line="226"/>
|
||||
<source>Failed to open input file: %1</source>
|
||||
<translation>Falha ao abrir arquivo de entrada: %1</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="342"/>
|
||||
<location filename="../MemoryModel.cpp" line="341"/>
|
||||
<source>TBL</source>
|
||||
<translation>TBL</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="342"/>
|
||||
<location filename="../MemoryModel.cpp" line="341"/>
|
||||
<source>ISO-8859-1</source>
|
||||
<translation>ISO-8859-1</translation>
|
||||
</message>
|
||||
|
@ -3101,61 +3076,61 @@ Game Boy Advance é uma marca registrada da Nintendo Co., Ltd.</translation>
|
|||
<context>
|
||||
<name>QGBA::ObjView</name>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="155"/>
|
||||
<location filename="../ObjView.cpp" line="243"/>
|
||||
<location filename="../ObjView.cpp" line="154"/>
|
||||
<location filename="../ObjView.cpp" line="242"/>
|
||||
<source>0x%0</source>
|
||||
<translation>0x%0</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="176"/>
|
||||
<location filename="../ObjView.cpp" line="175"/>
|
||||
<source>Off</source>
|
||||
<translation>Desligado</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="176"/>
|
||||
<location filename="../ObjView.cpp" line="177"/>
|
||||
<location filename="../ObjView.cpp" line="178"/>
|
||||
<location filename="../ObjView.cpp" line="179"/>
|
||||
<location filename="../ObjView.cpp" line="180"/>
|
||||
<location filename="../ObjView.cpp" line="250"/>
|
||||
<location filename="../ObjView.cpp" line="251"/>
|
||||
<location filename="../ObjView.cpp" line="252"/>
|
||||
<location filename="../ObjView.cpp" line="253"/>
|
||||
<location filename="../ObjView.cpp" line="254"/>
|
||||
<source>---</source>
|
||||
<translation>---</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="185"/>
|
||||
<location filename="../ObjView.cpp" line="184"/>
|
||||
<source>Normal</source>
|
||||
<translation>Normal</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="188"/>
|
||||
<location filename="../ObjView.cpp" line="187"/>
|
||||
<source>Trans</source>
|
||||
<translation>Trans</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="191"/>
|
||||
<location filename="../ObjView.cpp" line="190"/>
|
||||
<source>OBJWIN</source>
|
||||
<translation>OBJWIN</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="194"/>
|
||||
<location filename="../ObjView.cpp" line="193"/>
|
||||
<source>Invalid</source>
|
||||
<translation>Inválido</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="250"/>
|
||||
<location filename="../ObjView.cpp" line="255"/>
|
||||
<location filename="../ObjView.cpp" line="249"/>
|
||||
<location filename="../ObjView.cpp" line="254"/>
|
||||
<source>N/A</source>
|
||||
<translation>N/D</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="280"/>
|
||||
<location filename="../ObjView.cpp" line="279"/>
|
||||
<source>Export sprite</source>
|
||||
<translation>Exportar sprite</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="281"/>
|
||||
<location filename="../ObjView.cpp" line="280"/>
|
||||
<source>Portable Network Graphics (*.png)</source>
|
||||
<translation>Portable Network Graphics (*.png)</translation>
|
||||
</message>
|
||||
|
@ -3181,35 +3156,35 @@ Game Boy Advance é uma marca registrada da Nintendo Co., Ltd.</translation>
|
|||
<context>
|
||||
<name>QGBA::PaletteView</name>
|
||||
<message>
|
||||
<location filename="../PaletteView.cpp" line="121"/>
|
||||
<location filename="../PaletteView.cpp" line="120"/>
|
||||
<source>#%0</source>
|
||||
<translation>#%0</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../PaletteView.cpp" line="122"/>
|
||||
<location filename="../PaletteView.cpp" line="121"/>
|
||||
<source>0x%0</source>
|
||||
<translation>0x%0</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../PaletteView.cpp" line="122"/>
|
||||
<location filename="../PaletteView.cpp" line="123"/>
|
||||
<location filename="../PaletteView.cpp" line="124"/>
|
||||
<location filename="../PaletteView.cpp" line="125"/>
|
||||
<location filename="../PaletteView.cpp" line="126"/>
|
||||
<source>0x%0 (%1)</source>
|
||||
<translation>0x%0 (%1)</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../PaletteView.cpp" line="138"/>
|
||||
<location filename="../PaletteView.cpp" line="137"/>
|
||||
<source>Export palette</source>
|
||||
<translation>Exportar paleta</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../PaletteView.cpp" line="139"/>
|
||||
<location filename="../PaletteView.cpp" line="138"/>
|
||||
<source>Windows PAL (*.pal);;Adobe Color Table (*.act)</source>
|
||||
<translation>Windows PAL (*.pal);;Adobe Color Table (*.act)</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../PaletteView.cpp" line="142"/>
|
||||
<location filename="../PaletteView.cpp" line="141"/>
|
||||
<source>Failed to open output palette file: %1</source>
|
||||
<translation>Falha ao abrir arquivo de paleta de saída: %1</translation>
|
||||
</message>
|
||||
|
@ -3369,18 +3344,18 @@ Game Boy Advance é uma marca registrada da Nintendo Co., Ltd.</translation>
|
|||
<context>
|
||||
<name>QGBA::TileView</name>
|
||||
<message>
|
||||
<location filename="../TileView.cpp" line="178"/>
|
||||
<location filename="../TileView.cpp" line="177"/>
|
||||
<source>Export tiles</source>
|
||||
<translation>Exportar blocos</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../TileView.cpp" line="179"/>
|
||||
<location filename="../TileView.cpp" line="191"/>
|
||||
<location filename="../TileView.cpp" line="178"/>
|
||||
<location filename="../TileView.cpp" line="190"/>
|
||||
<source>Portable Network Graphics (*.png)</source>
|
||||
<translation>Portable Network Graphics (*.png)</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../TileView.cpp" line="190"/>
|
||||
<location filename="../TileView.cpp" line="189"/>
|
||||
<source>Export tile</source>
|
||||
<translation>Exportar bloco</translation>
|
||||
</message>
|
||||
|
|
|
@ -18,11 +18,6 @@
|
|||
<source>Branch: <tt>{gitBranch}</tt><br/>Revision: <tt>{gitCommit}</tt></source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AboutScreen.ui" line="58"/>
|
||||
<source>{projectName}</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AboutScreen.ui" line="68"/>
|
||||
<source>{projectName} would like to thank the following patrons from Patreon:</source>
|
||||
|
@ -34,26 +29,11 @@
|
|||
Game Boy Advance is a registered trademark of Nintendo Co., Ltd.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AboutScreen.ui" line="106"/>
|
||||
<source>{projectVersion}</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AboutScreen.ui" line="155"/>
|
||||
<source>{logo}</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AboutScreen.ui" line="177"/>
|
||||
<source>{projectName} is an open-source Game Boy Advance emulator</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AboutScreen.ui" line="190"/>
|
||||
<source>{patrons}</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
</context>
|
||||
<context>
|
||||
<name>ArchiveInspector</name>
|
||||
|
@ -70,11 +50,6 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.</source>
|
|||
</context>
|
||||
<context>
|
||||
<name>AssetTile</name>
|
||||
<message>
|
||||
<location filename="../AssetTile.ui" line="20"/>
|
||||
<source>AssetTile</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AssetTile.ui" line="41"/>
|
||||
<source>Tile #</source>
|
||||
|
@ -1157,14 +1132,14 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.</source>
|
|||
<context>
|
||||
<name>QGBA::AssetTile</name>
|
||||
<message>
|
||||
<location filename="../AssetTile.cpp" line="104"/>
|
||||
<location filename="../AssetTile.cpp" line="103"/>
|
||||
<source>%0%1%2</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AssetTile.cpp" line="140"/>
|
||||
<location filename="../AssetTile.cpp" line="141"/>
|
||||
<location filename="../AssetTile.cpp" line="142"/>
|
||||
<location filename="../AssetTile.cpp" line="143"/>
|
||||
<source>0x%0 (%1)</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
|
@ -1314,7 +1289,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.</source>
|
|||
<context>
|
||||
<name>QGBA::GBAApp</name>
|
||||
<message>
|
||||
<location filename="../GBAApp.cpp" line="69"/>
|
||||
<location filename="../GBAApp.cpp" line="73"/>
|
||||
<source>Enable Discord Rich Presence</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
|
@ -2918,82 +2893,82 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.</source>
|
|||
<context>
|
||||
<name>QGBA::MapView</name>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="48"/>
|
||||
<location filename="../MapView.cpp" line="47"/>
|
||||
<source>Priority</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="48"/>
|
||||
<location filename="../MapView.cpp" line="60"/>
|
||||
<source>Map base</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="49"/>
|
||||
<location filename="../MapView.cpp" line="61"/>
|
||||
<source>Map base</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="50"/>
|
||||
<location filename="../MapView.cpp" line="62"/>
|
||||
<source>Tile base</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="51"/>
|
||||
<location filename="../MapView.cpp" line="50"/>
|
||||
<source>Size</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="52"/>
|
||||
<location filename="../MapView.cpp" line="63"/>
|
||||
<location filename="../MapView.cpp" line="51"/>
|
||||
<location filename="../MapView.cpp" line="62"/>
|
||||
<source>Offset</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="53"/>
|
||||
<location filename="../MapView.cpp" line="52"/>
|
||||
<source>Xform</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="107"/>
|
||||
<location filename="../MapView.cpp" line="106"/>
|
||||
<source>Map Addr.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="108"/>
|
||||
<location filename="../MapView.cpp" line="107"/>
|
||||
<source>Mirror</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="136"/>
|
||||
<location filename="../MapView.cpp" line="135"/>
|
||||
<source>None</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="138"/>
|
||||
<location filename="../MapView.cpp" line="137"/>
|
||||
<source>Both</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="140"/>
|
||||
<location filename="../MapView.cpp" line="139"/>
|
||||
<source>Horizontal</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="142"/>
|
||||
<location filename="../MapView.cpp" line="141"/>
|
||||
<source>Vertical</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="167"/>
|
||||
<location filename="../MapView.cpp" line="168"/>
|
||||
<location filename="../MapView.cpp" line="169"/>
|
||||
<location filename="../MapView.cpp" line="217"/>
|
||||
<location filename="../MapView.cpp" line="216"/>
|
||||
<source>N/A</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="260"/>
|
||||
<location filename="../MapView.cpp" line="259"/>
|
||||
<source>Export map</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="261"/>
|
||||
<location filename="../MapView.cpp" line="260"/>
|
||||
<source>Portable Network Graphics (*.png)</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
|
@ -3014,62 +2989,62 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.</source>
|
|||
<context>
|
||||
<name>QGBA::MemoryModel</name>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="44"/>
|
||||
<location filename="../MemoryModel.cpp" line="43"/>
|
||||
<source>Copy selection</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="49"/>
|
||||
<location filename="../MemoryModel.cpp" line="48"/>
|
||||
<source>Save selection</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="54"/>
|
||||
<location filename="../MemoryModel.cpp" line="53"/>
|
||||
<source>Paste</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="59"/>
|
||||
<location filename="../MemoryModel.cpp" line="58"/>
|
||||
<source>Load</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="108"/>
|
||||
<location filename="../MemoryModel.cpp" line="107"/>
|
||||
<source>All</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="153"/>
|
||||
<location filename="../MemoryModel.cpp" line="152"/>
|
||||
<source>Load TBL</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="207"/>
|
||||
<location filename="../MemoryModel.cpp" line="206"/>
|
||||
<source>Save selected memory</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="213"/>
|
||||
<location filename="../MemoryModel.cpp" line="212"/>
|
||||
<source>Failed to open output file: %1</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="221"/>
|
||||
<location filename="../MemoryModel.cpp" line="220"/>
|
||||
<source>Load memory</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="227"/>
|
||||
<location filename="../MemoryModel.cpp" line="226"/>
|
||||
<source>Failed to open input file: %1</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="342"/>
|
||||
<location filename="../MemoryModel.cpp" line="341"/>
|
||||
<source>TBL</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="342"/>
|
||||
<location filename="../MemoryModel.cpp" line="341"/>
|
||||
<source>ISO-8859-1</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
|
@ -3100,61 +3075,61 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.</source>
|
|||
<context>
|
||||
<name>QGBA::ObjView</name>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="155"/>
|
||||
<location filename="../ObjView.cpp" line="243"/>
|
||||
<location filename="../ObjView.cpp" line="154"/>
|
||||
<location filename="../ObjView.cpp" line="242"/>
|
||||
<source>0x%0</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="176"/>
|
||||
<location filename="../ObjView.cpp" line="175"/>
|
||||
<source>Off</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="176"/>
|
||||
<location filename="../ObjView.cpp" line="177"/>
|
||||
<location filename="../ObjView.cpp" line="178"/>
|
||||
<location filename="../ObjView.cpp" line="179"/>
|
||||
<location filename="../ObjView.cpp" line="180"/>
|
||||
<location filename="../ObjView.cpp" line="250"/>
|
||||
<location filename="../ObjView.cpp" line="251"/>
|
||||
<location filename="../ObjView.cpp" line="252"/>
|
||||
<location filename="../ObjView.cpp" line="253"/>
|
||||
<location filename="../ObjView.cpp" line="254"/>
|
||||
<source>---</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="185"/>
|
||||
<location filename="../ObjView.cpp" line="184"/>
|
||||
<source>Normal</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="188"/>
|
||||
<location filename="../ObjView.cpp" line="187"/>
|
||||
<source>Trans</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="191"/>
|
||||
<location filename="../ObjView.cpp" line="190"/>
|
||||
<source>OBJWIN</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="194"/>
|
||||
<location filename="../ObjView.cpp" line="193"/>
|
||||
<source>Invalid</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="250"/>
|
||||
<location filename="../ObjView.cpp" line="255"/>
|
||||
<location filename="../ObjView.cpp" line="249"/>
|
||||
<location filename="../ObjView.cpp" line="254"/>
|
||||
<source>N/A</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="280"/>
|
||||
<location filename="../ObjView.cpp" line="279"/>
|
||||
<source>Export sprite</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="281"/>
|
||||
<location filename="../ObjView.cpp" line="280"/>
|
||||
<source>Portable Network Graphics (*.png)</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
|
@ -3180,35 +3155,35 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.</source>
|
|||
<context>
|
||||
<name>QGBA::PaletteView</name>
|
||||
<message>
|
||||
<location filename="../PaletteView.cpp" line="121"/>
|
||||
<location filename="../PaletteView.cpp" line="120"/>
|
||||
<source>#%0</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../PaletteView.cpp" line="122"/>
|
||||
<location filename="../PaletteView.cpp" line="121"/>
|
||||
<source>0x%0</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../PaletteView.cpp" line="122"/>
|
||||
<location filename="../PaletteView.cpp" line="123"/>
|
||||
<location filename="../PaletteView.cpp" line="124"/>
|
||||
<location filename="../PaletteView.cpp" line="125"/>
|
||||
<location filename="../PaletteView.cpp" line="126"/>
|
||||
<source>0x%0 (%1)</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../PaletteView.cpp" line="138"/>
|
||||
<location filename="../PaletteView.cpp" line="137"/>
|
||||
<source>Export palette</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../PaletteView.cpp" line="139"/>
|
||||
<location filename="../PaletteView.cpp" line="138"/>
|
||||
<source>Windows PAL (*.pal);;Adobe Color Table (*.act)</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../PaletteView.cpp" line="142"/>
|
||||
<location filename="../PaletteView.cpp" line="141"/>
|
||||
<source>Failed to open output palette file: %1</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
|
@ -3368,18 +3343,18 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.</source>
|
|||
<context>
|
||||
<name>QGBA::TileView</name>
|
||||
<message>
|
||||
<location filename="../TileView.cpp" line="178"/>
|
||||
<location filename="../TileView.cpp" line="177"/>
|
||||
<source>Export tiles</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../TileView.cpp" line="179"/>
|
||||
<location filename="../TileView.cpp" line="191"/>
|
||||
<location filename="../TileView.cpp" line="178"/>
|
||||
<location filename="../TileView.cpp" line="190"/>
|
||||
<source>Portable Network Graphics (*.png)</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../TileView.cpp" line="190"/>
|
||||
<location filename="../TileView.cpp" line="189"/>
|
||||
<source>Export tile</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
|
|
|
@ -18,11 +18,6 @@
|
|||
<source>Branch: <tt>{gitBranch}</tt><br/>Revision: <tt>{gitCommit}</tt></source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AboutScreen.ui" line="58"/>
|
||||
<source>{projectName}</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AboutScreen.ui" line="68"/>
|
||||
<source>{projectName} would like to thank the following patrons from Patreon:</source>
|
||||
|
@ -34,26 +29,11 @@
|
|||
Game Boy Advance is a registered trademark of Nintendo Co., Ltd.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AboutScreen.ui" line="106"/>
|
||||
<source>{projectVersion}</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AboutScreen.ui" line="155"/>
|
||||
<source>{logo}</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AboutScreen.ui" line="177"/>
|
||||
<source>{projectName} is an open-source Game Boy Advance emulator</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AboutScreen.ui" line="190"/>
|
||||
<source>{patrons}</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
</context>
|
||||
<context>
|
||||
<name>ArchiveInspector</name>
|
||||
|
@ -70,11 +50,6 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.</source>
|
|||
</context>
|
||||
<context>
|
||||
<name>AssetTile</name>
|
||||
<message>
|
||||
<location filename="../AssetTile.ui" line="20"/>
|
||||
<source>AssetTile</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AssetTile.ui" line="41"/>
|
||||
<source>Tile #</source>
|
||||
|
@ -1157,14 +1132,14 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.</source>
|
|||
<context>
|
||||
<name>QGBA::AssetTile</name>
|
||||
<message>
|
||||
<location filename="../AssetTile.cpp" line="104"/>
|
||||
<location filename="../AssetTile.cpp" line="103"/>
|
||||
<source>%0%1%2</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AssetTile.cpp" line="140"/>
|
||||
<location filename="../AssetTile.cpp" line="141"/>
|
||||
<location filename="../AssetTile.cpp" line="142"/>
|
||||
<location filename="../AssetTile.cpp" line="143"/>
|
||||
<source>0x%0 (%1)</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
|
@ -1314,7 +1289,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.</source>
|
|||
<context>
|
||||
<name>QGBA::GBAApp</name>
|
||||
<message>
|
||||
<location filename="../GBAApp.cpp" line="69"/>
|
||||
<location filename="../GBAApp.cpp" line="73"/>
|
||||
<source>Enable Discord Rich Presence</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
|
@ -2918,82 +2893,82 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.</source>
|
|||
<context>
|
||||
<name>QGBA::MapView</name>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="48"/>
|
||||
<location filename="../MapView.cpp" line="47"/>
|
||||
<source>Priority</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="48"/>
|
||||
<location filename="../MapView.cpp" line="60"/>
|
||||
<source>Map base</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="49"/>
|
||||
<location filename="../MapView.cpp" line="61"/>
|
||||
<source>Map base</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="50"/>
|
||||
<location filename="../MapView.cpp" line="62"/>
|
||||
<source>Tile base</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="51"/>
|
||||
<location filename="../MapView.cpp" line="50"/>
|
||||
<source>Size</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="52"/>
|
||||
<location filename="../MapView.cpp" line="63"/>
|
||||
<location filename="../MapView.cpp" line="51"/>
|
||||
<location filename="../MapView.cpp" line="62"/>
|
||||
<source>Offset</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="53"/>
|
||||
<location filename="../MapView.cpp" line="52"/>
|
||||
<source>Xform</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="107"/>
|
||||
<location filename="../MapView.cpp" line="106"/>
|
||||
<source>Map Addr.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="108"/>
|
||||
<location filename="../MapView.cpp" line="107"/>
|
||||
<source>Mirror</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="136"/>
|
||||
<location filename="../MapView.cpp" line="135"/>
|
||||
<source>None</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="138"/>
|
||||
<location filename="../MapView.cpp" line="137"/>
|
||||
<source>Both</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="140"/>
|
||||
<location filename="../MapView.cpp" line="139"/>
|
||||
<source>Horizontal</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="142"/>
|
||||
<location filename="../MapView.cpp" line="141"/>
|
||||
<source>Vertical</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="167"/>
|
||||
<location filename="../MapView.cpp" line="168"/>
|
||||
<location filename="../MapView.cpp" line="169"/>
|
||||
<location filename="../MapView.cpp" line="217"/>
|
||||
<location filename="../MapView.cpp" line="216"/>
|
||||
<source>N/A</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="260"/>
|
||||
<location filename="../MapView.cpp" line="259"/>
|
||||
<source>Export map</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="261"/>
|
||||
<location filename="../MapView.cpp" line="260"/>
|
||||
<source>Portable Network Graphics (*.png)</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
|
@ -3014,62 +2989,62 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.</source>
|
|||
<context>
|
||||
<name>QGBA::MemoryModel</name>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="44"/>
|
||||
<location filename="../MemoryModel.cpp" line="43"/>
|
||||
<source>Copy selection</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="49"/>
|
||||
<location filename="../MemoryModel.cpp" line="48"/>
|
||||
<source>Save selection</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="54"/>
|
||||
<location filename="../MemoryModel.cpp" line="53"/>
|
||||
<source>Paste</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="59"/>
|
||||
<location filename="../MemoryModel.cpp" line="58"/>
|
||||
<source>Load</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="108"/>
|
||||
<location filename="../MemoryModel.cpp" line="107"/>
|
||||
<source>All</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="153"/>
|
||||
<location filename="../MemoryModel.cpp" line="152"/>
|
||||
<source>Load TBL</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="207"/>
|
||||
<location filename="../MemoryModel.cpp" line="206"/>
|
||||
<source>Save selected memory</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="213"/>
|
||||
<location filename="../MemoryModel.cpp" line="212"/>
|
||||
<source>Failed to open output file: %1</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="221"/>
|
||||
<location filename="../MemoryModel.cpp" line="220"/>
|
||||
<source>Load memory</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="227"/>
|
||||
<location filename="../MemoryModel.cpp" line="226"/>
|
||||
<source>Failed to open input file: %1</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="342"/>
|
||||
<location filename="../MemoryModel.cpp" line="341"/>
|
||||
<source>TBL</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="342"/>
|
||||
<location filename="../MemoryModel.cpp" line="341"/>
|
||||
<source>ISO-8859-1</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
|
@ -3100,61 +3075,61 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.</source>
|
|||
<context>
|
||||
<name>QGBA::ObjView</name>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="155"/>
|
||||
<location filename="../ObjView.cpp" line="243"/>
|
||||
<location filename="../ObjView.cpp" line="154"/>
|
||||
<location filename="../ObjView.cpp" line="242"/>
|
||||
<source>0x%0</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="176"/>
|
||||
<location filename="../ObjView.cpp" line="175"/>
|
||||
<source>Off</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="176"/>
|
||||
<location filename="../ObjView.cpp" line="177"/>
|
||||
<location filename="../ObjView.cpp" line="178"/>
|
||||
<location filename="../ObjView.cpp" line="179"/>
|
||||
<location filename="../ObjView.cpp" line="180"/>
|
||||
<location filename="../ObjView.cpp" line="250"/>
|
||||
<location filename="../ObjView.cpp" line="251"/>
|
||||
<location filename="../ObjView.cpp" line="252"/>
|
||||
<location filename="../ObjView.cpp" line="253"/>
|
||||
<location filename="../ObjView.cpp" line="254"/>
|
||||
<source>---</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="185"/>
|
||||
<location filename="../ObjView.cpp" line="184"/>
|
||||
<source>Normal</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="188"/>
|
||||
<location filename="../ObjView.cpp" line="187"/>
|
||||
<source>Trans</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="191"/>
|
||||
<location filename="../ObjView.cpp" line="190"/>
|
||||
<source>OBJWIN</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="194"/>
|
||||
<location filename="../ObjView.cpp" line="193"/>
|
||||
<source>Invalid</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="250"/>
|
||||
<location filename="../ObjView.cpp" line="255"/>
|
||||
<location filename="../ObjView.cpp" line="249"/>
|
||||
<location filename="../ObjView.cpp" line="254"/>
|
||||
<source>N/A</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="280"/>
|
||||
<location filename="../ObjView.cpp" line="279"/>
|
||||
<source>Export sprite</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="281"/>
|
||||
<location filename="../ObjView.cpp" line="280"/>
|
||||
<source>Portable Network Graphics (*.png)</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
|
@ -3180,35 +3155,35 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.</source>
|
|||
<context>
|
||||
<name>QGBA::PaletteView</name>
|
||||
<message>
|
||||
<location filename="../PaletteView.cpp" line="121"/>
|
||||
<location filename="../PaletteView.cpp" line="120"/>
|
||||
<source>#%0</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../PaletteView.cpp" line="122"/>
|
||||
<location filename="../PaletteView.cpp" line="121"/>
|
||||
<source>0x%0</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../PaletteView.cpp" line="122"/>
|
||||
<location filename="../PaletteView.cpp" line="123"/>
|
||||
<location filename="../PaletteView.cpp" line="124"/>
|
||||
<location filename="../PaletteView.cpp" line="125"/>
|
||||
<location filename="../PaletteView.cpp" line="126"/>
|
||||
<source>0x%0 (%1)</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../PaletteView.cpp" line="138"/>
|
||||
<location filename="../PaletteView.cpp" line="137"/>
|
||||
<source>Export palette</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../PaletteView.cpp" line="139"/>
|
||||
<location filename="../PaletteView.cpp" line="138"/>
|
||||
<source>Windows PAL (*.pal);;Adobe Color Table (*.act)</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../PaletteView.cpp" line="142"/>
|
||||
<location filename="../PaletteView.cpp" line="141"/>
|
||||
<source>Failed to open output palette file: %1</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
|
@ -3368,18 +3343,18 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.</source>
|
|||
<context>
|
||||
<name>QGBA::TileView</name>
|
||||
<message>
|
||||
<location filename="../TileView.cpp" line="178"/>
|
||||
<location filename="../TileView.cpp" line="177"/>
|
||||
<source>Export tiles</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../TileView.cpp" line="179"/>
|
||||
<location filename="../TileView.cpp" line="191"/>
|
||||
<location filename="../TileView.cpp" line="178"/>
|
||||
<location filename="../TileView.cpp" line="190"/>
|
||||
<source>Portable Network Graphics (*.png)</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../TileView.cpp" line="190"/>
|
||||
<location filename="../TileView.cpp" line="189"/>
|
||||
<source>Export tile</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
|
|
|
@ -18,11 +18,6 @@
|
|||
<source>Branch: <tt>{gitBranch}</tt><br/>Revision: <tt>{gitCommit}</tt></source>
|
||||
<translation></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AboutScreen.ui" line="58"/>
|
||||
<source>{projectName}</source>
|
||||
<translation></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AboutScreen.ui" line="68"/>
|
||||
<source>{projectName} would like to thank the following patrons from Patreon:</source>
|
||||
|
@ -35,26 +30,11 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.</source>
|
|||
<translation>© 2013 - 2020 Mozilla Public License, 2.0 sürümünde lisanslı Jeffrey Pfau
|
||||
Game Boy Advance, Nintendo Co., Ltd.'nin tescilli ticari markasıdır.</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AboutScreen.ui" line="106"/>
|
||||
<source>{projectVersion}</source>
|
||||
<translation></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AboutScreen.ui" line="155"/>
|
||||
<source>{logo}</source>
|
||||
<translation></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AboutScreen.ui" line="177"/>
|
||||
<source>{projectName} is an open-source Game Boy Advance emulator</source>
|
||||
<translation></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AboutScreen.ui" line="190"/>
|
||||
<source>{patrons}</source>
|
||||
<translation></translation>
|
||||
</message>
|
||||
</context>
|
||||
<context>
|
||||
<name>ArchiveInspector</name>
|
||||
|
@ -71,11 +51,6 @@ Game Boy Advance, Nintendo Co., Ltd.'nin tescilli ticari markasıdır.</tra
|
|||
</context>
|
||||
<context>
|
||||
<name>AssetTile</name>
|
||||
<message>
|
||||
<location filename="../AssetTile.ui" line="20"/>
|
||||
<source>AssetTile</source>
|
||||
<translation></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AssetTile.ui" line="41"/>
|
||||
<source>Tile #</source>
|
||||
|
@ -1158,14 +1133,14 @@ Game Boy Advance, Nintendo Co., Ltd.'nin tescilli ticari markasıdır.</tra
|
|||
<context>
|
||||
<name>QGBA::AssetTile</name>
|
||||
<message>
|
||||
<location filename="../AssetTile.cpp" line="104"/>
|
||||
<location filename="../AssetTile.cpp" line="103"/>
|
||||
<source>%0%1%2</source>
|
||||
<translation></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AssetTile.cpp" line="140"/>
|
||||
<location filename="../AssetTile.cpp" line="141"/>
|
||||
<location filename="../AssetTile.cpp" line="142"/>
|
||||
<location filename="../AssetTile.cpp" line="143"/>
|
||||
<source>0x%0 (%1)</source>
|
||||
<translation></translation>
|
||||
</message>
|
||||
|
@ -1315,7 +1290,7 @@ Game Boy Advance, Nintendo Co., Ltd.'nin tescilli ticari markasıdır.</tra
|
|||
<context>
|
||||
<name>QGBA::GBAApp</name>
|
||||
<message>
|
||||
<location filename="../GBAApp.cpp" line="69"/>
|
||||
<location filename="../GBAApp.cpp" line="73"/>
|
||||
<source>Enable Discord Rich Presence</source>
|
||||
<translation>Discord etkinliğini etkinleştir</translation>
|
||||
</message>
|
||||
|
@ -2919,82 +2894,82 @@ Game Boy Advance, Nintendo Co., Ltd.'nin tescilli ticari markasıdır.</tra
|
|||
<context>
|
||||
<name>QGBA::MapView</name>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="48"/>
|
||||
<location filename="../MapView.cpp" line="47"/>
|
||||
<source>Priority</source>
|
||||
<translation type="unfinished">Öncelik</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="49"/>
|
||||
<location filename="../MapView.cpp" line="61"/>
|
||||
<location filename="../MapView.cpp" line="48"/>
|
||||
<location filename="../MapView.cpp" line="60"/>
|
||||
<source>Map base</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="50"/>
|
||||
<location filename="../MapView.cpp" line="62"/>
|
||||
<location filename="../MapView.cpp" line="49"/>
|
||||
<location filename="../MapView.cpp" line="61"/>
|
||||
<source>Tile base</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="51"/>
|
||||
<location filename="../MapView.cpp" line="50"/>
|
||||
<source>Size</source>
|
||||
<translation type="unfinished">Boyut</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="52"/>
|
||||
<location filename="../MapView.cpp" line="63"/>
|
||||
<location filename="../MapView.cpp" line="51"/>
|
||||
<location filename="../MapView.cpp" line="62"/>
|
||||
<source>Offset</source>
|
||||
<translation type="unfinished">Çıkıntı</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="53"/>
|
||||
<location filename="../MapView.cpp" line="52"/>
|
||||
<source>Xform</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="107"/>
|
||||
<location filename="../MapView.cpp" line="106"/>
|
||||
<source>Map Addr.</source>
|
||||
<translation></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="108"/>
|
||||
<location filename="../MapView.cpp" line="107"/>
|
||||
<source>Mirror</source>
|
||||
<translation></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="136"/>
|
||||
<location filename="../MapView.cpp" line="135"/>
|
||||
<source>None</source>
|
||||
<translation>Hiçbiri</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="138"/>
|
||||
<location filename="../MapView.cpp" line="137"/>
|
||||
<source>Both</source>
|
||||
<translation></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="140"/>
|
||||
<location filename="../MapView.cpp" line="139"/>
|
||||
<source>Horizontal</source>
|
||||
<translation>Yatay</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="142"/>
|
||||
<location filename="../MapView.cpp" line="141"/>
|
||||
<source>Vertical</source>
|
||||
<translation>Dikey</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="167"/>
|
||||
<location filename="../MapView.cpp" line="168"/>
|
||||
<location filename="../MapView.cpp" line="169"/>
|
||||
<location filename="../MapView.cpp" line="217"/>
|
||||
<location filename="../MapView.cpp" line="216"/>
|
||||
<source>N/A</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="260"/>
|
||||
<location filename="../MapView.cpp" line="259"/>
|
||||
<source>Export map</source>
|
||||
<translation></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="261"/>
|
||||
<location filename="../MapView.cpp" line="260"/>
|
||||
<source>Portable Network Graphics (*.png)</source>
|
||||
<translation></translation>
|
||||
</message>
|
||||
|
@ -3015,62 +2990,62 @@ Game Boy Advance, Nintendo Co., Ltd.'nin tescilli ticari markasıdır.</tra
|
|||
<context>
|
||||
<name>QGBA::MemoryModel</name>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="44"/>
|
||||
<location filename="../MemoryModel.cpp" line="43"/>
|
||||
<source>Copy selection</source>
|
||||
<translation>Seçileni kopyala</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="49"/>
|
||||
<location filename="../MemoryModel.cpp" line="48"/>
|
||||
<source>Save selection</source>
|
||||
<translation>Seçilenleri kaydet</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="54"/>
|
||||
<location filename="../MemoryModel.cpp" line="53"/>
|
||||
<source>Paste</source>
|
||||
<translation>Yapıştır</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="59"/>
|
||||
<location filename="../MemoryModel.cpp" line="58"/>
|
||||
<source>Load</source>
|
||||
<translation>Yükle</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="108"/>
|
||||
<location filename="../MemoryModel.cpp" line="107"/>
|
||||
<source>All</source>
|
||||
<translation>Hepsi</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="153"/>
|
||||
<location filename="../MemoryModel.cpp" line="152"/>
|
||||
<source>Load TBL</source>
|
||||
<translation>TBL yükle</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="207"/>
|
||||
<location filename="../MemoryModel.cpp" line="206"/>
|
||||
<source>Save selected memory</source>
|
||||
<translation>Seçilen memory'i kaydet</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="213"/>
|
||||
<location filename="../MemoryModel.cpp" line="212"/>
|
||||
<source>Failed to open output file: %1</source>
|
||||
<translation>Çıkış dosyası açılamadı:%1</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="221"/>
|
||||
<location filename="../MemoryModel.cpp" line="220"/>
|
||||
<source>Load memory</source>
|
||||
<translation>Memory yükle</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="227"/>
|
||||
<location filename="../MemoryModel.cpp" line="226"/>
|
||||
<source>Failed to open input file: %1</source>
|
||||
<translation>Giriş dosyası açılamadı:%1</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="342"/>
|
||||
<location filename="../MemoryModel.cpp" line="341"/>
|
||||
<source>TBL</source>
|
||||
<translation></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="342"/>
|
||||
<location filename="../MemoryModel.cpp" line="341"/>
|
||||
<source>ISO-8859-1</source>
|
||||
<translation></translation>
|
||||
</message>
|
||||
|
@ -3101,61 +3076,61 @@ Game Boy Advance, Nintendo Co., Ltd.'nin tescilli ticari markasıdır.</tra
|
|||
<context>
|
||||
<name>QGBA::ObjView</name>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="155"/>
|
||||
<location filename="../ObjView.cpp" line="243"/>
|
||||
<location filename="../ObjView.cpp" line="154"/>
|
||||
<location filename="../ObjView.cpp" line="242"/>
|
||||
<source>0x%0</source>
|
||||
<translation></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="176"/>
|
||||
<location filename="../ObjView.cpp" line="175"/>
|
||||
<source>Off</source>
|
||||
<translation></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="176"/>
|
||||
<location filename="../ObjView.cpp" line="177"/>
|
||||
<location filename="../ObjView.cpp" line="178"/>
|
||||
<location filename="../ObjView.cpp" line="179"/>
|
||||
<location filename="../ObjView.cpp" line="180"/>
|
||||
<location filename="../ObjView.cpp" line="250"/>
|
||||
<location filename="../ObjView.cpp" line="251"/>
|
||||
<location filename="../ObjView.cpp" line="252"/>
|
||||
<location filename="../ObjView.cpp" line="253"/>
|
||||
<location filename="../ObjView.cpp" line="254"/>
|
||||
<source>---</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="185"/>
|
||||
<location filename="../ObjView.cpp" line="184"/>
|
||||
<source>Normal</source>
|
||||
<translation></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="188"/>
|
||||
<location filename="../ObjView.cpp" line="187"/>
|
||||
<source>Trans</source>
|
||||
<translation></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="191"/>
|
||||
<location filename="../ObjView.cpp" line="190"/>
|
||||
<source>OBJWIN</source>
|
||||
<translation></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="194"/>
|
||||
<location filename="../ObjView.cpp" line="193"/>
|
||||
<source>Invalid</source>
|
||||
<translation>Geçersiz</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="250"/>
|
||||
<location filename="../ObjView.cpp" line="255"/>
|
||||
<location filename="../ObjView.cpp" line="249"/>
|
||||
<location filename="../ObjView.cpp" line="254"/>
|
||||
<source>N/A</source>
|
||||
<translation></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="280"/>
|
||||
<location filename="../ObjView.cpp" line="279"/>
|
||||
<source>Export sprite</source>
|
||||
<translation>Sprite dışarı aktar</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="281"/>
|
||||
<location filename="../ObjView.cpp" line="280"/>
|
||||
<source>Portable Network Graphics (*.png)</source>
|
||||
<translation></translation>
|
||||
</message>
|
||||
|
@ -3181,35 +3156,35 @@ Game Boy Advance, Nintendo Co., Ltd.'nin tescilli ticari markasıdır.</tra
|
|||
<context>
|
||||
<name>QGBA::PaletteView</name>
|
||||
<message>
|
||||
<location filename="../PaletteView.cpp" line="121"/>
|
||||
<location filename="../PaletteView.cpp" line="120"/>
|
||||
<source>#%0</source>
|
||||
<translation></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../PaletteView.cpp" line="122"/>
|
||||
<location filename="../PaletteView.cpp" line="121"/>
|
||||
<source>0x%0</source>
|
||||
<translation></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../PaletteView.cpp" line="122"/>
|
||||
<location filename="../PaletteView.cpp" line="123"/>
|
||||
<location filename="../PaletteView.cpp" line="124"/>
|
||||
<location filename="../PaletteView.cpp" line="125"/>
|
||||
<location filename="../PaletteView.cpp" line="126"/>
|
||||
<source>0x%0 (%1)</source>
|
||||
<translation></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../PaletteView.cpp" line="138"/>
|
||||
<location filename="../PaletteView.cpp" line="137"/>
|
||||
<source>Export palette</source>
|
||||
<translation>Paleti dışarı aktar</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../PaletteView.cpp" line="139"/>
|
||||
<location filename="../PaletteView.cpp" line="138"/>
|
||||
<source>Windows PAL (*.pal);;Adobe Color Table (*.act)</source>
|
||||
<translation></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../PaletteView.cpp" line="142"/>
|
||||
<location filename="../PaletteView.cpp" line="141"/>
|
||||
<source>Failed to open output palette file: %1</source>
|
||||
<translation>Çıkış paleti dosyası açılamadı:%1</translation>
|
||||
</message>
|
||||
|
@ -3369,18 +3344,18 @@ Game Boy Advance, Nintendo Co., Ltd.'nin tescilli ticari markasıdır.</tra
|
|||
<context>
|
||||
<name>QGBA::TileView</name>
|
||||
<message>
|
||||
<location filename="../TileView.cpp" line="178"/>
|
||||
<location filename="../TileView.cpp" line="177"/>
|
||||
<source>Export tiles</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../TileView.cpp" line="179"/>
|
||||
<location filename="../TileView.cpp" line="191"/>
|
||||
<location filename="../TileView.cpp" line="178"/>
|
||||
<location filename="../TileView.cpp" line="190"/>
|
||||
<source>Portable Network Graphics (*.png)</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../TileView.cpp" line="190"/>
|
||||
<location filename="../TileView.cpp" line="189"/>
|
||||
<source>Export tile</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
|
|
|
@ -18,11 +18,6 @@
|
|||
<source>Branch: <tt>{gitBranch}</tt><br/>Revision: <tt>{gitCommit}</tt></source>
|
||||
<translation>分支: <tt>{gitBranch}</tt><br/>修订版: <tt>{gitCommit}</tt></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AboutScreen.ui" line="58"/>
|
||||
<source>{projectName}</source>
|
||||
<translation>{projectName}</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AboutScreen.ui" line="68"/>
|
||||
<source>{projectName} would like to thank the following patrons from Patreon:</source>
|
||||
|
@ -35,26 +30,11 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd.</source>
|
|||
<translation>© 2013 – 2020 Jeffrey Pfau,基于 Mozilla 公共许可证(版本 2.0)授权
|
||||
Game Boy Advance 是任天堂有限公司(Nintendo Co., Ltd.)的注册商标。</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AboutScreen.ui" line="106"/>
|
||||
<source>{projectVersion}</source>
|
||||
<translation>{projectVersion}</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AboutScreen.ui" line="155"/>
|
||||
<source>{logo}</source>
|
||||
<translation>{logo}</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AboutScreen.ui" line="177"/>
|
||||
<source>{projectName} is an open-source Game Boy Advance emulator</source>
|
||||
<translation>{projectName} 是开放源代码的 Game Boy Advance 模拟器</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AboutScreen.ui" line="190"/>
|
||||
<source>{patrons}</source>
|
||||
<translation>{patrons}</translation>
|
||||
</message>
|
||||
</context>
|
||||
<context>
|
||||
<name>ArchiveInspector</name>
|
||||
|
@ -71,11 +51,6 @@ Game Boy Advance 是任天堂有限公司(Nintendo Co., Ltd.)的注册商标
|
|||
</context>
|
||||
<context>
|
||||
<name>AssetTile</name>
|
||||
<message>
|
||||
<location filename="../AssetTile.ui" line="20"/>
|
||||
<source>AssetTile</source>
|
||||
<translation>AssetTile</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AssetTile.ui" line="41"/>
|
||||
<source>Tile #</source>
|
||||
|
@ -1158,14 +1133,14 @@ Game Boy Advance 是任天堂有限公司(Nintendo Co., Ltd.)的注册商标
|
|||
<context>
|
||||
<name>QGBA::AssetTile</name>
|
||||
<message>
|
||||
<location filename="../AssetTile.cpp" line="104"/>
|
||||
<location filename="../AssetTile.cpp" line="103"/>
|
||||
<source>%0%1%2</source>
|
||||
<translation>%0%1%2</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../AssetTile.cpp" line="140"/>
|
||||
<location filename="../AssetTile.cpp" line="141"/>
|
||||
<location filename="../AssetTile.cpp" line="142"/>
|
||||
<location filename="../AssetTile.cpp" line="143"/>
|
||||
<source>0x%0 (%1)</source>
|
||||
<translation>0x%0 (%1)</translation>
|
||||
</message>
|
||||
|
@ -1315,7 +1290,7 @@ Game Boy Advance 是任天堂有限公司(Nintendo Co., Ltd.)的注册商标
|
|||
<context>
|
||||
<name>QGBA::GBAApp</name>
|
||||
<message>
|
||||
<location filename="../GBAApp.cpp" line="69"/>
|
||||
<location filename="../GBAApp.cpp" line="73"/>
|
||||
<source>Enable Discord Rich Presence</source>
|
||||
<translation>启用 Discord Rich Presence</translation>
|
||||
</message>
|
||||
|
@ -2919,82 +2894,82 @@ Game Boy Advance 是任天堂有限公司(Nintendo Co., Ltd.)的注册商标
|
|||
<context>
|
||||
<name>QGBA::MapView</name>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="48"/>
|
||||
<location filename="../MapView.cpp" line="47"/>
|
||||
<source>Priority</source>
|
||||
<translation>优先级</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="49"/>
|
||||
<location filename="../MapView.cpp" line="61"/>
|
||||
<location filename="../MapView.cpp" line="48"/>
|
||||
<location filename="../MapView.cpp" line="60"/>
|
||||
<source>Map base</source>
|
||||
<translation>映射基</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="50"/>
|
||||
<location filename="../MapView.cpp" line="62"/>
|
||||
<location filename="../MapView.cpp" line="49"/>
|
||||
<location filename="../MapView.cpp" line="61"/>
|
||||
<source>Tile base</source>
|
||||
<translation>图块基</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="51"/>
|
||||
<location filename="../MapView.cpp" line="50"/>
|
||||
<source>Size</source>
|
||||
<translation>大小</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="52"/>
|
||||
<location filename="../MapView.cpp" line="63"/>
|
||||
<location filename="../MapView.cpp" line="51"/>
|
||||
<location filename="../MapView.cpp" line="62"/>
|
||||
<source>Offset</source>
|
||||
<translation>偏移</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="53"/>
|
||||
<location filename="../MapView.cpp" line="52"/>
|
||||
<source>Xform</source>
|
||||
<translation>Xform</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="107"/>
|
||||
<location filename="../MapView.cpp" line="106"/>
|
||||
<source>Map Addr.</source>
|
||||
<translation>映射地址</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="108"/>
|
||||
<location filename="../MapView.cpp" line="107"/>
|
||||
<source>Mirror</source>
|
||||
<translation>镜像</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="136"/>
|
||||
<location filename="../MapView.cpp" line="135"/>
|
||||
<source>None</source>
|
||||
<translation>无</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="138"/>
|
||||
<location filename="../MapView.cpp" line="137"/>
|
||||
<source>Both</source>
|
||||
<translation>两者</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="140"/>
|
||||
<location filename="../MapView.cpp" line="139"/>
|
||||
<source>Horizontal</source>
|
||||
<translation>水平</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="142"/>
|
||||
<location filename="../MapView.cpp" line="141"/>
|
||||
<source>Vertical</source>
|
||||
<translation>垂直</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="167"/>
|
||||
<location filename="../MapView.cpp" line="168"/>
|
||||
<location filename="../MapView.cpp" line="169"/>
|
||||
<location filename="../MapView.cpp" line="217"/>
|
||||
<location filename="../MapView.cpp" line="216"/>
|
||||
<source>N/A</source>
|
||||
<translation>无</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="260"/>
|
||||
<location filename="../MapView.cpp" line="259"/>
|
||||
<source>Export map</source>
|
||||
<translation>导出映射</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MapView.cpp" line="261"/>
|
||||
<location filename="../MapView.cpp" line="260"/>
|
||||
<source>Portable Network Graphics (*.png)</source>
|
||||
<translation>便携式网络图形 (*.png)</translation>
|
||||
</message>
|
||||
|
@ -3015,62 +2990,62 @@ Game Boy Advance 是任天堂有限公司(Nintendo Co., Ltd.)的注册商标
|
|||
<context>
|
||||
<name>QGBA::MemoryModel</name>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="44"/>
|
||||
<location filename="../MemoryModel.cpp" line="43"/>
|
||||
<source>Copy selection</source>
|
||||
<translation>复制所选</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="49"/>
|
||||
<location filename="../MemoryModel.cpp" line="48"/>
|
||||
<source>Save selection</source>
|
||||
<translation>保存所选</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="54"/>
|
||||
<location filename="../MemoryModel.cpp" line="53"/>
|
||||
<source>Paste</source>
|
||||
<translation>粘贴</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="59"/>
|
||||
<location filename="../MemoryModel.cpp" line="58"/>
|
||||
<source>Load</source>
|
||||
<translation>载入</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="108"/>
|
||||
<location filename="../MemoryModel.cpp" line="107"/>
|
||||
<source>All</source>
|
||||
<translation>全部</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="153"/>
|
||||
<location filename="../MemoryModel.cpp" line="152"/>
|
||||
<source>Load TBL</source>
|
||||
<translation>载入 TBL</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="207"/>
|
||||
<location filename="../MemoryModel.cpp" line="206"/>
|
||||
<source>Save selected memory</source>
|
||||
<translation>保存所选内存</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="213"/>
|
||||
<location filename="../MemoryModel.cpp" line="212"/>
|
||||
<source>Failed to open output file: %1</source>
|
||||
<translation>打开输出文件失败: %1</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="221"/>
|
||||
<location filename="../MemoryModel.cpp" line="220"/>
|
||||
<source>Load memory</source>
|
||||
<translation>载入内存</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="227"/>
|
||||
<location filename="../MemoryModel.cpp" line="226"/>
|
||||
<source>Failed to open input file: %1</source>
|
||||
<translation>打开输入文件失败: %1</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="342"/>
|
||||
<location filename="../MemoryModel.cpp" line="341"/>
|
||||
<source>TBL</source>
|
||||
<translation>TBL</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../MemoryModel.cpp" line="342"/>
|
||||
<location filename="../MemoryModel.cpp" line="341"/>
|
||||
<source>ISO-8859-1</source>
|
||||
<translation>ISO-8859-1</translation>
|
||||
</message>
|
||||
|
@ -3101,61 +3076,61 @@ Game Boy Advance 是任天堂有限公司(Nintendo Co., Ltd.)的注册商标
|
|||
<context>
|
||||
<name>QGBA::ObjView</name>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="155"/>
|
||||
<location filename="../ObjView.cpp" line="243"/>
|
||||
<location filename="../ObjView.cpp" line="154"/>
|
||||
<location filename="../ObjView.cpp" line="242"/>
|
||||
<source>0x%0</source>
|
||||
<translation>0x%0</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="176"/>
|
||||
<location filename="../ObjView.cpp" line="175"/>
|
||||
<source>Off</source>
|
||||
<translation>关</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="176"/>
|
||||
<location filename="../ObjView.cpp" line="177"/>
|
||||
<location filename="../ObjView.cpp" line="178"/>
|
||||
<location filename="../ObjView.cpp" line="179"/>
|
||||
<location filename="../ObjView.cpp" line="180"/>
|
||||
<location filename="../ObjView.cpp" line="250"/>
|
||||
<location filename="../ObjView.cpp" line="251"/>
|
||||
<location filename="../ObjView.cpp" line="252"/>
|
||||
<location filename="../ObjView.cpp" line="253"/>
|
||||
<location filename="../ObjView.cpp" line="254"/>
|
||||
<source>---</source>
|
||||
<translation>---</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="185"/>
|
||||
<location filename="../ObjView.cpp" line="184"/>
|
||||
<source>Normal</source>
|
||||
<translation>一般</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="188"/>
|
||||
<location filename="../ObjView.cpp" line="187"/>
|
||||
<source>Trans</source>
|
||||
<translation>变换</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="191"/>
|
||||
<location filename="../ObjView.cpp" line="190"/>
|
||||
<source>OBJWIN</source>
|
||||
<translation>OBJWIN</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="194"/>
|
||||
<location filename="../ObjView.cpp" line="193"/>
|
||||
<source>Invalid</source>
|
||||
<translation>无效</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="250"/>
|
||||
<location filename="../ObjView.cpp" line="255"/>
|
||||
<location filename="../ObjView.cpp" line="249"/>
|
||||
<location filename="../ObjView.cpp" line="254"/>
|
||||
<source>N/A</source>
|
||||
<translation>无</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="280"/>
|
||||
<location filename="../ObjView.cpp" line="279"/>
|
||||
<source>Export sprite</source>
|
||||
<translation>导出精灵图</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../ObjView.cpp" line="281"/>
|
||||
<location filename="../ObjView.cpp" line="280"/>
|
||||
<source>Portable Network Graphics (*.png)</source>
|
||||
<translation>便携式网络图形 (*.png)</translation>
|
||||
</message>
|
||||
|
@ -3181,35 +3156,35 @@ Game Boy Advance 是任天堂有限公司(Nintendo Co., Ltd.)的注册商标
|
|||
<context>
|
||||
<name>QGBA::PaletteView</name>
|
||||
<message>
|
||||
<location filename="../PaletteView.cpp" line="121"/>
|
||||
<location filename="../PaletteView.cpp" line="120"/>
|
||||
<source>#%0</source>
|
||||
<translation>#%0</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../PaletteView.cpp" line="122"/>
|
||||
<location filename="../PaletteView.cpp" line="121"/>
|
||||
<source>0x%0</source>
|
||||
<translation>0x%0</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../PaletteView.cpp" line="122"/>
|
||||
<location filename="../PaletteView.cpp" line="123"/>
|
||||
<location filename="../PaletteView.cpp" line="124"/>
|
||||
<location filename="../PaletteView.cpp" line="125"/>
|
||||
<location filename="../PaletteView.cpp" line="126"/>
|
||||
<source>0x%0 (%1)</source>
|
||||
<translation>0x%0 (%1)</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../PaletteView.cpp" line="138"/>
|
||||
<location filename="../PaletteView.cpp" line="137"/>
|
||||
<source>Export palette</source>
|
||||
<translation>导出调色板</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../PaletteView.cpp" line="139"/>
|
||||
<location filename="../PaletteView.cpp" line="138"/>
|
||||
<source>Windows PAL (*.pal);;Adobe Color Table (*.act)</source>
|
||||
<translation>Windows 调色板 (*.pal);;Adobe 颜色表 (*.act)</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../PaletteView.cpp" line="142"/>
|
||||
<location filename="../PaletteView.cpp" line="141"/>
|
||||
<source>Failed to open output palette file: %1</source>
|
||||
<translation>打开输出调色板文件失败: %1</translation>
|
||||
</message>
|
||||
|
@ -3369,18 +3344,18 @@ Game Boy Advance 是任天堂有限公司(Nintendo Co., Ltd.)的注册商标
|
|||
<context>
|
||||
<name>QGBA::TileView</name>
|
||||
<message>
|
||||
<location filename="../TileView.cpp" line="178"/>
|
||||
<location filename="../TileView.cpp" line="177"/>
|
||||
<source>Export tiles</source>
|
||||
<translation>导出图块</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../TileView.cpp" line="179"/>
|
||||
<location filename="../TileView.cpp" line="191"/>
|
||||
<location filename="../TileView.cpp" line="178"/>
|
||||
<location filename="../TileView.cpp" line="190"/>
|
||||
<source>Portable Network Graphics (*.png)</source>
|
||||
<translation>便携式网络图形 (*.png)</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../TileView.cpp" line="190"/>
|
||||
<location filename="../TileView.cpp" line="189"/>
|
||||
<source>Export tile</source>
|
||||
<translation>导出图块</translation>
|
||||
</message>
|
||||
|
|
Loading…
Reference in New Issue