DS GX: Treat toon shading as modulation until implemented

This commit is contained in:
Vicki Pfau 2017-03-23 10:23:40 -07:00
parent a662777ff1
commit 16fa88882d
1 changed files with 0 additions and 1 deletions

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@ -244,7 +244,6 @@ static color_t _lookupColor(struct DSGXSoftwareRenderer* renderer, struct DSGXSo
}
switch (poly->blendFormat) {
default:
return _finishColor(r, g, b, pa);
case 0:
wr = ((r + 1) * (ep->cr + 1) - 1) >> 6;
wg = ((g + 1) * (ep->cg + 1) - 1) >> 6;