diff --git a/src/platform/sdl/sdl-events.c b/src/platform/sdl/sdl-events.c index ab8153936..753a9acf2 100644 --- a/src/platform/sdl/sdl-events.c +++ b/src/platform/sdl/sdl-events.c @@ -143,17 +143,6 @@ void GBASDLInitBindings(struct GBAInputMap* inputMap) { GBAInputBindKey(inputMap, SDL_BINDING_KEY, SDLK_RIGHT, GBA_KEY_RIGHT); #endif - GBAInputBindKey(inputMap, SDL_BINDING_BUTTON, 13, GBA_KEY_A); - GBAInputBindKey(inputMap, SDL_BINDING_BUTTON, 14, GBA_KEY_B); - GBAInputBindKey(inputMap, SDL_BINDING_BUTTON, 10, GBA_KEY_L); - GBAInputBindKey(inputMap, SDL_BINDING_BUTTON, 11, GBA_KEY_R); - GBAInputBindKey(inputMap, SDL_BINDING_BUTTON, 3, GBA_KEY_START); - GBAInputBindKey(inputMap, SDL_BINDING_BUTTON, 0, GBA_KEY_SELECT); - GBAInputBindKey(inputMap, SDL_BINDING_BUTTON, 4, GBA_KEY_UP); - GBAInputBindKey(inputMap, SDL_BINDING_BUTTON, 6, GBA_KEY_DOWN); - GBAInputBindKey(inputMap, SDL_BINDING_BUTTON, 7, GBA_KEY_LEFT); - GBAInputBindKey(inputMap, SDL_BINDING_BUTTON, 5, GBA_KEY_RIGHT); - struct GBAAxis description = { GBA_KEY_RIGHT, GBA_KEY_LEFT, 0x4000, -0x4000 }; GBAInputBindAxis(inputMap, SDL_BINDING_BUTTON, 0, &description); description = (struct GBAAxis) { GBA_KEY_DOWN, GBA_KEY_UP, 0x4000, -0x4000 };