Qt: Fix sprite view using wrong base address (fixes #1063)

This commit is contained in:
Vicki Pfau 2019-12-20 21:19:00 -08:00
parent 814be50321
commit 158e2efb2c
2 changed files with 2 additions and 0 deletions

View File

@ -104,6 +104,7 @@ Other fixes:
- Qt: Fix division by zero error in invalid TilePainter state
- Qt: Fix "restart needed" dialog after first config (fixes mgba.io/i/1601)
- Qt: Fix undesired screen filtering when paused (fixes mgba.io/i/1602)
- Qt: Fix sprite view using wrong base address (fixes mgba.io/i/1063)
Misc:
- GB Memory: Support manual SRAM editing (fixes mgba.io/i/1580)
- SDL: Use controller GUID instead of name

View File

@ -120,6 +120,7 @@ void ObjView::updateTilesGBA(bool force) {
m_ui.palette->setText(QString::number(newInfo.paletteId));
m_ui.tile->setBoundary(2048, 0, 2);
m_ui.tile->setPalette(newInfo.paletteId);
m_boundary = 2048;
}
if (newInfo != m_objInfo) {
force = true;