GBA Video: Turn down log level for thread proxy diagnostics

This commit is contained in:
Jeffrey Pfau 2016-09-17 04:34:02 -07:00
parent 5425cff3e2
commit 12687faad2
1 changed files with 2 additions and 3 deletions

View File

@ -139,8 +139,7 @@ void _proxyThreadRecover(struct GBAVideoThreadProxyRenderer* proxyRenderer) {
static bool _writeData(struct GBAVideoThreadProxyRenderer* proxyRenderer, void* data, size_t length) {
while (!RingFIFOWrite(&proxyRenderer->dirtyQueue, data, length)) {
mLOG(GBA_VIDEO, WARN, "Can't write %"PRIz"u bytes. Proxy thread asleep?", length);
mLOG(GBA_VIDEO, DEBUG, "Queue status: read: %p, write: %p", proxyRenderer->dirtyQueue.readPtr, proxyRenderer->dirtyQueue.writePtr);
mLOG(GBA_VIDEO, DEBUG, "Can't write %"PRIz"u bytes. Proxy thread asleep?", length);
MutexLock(&proxyRenderer->mutex);
if (proxyRenderer->threadState == PROXY_THREAD_STOPPED) {
mLOG(GBA_VIDEO, ERROR, "Proxy thread stopped prematurely!");
@ -346,7 +345,7 @@ static THREAD_ENTRY _proxyThread(void* renderer) {
break;
case DIRTY_VRAM:
while (!RingFIFORead(&proxyRenderer->dirtyQueue, &proxyRenderer->vramProxy[item.address >> 1], 0x1000)) {
mLOG(GBA_VIDEO, WARN, "Proxy thread can't read VRAM. CPU thread asleep?");
mLOG(GBA_VIDEO, DEBUG, "Proxy thread can't read VRAM. CPU thread asleep?");
MutexLock(&proxyRenderer->mutex);
ConditionWake(&proxyRenderer->fromThreadCond);
ConditionWait(&proxyRenderer->toThreadCond, &proxyRenderer->mutex);