mirror of https://github.com/mgba-emu/mgba.git
All: Minor text fixes
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@ -8,7 +8,7 @@ Misc:
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- GBA: Extend oddly-sized ROMs to full address space (fixes mgba.io/i/722)
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- GBA: Extend oddly-sized ROMs to full address space (fixes mgba.io/i/722)
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- All: Make FIXED_ROM_BUFFER an option instead of 3DS-only
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- All: Make FIXED_ROM_BUFFER an option instead of 3DS-only
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0.6.0: (Future)
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0.6.0: (2017-07-16)
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Features:
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Features:
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- Library view
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- Library view
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- Sprite viewer
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- Sprite viewer
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@ -76,11 +76,9 @@ Bugfixes:
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- Qt: Ensure CLI backend is attached when submitting commands (fixes mgba.io/i/662)
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- Qt: Ensure CLI backend is attached when submitting commands (fixes mgba.io/i/662)
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- Qt: Disable "New multiplayer window" when MAX_GBAS is reached (fixes mgba.io/i/107)
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- Qt: Disable "New multiplayer window" when MAX_GBAS is reached (fixes mgba.io/i/107)
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- Qt: Fix game unpausing after frame advancing and refocusing
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- Qt: Fix game unpausing after frame advancing and refocusing
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- Qt: Fix screen background improperly stretching
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- SDL: Fix game crash check
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- SDL: Fix game crash check
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- SDL: Fix race condition with audio thread when starting
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- SDL: Fix race condition with audio thread when starting
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- SDL: Fix showing version number
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- SDL: Fix showing version number
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- SDL: Fix cheats not loading
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- Test: Fix crash when loading invalid file
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- Test: Fix crash when loading invalid file
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- Test: Fix crash when fuzzing fails to load a file
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- Test: Fix crash when fuzzing fails to load a file
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- Test: Don't rely on core for frames elapsed
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- Test: Don't rely on core for frames elapsed
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@ -185,6 +183,8 @@ Bugfixes:
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- Core: Fix rewinding getting out of sync (fixes mgba.io/i/791)
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- Core: Fix rewinding getting out of sync (fixes mgba.io/i/791)
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- Qt: Fix GL-less build
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- Qt: Fix GL-less build
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- Qt: Fix Software renderer not handling alpha bits properly
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- Qt: Fix Software renderer not handling alpha bits properly
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- Qt: Fix screen background improperly stretching
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- SDL: Fix cheats not loading
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Misc:
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Misc:
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- GB Serialize: Add MBC state serialization
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- GB Serialize: Add MBC state serialization
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- GBA Memory: Call crash callbacks regardless of if hard crash is enabled
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- GBA Memory: Call crash callbacks regardless of if hard crash is enabled
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