mirror of https://github.com/mgba-emu/mgba.git
DS GX: Fix height being off by one
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@ -8,7 +8,7 @@
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#include <mgba-util/memory.h>
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#include <mgba-util/memory.h>
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#include "gba/renderers/software-private.h"
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#include "gba/renderers/software-private.h"
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#define SCREEN_SIZE (DS_VIDEO_VERTICAL_PIXELS << 12)
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#define SCREEN_SIZE ((DS_VIDEO_VERTICAL_PIXELS - 1) << 12)
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DEFINE_VECTOR(DSGXSoftwarePolygonList, struct DSGXSoftwarePolygon);
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DEFINE_VECTOR(DSGXSoftwarePolygonList, struct DSGXSoftwarePolygon);
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DEFINE_VECTOR(DSGXSoftwareEdgeList, struct DSGXSoftwareEdge);
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DEFINE_VECTOR(DSGXSoftwareEdgeList, struct DSGXSoftwareEdge);
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