Shaders: Fix gba-color shader resolution (fixes #1435)

This commit is contained in:
Vicki Pfau 2019-09-18 19:35:45 -07:00
parent 7f4ca56af8
commit 0b40fb0704
2 changed files with 3 additions and 0 deletions

View File

@ -61,6 +61,7 @@ Other fixes:
- Qt: Improve cheat view UX
- GB: Fix SGB controller incrementing (fixes mgba.io/i/1104)
- FFmpeg: Drain recording buffers
- Shaders: Fix gba-color shader resolution (fixes mgba.io/i/1435)
Misc:
- GBA Savedata: EEPROM performance fixes
- GBA Savedata: Automatically map 1Mbit Flash files as 1Mbit Flash

View File

@ -7,6 +7,8 @@ passes=1
[pass.0]
fragmentShader=gba-color.fs
blend=1
width=-1
height=-1
[pass.0.uniform.darken_screen]
type=float