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Shaders: Fix gba-color shader resolution (fixes #1435)
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@ -61,6 +61,7 @@ Other fixes:
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- Qt: Improve cheat view UX
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- GB: Fix SGB controller incrementing (fixes mgba.io/i/1104)
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- FFmpeg: Drain recording buffers
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- Shaders: Fix gba-color shader resolution (fixes mgba.io/i/1435)
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Misc:
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- GBA Savedata: EEPROM performance fixes
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- GBA Savedata: Automatically map 1Mbit Flash files as 1Mbit Flash
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@ -7,6 +7,8 @@ passes=1
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[pass.0]
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fragmentShader=gba-color.fs
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blend=1
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width=-1
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height=-1
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[pass.0.uniform.darken_screen]
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type=float
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