GBA Thread: Increase frame timeout

This commit is contained in:
Jeffrey Pfau 2015-02-22 00:18:13 -08:00
parent 09f8c4977b
commit 097feb0a55
1 changed files with 1 additions and 1 deletions

View File

@ -659,7 +659,7 @@ bool GBASyncWaitFrameStart(struct GBASync* sync, int frameskip) {
return false;
}
if (sync->videoFrameOn) {
if (ConditionWaitTimed(&sync->videoFrameAvailableCond, &sync->videoFrameMutex, 20)) {
if (ConditionWaitTimed(&sync->videoFrameAvailableCond, &sync->videoFrameMutex, 50)) {
return false;
}
}