mirror of https://github.com/mgba-emu/mgba.git
Merge branch 'master' (early part) into medusa
This commit is contained in:
commit
072be4b7b6
3
CHANGES
3
CHANGES
|
@ -42,6 +42,9 @@ Other fixes:
|
|||
- Qt: Fix load recent from archive (fixes mgba.io/i/1325)
|
||||
- LR35902: Fix disassembly of several CB-prefix instructions
|
||||
- Qt: Fix overrides getting discarded (fixes mgba.io/i/1354)
|
||||
- Qt: Fix saved scale not getting set on resize (fixes mgba.io/i/1074)
|
||||
- CMake: Fix .deb imagemagick dependencies
|
||||
- Qt: Fix crash in sprite viewer magnification (fixes mgba.io/i/1362)
|
||||
Misc:
|
||||
- GBA Savedata: EEPROM performance fixes
|
||||
- GBA Savedata: Automatically map 1Mbit Flash files as 1Mbit Flash
|
||||
|
|
|
@ -231,6 +231,8 @@ endif()
|
|||
if(WIN32)
|
||||
set(WIN32_VERSION "${LIB_VERSION_MAJOR},${LIB_VERSION_MINOR},${LIB_VERSION_PATCH}")
|
||||
add_definitions(-D_WIN32_WINNT=0x0600)
|
||||
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -municode")
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -municode")
|
||||
list(APPEND OS_LIB ws2_32 shlwapi)
|
||||
list(APPEND CORE_VFS_SRC ${CMAKE_CURRENT_SOURCE_DIR}/src/util/vfs/vfs-fd.c ${CMAKE_CURRENT_SOURCE_DIR}/src/platform/windows/vfs-w32.c)
|
||||
file(GLOB OS_SRC ${CMAKE_CURRENT_SOURCE_DIR}/src/platform/windows/*.c)
|
||||
|
@ -579,11 +581,11 @@ if(USE_MAGICK)
|
|||
list(APPEND DEPENDENCY_LIB ${MAGICKWAND_LIBRARIES})
|
||||
string(REGEX MATCH "^[0-9]+\\.[0-9]+" MAGICKWAND_VERSION_PARTIAL ${MagickWand_VERSION})
|
||||
string(REGEX MATCH "^[0-9]+" MAGICKWAND_VERSION_MAJOR ${MagickWand_VERSION})
|
||||
if(${MAGICKWAND_VERSION_PARTIAL} EQUAL "6.7")
|
||||
if(${MAGICKWAND_VERSION_PARTIAL} STREQUAL "6.7")
|
||||
set(MAGICKWAND_DEB_VERSION "5")
|
||||
elseif(${MagickWand_VERSION} EQUAL "6.9.10")
|
||||
elseif(${MagickWand_VERSION} STREQUAL "6.9.10")
|
||||
set(MAGICKWAND_DEB_VERSION "-6.q16-6")
|
||||
elseif(${MagickWand_VERSION} EQUAL "6.9.7")
|
||||
elseif(${MagickWand_VERSION} STREQUAL "6.9.7")
|
||||
set(MAGICKWAND_DEB_VERSION "-6.q16-3")
|
||||
else()
|
||||
set(MAGICKWAND_DEB_VERSION "-6.q16-2")
|
||||
|
@ -725,6 +727,7 @@ if(USE_EPOXY)
|
|||
add_definitions(-DBUILD_GL -DBUILD_GLES2)
|
||||
list(APPEND FEATURES EPOXY)
|
||||
include_directories(AFTER ${EPOXY_INCLUDE_DIRS})
|
||||
link_directories(${EPOXY_LIBRARY_DIRS})
|
||||
set(OPENGLES2_LIBRARY ${EPOXY_LIBRARIES})
|
||||
set(CPACK_DEBIAN_PACKAGE_DEPENDS "${CPACK_DEBIAN_PACKAGE_DEPENDS},libepoxy0")
|
||||
endif()
|
||||
|
@ -732,6 +735,7 @@ endif()
|
|||
if(USE_SQLITE3)
|
||||
list(APPEND FEATURES SQLITE3)
|
||||
include_directories(AFTER ${SQLITE3_INCLUDE_DIRS})
|
||||
link_directories(${SQLITE3_LIBRARY_DIRS})
|
||||
list(APPEND DEPENDENCY_LIB ${SQLITE3_LIBRARIES})
|
||||
set(CPACK_DEBIAN_PACKAGE_DEPENDS "${CPACK_DEBIAN_PACKAGE_DEPENDS},libsqlite3-0")
|
||||
list(APPEND FEATURE_SRC "${CMAKE_CURRENT_SOURCE_DIR}/src/feature/sqlite3/no-intro.c")
|
||||
|
@ -740,6 +744,7 @@ endif()
|
|||
if(USE_ELF)
|
||||
list(APPEND FEATURES ELF)
|
||||
include_directories(AFTER ${LIBELF_INCLUDE_DIRS})
|
||||
link_directories(${LIBELF_LIBRARY_DIRS})
|
||||
list(APPEND DEPENDENCY_LIB ${LIBELF_LIBRARIES})
|
||||
set(CPACK_DEBIAN_PACKAGE_DEPENDS "${CPACK_DEBIAN_PACKAGE_DEPENDS},libelf1")
|
||||
endif()
|
||||
|
@ -1068,7 +1073,15 @@ if(WIN32)
|
|||
endif()
|
||||
|
||||
# Packaging
|
||||
install(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/res/licenses DESTINATION ${CMAKE_INSTALL_DOCDIR} COMPONENT ${BINARY_NAME})
|
||||
install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/res/licenses/blip_buf.txt DESTINATION ${CMAKE_INSTALL_DOCDIR}/licenses COMPONENT ${BINARY_NAME})
|
||||
install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/res/licenses/inih.txt DESTINATION ${CMAKE_INSTALL_DOCDIR}/licenses COMPONENT ${BINARY_NAME})
|
||||
if(USE_DISCORD_RPC)
|
||||
install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/res/licenses/discord-rpc.txt DESTINATION ${CMAKE_INSTALL_DOCDIR}/licenses COMPONENT ${BINARY_NAME})
|
||||
install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/res/licenses/rapidjson.txt DESTINATION ${CMAKE_INSTALL_DOCDIR}/licenses COMPONENT ${BINARY_NAME})
|
||||
if(WIN32)
|
||||
install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/res/licenses/mingw-std-threads.txt DESTINATION ${CMAKE_INSTALL_DOCDIR}/licenses COMPONENT ${BINARY_NAME})
|
||||
endif()
|
||||
endif()
|
||||
if(EXTRA_LICENSES)
|
||||
install(FILES ${EXTRA_LICENSES} DESTINATION ${CMAKE_INSTALL_DOCDIR}/licenses COMPONENT ${BINARY_NAME})
|
||||
endif()
|
||||
|
@ -1277,6 +1290,7 @@ if(NOT QUIET)
|
|||
message(STATUS " 7-Zip support: ${USE_LZMA}")
|
||||
message(STATUS " SQLite3 game database: ${USE_SQLITE3}")
|
||||
message(STATUS " ELF loading support: ${USE_ELF}")
|
||||
message(STATUS " Discord Rich Presence support: ${USE_DISCORD_RPC}")
|
||||
message(STATUS " OpenGL support: ${SUMMARY_GL}")
|
||||
message(STATUS "Frontends:")
|
||||
message(STATUS " Qt: ${BUILD_QT}")
|
||||
|
|
|
@ -34,12 +34,16 @@ CXX_GUARD_START
|
|||
// WinSock2 gets very angry if it's included too late
|
||||
#include <winsock2.h>
|
||||
#endif
|
||||
|
||||
#if defined(_MSC_VER) || defined(__cplusplus)
|
||||
#define restrict __restrict
|
||||
#endif
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#include <Windows.h>
|
||||
#include <sys/types.h>
|
||||
typedef intptr_t ssize_t;
|
||||
#define PATH_MAX MAX_PATH
|
||||
#define restrict __restrict
|
||||
#define strcasecmp _stricmp
|
||||
#define strncasecmp _strnicmp
|
||||
#define ftruncate _chsize
|
||||
|
|
|
@ -0,0 +1,24 @@
|
|||
Copyright (c) 2016, Mega Limited
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above copyright notice, this
|
||||
list of conditions and the following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above copyright notice,
|
||||
this list of conditions and the following disclaimer in the documentation
|
||||
and/or other materials provided with the distribution.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
|
||||
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
|
||||
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
|
@ -0,0 +1,95 @@
|
|||
/* Copyright (c) 2013-2019 Jeffrey Pfau
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
||||
#include "DiscordCoordinator.h"
|
||||
|
||||
#include "CoreController.h"
|
||||
#include "GBAApp.h"
|
||||
|
||||
#ifdef USE_SQLITE3
|
||||
#include "feature/sqlite3/no-intro.h"
|
||||
#endif
|
||||
|
||||
#include "discord_rpc.h"
|
||||
|
||||
namespace QGBA {
|
||||
|
||||
namespace DiscordCoordinator {
|
||||
|
||||
static bool s_gameRunning = false;
|
||||
static bool s_inited = false;
|
||||
static QString s_title;
|
||||
|
||||
static void updatePresence() {
|
||||
if (!s_inited) {
|
||||
return;
|
||||
}
|
||||
if (s_gameRunning) {
|
||||
DiscordRichPresence discordPresence{};
|
||||
discordPresence.details = s_title.toUtf8().constData();
|
||||
discordPresence.instance = 1;
|
||||
Discord_UpdatePresence(&discordPresence);
|
||||
} else {
|
||||
Discord_ClearPresence();
|
||||
}
|
||||
}
|
||||
|
||||
void init() {
|
||||
if (s_inited) {
|
||||
return;
|
||||
}
|
||||
DiscordEventHandlers handlers{};
|
||||
Discord_Initialize("554440738952183828", &handlers, 1, nullptr);
|
||||
s_inited = true;
|
||||
updatePresence();
|
||||
}
|
||||
|
||||
void deinit() {
|
||||
if (!s_inited) {
|
||||
return;
|
||||
}
|
||||
Discord_ClearPresence();
|
||||
Discord_Shutdown();
|
||||
s_inited = false;
|
||||
s_gameRunning = false;
|
||||
}
|
||||
|
||||
void gameStarted(std::shared_ptr<CoreController> controller) {
|
||||
if (s_gameRunning) {
|
||||
return;
|
||||
}
|
||||
s_gameRunning = true;
|
||||
|
||||
CoreController::Interrupter interrupter(controller);
|
||||
const NoIntroDB* db = GBAApp::app()->gameDB();
|
||||
NoIntroGame game{};
|
||||
uint32_t crc32 = 0;
|
||||
controller->thread()->core->checksum(controller->thread()->core, &crc32, CHECKSUM_CRC32);
|
||||
|
||||
char gameTitle[17] = { '\0' };
|
||||
mCore* core = controller->thread()->core;
|
||||
core->getGameTitle(core, gameTitle);
|
||||
s_title = gameTitle;
|
||||
|
||||
#ifdef USE_SQLITE3
|
||||
if (db && crc32 && NoIntroDBLookupGameByCRC(db, crc32, &game)) {
|
||||
s_title = QLatin1String(game.name);
|
||||
}
|
||||
#endif
|
||||
|
||||
updatePresence();
|
||||
}
|
||||
|
||||
void gameStopped() {
|
||||
if (!s_gameRunning) {
|
||||
return;
|
||||
}
|
||||
s_gameRunning = false;
|
||||
updatePresence();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,24 @@
|
|||
/* Copyright (c) 2013-2019 Jeffrey Pfau
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
|
||||
namespace QGBA {
|
||||
|
||||
class CoreController;
|
||||
|
||||
namespace DiscordCoordinator {
|
||||
|
||||
void init();
|
||||
void deinit();
|
||||
|
||||
void gameStarted(std::shared_ptr<CoreController>);
|
||||
void gameStopped();
|
||||
|
||||
}
|
||||
|
||||
}
|
|
@ -62,8 +62,11 @@ void TilePainter::setTileCount(int tiles) {
|
|||
setMinimumSize(m_size, h - (h % m_size));
|
||||
} else {
|
||||
int w = minimumSize().width() / m_size;
|
||||
if (!w) {
|
||||
w = 1;
|
||||
}
|
||||
int h = (tiles + w - 1) * m_size / w;
|
||||
setMinimumSize(minimumSize().width(), h - (h % m_size));
|
||||
setMinimumSize(w * m_size, h - (h % m_size));
|
||||
}
|
||||
resizeEvent(nullptr);
|
||||
}
|
||||
|
|
|
@ -591,9 +591,8 @@ void Window::resizeEvent(QResizeEvent* event) {
|
|||
if (m_screenWidget->width() % size.width() == 0 && m_screenWidget->height() % size.height() == 0 &&
|
||||
m_screenWidget->width() / size.width() == m_screenWidget->height() / size.height()) {
|
||||
factor = m_screenWidget->width() / size.width();
|
||||
} else {
|
||||
m_savedScale = 0;
|
||||
}
|
||||
m_savedScale = factor;
|
||||
for (QMap<int, QAction*>::iterator iter = m_frameSizes.begin(); iter != m_frameSizes.end(); ++iter) {
|
||||
bool enableSignals = iter.value()->blockSignals(true);
|
||||
iter.value()->setChecked(iter.key() == factor);
|
||||
|
|
|
@ -104,3 +104,21 @@ int main(int argc, char* argv[]) {
|
|||
|
||||
return application.exec();
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <mgba-util/string.h>
|
||||
#include <vector>
|
||||
|
||||
extern "C"
|
||||
int wmain(int argc, wchar_t* argv[]) {
|
||||
std::vector<char*> argv8;
|
||||
for (int i = 0; i < argc; ++i) {
|
||||
argv8.push_back(utf16to8(reinterpret_cast<uint16_t*>(argv[i]), wcslen(argv[i]) * 2));
|
||||
}
|
||||
int ret = main(argc, argv8.data());
|
||||
for (char* ptr : argv8) {
|
||||
free(ptr);
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
#endif
|
||||
|
|
|
@ -179,6 +179,24 @@ int main(int argc, char** argv) {
|
|||
return ret;
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <mgba-util/string.h>
|
||||
|
||||
int wmain(int argc, wchar_t** argv) {
|
||||
char** argv8 = malloc(sizeof(char*) * argc);
|
||||
int i;
|
||||
for (i = 0; i < argc; ++i) {
|
||||
argv8[i] = utf16to8((uint16_t*) argv[i], wcslen(argv[i]) * 2);
|
||||
}
|
||||
int ret = main(argc, argv8);
|
||||
for (i = 0; i < argc; ++i) {
|
||||
free(argv8[i]);
|
||||
}
|
||||
free(argv8);
|
||||
return ret;
|
||||
}
|
||||
#endif
|
||||
|
||||
int mSDLRun(struct mSDLRenderer* renderer, struct mArguments* args) {
|
||||
struct mCoreThread thread = {
|
||||
.core = renderer->core
|
||||
|
|
|
@ -0,0 +1,24 @@
|
|||
Copyright (c) 2016, Mega Limited
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above copyright notice, this
|
||||
list of conditions and the following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above copyright notice,
|
||||
this list of conditions and the following disclaimer in the documentation
|
||||
and/or other materials provided with the distribution.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
|
||||
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
|
||||
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
|
@ -0,0 +1,41 @@
|
|||
mingw-std-threads
|
||||
=================
|
||||
|
||||
Implementation of standard C++11 threading classes, which are currently still missing on MinGW GCC.
|
||||
|
||||
Target Windows version
|
||||
----------------------
|
||||
This implementation should work with Windows XP (regardless of service pack), or newer.
|
||||
The library automatically detects the version of Windows that is being targeted (at compile time), and selects an implementation that takes advantage of available Windows features.
|
||||
In MinGW GCC, the target Windows version may optionally be selected by the command-line option `-D _WIN32_WINNT=...`.
|
||||
Use `0x0600` for Windows Vista, or `0x0601` for Windows 7.
|
||||
See "[Modifying `WINVER` and `_WIN32_WINNT`](https://docs.microsoft.com/en-us/cpp/porting/modifying-winver-and-win32-winnt)" for more details.
|
||||
|
||||
Usage
|
||||
-----
|
||||
|
||||
This is a header-only library. To use, just include the corresponding `mingw.xxx.h file`, where `xxx` would be the name of the standard header that you would normally include.
|
||||
|
||||
For example, `#include "mingw.thread.h"` replaces `#include <thread>`.
|
||||
|
||||
Compatibility
|
||||
-------------
|
||||
|
||||
This code has been tested to work with MinGW-w64 5.3.0, but should work with any other MinGW version that has the `std` threading classes missing, has C++11 support for lambda functions, variadic templates, and has working mutex helper classes in `<mutex>`.
|
||||
|
||||
Switching from the win32-pthread based implementation
|
||||
-----------------------------------------------------
|
||||
It seems that recent versions of MinGW-w64 include a Win32 port of pthreads, and have the `std::thread`, `std::mutex`, etc. classes implemented and working based on that compatibility
|
||||
layer.
|
||||
That is a somewhat heavier implementation, as it relies on an abstraction layer, so you may still want to use this implementation for efficiency purposes.
|
||||
Unfortunately you can't use this library standalone and independent of the system `<mutex>` headers, as it relies on those headers for `std::unique_lock` and other non-trivial utility classes.
|
||||
In that case you will need to edit the `c++-config.h` file of your MinGW setup and comment out the definition of _GLIBCXX_HAS_GTHREADS.
|
||||
This will cause the system headers not to define the actual `thread`, `mutex`, etc. classes, but still define the necessary utility classes.
|
||||
|
||||
Why MinGW has no threading classes
|
||||
----------------------------------
|
||||
It seems that for cross-platform threading implementation, the GCC standard library relies on the gthreads/pthreads library.
|
||||
If this library is not available, as is the case with MinGW, the classes `std::thread`, `std::mutex`, `std::condition_variable` are not defined.
|
||||
However, various usable helper classes are still defined in the system headers.
|
||||
Hence, this implementation does not re-define them, and instead includes those headers.
|
||||
|
|
@ -0,0 +1,549 @@
|
|||
/**
|
||||
* @file condition_variable.h
|
||||
* @brief std::condition_variable implementation for MinGW
|
||||
*
|
||||
* (c) 2013-2016 by Mega Limited, Auckland, New Zealand
|
||||
* @author Alexander Vassilev
|
||||
*
|
||||
* @copyright Simplified (2-clause) BSD License.
|
||||
* You should have received a copy of the license along with this
|
||||
* program.
|
||||
*
|
||||
* This code is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
* @note
|
||||
* This file may become part of the mingw-w64 runtime package. If/when this happens,
|
||||
* the appropriate license will be added, i.e. this code will become dual-licensed,
|
||||
* and the current BSD 2-clause license will stay.
|
||||
*/
|
||||
|
||||
#ifndef MINGW_CONDITIONAL_VARIABLE_H
|
||||
#define MINGW_CONDITIONAL_VARIABLE_H
|
||||
|
||||
#if !defined(__cplusplus) || (__cplusplus < 201103L)
|
||||
#error A C++11 compiler is required!
|
||||
#endif
|
||||
// Use the standard classes for std::, if available.
|
||||
#include_next <condition_variable>
|
||||
|
||||
#include <cassert>
|
||||
#include <chrono>
|
||||
#include <system_error>
|
||||
#include <windows.h>
|
||||
|
||||
#if (WINVER < _WIN32_WINNT_VISTA)
|
||||
#include <atomic>
|
||||
#endif
|
||||
|
||||
#include <mutex>
|
||||
#include <shared_mutex>
|
||||
|
||||
#if !defined(_WIN32_WINNT) || (_WIN32_WINNT < 0x0501)
|
||||
#error To use the MinGW-std-threads library, you will need to define the macro _WIN32_WINNT to be 0x0501 (Windows XP) or higher.
|
||||
#endif
|
||||
|
||||
namespace mingw_stdthread
|
||||
{
|
||||
#if defined(__MINGW32__ ) && !defined(_GLIBCXX_HAS_GTHREADS)
|
||||
enum class cv_status { no_timeout, timeout };
|
||||
#else
|
||||
using std::cv_status;
|
||||
#endif
|
||||
namespace xp
|
||||
{
|
||||
// Include the XP-compatible condition_variable classes only if actually
|
||||
// compiling for XP. The XP-compatible classes are slower than the newer
|
||||
// versions, and depend on features not compatible with Windows Phone 8.
|
||||
#if (WINVER < _WIN32_WINNT_VISTA)
|
||||
class condition_variable_any
|
||||
{
|
||||
recursive_mutex mMutex {};
|
||||
std::atomic<int> mNumWaiters {0};
|
||||
HANDLE mSemaphore;
|
||||
HANDLE mWakeEvent {};
|
||||
public:
|
||||
using native_handle_type = HANDLE;
|
||||
native_handle_type native_handle()
|
||||
{
|
||||
return mSemaphore;
|
||||
}
|
||||
condition_variable_any(const condition_variable_any&) = delete;
|
||||
condition_variable_any& operator=(const condition_variable_any&) = delete;
|
||||
condition_variable_any()
|
||||
: mSemaphore(CreateSemaphore(NULL, 0, 0xFFFF, NULL))
|
||||
{
|
||||
if (mSemaphore == NULL)
|
||||
throw std::system_error(GetLastError(), std::generic_category());
|
||||
mWakeEvent = CreateEvent(NULL, FALSE, FALSE, NULL);
|
||||
if (mWakeEvent == NULL)
|
||||
{
|
||||
CloseHandle(mSemaphore);
|
||||
throw std::system_error(GetLastError(), std::generic_category());
|
||||
}
|
||||
}
|
||||
~condition_variable_any()
|
||||
{
|
||||
CloseHandle(mWakeEvent);
|
||||
CloseHandle(mSemaphore);
|
||||
}
|
||||
private:
|
||||
template <class M>
|
||||
bool wait_impl(M& lock, DWORD timeout)
|
||||
{
|
||||
{
|
||||
lock_guard<recursive_mutex> guard(mMutex);
|
||||
mNumWaiters++;
|
||||
}
|
||||
lock.unlock();
|
||||
DWORD ret = WaitForSingleObject(mSemaphore, timeout);
|
||||
|
||||
mNumWaiters--;
|
||||
SetEvent(mWakeEvent);
|
||||
lock.lock();
|
||||
if (ret == WAIT_OBJECT_0)
|
||||
return true;
|
||||
else if (ret == WAIT_TIMEOUT)
|
||||
return false;
|
||||
//2 possible cases:
|
||||
//1)The point in notify_all() where we determine the count to
|
||||
//increment the semaphore with has not been reached yet:
|
||||
//we just need to decrement mNumWaiters, but setting the event does not hurt
|
||||
//
|
||||
//2)Semaphore has just been released with mNumWaiters just before
|
||||
//we decremented it. This means that the semaphore count
|
||||
//after all waiters finish won't be 0 - because not all waiters
|
||||
//woke up by acquiring the semaphore - we woke up by a timeout.
|
||||
//The notify_all() must handle this gracefully
|
||||
//
|
||||
else
|
||||
{
|
||||
using namespace std;
|
||||
throw system_error(make_error_code(errc::protocol_error));
|
||||
}
|
||||
}
|
||||
public:
|
||||
template <class M>
|
||||
void wait(M& lock)
|
||||
{
|
||||
wait_impl(lock, INFINITE);
|
||||
}
|
||||
template <class M, class Predicate>
|
||||
void wait(M& lock, Predicate pred)
|
||||
{
|
||||
while(!pred())
|
||||
{
|
||||
wait(lock);
|
||||
};
|
||||
}
|
||||
|
||||
void notify_all() noexcept
|
||||
{
|
||||
lock_guard<recursive_mutex> lock(mMutex); //block any further wait requests until all current waiters are unblocked
|
||||
if (mNumWaiters.load() <= 0)
|
||||
return;
|
||||
|
||||
ReleaseSemaphore(mSemaphore, mNumWaiters, NULL);
|
||||
while(mNumWaiters > 0)
|
||||
{
|
||||
auto ret = WaitForSingleObject(mWakeEvent, 1000);
|
||||
if (ret == WAIT_FAILED || ret == WAIT_ABANDONED)
|
||||
std::terminate();
|
||||
}
|
||||
assert(mNumWaiters == 0);
|
||||
//in case some of the waiters timed out just after we released the
|
||||
//semaphore by mNumWaiters, it won't be zero now, because not all waiters
|
||||
//woke up by acquiring the semaphore. So we must zero the semaphore before
|
||||
//we accept waiters for the next event
|
||||
//See _wait_impl for details
|
||||
while(WaitForSingleObject(mSemaphore, 0) == WAIT_OBJECT_0);
|
||||
}
|
||||
void notify_one() noexcept
|
||||
{
|
||||
lock_guard<recursive_mutex> lock(mMutex);
|
||||
int targetWaiters = mNumWaiters.load() - 1;
|
||||
if (targetWaiters <= -1)
|
||||
return;
|
||||
ReleaseSemaphore(mSemaphore, 1, NULL);
|
||||
while(mNumWaiters > targetWaiters)
|
||||
{
|
||||
auto ret = WaitForSingleObject(mWakeEvent, 1000);
|
||||
if (ret == WAIT_FAILED || ret == WAIT_ABANDONED)
|
||||
std::terminate();
|
||||
}
|
||||
assert(mNumWaiters == targetWaiters);
|
||||
}
|
||||
template <class M, class Rep, class Period>
|
||||
cv_status wait_for(M& lock,
|
||||
const std::chrono::duration<Rep, Period>& rel_time)
|
||||
{
|
||||
using namespace std::chrono;
|
||||
auto timeout = duration_cast<milliseconds>(rel_time).count();
|
||||
DWORD waittime = (timeout < INFINITE) ? ((timeout < 0) ? 0 : static_cast<DWORD>(timeout)) : (INFINITE - 1);
|
||||
bool ret = wait_impl(lock, waittime) || (timeout >= INFINITE);
|
||||
return ret?cv_status::no_timeout:cv_status::timeout;
|
||||
}
|
||||
|
||||
template <class M, class Rep, class Period, class Predicate>
|
||||
bool wait_for(M& lock,
|
||||
const std::chrono::duration<Rep, Period>& rel_time, Predicate pred)
|
||||
{
|
||||
return wait_until(lock, std::chrono::steady_clock::now()+rel_time, pred);
|
||||
}
|
||||
template <class M, class Clock, class Duration>
|
||||
cv_status wait_until (M& lock,
|
||||
const std::chrono::time_point<Clock,Duration>& abs_time)
|
||||
{
|
||||
return wait_for(lock, abs_time - Clock::now());
|
||||
}
|
||||
template <class M, class Clock, class Duration, class Predicate>
|
||||
bool wait_until (M& lock,
|
||||
const std::chrono::time_point<Clock, Duration>& abs_time,
|
||||
Predicate pred)
|
||||
{
|
||||
while (!pred())
|
||||
{
|
||||
if (wait_until(lock, abs_time) == cv_status::timeout)
|
||||
{
|
||||
return pred();
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
};
|
||||
class condition_variable: condition_variable_any
|
||||
{
|
||||
using base = condition_variable_any;
|
||||
public:
|
||||
using base::native_handle_type;
|
||||
using base::native_handle;
|
||||
using base::base;
|
||||
using base::notify_all;
|
||||
using base::notify_one;
|
||||
void wait(unique_lock<mutex> &lock)
|
||||
{
|
||||
base::wait(lock);
|
||||
}
|
||||
template <class Predicate>
|
||||
void wait(unique_lock<mutex>& lock, Predicate pred)
|
||||
{
|
||||
base::wait(lock, pred);
|
||||
}
|
||||
template <class Rep, class Period>
|
||||
cv_status wait_for(unique_lock<mutex>& lock, const std::chrono::duration<Rep, Period>& rel_time)
|
||||
{
|
||||
return base::wait_for(lock, rel_time);
|
||||
}
|
||||
template <class Rep, class Period, class Predicate>
|
||||
bool wait_for(unique_lock<mutex>& lock, const std::chrono::duration<Rep, Period>& rel_time, Predicate pred)
|
||||
{
|
||||
return base::wait_for(lock, rel_time, pred);
|
||||
}
|
||||
template <class Clock, class Duration>
|
||||
cv_status wait_until (unique_lock<mutex>& lock, const std::chrono::time_point<Clock,Duration>& abs_time)
|
||||
{
|
||||
return base::wait_until(lock, abs_time);
|
||||
}
|
||||
template <class Clock, class Duration, class Predicate>
|
||||
bool wait_until (unique_lock<mutex>& lock, const std::chrono::time_point<Clock, Duration>& abs_time, Predicate pred)
|
||||
{
|
||||
return base::wait_until(lock, abs_time, pred);
|
||||
}
|
||||
};
|
||||
#endif // Compiling for XP
|
||||
} // Namespace mingw_stdthread::xp
|
||||
|
||||
#if (WINVER >= _WIN32_WINNT_VISTA)
|
||||
namespace vista
|
||||
{
|
||||
// If compiling for Vista or higher, use the native condition variable.
|
||||
class condition_variable
|
||||
{
|
||||
#pragma GCC diagnostic push
|
||||
#pragma GCC diagnostic ignored "-Wzero-as-null-pointer-constant"
|
||||
CONDITION_VARIABLE cvariable_ = CONDITION_VARIABLE_INIT;
|
||||
#pragma GCC diagnostic pop
|
||||
|
||||
friend class condition_variable_any;
|
||||
|
||||
#if STDMUTEX_RECURSION_CHECKS
|
||||
template<typename MTX>
|
||||
inline static void before_wait (MTX * pmutex)
|
||||
{
|
||||
pmutex->mOwnerThread.checkSetOwnerBeforeUnlock();
|
||||
}
|
||||
template<typename MTX>
|
||||
inline static void after_wait (MTX * pmutex)
|
||||
{
|
||||
pmutex->mOwnerThread.setOwnerAfterLock(GetCurrentThreadId());
|
||||
}
|
||||
#else
|
||||
inline static void before_wait (void *) { }
|
||||
inline static void after_wait (void *) { }
|
||||
#endif
|
||||
|
||||
bool wait_impl (unique_lock<xp::mutex> & lock, DWORD time)
|
||||
{
|
||||
using mutex_handle_type = typename xp::mutex::native_handle_type;
|
||||
static_assert(std::is_same<mutex_handle_type, PCRITICAL_SECTION>::value,
|
||||
"Native Win32 condition variable requires std::mutex to \
|
||||
use native Win32 critical section objects.");
|
||||
xp::mutex * pmutex = lock.release();
|
||||
before_wait(pmutex);
|
||||
BOOL success = SleepConditionVariableCS(&cvariable_,
|
||||
pmutex->native_handle(),
|
||||
time);
|
||||
after_wait(pmutex);
|
||||
lock = unique_lock<xp::mutex>(*pmutex, adopt_lock);
|
||||
return success;
|
||||
}
|
||||
|
||||
bool wait_unique (windows7::mutex * pmutex, DWORD time)
|
||||
{
|
||||
before_wait(pmutex);
|
||||
BOOL success = SleepConditionVariableSRW( native_handle(),
|
||||
pmutex->native_handle(),
|
||||
time,
|
||||
// CONDITION_VARIABLE_LOCKMODE_SHARED has a value not specified by
|
||||
// Microsoft's Dev Center, but is known to be (convertible to) a ULONG. To
|
||||
// ensure that the value passed to this function is not equal to Microsoft's
|
||||
// constant, we can either use a static_assert, or simply generate an
|
||||
// appropriate value.
|
||||
!CONDITION_VARIABLE_LOCKMODE_SHARED);
|
||||
after_wait(pmutex);
|
||||
return success;
|
||||
}
|
||||
bool wait_impl (unique_lock<windows7::mutex> & lock, DWORD time)
|
||||
{
|
||||
windows7::mutex * pmutex = lock.release();
|
||||
bool success = wait_unique(pmutex, time);
|
||||
lock = unique_lock<windows7::mutex>(*pmutex, adopt_lock);
|
||||
return success;
|
||||
}
|
||||
public:
|
||||
using native_handle_type = PCONDITION_VARIABLE;
|
||||
native_handle_type native_handle (void)
|
||||
{
|
||||
return &cvariable_;
|
||||
}
|
||||
|
||||
condition_variable (void) = default;
|
||||
~condition_variable (void) = default;
|
||||
|
||||
condition_variable (const condition_variable &) = delete;
|
||||
condition_variable & operator= (const condition_variable &) = delete;
|
||||
|
||||
void notify_one (void) noexcept
|
||||
{
|
||||
WakeConditionVariable(&cvariable_);
|
||||
}
|
||||
|
||||
void notify_all (void) noexcept
|
||||
{
|
||||
WakeAllConditionVariable(&cvariable_);
|
||||
}
|
||||
|
||||
void wait (unique_lock<mutex> & lock)
|
||||
{
|
||||
wait_impl(lock, INFINITE);
|
||||
}
|
||||
|
||||
template<class Predicate>
|
||||
void wait (unique_lock<mutex> & lock, Predicate pred)
|
||||
{
|
||||
while (!pred())
|
||||
wait(lock);
|
||||
}
|
||||
|
||||
template <class Rep, class Period>
|
||||
cv_status wait_for(unique_lock<mutex>& lock,
|
||||
const std::chrono::duration<Rep, Period>& rel_time)
|
||||
{
|
||||
using namespace std::chrono;
|
||||
auto timeout = duration_cast<milliseconds>(rel_time).count();
|
||||
DWORD waittime = (timeout < INFINITE) ? ((timeout < 0) ? 0 : static_cast<DWORD>(timeout)) : (INFINITE - 1);
|
||||
bool result = wait_impl(lock, waittime) || (timeout >= INFINITE);
|
||||
return result ? cv_status::no_timeout : cv_status::timeout;
|
||||
}
|
||||
|
||||
template <class Rep, class Period, class Predicate>
|
||||
bool wait_for(unique_lock<mutex>& lock,
|
||||
const std::chrono::duration<Rep, Period>& rel_time,
|
||||
Predicate pred)
|
||||
{
|
||||
return wait_until(lock,
|
||||
std::chrono::steady_clock::now() + rel_time,
|
||||
std::move(pred));
|
||||
}
|
||||
template <class Clock, class Duration>
|
||||
cv_status wait_until (unique_lock<mutex>& lock,
|
||||
const std::chrono::time_point<Clock,Duration>& abs_time)
|
||||
{
|
||||
return wait_for(lock, abs_time - Clock::now());
|
||||
}
|
||||
template <class Clock, class Duration, class Predicate>
|
||||
bool wait_until (unique_lock<mutex>& lock,
|
||||
const std::chrono::time_point<Clock, Duration>& abs_time,
|
||||
Predicate pred)
|
||||
{
|
||||
while (!pred())
|
||||
{
|
||||
if (wait_until(lock, abs_time) == cv_status::timeout)
|
||||
{
|
||||
return pred();
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
};
|
||||
|
||||
class condition_variable_any
|
||||
{
|
||||
using native_shared_mutex = windows7::shared_mutex;
|
||||
|
||||
condition_variable internal_cv_ {};
|
||||
// When available, the SRW-based mutexes should be faster than the
|
||||
// CriticalSection-based mutexes. Only try_lock will be unavailable in Vista,
|
||||
// and try_lock is not used by condition_variable_any.
|
||||
windows7::mutex internal_mutex_ {};
|
||||
|
||||
template<class L>
|
||||
bool wait_impl (L & lock, DWORD time)
|
||||
{
|
||||
unique_lock<decltype(internal_mutex_)> internal_lock(internal_mutex_);
|
||||
lock.unlock();
|
||||
bool success = internal_cv_.wait_impl(internal_lock, time);
|
||||
lock.lock();
|
||||
return success;
|
||||
}
|
||||
// If the lock happens to be called on a native Windows mutex, skip any extra
|
||||
// contention.
|
||||
inline bool wait_impl (unique_lock<mutex> & lock, DWORD time)
|
||||
{
|
||||
return internal_cv_.wait_impl(lock, time);
|
||||
}
|
||||
// Some shared_mutex functionality is available even in Vista, but it's not
|
||||
// until Windows 7 that a full implementation is natively possible. The class
|
||||
// itself is defined, with missing features, at the Vista feature level.
|
||||
bool wait_impl (unique_lock<native_shared_mutex> & lock, DWORD time)
|
||||
{
|
||||
native_shared_mutex * pmutex = lock.release();
|
||||
bool success = internal_cv_.wait_unique(pmutex, time);
|
||||
lock = unique_lock<native_shared_mutex>(*pmutex, adopt_lock);
|
||||
return success;
|
||||
}
|
||||
bool wait_impl (shared_lock<native_shared_mutex> & lock, DWORD time)
|
||||
{
|
||||
native_shared_mutex * pmutex = lock.release();
|
||||
BOOL success = SleepConditionVariableSRW(native_handle(),
|
||||
pmutex->native_handle(), time,
|
||||
CONDITION_VARIABLE_LOCKMODE_SHARED);
|
||||
lock = shared_lock<native_shared_mutex>(*pmutex, adopt_lock);
|
||||
return success;
|
||||
}
|
||||
public:
|
||||
using native_handle_type = typename condition_variable::native_handle_type;
|
||||
|
||||
native_handle_type native_handle (void)
|
||||
{
|
||||
return internal_cv_.native_handle();
|
||||
}
|
||||
|
||||
void notify_one (void) noexcept
|
||||
{
|
||||
internal_cv_.notify_one();
|
||||
}
|
||||
|
||||
void notify_all (void) noexcept
|
||||
{
|
||||
internal_cv_.notify_all();
|
||||
}
|
||||
|
||||
condition_variable_any (void) = default;
|
||||
~condition_variable_any (void) = default;
|
||||
|
||||
template<class L>
|
||||
void wait (L & lock)
|
||||
{
|
||||
wait_impl(lock, INFINITE);
|
||||
}
|
||||
|
||||
template<class L, class Predicate>
|
||||
void wait (L & lock, Predicate pred)
|
||||
{
|
||||
while (!pred())
|
||||
wait(lock);
|
||||
}
|
||||
|
||||
template <class L, class Rep, class Period>
|
||||
cv_status wait_for(L& lock, const std::chrono::duration<Rep,Period>& period)
|
||||
{
|
||||
using namespace std::chrono;
|
||||
auto timeout = duration_cast<milliseconds>(period).count();
|
||||
DWORD waittime = (timeout < INFINITE) ? ((timeout < 0) ? 0 : static_cast<DWORD>(timeout)) : (INFINITE - 1);
|
||||
bool result = wait_impl(lock, waittime) || (timeout >= INFINITE);
|
||||
return result ? cv_status::no_timeout : cv_status::timeout;
|
||||
}
|
||||
|
||||
template <class L, class Rep, class Period, class Predicate>
|
||||
bool wait_for(L& lock, const std::chrono::duration<Rep, Period>& period,
|
||||
Predicate pred)
|
||||
{
|
||||
return wait_until(lock, std::chrono::steady_clock::now() + period,
|
||||
std::move(pred));
|
||||
}
|
||||
template <class L, class Clock, class Duration>
|
||||
cv_status wait_until (L& lock,
|
||||
const std::chrono::time_point<Clock,Duration>& abs_time)
|
||||
{
|
||||
return wait_for(lock, abs_time - Clock::now());
|
||||
}
|
||||
template <class L, class Clock, class Duration, class Predicate>
|
||||
bool wait_until (L& lock,
|
||||
const std::chrono::time_point<Clock, Duration>& abs_time,
|
||||
Predicate pred)
|
||||
{
|
||||
while (!pred())
|
||||
{
|
||||
if (wait_until(lock, abs_time) == cv_status::timeout)
|
||||
{
|
||||
return pred();
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
};
|
||||
} // Namespace vista
|
||||
#endif
|
||||
#if WINVER < 0x0600
|
||||
using xp::condition_variable;
|
||||
using xp::condition_variable_any;
|
||||
#else
|
||||
using vista::condition_variable;
|
||||
using vista::condition_variable_any;
|
||||
#endif
|
||||
} // Namespace mingw_stdthread
|
||||
|
||||
// Push objects into std, but only if they are not already there.
|
||||
namespace std
|
||||
{
|
||||
// Because of quirks of the compiler, the common "using namespace std;"
|
||||
// directive would flatten the namespaces and introduce ambiguity where there
|
||||
// was none. Direct specification (std::), however, would be unaffected.
|
||||
// Take the safe option, and include only in the presence of MinGW's win32
|
||||
// implementation.
|
||||
#if defined(__MINGW32__ ) && !defined(_GLIBCXX_HAS_GTHREADS)
|
||||
using mingw_stdthread::cv_status;
|
||||
using mingw_stdthread::condition_variable;
|
||||
using mingw_stdthread::condition_variable_any;
|
||||
#elif !defined(MINGW_STDTHREAD_REDUNDANCY_WARNING) // Skip repetition
|
||||
#define MINGW_STDTHREAD_REDUNDANCY_WARNING
|
||||
#pragma message "This version of MinGW seems to include a win32 port of\
|
||||
pthreads, and probably already has C++11 std threading classes implemented,\
|
||||
based on pthreads. These classes, found in namespace std, are not overridden\
|
||||
by the mingw-std-thread library. If you would still like to use this\
|
||||
implementation (as it is more lightweight), use the classes provided in\
|
||||
namespace mingw_stdthread."
|
||||
#endif
|
||||
}
|
||||
#endif // MINGW_CONDITIONAL_VARIABLE_H
|
|
@ -0,0 +1,474 @@
|
|||
/**
|
||||
* @file mingw.mutex.h
|
||||
* @brief std::mutex et al implementation for MinGW
|
||||
** (c) 2013-2016 by Mega Limited, Auckland, New Zealand
|
||||
* @author Alexander Vassilev
|
||||
*
|
||||
* @copyright Simplified (2-clause) BSD License.
|
||||
* You should have received a copy of the license along with this
|
||||
* program.
|
||||
*
|
||||
* This code is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
* @note
|
||||
* This file may become part of the mingw-w64 runtime package. If/when this happens,
|
||||
* the appropriate license will be added, i.e. this code will become dual-licensed,
|
||||
* and the current BSD 2-clause license will stay.
|
||||
*/
|
||||
|
||||
#ifndef WIN32STDMUTEX_H
|
||||
#define WIN32STDMUTEX_H
|
||||
|
||||
#if !defined(__cplusplus) || (__cplusplus < 201103L)
|
||||
#error A C++11 compiler is required!
|
||||
#endif
|
||||
// Recursion checks on non-recursive locks have some performance penalty, and
|
||||
// the C++ standard does not mandate them. The user might want to explicitly
|
||||
// enable or disable such checks. If the user has no preference, enable such
|
||||
// checks in debug builds, but not in release builds.
|
||||
#ifdef STDMUTEX_RECURSION_CHECKS
|
||||
#elif defined(NDEBUG)
|
||||
#define STDMUTEX_RECURSION_CHECKS 0
|
||||
#else
|
||||
#define STDMUTEX_RECURSION_CHECKS 1
|
||||
#endif
|
||||
|
||||
#include <chrono>
|
||||
#include <system_error>
|
||||
#include <atomic>
|
||||
#include_next <mutex> //need for call_once()
|
||||
|
||||
#if STDMUTEX_RECURSION_CHECKS || !defined(NDEBUG)
|
||||
#include <cstdio>
|
||||
#endif
|
||||
|
||||
#include <windows.h>
|
||||
|
||||
// Need for the implementation of invoke
|
||||
#include <thread>
|
||||
|
||||
#if !defined(_WIN32_WINNT) || (_WIN32_WINNT < 0x0501)
|
||||
#error To use the MinGW-std-threads library, you will need to define the macro _WIN32_WINNT to be 0x0501 (Windows XP) or higher.
|
||||
#endif
|
||||
|
||||
namespace mingw_stdthread
|
||||
{
|
||||
// The _NonRecursive class has mechanisms that do not play nice with direct
|
||||
// manipulation of the native handle. This forward declaration is part of
|
||||
// a friend class declaration.
|
||||
#if STDMUTEX_RECURSION_CHECKS
|
||||
namespace vista
|
||||
{
|
||||
class condition_variable;
|
||||
}
|
||||
#endif
|
||||
// To make this namespace equivalent to the thread-related subset of std,
|
||||
// pull in the classes and class templates supplied by std but not by this
|
||||
// implementation.
|
||||
using std::lock_guard;
|
||||
using std::unique_lock;
|
||||
using std::adopt_lock_t;
|
||||
using std::defer_lock_t;
|
||||
using std::try_to_lock_t;
|
||||
using std::adopt_lock;
|
||||
using std::defer_lock;
|
||||
using std::try_to_lock;
|
||||
|
||||
class recursive_mutex
|
||||
{
|
||||
CRITICAL_SECTION mHandle;
|
||||
public:
|
||||
typedef LPCRITICAL_SECTION native_handle_type;
|
||||
native_handle_type native_handle() {return &mHandle;}
|
||||
recursive_mutex() noexcept : mHandle()
|
||||
{
|
||||
InitializeCriticalSection(&mHandle);
|
||||
}
|
||||
recursive_mutex (const recursive_mutex&) = delete;
|
||||
recursive_mutex& operator=(const recursive_mutex&) = delete;
|
||||
~recursive_mutex() noexcept
|
||||
{
|
||||
DeleteCriticalSection(&mHandle);
|
||||
}
|
||||
void lock()
|
||||
{
|
||||
EnterCriticalSection(&mHandle);
|
||||
}
|
||||
void unlock()
|
||||
{
|
||||
LeaveCriticalSection(&mHandle);
|
||||
}
|
||||
bool try_lock()
|
||||
{
|
||||
return (TryEnterCriticalSection(&mHandle)!=0);
|
||||
}
|
||||
};
|
||||
|
||||
#if STDMUTEX_RECURSION_CHECKS
|
||||
struct _OwnerThread
|
||||
{
|
||||
// If this is to be read before locking, then the owner-thread variable must
|
||||
// be atomic to prevent a torn read from spuriously causing errors.
|
||||
std::atomic<DWORD> mOwnerThread;
|
||||
constexpr _OwnerThread () noexcept : mOwnerThread(0) {}
|
||||
static void on_deadlock (void)
|
||||
{
|
||||
using namespace std;
|
||||
fprintf(stderr, "FATAL: Recursive locking of non-recursive mutex\
|
||||
detected. Throwing system exception\n");
|
||||
fflush(stderr);
|
||||
throw system_error(make_error_code(errc::resource_deadlock_would_occur));
|
||||
}
|
||||
DWORD checkOwnerBeforeLock() const
|
||||
{
|
||||
DWORD self = GetCurrentThreadId();
|
||||
if (mOwnerThread.load(std::memory_order_relaxed) == self)
|
||||
on_deadlock();
|
||||
return self;
|
||||
}
|
||||
void setOwnerAfterLock(DWORD id)
|
||||
{
|
||||
mOwnerThread.store(id, std::memory_order_relaxed);
|
||||
}
|
||||
void checkSetOwnerBeforeUnlock()
|
||||
{
|
||||
DWORD self = GetCurrentThreadId();
|
||||
if (mOwnerThread.load(std::memory_order_relaxed) != self)
|
||||
on_deadlock();
|
||||
mOwnerThread.store(0, std::memory_order_relaxed);
|
||||
}
|
||||
};
|
||||
#endif
|
||||
|
||||
// Though the Slim Reader-Writer (SRW) locks used here are not complete until
|
||||
// Windows 7, implementing partial functionality in Vista will simplify the
|
||||
// interaction with condition variables.
|
||||
#if defined(_WIN32) && (WINVER >= _WIN32_WINNT_VISTA)
|
||||
namespace windows7
|
||||
{
|
||||
class mutex
|
||||
{
|
||||
SRWLOCK mHandle;
|
||||
// Track locking thread for error checking.
|
||||
#if STDMUTEX_RECURSION_CHECKS
|
||||
friend class vista::condition_variable;
|
||||
_OwnerThread mOwnerThread {};
|
||||
#endif
|
||||
public:
|
||||
typedef PSRWLOCK native_handle_type;
|
||||
#pragma GCC diagnostic push
|
||||
#pragma GCC diagnostic ignored "-Wzero-as-null-pointer-constant"
|
||||
constexpr mutex () noexcept : mHandle(SRWLOCK_INIT) { }
|
||||
#pragma GCC diagnostic pop
|
||||
mutex (const mutex&) = delete;
|
||||
mutex & operator= (const mutex&) = delete;
|
||||
void lock (void)
|
||||
{
|
||||
// Note: Undefined behavior if called recursively.
|
||||
#if STDMUTEX_RECURSION_CHECKS
|
||||
DWORD self = mOwnerThread.checkOwnerBeforeLock();
|
||||
#endif
|
||||
AcquireSRWLockExclusive(&mHandle);
|
||||
#if STDMUTEX_RECURSION_CHECKS
|
||||
mOwnerThread.setOwnerAfterLock(self);
|
||||
#endif
|
||||
}
|
||||
void unlock (void)
|
||||
{
|
||||
#if STDMUTEX_RECURSION_CHECKS
|
||||
mOwnerThread.checkSetOwnerBeforeUnlock();
|
||||
#endif
|
||||
ReleaseSRWLockExclusive(&mHandle);
|
||||
}
|
||||
// TryAcquireSRW functions are a Windows 7 feature.
|
||||
#if (WINVER >= _WIN32_WINNT_WIN7)
|
||||
bool try_lock (void)
|
||||
{
|
||||
#if STDMUTEX_RECURSION_CHECKS
|
||||
DWORD self = mOwnerThread.checkOwnerBeforeLock();
|
||||
#endif
|
||||
BOOL ret = TryAcquireSRWLockExclusive(&mHandle);
|
||||
#if STDMUTEX_RECURSION_CHECKS
|
||||
if (ret)
|
||||
mOwnerThread.setOwnerAfterLock(self);
|
||||
#endif
|
||||
return ret;
|
||||
}
|
||||
#endif
|
||||
native_handle_type native_handle (void)
|
||||
{
|
||||
return &mHandle;
|
||||
}
|
||||
};
|
||||
} // Namespace windows7
|
||||
#endif // Compiling for Vista
|
||||
namespace xp
|
||||
{
|
||||
class mutex
|
||||
{
|
||||
CRITICAL_SECTION mHandle;
|
||||
std::atomic_uchar mState;
|
||||
// Track locking thread for error checking.
|
||||
#if STDMUTEX_RECURSION_CHECKS
|
||||
friend class vista::condition_variable;
|
||||
_OwnerThread mOwnerThread {};
|
||||
#endif
|
||||
public:
|
||||
typedef PCRITICAL_SECTION native_handle_type;
|
||||
constexpr mutex () noexcept : mHandle(), mState(2) { }
|
||||
mutex (const mutex&) = delete;
|
||||
mutex & operator= (const mutex&) = delete;
|
||||
~mutex() noexcept
|
||||
{
|
||||
// Undefined behavior if the mutex is held (locked) by any thread.
|
||||
// Undefined behavior if a thread terminates while holding ownership of the
|
||||
// mutex.
|
||||
DeleteCriticalSection(&mHandle);
|
||||
}
|
||||
void lock (void)
|
||||
{
|
||||
unsigned char state = mState.load(std::memory_order_acquire);
|
||||
while (state) {
|
||||
if ((state == 2) && mState.compare_exchange_weak(state, 1, std::memory_order_acquire))
|
||||
{
|
||||
InitializeCriticalSection(&mHandle);
|
||||
mState.store(0, std::memory_order_release);
|
||||
break;
|
||||
}
|
||||
if (state == 1)
|
||||
{
|
||||
Sleep(0);
|
||||
state = mState.load(std::memory_order_acquire);
|
||||
}
|
||||
}
|
||||
#if STDMUTEX_RECURSION_CHECKS
|
||||
DWORD self = mOwnerThread.checkOwnerBeforeLock();
|
||||
#endif
|
||||
EnterCriticalSection(&mHandle);
|
||||
#if STDMUTEX_RECURSION_CHECKS
|
||||
mOwnerThread.setOwnerAfterLock(self);
|
||||
#endif
|
||||
}
|
||||
void unlock (void)
|
||||
{
|
||||
#if STDMUTEX_RECURSION_CHECKS
|
||||
mOwnerThread.checkSetOwnerBeforeUnlock();
|
||||
#endif
|
||||
LeaveCriticalSection(&mHandle);
|
||||
}
|
||||
bool try_lock (void)
|
||||
{
|
||||
unsigned char state = mState.load(std::memory_order_acquire);
|
||||
if ((state == 2) && mState.compare_exchange_strong(state, 1, std::memory_order_acquire))
|
||||
{
|
||||
InitializeCriticalSection(&mHandle);
|
||||
mState.store(0, std::memory_order_release);
|
||||
}
|
||||
if (state == 1)
|
||||
return false;
|
||||
#if STDMUTEX_RECURSION_CHECKS
|
||||
DWORD self = mOwnerThread.checkOwnerBeforeLock();
|
||||
#endif
|
||||
BOOL ret = TryEnterCriticalSection(&mHandle);
|
||||
#if STDMUTEX_RECURSION_CHECKS
|
||||
if (ret)
|
||||
mOwnerThread.setOwnerAfterLock(self);
|
||||
#endif
|
||||
return ret;
|
||||
}
|
||||
native_handle_type native_handle (void)
|
||||
{
|
||||
return &mHandle;
|
||||
}
|
||||
};
|
||||
} // Namespace "xp"
|
||||
#if (WINVER >= _WIN32_WINNT_WIN7)
|
||||
using windows7::mutex;
|
||||
#else
|
||||
using xp::mutex;
|
||||
#endif
|
||||
|
||||
class recursive_timed_mutex
|
||||
{
|
||||
inline bool try_lock_internal (DWORD ms) noexcept
|
||||
{
|
||||
DWORD ret = WaitForSingleObject(mHandle, ms);
|
||||
#ifndef NDEBUG
|
||||
if (ret == WAIT_ABANDONED)
|
||||
{
|
||||
using namespace std;
|
||||
fprintf(stderr, "FATAL: Thread terminated while holding a mutex.");
|
||||
terminate();
|
||||
}
|
||||
#endif
|
||||
return (ret == WAIT_OBJECT_0) || (ret == WAIT_ABANDONED);
|
||||
}
|
||||
protected:
|
||||
HANDLE mHandle;
|
||||
// Track locking thread for error checking of non-recursive timed_mutex. For
|
||||
// standard compliance, this must be defined in same class and at the same
|
||||
// access-control level as every other variable in the timed_mutex.
|
||||
#if STDMUTEX_RECURSION_CHECKS
|
||||
friend class vista::condition_variable;
|
||||
_OwnerThread mOwnerThread {};
|
||||
#endif
|
||||
public:
|
||||
typedef HANDLE native_handle_type;
|
||||
native_handle_type native_handle() const {return mHandle;}
|
||||
recursive_timed_mutex(const recursive_timed_mutex&) = delete;
|
||||
recursive_timed_mutex& operator=(const recursive_timed_mutex&) = delete;
|
||||
recursive_timed_mutex(): mHandle(CreateMutex(NULL, FALSE, NULL)) {}
|
||||
~recursive_timed_mutex()
|
||||
{
|
||||
CloseHandle(mHandle);
|
||||
}
|
||||
void lock()
|
||||
{
|
||||
DWORD ret = WaitForSingleObject(mHandle, INFINITE);
|
||||
// If (ret == WAIT_ABANDONED), then the thread that held ownership was
|
||||
// terminated. Behavior is undefined, but Windows will pass ownership to this
|
||||
// thread.
|
||||
#ifndef NDEBUG
|
||||
if (ret == WAIT_ABANDONED)
|
||||
{
|
||||
using namespace std;
|
||||
fprintf(stderr, "FATAL: Thread terminated while holding a mutex.");
|
||||
terminate();
|
||||
}
|
||||
#endif
|
||||
if ((ret != WAIT_OBJECT_0) && (ret != WAIT_ABANDONED))
|
||||
{
|
||||
throw std::system_error(GetLastError(), std::system_category());
|
||||
}
|
||||
}
|
||||
void unlock()
|
||||
{
|
||||
if (!ReleaseMutex(mHandle))
|
||||
throw std::system_error(GetLastError(), std::system_category());
|
||||
}
|
||||
bool try_lock()
|
||||
{
|
||||
return try_lock_internal(0);
|
||||
}
|
||||
template <class Rep, class Period>
|
||||
bool try_lock_for(const std::chrono::duration<Rep,Period>& dur)
|
||||
{
|
||||
using namespace std::chrono;
|
||||
auto timeout = duration_cast<milliseconds>(dur).count();
|
||||
while (timeout > 0)
|
||||
{
|
||||
constexpr auto kMaxStep = static_cast<decltype(timeout)>(INFINITE-1);
|
||||
auto step = (timeout < kMaxStep) ? timeout : kMaxStep;
|
||||
if (try_lock_internal(static_cast<DWORD>(step)))
|
||||
return true;
|
||||
timeout -= step;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
template <class Clock, class Duration>
|
||||
bool try_lock_until(const std::chrono::time_point<Clock,Duration>& timeout_time)
|
||||
{
|
||||
return try_lock_for(timeout_time - Clock::now());
|
||||
}
|
||||
};
|
||||
|
||||
// Override if, and only if, it is necessary for error-checking.
|
||||
#if STDMUTEX_RECURSION_CHECKS
|
||||
class timed_mutex: recursive_timed_mutex
|
||||
{
|
||||
public:
|
||||
timed_mutex(const timed_mutex&) = delete;
|
||||
timed_mutex& operator=(const timed_mutex&) = delete;
|
||||
void lock()
|
||||
{
|
||||
DWORD self = mOwnerThread.checkOwnerBeforeLock();
|
||||
recursive_timed_mutex::lock();
|
||||
mOwnerThread.setOwnerAfterLock(self);
|
||||
}
|
||||
void unlock()
|
||||
{
|
||||
mOwnerThread.checkSetOwnerBeforeUnlock();
|
||||
recursive_timed_mutex::unlock();
|
||||
}
|
||||
template <class Rep, class Period>
|
||||
bool try_lock_for(const std::chrono::duration<Rep,Period>& dur)
|
||||
{
|
||||
DWORD self = mOwnerThread.checkOwnerBeforeLock();
|
||||
bool ret = recursive_timed_mutex::try_lock_for(dur);
|
||||
if (ret)
|
||||
mOwnerThread.setOwnerAfterLock(self);
|
||||
return ret;
|
||||
}
|
||||
template <class Clock, class Duration>
|
||||
bool try_lock_until(const std::chrono::time_point<Clock,Duration>& timeout_time)
|
||||
{
|
||||
return try_lock_for(timeout_time - Clock::now());
|
||||
}
|
||||
bool try_lock ()
|
||||
{
|
||||
return try_lock_for(std::chrono::milliseconds(0));
|
||||
}
|
||||
};
|
||||
#else
|
||||
typedef recursive_timed_mutex timed_mutex;
|
||||
#endif
|
||||
|
||||
class once_flag
|
||||
{
|
||||
// When available, the SRW-based mutexes should be faster than the
|
||||
// CriticalSection-based mutexes. Only try_lock will be unavailable in Vista,
|
||||
// and try_lock is not used by once_flag.
|
||||
#if (_WIN32_WINNT == _WIN32_WINNT_VISTA)
|
||||
windows7::mutex mMutex;
|
||||
#else
|
||||
mutex mMutex;
|
||||
#endif
|
||||
std::atomic_bool mHasRun;
|
||||
once_flag(const once_flag&) = delete;
|
||||
once_flag& operator=(const once_flag&) = delete;
|
||||
template<class Callable, class... Args>
|
||||
friend void call_once(once_flag& once, Callable&& f, Args&&... args);
|
||||
public:
|
||||
constexpr once_flag() noexcept: mMutex(), mHasRun(false) {}
|
||||
};
|
||||
|
||||
template<class Callable, class... Args>
|
||||
void call_once(once_flag& flag, Callable&& func, Args&&... args)
|
||||
{
|
||||
if (flag.mHasRun.load(std::memory_order_acquire))
|
||||
return;
|
||||
lock_guard<decltype(flag.mMutex)> lock(flag.mMutex);
|
||||
if (flag.mHasRun.load(std::memory_order_acquire))
|
||||
return;
|
||||
detail::invoke(std::forward<Callable>(func),std::forward<Args>(args)...);
|
||||
flag.mHasRun.store(true, std::memory_order_release);
|
||||
}
|
||||
} // Namespace mingw_stdthread
|
||||
|
||||
// Push objects into std, but only if they are not already there.
|
||||
namespace std
|
||||
{
|
||||
// Because of quirks of the compiler, the common "using namespace std;"
|
||||
// directive would flatten the namespaces and introduce ambiguity where there
|
||||
// was none. Direct specification (std::), however, would be unaffected.
|
||||
// Take the safe option, and include only in the presence of MinGW's win32
|
||||
// implementation.
|
||||
#if defined(__MINGW32__ ) && !defined(_GLIBCXX_HAS_GTHREADS)
|
||||
using mingw_stdthread::recursive_mutex;
|
||||
using mingw_stdthread::mutex;
|
||||
using mingw_stdthread::recursive_timed_mutex;
|
||||
using mingw_stdthread::timed_mutex;
|
||||
using mingw_stdthread::once_flag;
|
||||
using mingw_stdthread::call_once;
|
||||
#elif !defined(MINGW_STDTHREAD_REDUNDANCY_WARNING) // Skip repetition
|
||||
#define MINGW_STDTHREAD_REDUNDANCY_WARNING
|
||||
#pragma message "This version of MinGW seems to include a win32 port of\
|
||||
pthreads, and probably already has C++11 std threading classes implemented,\
|
||||
based on pthreads. These classes, found in namespace std, are not overridden\
|
||||
by the mingw-std-thread library. If you would still like to use this\
|
||||
implementation (as it is more lightweight), use the classes provided in\
|
||||
namespace mingw_stdthread."
|
||||
#endif
|
||||
}
|
||||
#endif // WIN32STDMUTEX_H
|
|
@ -0,0 +1,497 @@
|
|||
/// \file mingw.shared_mutex.h
|
||||
/// \brief Standard-compliant shared_mutex for MinGW
|
||||
///
|
||||
/// (c) 2017 by Nathaniel J. McClatchey, Athens OH, United States
|
||||
/// \author Nathaniel J. McClatchey
|
||||
///
|
||||
/// \copyright Simplified (2-clause) BSD License.
|
||||
///
|
||||
/// \note This file may become part of the mingw-w64 runtime package. If/when
|
||||
/// this happens, the appropriate license will be added, i.e. this code will
|
||||
/// become dual-licensed, and the current BSD 2-clause license will stay.
|
||||
/// \note Target Windows version is determined by WINVER, which is determined in
|
||||
/// <windows.h> from _WIN32_WINNT, which can itself be set by the user.
|
||||
|
||||
// Notes on the namespaces:
|
||||
// - The implementation can be accessed directly in the namespace
|
||||
// mingw_stdthread.
|
||||
// - Objects will be brought into namespace std by a using directive. This
|
||||
// will cause objects declared in std (such as MinGW's implementation) to
|
||||
// hide this implementation's definitions.
|
||||
// - To avoid poluting the namespace with implementation details, all objects
|
||||
// to be pushed into std will be placed in mingw_stdthread::visible.
|
||||
// The end result is that if MinGW supplies an object, it is automatically
|
||||
// used. If MinGW does not supply an object, this implementation's version will
|
||||
// instead be used.
|
||||
|
||||
#ifndef MINGW_SHARED_MUTEX_H_
|
||||
#define MINGW_SHARED_MUTEX_H_
|
||||
|
||||
#if !defined(__cplusplus) || (__cplusplus < 201103L)
|
||||
#error A C++11 compiler is required!
|
||||
#endif
|
||||
|
||||
#include <cassert>
|
||||
// For descriptive errors.
|
||||
#include <system_error>
|
||||
// Implementing a shared_mutex without OS support will require atomic read-
|
||||
// modify-write capacity.
|
||||
#include <atomic>
|
||||
// For timing in shared_lock and shared_timed_mutex.
|
||||
#include <chrono>
|
||||
#include <limits>
|
||||
|
||||
// Use MinGW's shared_lock class template, if it's available. Requires C++14.
|
||||
// If unavailable (eg. because this library is being used in C++11), then an
|
||||
// implementation of shared_lock is provided by this header.
|
||||
#if (__cplusplus >= 201402L)
|
||||
#include_next <shared_mutex>
|
||||
#endif
|
||||
|
||||
// For defer_lock_t, adopt_lock_t, and try_to_lock_t
|
||||
#include <mutex>
|
||||
// For this_thread::yield.
|
||||
#include <thread>
|
||||
|
||||
// Might be able to use native Slim Reader-Writer (SRW) locks.
|
||||
#ifdef _WIN32
|
||||
#include <windows.h>
|
||||
#endif
|
||||
|
||||
namespace mingw_stdthread
|
||||
{
|
||||
// Define a portable atomics-based shared_mutex
|
||||
namespace portable
|
||||
{
|
||||
class shared_mutex
|
||||
{
|
||||
typedef uint_fast16_t counter_type;
|
||||
std::atomic<counter_type> mCounter {0};
|
||||
static constexpr counter_type kWriteBit = 1 << (std::numeric_limits<counter_type>::digits - 1);
|
||||
|
||||
#if STDMUTEX_RECURSION_CHECKS
|
||||
// Runtime checker for verifying owner threads. Note: Exclusive mode only.
|
||||
_OwnerThread mOwnerThread {};
|
||||
#endif
|
||||
public:
|
||||
typedef shared_mutex * native_handle_type;
|
||||
|
||||
shared_mutex () = default;
|
||||
|
||||
// No form of copying or moving should be allowed.
|
||||
shared_mutex (const shared_mutex&) = delete;
|
||||
shared_mutex & operator= (const shared_mutex&) = delete;
|
||||
|
||||
~shared_mutex ()
|
||||
{
|
||||
// Terminate if someone tries to destroy an owned mutex.
|
||||
assert(mCounter.load(std::memory_order_relaxed) == 0);
|
||||
}
|
||||
|
||||
void lock_shared (void)
|
||||
{
|
||||
counter_type expected = mCounter.load(std::memory_order_relaxed);
|
||||
do
|
||||
{
|
||||
// Delay if writing or if too many readers are attempting to read.
|
||||
if (expected >= kWriteBit - 1)
|
||||
{
|
||||
using namespace std;
|
||||
using namespace this_thread;
|
||||
yield();
|
||||
expected = mCounter.load(std::memory_order_relaxed);
|
||||
continue;
|
||||
}
|
||||
if (mCounter.compare_exchange_weak(expected,
|
||||
static_cast<counter_type>(expected + 1),
|
||||
std::memory_order_acquire,
|
||||
std::memory_order_relaxed))
|
||||
break;
|
||||
}
|
||||
while (true);
|
||||
}
|
||||
|
||||
bool try_lock_shared (void)
|
||||
{
|
||||
counter_type expected = mCounter.load(std::memory_order_relaxed) & static_cast<counter_type>(~kWriteBit);
|
||||
if (expected + 1 == kWriteBit)
|
||||
return false;
|
||||
else
|
||||
return mCounter.compare_exchange_strong( expected,
|
||||
static_cast<counter_type>(expected + 1),
|
||||
std::memory_order_acquire,
|
||||
std::memory_order_relaxed);
|
||||
}
|
||||
|
||||
void unlock_shared (void)
|
||||
{
|
||||
using namespace std;
|
||||
#ifndef NDEBUG
|
||||
if (!(mCounter.fetch_sub(1, memory_order_release) & static_cast<counter_type>(~kWriteBit)))
|
||||
throw system_error(make_error_code(errc::operation_not_permitted));
|
||||
#else
|
||||
mCounter.fetch_sub(1, memory_order_release);
|
||||
#endif
|
||||
}
|
||||
|
||||
// Behavior is undefined if a lock was previously acquired.
|
||||
void lock (void)
|
||||
{
|
||||
#if STDMUTEX_RECURSION_CHECKS
|
||||
DWORD self = mOwnerThread.checkOwnerBeforeLock();
|
||||
#endif
|
||||
using namespace std;
|
||||
// Might be able to use relaxed memory order...
|
||||
// Wait for the write-lock to be unlocked, then claim the write slot.
|
||||
counter_type current;
|
||||
while ((current = mCounter.fetch_or(kWriteBit, std::memory_order_acquire)) & kWriteBit)
|
||||
this_thread::yield();
|
||||
// Wait for readers to finish up.
|
||||
while (current != kWriteBit)
|
||||
{
|
||||
this_thread::yield();
|
||||
current = mCounter.load(std::memory_order_acquire);
|
||||
}
|
||||
#if STDMUTEX_RECURSION_CHECKS
|
||||
mOwnerThread.setOwnerAfterLock(self);
|
||||
#endif
|
||||
}
|
||||
|
||||
bool try_lock (void)
|
||||
{
|
||||
#if STDMUTEX_RECURSION_CHECKS
|
||||
DWORD self = mOwnerThread.checkOwnerBeforeLock();
|
||||
#endif
|
||||
counter_type expected = 0;
|
||||
bool ret = mCounter.compare_exchange_strong(expected, kWriteBit,
|
||||
std::memory_order_acquire,
|
||||
std::memory_order_relaxed);
|
||||
#if STDMUTEX_RECURSION_CHECKS
|
||||
if (ret)
|
||||
mOwnerThread.setOwnerAfterLock(self);
|
||||
#endif
|
||||
return ret;
|
||||
}
|
||||
|
||||
void unlock (void)
|
||||
{
|
||||
#if STDMUTEX_RECURSION_CHECKS
|
||||
mOwnerThread.checkSetOwnerBeforeUnlock();
|
||||
#endif
|
||||
using namespace std;
|
||||
#ifndef NDEBUG
|
||||
if (mCounter.load(memory_order_relaxed) != kWriteBit)
|
||||
throw system_error(make_error_code(errc::operation_not_permitted));
|
||||
#endif
|
||||
mCounter.store(0, memory_order_release);
|
||||
}
|
||||
|
||||
native_handle_type native_handle (void)
|
||||
{
|
||||
return this;
|
||||
}
|
||||
};
|
||||
|
||||
} // Namespace portable
|
||||
|
||||
// The native shared_mutex implementation primarily uses features of Windows
|
||||
// Vista, but the features used for try_lock and try_lock_shared were not
|
||||
// introduced until Windows 7. To allow limited use while compiling for Vista,
|
||||
// I define the class without try_* functions in that case.
|
||||
// Only fully-featured implementations will be placed into namespace std.
|
||||
#if defined(_WIN32) && (WINVER >= _WIN32_WINNT_VISTA)
|
||||
namespace vista
|
||||
{
|
||||
class condition_variable_any;
|
||||
}
|
||||
|
||||
namespace windows7
|
||||
{
|
||||
// We already #include "mingw.mutex.h". May as well reduce redundancy.
|
||||
class shared_mutex : windows7::mutex
|
||||
{
|
||||
// Allow condition_variable_any (and only condition_variable_any) to treat a
|
||||
// shared_mutex as its base class.
|
||||
friend class vista::condition_variable_any;
|
||||
public:
|
||||
using windows7::mutex::native_handle_type;
|
||||
using windows7::mutex::lock;
|
||||
using windows7::mutex::unlock;
|
||||
using windows7::mutex::native_handle;
|
||||
|
||||
void lock_shared (void)
|
||||
{
|
||||
AcquireSRWLockShared(native_handle());
|
||||
}
|
||||
|
||||
void unlock_shared (void)
|
||||
{
|
||||
ReleaseSRWLockShared(native_handle());
|
||||
}
|
||||
|
||||
// TryAcquireSRW functions are a Windows 7 feature.
|
||||
#if (WINVER >= _WIN32_WINNT_WIN7)
|
||||
bool try_lock_shared (void)
|
||||
{
|
||||
return TryAcquireSRWLockShared(native_handle()) != 0;
|
||||
}
|
||||
|
||||
using windows7::mutex::try_lock;
|
||||
#endif
|
||||
};
|
||||
|
||||
} // Namespace windows7
|
||||
#endif // Compiling for Vista
|
||||
#if (defined(_WIN32) && (WINVER >= _WIN32_WINNT_WIN7))
|
||||
using windows7::shared_mutex;
|
||||
#else
|
||||
using portable::shared_mutex;
|
||||
#endif
|
||||
|
||||
class shared_timed_mutex : shared_mutex
|
||||
{
|
||||
typedef shared_mutex Base;
|
||||
public:
|
||||
using Base::lock;
|
||||
using Base::try_lock;
|
||||
using Base::unlock;
|
||||
using Base::lock_shared;
|
||||
using Base::try_lock_shared;
|
||||
using Base::unlock_shared;
|
||||
|
||||
template< class Clock, class Duration >
|
||||
bool try_lock_until ( const std::chrono::time_point<Clock,Duration>& cutoff )
|
||||
{
|
||||
do
|
||||
{
|
||||
if (try_lock())
|
||||
return true;
|
||||
}
|
||||
while (std::chrono::steady_clock::now() < cutoff);
|
||||
return false;
|
||||
}
|
||||
|
||||
template< class Rep, class Period >
|
||||
bool try_lock_for (const std::chrono::duration<Rep,Period>& rel_time)
|
||||
{
|
||||
return try_lock_until(std::chrono::steady_clock::now() + rel_time);
|
||||
}
|
||||
|
||||
template< class Clock, class Duration >
|
||||
bool try_lock_shared_until ( const std::chrono::time_point<Clock,Duration>& cutoff )
|
||||
{
|
||||
do
|
||||
{
|
||||
if (try_lock_shared())
|
||||
return true;
|
||||
}
|
||||
while (std::chrono::steady_clock::now() < cutoff);
|
||||
return false;
|
||||
}
|
||||
|
||||
template< class Rep, class Period >
|
||||
bool try_lock_shared_for (const std::chrono::duration<Rep,Period>& rel_time)
|
||||
{
|
||||
return try_lock_shared_until(std::chrono::steady_clock::now() + rel_time);
|
||||
}
|
||||
};
|
||||
|
||||
#if __cplusplus >= 201402L
|
||||
using std::shared_lock;
|
||||
#else
|
||||
// If not supplied by shared_mutex (eg. because C++14 is not supported), I
|
||||
// supply the various helper classes that the header should have defined.
|
||||
template<class Mutex>
|
||||
class shared_lock
|
||||
{
|
||||
Mutex * mMutex;
|
||||
bool mOwns;
|
||||
// Reduce code redundancy
|
||||
void verify_lockable (void)
|
||||
{
|
||||
using namespace std;
|
||||
if (mMutex == nullptr)
|
||||
throw system_error(make_error_code(errc::operation_not_permitted));
|
||||
if (mOwns)
|
||||
throw system_error(make_error_code(errc::resource_deadlock_would_occur));
|
||||
}
|
||||
public:
|
||||
typedef Mutex mutex_type;
|
||||
|
||||
shared_lock (void) noexcept
|
||||
: mMutex(nullptr), mOwns(false)
|
||||
{
|
||||
}
|
||||
|
||||
shared_lock (shared_lock<Mutex> && other) noexcept
|
||||
: mMutex(other.mutex_), mOwns(other.owns_)
|
||||
{
|
||||
other.mMutex = nullptr;
|
||||
other.mOwns = false;
|
||||
}
|
||||
|
||||
explicit shared_lock (mutex_type & m)
|
||||
: mMutex(&m), mOwns(true)
|
||||
{
|
||||
mMutex->lock_shared();
|
||||
}
|
||||
|
||||
shared_lock (mutex_type & m, defer_lock_t) noexcept
|
||||
: mMutex(&m), mOwns(false)
|
||||
{
|
||||
}
|
||||
|
||||
shared_lock (mutex_type & m, adopt_lock_t)
|
||||
: mMutex(&m), mOwns(true)
|
||||
{
|
||||
}
|
||||
|
||||
shared_lock (mutex_type & m, try_to_lock_t)
|
||||
: mMutex(&m), mOwns(m.try_lock_shared())
|
||||
{
|
||||
}
|
||||
|
||||
template< class Rep, class Period >
|
||||
shared_lock( mutex_type& m, const std::chrono::duration<Rep,Period>& timeout_duration )
|
||||
: mMutex(&m), mOwns(m.try_lock_shared_for(timeout_duration))
|
||||
{
|
||||
}
|
||||
|
||||
template< class Clock, class Duration >
|
||||
shared_lock( mutex_type& m, const std::chrono::time_point<Clock,Duration>& timeout_time )
|
||||
: mMutex(&m), mOwns(m.try_lock_shared_until(timeout_time))
|
||||
{
|
||||
}
|
||||
|
||||
shared_lock& operator= (shared_lock<Mutex> && other) noexcept
|
||||
{
|
||||
if (&other != this)
|
||||
{
|
||||
if (mOwns)
|
||||
mMutex->unlock_shared();
|
||||
mMutex = other.mMutex;
|
||||
mOwns = other.mOwns;
|
||||
other.mMutex = nullptr;
|
||||
other.mOwns = false;
|
||||
}
|
||||
return *this;
|
||||
}
|
||||
|
||||
|
||||
~shared_lock (void)
|
||||
{
|
||||
if (mOwns)
|
||||
mMutex->unlock_shared();
|
||||
}
|
||||
|
||||
shared_lock (const shared_lock<Mutex> &) = delete;
|
||||
shared_lock& operator= (const shared_lock<Mutex> &) = delete;
|
||||
|
||||
// Shared locking
|
||||
void lock (void)
|
||||
{
|
||||
verify_lockable();
|
||||
mMutex->lock_shared();
|
||||
mOwns = true;
|
||||
}
|
||||
|
||||
bool try_lock (void)
|
||||
{
|
||||
verify_lockable();
|
||||
mOwns = mMutex->try_lock_shared();
|
||||
return mOwns;
|
||||
}
|
||||
|
||||
template< class Clock, class Duration >
|
||||
bool try_lock_until( const std::chrono::time_point<Clock,Duration>& cutoff )
|
||||
{
|
||||
verify_lockable();
|
||||
do
|
||||
{
|
||||
mOwns = mMutex->try_lock_shared();
|
||||
if (mOwns)
|
||||
return mOwns;
|
||||
}
|
||||
while (std::chrono::steady_clock::now() < cutoff);
|
||||
return false;
|
||||
}
|
||||
|
||||
template< class Rep, class Period >
|
||||
bool try_lock_for (const std::chrono::duration<Rep,Period>& rel_time)
|
||||
{
|
||||
return try_lock_until(std::chrono::steady_clock::now() + rel_time);
|
||||
}
|
||||
|
||||
void unlock (void)
|
||||
{
|
||||
using namespace std;
|
||||
if (!mOwns)
|
||||
throw system_error(make_error_code(errc::operation_not_permitted));
|
||||
mMutex->unlock_shared();
|
||||
mOwns = false;
|
||||
}
|
||||
|
||||
// Modifiers
|
||||
void swap (shared_lock<Mutex> & other) noexcept
|
||||
{
|
||||
using namespace std;
|
||||
swap(mMutex, other.mMutex);
|
||||
swap(mOwns, other.mOwns);
|
||||
}
|
||||
|
||||
mutex_type * release (void) noexcept
|
||||
{
|
||||
mutex_type * ptr = mMutex;
|
||||
mMutex = nullptr;
|
||||
mOwns = false;
|
||||
return ptr;
|
||||
}
|
||||
// Observers
|
||||
mutex_type * mutex (void) const noexcept
|
||||
{
|
||||
return mMutex;
|
||||
}
|
||||
|
||||
bool owns_lock (void) const noexcept
|
||||
{
|
||||
return mOwns;
|
||||
}
|
||||
|
||||
explicit operator bool () const noexcept
|
||||
{
|
||||
return owns_lock();
|
||||
}
|
||||
};
|
||||
|
||||
template< class Mutex >
|
||||
void swap( shared_lock<Mutex>& lhs, shared_lock<Mutex>& rhs ) noexcept
|
||||
{
|
||||
lhs.swap(rhs);
|
||||
}
|
||||
#endif // C++11
|
||||
} // Namespace mingw_stdthread
|
||||
|
||||
namespace std
|
||||
{
|
||||
// Because of quirks of the compiler, the common "using namespace std;"
|
||||
// directive would flatten the namespaces and introduce ambiguity where there
|
||||
// was none. Direct specification (std::), however, would be unaffected.
|
||||
// Take the safe option, and include only in the presence of MinGW's win32
|
||||
// implementation.
|
||||
#if (__cplusplus < 201703L) || (defined(__MINGW32__ ) && !defined(_GLIBCXX_HAS_GTHREADS))
|
||||
using mingw_stdthread::shared_mutex;
|
||||
#endif
|
||||
#if (__cplusplus < 201402L) || (defined(__MINGW32__ ) && !defined(_GLIBCXX_HAS_GTHREADS))
|
||||
using mingw_stdthread::shared_timed_mutex;
|
||||
using mingw_stdthread::shared_lock;
|
||||
#elif !defined(MINGW_STDTHREAD_REDUNDANCY_WARNING) // Skip repetition
|
||||
#define MINGW_STDTHREAD_REDUNDANCY_WARNING
|
||||
#pragma message "This version of MinGW seems to include a win32 port of\
|
||||
pthreads, and probably already has C++ std threading classes implemented,\
|
||||
based on pthreads. These classes, found in namespace std, are not overridden\
|
||||
by the mingw-std-thread library. If you would still like to use this\
|
||||
implementation (as it is more lightweight), use the classes provided in\
|
||||
namespace mingw_stdthread."
|
||||
#endif
|
||||
} // Namespace std
|
||||
#endif // MINGW_SHARED_MUTEX_H_
|
|
@ -0,0 +1,410 @@
|
|||
/**
|
||||
* @file mingw.thread.h
|
||||
* @brief std::thread implementation for MinGW
|
||||
* (c) 2013-2016 by Mega Limited, Auckland, New Zealand
|
||||
* @author Alexander Vassilev
|
||||
*
|
||||
* @copyright Simplified (2-clause) BSD License.
|
||||
* You should have received a copy of the license along with this
|
||||
* program.
|
||||
*
|
||||
* This code is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
* @note
|
||||
* This file may become part of the mingw-w64 runtime package. If/when this happens,
|
||||
* the appropriate license will be added, i.e. this code will become dual-licensed,
|
||||
* and the current BSD 2-clause license will stay.
|
||||
*/
|
||||
|
||||
#ifndef WIN32STDTHREAD_H
|
||||
#define WIN32STDTHREAD_H
|
||||
|
||||
#if !defined(__cplusplus) || (__cplusplus < 201103L)
|
||||
#error A C++11 compiler is required!
|
||||
#endif
|
||||
|
||||
// Use the standard classes for std::, if available.
|
||||
#include_next <thread>
|
||||
|
||||
#include <cstddef> // For std::size_t
|
||||
#include <cerrno> // Detect error type.
|
||||
#include <exception> // For std::terminate
|
||||
#include <system_error> // For std::system_error
|
||||
#include <functional> // For std::hash
|
||||
#include <tuple> // For std::tuple
|
||||
#include <chrono> // For sleep timing.
|
||||
#include <memory> // For std::unique_ptr
|
||||
#include <ostream> // Stream output for thread ids.
|
||||
#include <utility> // For std::swap, std::forward
|
||||
|
||||
// For the invoke implementation only:
|
||||
#include <type_traits> // For std::result_of, etc.
|
||||
//#include <utility> // For std::forward
|
||||
//#include <functional> // For std::reference_wrapper
|
||||
|
||||
#include <windows.h>
|
||||
#include <process.h> // For _beginthreadex
|
||||
|
||||
#ifndef NDEBUG
|
||||
#include <cstdio>
|
||||
#endif
|
||||
|
||||
#if !defined(_WIN32_WINNT) || (_WIN32_WINNT < 0x0501)
|
||||
#error To use the MinGW-std-threads library, you will need to define the macro _WIN32_WINNT to be 0x0501 (Windows XP) or higher.
|
||||
#endif
|
||||
|
||||
// Instead of INVALID_HANDLE_VALUE, _beginthreadex returns 0.
|
||||
namespace mingw_stdthread
|
||||
{
|
||||
namespace detail
|
||||
{
|
||||
// For compatibility, implement std::invoke for C++11 and C++14
|
||||
#if __cplusplus < 201703L
|
||||
template<bool PMemFunc, bool PMemData>
|
||||
struct Invoker
|
||||
{
|
||||
template<class F, class... Args>
|
||||
inline static typename std::result_of<F(Args...)>::type invoke (F&& f, Args&&... args)
|
||||
{
|
||||
return std::forward<F>(f)(std::forward<Args>(args)...);
|
||||
}
|
||||
};
|
||||
template<bool>
|
||||
struct InvokerHelper;
|
||||
|
||||
template<>
|
||||
struct InvokerHelper<false>
|
||||
{
|
||||
template<class T1>
|
||||
inline static auto get (T1&& t1) -> decltype(*std::forward<T1>(t1))
|
||||
{
|
||||
return *std::forward<T1>(t1);
|
||||
}
|
||||
|
||||
template<class T1>
|
||||
inline static auto get (const std::reference_wrapper<T1>& t1) -> decltype(t1.get())
|
||||
{
|
||||
return t1.get();
|
||||
}
|
||||
};
|
||||
|
||||
template<>
|
||||
struct InvokerHelper<true>
|
||||
{
|
||||
template<class T1>
|
||||
inline static auto get (T1&& t1) -> decltype(std::forward<T1>(t1))
|
||||
{
|
||||
return std::forward<T1>(t1);
|
||||
}
|
||||
};
|
||||
|
||||
template<>
|
||||
struct Invoker<true, false>
|
||||
{
|
||||
template<class T, class F, class T1, class... Args>
|
||||
inline static auto invoke (F T::* f, T1&& t1, Args&&... args) ->\
|
||||
decltype((InvokerHelper<std::is_base_of<T,typename std::decay<T1>::type>::value>::get(std::forward<T1>(t1)).*f)(std::forward<Args>(args)...))
|
||||
{
|
||||
return (InvokerHelper<std::is_base_of<T,typename std::decay<T1>::type>::value>::get(std::forward<T1>(t1)).*f)(std::forward<Args>(args)...);
|
||||
}
|
||||
};
|
||||
|
||||
template<>
|
||||
struct Invoker<false, true>
|
||||
{
|
||||
template<class T, class F, class T1, class... Args>
|
||||
inline static auto invoke (F T::* f, T1&& t1, Args&&... args) ->\
|
||||
decltype(InvokerHelper<std::is_base_of<T,typename std::decay<T1>::type>::value>::get(t1).*f)
|
||||
{
|
||||
return InvokerHelper<std::is_base_of<T,typename std::decay<T1>::type>::value>::get(t1).*f;
|
||||
}
|
||||
};
|
||||
|
||||
template<class F, class... Args>
|
||||
struct InvokeResult
|
||||
{
|
||||
typedef Invoker<std::is_member_function_pointer<typename std::remove_reference<F>::type>::value,
|
||||
std::is_member_object_pointer<typename std::remove_reference<F>::type>::value &&
|
||||
(sizeof...(Args) == 1)> invoker;
|
||||
inline static auto invoke (F&& f, Args&&... args) -> decltype(invoker::invoke(std::forward<F>(f), std::forward<Args>(args)...))
|
||||
{
|
||||
return invoker::invoke(std::forward<F>(f), std::forward<Args>(args)...);
|
||||
};
|
||||
};
|
||||
|
||||
template<class F, class...Args>
|
||||
auto invoke (F&& f, Args&&... args) -> decltype(InvokeResult<F, Args...>::invoke(std::forward<F>(f), std::forward<Args>(args)...))
|
||||
{
|
||||
return InvokeResult<F, Args...>::invoke(std::forward<F>(f), std::forward<Args>(args)...);
|
||||
}
|
||||
#else
|
||||
using std::invoke;
|
||||
#endif
|
||||
|
||||
template<std::size_t...>
|
||||
struct IntSeq {};
|
||||
|
||||
template<std::size_t N, std::size_t... S>
|
||||
struct GenIntSeq : GenIntSeq<N-1, N-1, S...> { };
|
||||
|
||||
template<std::size_t... S>
|
||||
struct GenIntSeq<0, S...> { typedef IntSeq<S...> type; };
|
||||
|
||||
// We can't define the Call struct in the function - the standard forbids template methods in that case
|
||||
template<class Func, typename... Args>
|
||||
class ThreadFuncCall
|
||||
{
|
||||
typedef std::tuple<Args...> Tuple;
|
||||
Func mFunc;
|
||||
Tuple mArgs;
|
||||
|
||||
template <std::size_t... S>
|
||||
void callFunc(detail::IntSeq<S...>)
|
||||
{
|
||||
detail::invoke(std::forward<Func>(mFunc), std::get<S>(std::forward<Tuple>(mArgs)) ...);
|
||||
}
|
||||
public:
|
||||
ThreadFuncCall(Func&& aFunc, Args&&... aArgs)
|
||||
:mFunc(std::forward<Func>(aFunc)), mArgs(std::forward<Args>(aArgs)...){}
|
||||
|
||||
void callFunc()
|
||||
{
|
||||
callFunc(typename detail::GenIntSeq<sizeof...(Args)>::type());
|
||||
}
|
||||
};
|
||||
|
||||
} // Namespace "detail"
|
||||
|
||||
class thread
|
||||
{
|
||||
public:
|
||||
class id
|
||||
{
|
||||
DWORD mId;
|
||||
void clear() {mId = 0;}
|
||||
friend class thread;
|
||||
friend class std::hash<id>;
|
||||
public:
|
||||
explicit id(DWORD aId=0) noexcept : mId(aId){}
|
||||
friend bool operator==(id x, id y) noexcept {return x.mId == y.mId; }
|
||||
friend bool operator!=(id x, id y) noexcept {return x.mId != y.mId; }
|
||||
friend bool operator< (id x, id y) noexcept {return x.mId < y.mId; }
|
||||
friend bool operator<=(id x, id y) noexcept {return x.mId <= y.mId; }
|
||||
friend bool operator> (id x, id y) noexcept {return x.mId > y.mId; }
|
||||
friend bool operator>=(id x, id y) noexcept {return x.mId >= y.mId; }
|
||||
|
||||
template<class _CharT, class _Traits>
|
||||
friend std::basic_ostream<_CharT, _Traits>&
|
||||
operator<<(std::basic_ostream<_CharT, _Traits>& __out, id __id)
|
||||
{
|
||||
if (__id.mId == 0)
|
||||
{
|
||||
return __out << "(invalid std::thread::id)";
|
||||
}
|
||||
else
|
||||
{
|
||||
return __out << __id.mId;
|
||||
}
|
||||
}
|
||||
};
|
||||
private:
|
||||
static constexpr HANDLE kInvalidHandle = nullptr;
|
||||
HANDLE mHandle;
|
||||
id mThreadId;
|
||||
|
||||
template <class Call>
|
||||
static unsigned __stdcall threadfunc(void* arg)
|
||||
{
|
||||
std::unique_ptr<Call> call(static_cast<Call*>(arg));
|
||||
call->callFunc();
|
||||
return 0;
|
||||
}
|
||||
|
||||
static unsigned int _hardware_concurrency_helper() noexcept
|
||||
{
|
||||
SYSTEM_INFO sysinfo;
|
||||
// This is one of the few functions used by the library which has a nearly-
|
||||
// equivalent function defined in earlier versions of Windows. Include the
|
||||
// workaround, just as a reminder that it does exist.
|
||||
#if defined(_WIN32_WINNT) && (_WIN32_WINNT >= 0x0501)
|
||||
::GetNativeSystemInfo(&sysinfo);
|
||||
#else
|
||||
::GetSystemInfo(&sysinfo);
|
||||
#endif
|
||||
return sysinfo.dwNumberOfProcessors;
|
||||
}
|
||||
public:
|
||||
typedef HANDLE native_handle_type;
|
||||
id get_id() const noexcept {return mThreadId;}
|
||||
native_handle_type native_handle() const {return mHandle;}
|
||||
thread(): mHandle(kInvalidHandle), mThreadId(){}
|
||||
|
||||
thread(thread&& other)
|
||||
:mHandle(other.mHandle), mThreadId(other.mThreadId)
|
||||
{
|
||||
other.mHandle = kInvalidHandle;
|
||||
other.mThreadId.clear();
|
||||
}
|
||||
|
||||
thread(const thread &other)=delete;
|
||||
|
||||
template<class Func, typename... Args>
|
||||
explicit thread(Func&& func, Args&&... args) : mHandle(), mThreadId()
|
||||
{
|
||||
typedef detail::ThreadFuncCall<Func, Args...> Call;
|
||||
auto call = new Call(
|
||||
std::forward<Func>(func), std::forward<Args>(args)...);
|
||||
auto int_handle = _beginthreadex(NULL, 0, threadfunc<Call>,
|
||||
static_cast<LPVOID>(call), 0,
|
||||
reinterpret_cast<unsigned*>(&(mThreadId.mId)));
|
||||
if (int_handle == 0)
|
||||
{
|
||||
mHandle = kInvalidHandle;
|
||||
int errnum = errno;
|
||||
delete call;
|
||||
// Note: Should only throw EINVAL, EAGAIN, EACCES
|
||||
throw std::system_error(errnum, std::generic_category());
|
||||
} else
|
||||
mHandle = reinterpret_cast<HANDLE>(int_handle);
|
||||
}
|
||||
|
||||
bool joinable() const {return mHandle != kInvalidHandle;}
|
||||
|
||||
// Note: Due to lack of synchronization, this function has a race condition
|
||||
// if called concurrently, which leads to undefined behavior. The same applies
|
||||
// to all other member functions of this class, but this one is mentioned
|
||||
// explicitly.
|
||||
void join()
|
||||
{
|
||||
using namespace std;
|
||||
if (get_id() == id(GetCurrentThreadId()))
|
||||
throw system_error(make_error_code(errc::resource_deadlock_would_occur));
|
||||
if (mHandle == kInvalidHandle)
|
||||
throw system_error(make_error_code(errc::no_such_process));
|
||||
if (!joinable())
|
||||
throw system_error(make_error_code(errc::invalid_argument));
|
||||
WaitForSingleObject(mHandle, INFINITE);
|
||||
CloseHandle(mHandle);
|
||||
mHandle = kInvalidHandle;
|
||||
mThreadId.clear();
|
||||
}
|
||||
|
||||
~thread()
|
||||
{
|
||||
if (joinable())
|
||||
{
|
||||
#ifndef NDEBUG
|
||||
std::printf("Error: Must join() or detach() a thread before \
|
||||
destroying it.\n");
|
||||
#endif
|
||||
std::terminate();
|
||||
}
|
||||
}
|
||||
thread& operator=(const thread&) = delete;
|
||||
thread& operator=(thread&& other) noexcept
|
||||
{
|
||||
if (joinable())
|
||||
{
|
||||
#ifndef NDEBUG
|
||||
std::printf("Error: Must join() or detach() a thread before \
|
||||
moving another thread to it.\n");
|
||||
#endif
|
||||
std::terminate();
|
||||
}
|
||||
swap(std::forward<thread>(other));
|
||||
return *this;
|
||||
}
|
||||
void swap(thread&& other) noexcept
|
||||
{
|
||||
std::swap(mHandle, other.mHandle);
|
||||
std::swap(mThreadId.mId, other.mThreadId.mId);
|
||||
}
|
||||
|
||||
static unsigned int hardware_concurrency() noexcept
|
||||
{
|
||||
static unsigned int cached = _hardware_concurrency_helper();
|
||||
return cached;
|
||||
}
|
||||
|
||||
void detach()
|
||||
{
|
||||
if (!joinable())
|
||||
{
|
||||
using namespace std;
|
||||
throw system_error(make_error_code(errc::invalid_argument));
|
||||
}
|
||||
if (mHandle != kInvalidHandle)
|
||||
{
|
||||
CloseHandle(mHandle);
|
||||
mHandle = kInvalidHandle;
|
||||
}
|
||||
mThreadId.clear();
|
||||
}
|
||||
};
|
||||
|
||||
namespace this_thread
|
||||
{
|
||||
inline thread::id get_id() noexcept {return thread::id(GetCurrentThreadId());}
|
||||
inline void yield() noexcept {Sleep(0);}
|
||||
template< class Rep, class Period >
|
||||
void sleep_for( const std::chrono::duration<Rep,Period>& sleep_duration)
|
||||
{
|
||||
using namespace std::chrono;
|
||||
using rep = milliseconds::rep;
|
||||
rep ms = duration_cast<milliseconds>(sleep_duration).count();
|
||||
while (ms > 0)
|
||||
{
|
||||
constexpr rep kMaxRep = static_cast<rep>(INFINITE - 1);
|
||||
auto sleepTime = (ms < kMaxRep) ? ms : kMaxRep;
|
||||
Sleep(static_cast<DWORD>(sleepTime));
|
||||
ms -= sleepTime;
|
||||
}
|
||||
}
|
||||
template <class Clock, class Duration>
|
||||
void sleep_until(const std::chrono::time_point<Clock,Duration>& sleep_time)
|
||||
{
|
||||
sleep_for(sleep_time-Clock::now());
|
||||
}
|
||||
}
|
||||
} // Namespace mingw_stdthread
|
||||
|
||||
namespace std
|
||||
{
|
||||
// Because of quirks of the compiler, the common "using namespace std;"
|
||||
// directive would flatten the namespaces and introduce ambiguity where there
|
||||
// was none. Direct specification (std::), however, would be unaffected.
|
||||
// Take the safe option, and include only in the presence of MinGW's win32
|
||||
// implementation.
|
||||
#if defined(__MINGW32__ ) && !defined(_GLIBCXX_HAS_GTHREADS)
|
||||
using mingw_stdthread::thread;
|
||||
// Remove ambiguity immediately, to avoid problems arising from the above.
|
||||
//using std::thread;
|
||||
namespace this_thread
|
||||
{
|
||||
using namespace mingw_stdthread::this_thread;
|
||||
}
|
||||
#elif !defined(MINGW_STDTHREAD_REDUNDANCY_WARNING) // Skip repetition
|
||||
#define MINGW_STDTHREAD_REDUNDANCY_WARNING
|
||||
#pragma message "This version of MinGW seems to include a win32 port of\
|
||||
pthreads, and probably already has C++11 std threading classes implemented,\
|
||||
based on pthreads. These classes, found in namespace std, are not overridden\
|
||||
by the mingw-std-thread library. If you would still like to use this\
|
||||
implementation (as it is more lightweight), use the classes provided in\
|
||||
namespace mingw_stdthread."
|
||||
#endif
|
||||
|
||||
// Specialize hash for this implementation's thread::id, even if the
|
||||
// std::thread::id already has a hash.
|
||||
template<>
|
||||
struct hash<mingw_stdthread::thread::id>
|
||||
{
|
||||
typedef mingw_stdthread::thread::id argument_type;
|
||||
typedef size_t result_type;
|
||||
size_t operator() (const argument_type & i) const noexcept
|
||||
{
|
||||
return i.mId;
|
||||
}
|
||||
};
|
||||
}
|
||||
#endif // WIN32STDTHREAD_H
|
|
@ -22,6 +22,9 @@ set(BASE_RPC_SRC
|
|||
if(WIN32)
|
||||
add_definitions(-DDISCORD_WINDOWS)
|
||||
set(BASE_RPC_SRC ${BASE_RPC_SRC} connection_win.cpp discord_register_win.cpp)
|
||||
if (NOT MSVC)
|
||||
include_directories(${CMAKE_CURRENT_SOURCE_DIR}/../include/mingw-std-threads)
|
||||
endif()
|
||||
add_library(discord-rpc STATIC ${BASE_RPC_SRC})
|
||||
if (MSVC)
|
||||
if(USE_STATIC_CRT)
|
||||
|
@ -58,6 +61,7 @@ if(UNIX)
|
|||
|
||||
if (APPLE)
|
||||
add_definitions(-DDISCORD_OSX)
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -stdlib=libc++")
|
||||
set(BASE_RPC_SRC ${BASE_RPC_SRC} discord_register_osx.m)
|
||||
else (APPLE)
|
||||
add_definitions(-DDISCORD_LINUX)
|
||||
|
|
Loading…
Reference in New Issue