DS Video: Fix affine transformations in video capture

This commit is contained in:
Vicki Pfau 2017-04-12 17:57:34 -07:00
parent 01f6fd47d5
commit 054f5a996c
2 changed files with 6 additions and 4 deletions

View File

@ -16,6 +16,7 @@ Bugfixes:
- DS Video: Enable overflow bit on extended affine modes - DS Video: Enable overflow bit on extended affine modes
- DS Video: Fix extended mode 0 without extended palettes - DS Video: Fix extended mode 0 without extended palettes
- DS Video: Fix caputre stride - DS Video: Fix caputre stride
- DS Video: Fix affine transformations in video capture
Misc: Misc:
- DS: Set boot complete bit in RAM on boot (fixes mgba.io/i/576, mgba.io/i/580, mgba.io/i/586) - DS: Set boot complete bit in RAM on boot (fixes mgba.io/i/576, mgba.io/i/580, mgba.io/i/586)
- DS Memory: Ensure DS9 I/O is 8-byte aligned - DS Memory: Ensure DS9 I/O is 8-byte aligned

View File

@ -379,6 +379,11 @@ static void DSVideoSoftwareRendererDrawGBAScanline(struct GBAVideoRenderer* rend
memset(softwareRenderer->alphaA, softwareRenderer->blda, sizeof(softwareRenderer->alphaA)); memset(softwareRenderer->alphaA, softwareRenderer->blda, sizeof(softwareRenderer->alphaA));
memset(softwareRenderer->alphaB, softwareRenderer->bldb, sizeof(softwareRenderer->alphaB)); memset(softwareRenderer->alphaB, softwareRenderer->bldb, sizeof(softwareRenderer->alphaB));
softwareRenderer->bg[2].sx = softwareRenderer->bg[2].dmx * y;
softwareRenderer->bg[2].sy = softwareRenderer->bg[2].dmy * y;
softwareRenderer->bg[3].sx = softwareRenderer->bg[3].dmx * y;
softwareRenderer->bg[3].sy = softwareRenderer->bg[3].dmy * y;
int w; int w;
unsigned priority; unsigned priority;
for (priority = 0; priority < 4; ++priority) { for (priority = 0; priority < 4; ++priority) {
@ -477,10 +482,6 @@ static void DSVideoSoftwareRendererDrawGBAScanline(struct GBAVideoRenderer* rend
} }
} }
} }
softwareRenderer->bg[2].sx += softwareRenderer->bg[2].dmx;
softwareRenderer->bg[2].sy += softwareRenderer->bg[2].dmy;
softwareRenderer->bg[3].sx += softwareRenderer->bg[3].dmx;
softwareRenderer->bg[3].sy += softwareRenderer->bg[3].dmy;
GBAVideoSoftwareRendererPostprocessBuffer(softwareRenderer); GBAVideoSoftwareRendererPostprocessBuffer(softwareRenderer);
} }