All: Use IS_NEWER_THAN to prevent rebuilding assets

This commit is contained in:
Jeffrey Pfau 2015-08-30 00:02:10 -07:00
parent 7023103163
commit 03bd082caa
2 changed files with 13 additions and 4 deletions

View File

@ -157,7 +157,9 @@ elseif(3DS)
set(M_LIBRARY m)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wno-format")
add_definitions(-DCOLOR_16_BIT -DCOLOR_5_6_5)
execute_process(COMMAND ${RAW2C} ${CMAKE_SOURCE_DIR}/src/platform/3ds/font.raw)
if (${CMAKE_SOURCE_DIR}/src/platform/3ds/font.raw IS_NEWER_THAN ${CMAKE_BINARY_DIR}/font.c)
execute_process(COMMAND ${RAW2C} ${CMAKE_SOURCE_DIR}/src/platform/3ds/font.raw)
endif()
include_directories(${CMAKE_BINARY_DIR})
list(APPEND OS_LIB sf2d ctru)
file(GLOB OS_SRC ${CMAKE_SOURCE_DIR}/src/platform/3ds/*.c ${CMAKE_BINARY_DIR}/font.c)
@ -193,7 +195,9 @@ endif()
if(WII)
add_definitions(-U__STRICT_ANSI__)
execute_process(COMMAND ${RAW2C} ${CMAKE_SOURCE_DIR}/src/platform/wii/font.tpl OUTPUT_QUIET ERROR_QUIET)
if (${CMAKE_SOURCE_DIR}/src/platform/wii/font.tpl IS_NEWER_THAN ${CMAKE_BINARY_DIR}/font.c)
execute_process(COMMAND ${RAW2C} ${CMAKE_SOURCE_DIR}/src/platform/wii/font.tpl OUTPUT_QUIET ERROR_QUIET)
endif()
endif()
if(BUILD_RASPI)

View File

@ -1,7 +1,12 @@
file(GLOB PLATFORM_SRC ${CMAKE_SOURCE_DIR}/src/platform/psp2/*.c)
execute_process(COMMAND ${OBJCOPY} -I binary -O elf32-littlearm -B arm font.png ${CMAKE_BINARY_DIR}/font.o WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}/res)
execute_process(COMMAND ${OBJCOPY} -I binary -O elf32-littlearm -B arm backdrop.png ${CMAKE_BINARY_DIR}/backdrop.o WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR})
if (${CMAKE_SOURCE_DIR}/res/font.png IS_NEWER_THAN ${CMAKE_BINARY_DIR}/font.o)
execute_process(COMMAND ${OBJCOPY} -I binary -O elf32-littlearm -B arm font.png ${CMAKE_BINARY_DIR}/font.o WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}/res)
endif()
if (${CMAKE_SOURCE_DIR}/res/backdrop.png IS_NEWER_THAN ${CMAKE_BINARY_DIR}/backdrop.o)
execute_process(COMMAND ${OBJCOPY} -I binary -O elf32-littlearm -B arm backdrop.png ${CMAKE_BINARY_DIR}/backdrop.o WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR})
endif()
set(PLATFORM_LIBRARY -lvita2d -lSceCtrl_stub -lSceRtc_stub -lSceGxm_stub -lSceDisplay_stub -lSceAudio_stub -lSceMotion_stub -lScePower_stub -lpng -lz -l${M_LIBRARY})