mirror of https://github.com/mgba-emu/mgba.git
Start drawing backdrop
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2e9a64a26e
commit
03361f20a2
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@ -204,11 +204,20 @@ static void GBAVideoSoftwareRendererDrawScanline(struct GBAVideoRenderer* render
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row[x] = GBA_COLOR_WHITE;
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row[x] = GBA_COLOR_WHITE;
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}
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}
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return;
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return;
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} else {
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uint32_t backdrop;
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if (!softwareRenderer->target1Bd || softwareRenderer->blendEffect == BLEND_NONE || softwareRenderer->blendEffect == BLEND_ALPHA) {
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backdrop = softwareRenderer->normalPalette[0];
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} else {
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backdrop = softwareRenderer->variantPalette[0];
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}
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for (int x = 0; x < VIDEO_HORIZONTAL_PIXELS; ++x) {
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row[x] = backdrop;
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}
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}
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}
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memset(softwareRenderer->flags, 0, sizeof(softwareRenderer->flags));
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memset(softwareRenderer->flags, 0, sizeof(softwareRenderer->flags));
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memset(softwareRenderer->spriteLayer, 0, sizeof(softwareRenderer->spriteLayer));
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memset(softwareRenderer->spriteLayer, 0, sizeof(softwareRenderer->spriteLayer));
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memset(row, 0, sizeof(*row) * VIDEO_HORIZONTAL_PIXELS);
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softwareRenderer->row = row;
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softwareRenderer->row = row;
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softwareRenderer->start = 0;
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softwareRenderer->start = 0;
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