mirror of https://github.com/mgba-emu/mgba.git
GBA Memory: Fix writing to OBJ memory in modes 3 and 5
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@ -5,6 +5,7 @@ Emulation fixes:
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- GB Video: Fix window y changing mid-window (fixes mgba.io/i/1345)
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- GB Video: Fix more window edge cases (fixes mgba.io/i/1346)
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- GB Timer: Fix timing adjustments when writing to TAC (fixes mgba.io/i/1340)
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- GBA Memory: Fix writing to OBJ memory in modes 3 and 5
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Other fixes:
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- Qt: More app metadata fixes
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- Qt: Fix load recent from archive (fixes mgba.io/i/1325)
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@ -938,7 +938,7 @@ void GBAStore8(struct ARMCore* cpu, uint32_t address, int8_t value, int* cycleCo
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GBAStore16(cpu, address & ~1, ((uint8_t) value) | ((uint8_t) value << 8), cycleCounter);
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break;
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case REGION_VRAM:
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if ((address & 0x0001FFFF) >= ((GBARegisterDISPCNTGetMode(gba->memory.io[REG_DISPCNT >> 1]) == 4) ? 0x00014000 : 0x00010000)) {
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if ((address & 0x0001FFFF) >= ((GBARegisterDISPCNTGetMode(gba->memory.io[REG_DISPCNT >> 1]) >= 3) ? 0x00014000 : 0x00010000)) {
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// TODO: check BG mode
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mLOG(GBA_MEM, GAME_ERROR, "Cannot Store8 to OBJ: 0x%08X", address);
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break;
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