mgba/res/info.plist.in

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>English</string>
<key>CFBundleExecutable</key>
<string>${MACOSX_BUNDLE_EXECUTABLE_NAME}</string>
<key>CFBundleGetInfoString</key>
<string>${MACOSX_BUNDLE_INFO_STRING}</string>
<key>CFBundleIconFile</key>
<string>${MACOSX_BUNDLE_ICON_FILE}</string>
<key>CFBundleIdentifier</key>
<string>${MACOSX_BUNDLE_GUI_IDENTIFIER}</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>${MACOSX_BUNDLE_BUNDLE_NAME}</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>${MACOSX_BUNDLE_BUNDLE_VERSION}</string>
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<key>CFBundleShortVersionString</key>
<string>${MACOSX_BUNDLE_BUNDLE_VERSION}</string>
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<key>CSResourcesFileMapped</key>
<true/>
<key>NSHighResolutionCapable</key>
<true/>
<key>NSHumanReadableCopyright</key>
<string>${MACOSX_BUNDLE_COPYRIGHT}</string>
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<key>NSSupportsAutomaticGraphicsSwitching</key>
<true/>
<key>NSCameraUsageDescription</key>
<string>Only used when Game Boy Camera is selected and a physical camera is set</string>
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<key>CFBundleDocumentTypes</key>
<array>
<dict>
<key>CFBundleTypeExtensions</key>
<array>
<string>gba</string>
</array>
<key>CFBundleTypeName</key>
<string>Game Boy Advance ROM Image</string>
<key>CFBundleTypeRole</key>
<string>Viewer</string>
</dict>
<dict>
<key>CFBundleTypeExtensions</key>
<array>
<string>gb</string>
<string>gbc</string>
</array>
<key>CFBundleTypeName</key>
<string>Game Boy ROM Image</string>
<key>CFBundleTypeRole</key>
<string>Viewer</string>
</dict>
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</array>
<key>LSApplicationCategoryType</key>
<string>public.app-category.games</string>
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</dict>
</plist>