mgba/include/mgba-util/audio-buffer.h

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/* Copyright (c) 2013-2024 Jeffrey Pfau
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef M_AUDIO_BUFFER_H
#define M_AUDIO_BUFFER_H
#include <mgba-util/common.h>
CXX_GUARD_START
#include <mgba-util/circle-buffer.h>
struct mAudioBuffer {
struct mCircleBuffer data;
unsigned channels;
};
void mAudioBufferInit(struct mAudioBuffer* buffer, size_t capacity, unsigned channels);
void mAudioBufferDeinit(struct mAudioBuffer* buffer);
size_t mAudioBufferAvailable(const struct mAudioBuffer* buffer);
size_t mAudioBufferCapacity(const struct mAudioBuffer* buffer);
void mAudioBufferClear(struct mAudioBuffer* buffer);
int16_t mAudioBufferPeek(const struct mAudioBuffer* buffer, unsigned channel, size_t offset);
size_t mAudioBufferDump(const struct mAudioBuffer* buffer, int16_t* samples, size_t count, size_t offset);
size_t mAudioBufferRead(struct mAudioBuffer* buffer, int16_t* samples, size_t count);
size_t mAudioBufferWrite(struct mAudioBuffer* buffer, const int16_t* samples, size_t count);
CXX_GUARD_END
#endif