mgba/src/gb/core.c

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/* Copyright (c) 2013-2016 Jeffrey Pfau
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "core.h"
#include "core/core.h"
#include "gb/gb.h"
#include "gb/renderers/software.h"
#include "util/memory.h"
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#include "util/patch.h"
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struct GBCore {
struct mCore d;
struct GBVideoSoftwareRenderer renderer;
uint8_t keys;
};
static bool _GBCoreInit(struct mCore* core) {
struct GBCore* gbcore = (struct GBCore*) core;
struct LR35902Core* cpu = anonymousMemoryMap(sizeof(struct LR35902Core));
struct GB* gb = anonymousMemoryMap(sizeof(struct GB));
if (!cpu || !gb) {
free(cpu);
free(gb);
return false;
}
core->cpu = cpu;
core->board = gb;
GBCreate(gb);
LR35902SetComponents(cpu, &gb->d, 0, 0);
LR35902Init(cpu);
GBVideoSoftwareRendererCreate(&gbcore->renderer);
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gbcore->keys = 0;
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gb->keySource = &gbcore->keys;
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#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
mDirectorySetInit(&core->dirs);
#endif
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return true;
}
static void _GBCoreDeinit(struct mCore* core) {
LR35902Deinit(core->cpu);
GBDestroy(core->board);
mappedMemoryFree(core->cpu, sizeof(struct LR35902Core));
mappedMemoryFree(core->board, sizeof(struct GB));
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#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
mDirectorySetDeinit(&core->dirs);
#endif
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}
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static enum mPlatform _GBCorePlatform(struct mCore* core) {
UNUSED(core);
return PLATFORM_GB;
}
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static void _GBCoreSetSync(struct mCore* core, struct mCoreSync* sync) {
struct GB* gb = core->board;
gb->sync = sync;
}
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static void _GBCoreLoadConfig(struct mCore* core, const struct mCoreConfig* config) {
UNUSED(config);
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struct GB* gb = core->board;
gb->audio.masterVolume = core->opts.volume;
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gb->video.frameskip = core->opts.frameskip;
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}
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static void _GBCoreDesiredVideoDimensions(struct mCore* core, unsigned* width, unsigned* height) {
UNUSED(core);
*width = GB_VIDEO_HORIZONTAL_PIXELS;
*height = GB_VIDEO_VERTICAL_PIXELS;
}
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static void _GBCoreSetVideoBuffer(struct mCore* core, color_t* buffer, size_t stride) {
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struct GBCore* gbcore = (struct GBCore*) core;
gbcore->renderer.outputBuffer = buffer;
gbcore->renderer.outputBufferStride = stride;
}
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static void _GBCoreGetVideoBuffer(struct mCore* core, color_t** buffer, size_t* stride) {
struct GBCore* gbcore = (struct GBCore*) core;
*buffer = gbcore->renderer.outputBuffer;
*stride = gbcore->renderer.outputBufferStride;
}
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static struct blip_t* _GBCoreGetAudioChannel(struct mCore* core, int ch) {
struct GB* gb = core->board;
switch (ch) {
case 0:
return gb->audio.left;
case 1:
return gb->audio.right;
default:
return NULL;
}
}
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static void _GBCoreSetAudioBufferSize(struct mCore* core, size_t samples) {
struct GB* gb = core->board;
GBAudioResizeBuffer(&gb->audio, samples);
}
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static size_t _GBCoreGetAudioBufferSize(struct mCore* core) {
struct GB* gb = core->board;
return gb->audio.samples;
}
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static void _GBCoreSetAVStream(struct mCore* core, struct mAVStream* stream) {
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struct GB* gb = core->board;
gb->stream = stream;
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}
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static bool _GBCoreLoadROM(struct mCore* core, struct VFile* vf) {
return GBLoadROM(core->board, vf);
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}
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static bool _GBCoreLoadBIOS(struct mCore* core, struct VFile* vf, int type) {
UNUSED(core);
UNUSED(vf);
UNUSED(type);
// TODO
return false;
}
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static bool _GBCoreLoadSave(struct mCore* core, struct VFile* vf) {
return GBLoadSave(core->board, vf);
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}
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static bool _GBCoreLoadPatch(struct mCore* core, struct VFile* vf) {
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if (!vf) {
return false;
}
struct Patch patch;
if (!loadPatch(vf, &patch)) {
return false;
}
GBApplyPatch(core->board, &patch);
return true;
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}
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static void _GBCoreUnloadROM(struct mCore* core) {
return GBUnloadROM(core->board);
}
static void _GBCoreReset(struct mCore* core) {
struct GBCore* gbcore = (struct GBCore*) core;
struct GB* gb = (struct GB*) core->board;
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if (gbcore->renderer.outputBuffer) {
GBVideoAssociateRenderer(&gb->video, &gbcore->renderer.d);
}
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LR35902Reset(core->cpu);
}
static void _GBCoreRunFrame(struct mCore* core) {
struct GB* gb = core->board;
int32_t frameCounter = gb->video.frameCounter;
while (gb->video.frameCounter == frameCounter) {
LR35902Run(core->cpu);
}
}
static void _GBCoreRunLoop(struct mCore* core) {
LR35902Run(core->cpu);
}
static void _GBCoreStep(struct mCore* core) {
LR35902Tick(core->cpu);
}
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static bool _GBCoreLoadState(struct mCore* core, struct VFile* vf, int flags) {
UNUSED(core);
UNUSED(vf);
UNUSED(flags);
// TODO
return false;
}
static bool _GBCoreSaveState(struct mCore* core, struct VFile* vf, int flags) {
UNUSED(core);
UNUSED(vf);
UNUSED(flags);
// TODO
return false;
}
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static void _GBCoreSetKeys(struct mCore* core, uint32_t keys) {
struct GBCore* gbcore = (struct GBCore*) core;
gbcore->keys = keys;
}
static void _GBCoreAddKeys(struct mCore* core, uint32_t keys) {
struct GBCore* gbcore = (struct GBCore*) core;
gbcore->keys |= keys;
}
static void _GBCoreClearKeys(struct mCore* core, uint32_t keys) {
struct GBCore* gbcore = (struct GBCore*) core;
gbcore->keys &= ~keys;
}
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static int32_t _GBCoreFrameCounter(struct mCore* core) {
struct GB* gb = core->board;
return gb->video.frameCounter;
}
static int32_t _GBCoreFrameCycles(struct mCore* core) {
UNUSED(core);
return GB_VIDEO_TOTAL_LENGTH;
}
static int32_t _GBCoreFrequency(struct mCore* core) {
UNUSED(core);
// TODO: GB differences
return DMG_LR35902_FREQUENCY;
}
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static void _GBCoreGetGameTitle(struct mCore* core, char* title) {
GBGetGameTitle(core->board, title);
}
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static void _GBCoreSetRTC(struct mCore* core, struct mRTCSource* rtc) {
struct GB* gb = core->board;
gb->memory.rtc = rtc;
}
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struct mCore* GBCoreCreate(void) {
struct GBCore* gbcore = malloc(sizeof(*gbcore));
struct mCore* core = &gbcore->d;
memset(&core->opts, 0, sizeof(core->opts));
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core->cpu = 0;
core->board = 0;
core->init = _GBCoreInit;
core->deinit = _GBCoreDeinit;
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core->platform = _GBCorePlatform;
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core->setSync = _GBCoreSetSync;
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core->loadConfig = _GBCoreLoadConfig;
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core->desiredVideoDimensions = _GBCoreDesiredVideoDimensions;
core->setVideoBuffer = _GBCoreSetVideoBuffer;
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core->getVideoBuffer = _GBCoreGetVideoBuffer;
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core->getAudioChannel = _GBCoreGetAudioChannel;
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core->setAudioBufferSize = _GBCoreSetAudioBufferSize;
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core->getAudioBufferSize = _GBCoreGetAudioBufferSize;
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core->setAVStream = _GBCoreSetAVStream;
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core->isROM = GBIsROM;
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core->loadROM = _GBCoreLoadROM;
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core->loadBIOS = _GBCoreLoadBIOS;
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core->loadSave = _GBCoreLoadSave;
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core->loadPatch = _GBCoreLoadPatch;
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core->unloadROM = _GBCoreUnloadROM;
core->reset = _GBCoreReset;
core->runFrame = _GBCoreRunFrame;
core->runLoop = _GBCoreRunLoop;
core->step = _GBCoreStep;
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core->loadState = _GBCoreLoadState;
core->saveState = _GBCoreSaveState;
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core->setKeys = _GBCoreSetKeys;
core->addKeys = _GBCoreAddKeys;
core->clearKeys = _GBCoreClearKeys;
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core->frameCounter = _GBCoreFrameCounter;
core->frameCycles = _GBCoreFrameCycles;
core->frequency = _GBCoreFrequency;
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core->getGameTitle = _GBCoreGetGameTitle;
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core->setRTC = _GBCoreSetRTC;
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return core;
}