2016-01-27 09:05:12 +00:00
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/* Copyright (c) 2013-2016 Jeffrey Pfau
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "core.h"
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#include "core/core.h"
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#include "gb/gb.h"
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#include "gb/renderers/software.h"
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#include "util/memory.h"
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2016-02-06 10:30:58 +00:00
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#include "util/patch.h"
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2016-01-27 09:05:12 +00:00
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struct GBCore {
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struct mCore d;
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struct GBVideoSoftwareRenderer renderer;
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uint8_t keys;
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};
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static bool _GBCoreInit(struct mCore* core) {
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struct GBCore* gbcore = (struct GBCore*) core;
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struct LR35902Core* cpu = anonymousMemoryMap(sizeof(struct LR35902Core));
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struct GB* gb = anonymousMemoryMap(sizeof(struct GB));
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if (!cpu || !gb) {
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free(cpu);
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free(gb);
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return false;
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}
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core->cpu = cpu;
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core->board = gb;
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GBCreate(gb);
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LR35902SetComponents(cpu, &gb->d, 0, 0);
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LR35902Init(cpu);
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GBVideoSoftwareRendererCreate(&gbcore->renderer);
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2016-02-14 19:30:49 +00:00
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gbcore->keys = 0;
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2016-01-27 09:05:12 +00:00
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gb->keySource = &gbcore->keys;
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2016-02-04 04:56:08 +00:00
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#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
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mDirectorySetInit(&core->dirs);
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#endif
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2016-01-27 09:05:12 +00:00
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return true;
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}
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static void _GBCoreDeinit(struct mCore* core) {
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LR35902Deinit(core->cpu);
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GBDestroy(core->board);
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mappedMemoryFree(core->cpu, sizeof(struct LR35902Core));
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mappedMemoryFree(core->board, sizeof(struct GB));
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2016-02-04 04:56:08 +00:00
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#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
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mDirectorySetDeinit(&core->dirs);
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#endif
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2016-01-27 09:05:12 +00:00
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}
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2016-02-10 06:03:31 +00:00
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static enum mPlatform _GBCorePlatform(struct mCore* core) {
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UNUSED(core);
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return PLATFORM_GB;
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}
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2016-02-04 04:03:04 +00:00
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static void _GBCoreSetSync(struct mCore* core, struct mCoreSync* sync) {
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struct GB* gb = core->board;
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gb->sync = sync;
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}
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2016-02-08 04:07:08 +00:00
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static void _GBCoreLoadConfig(struct mCore* core, const struct mCoreConfig* config) {
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UNUSED(config);
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2016-02-10 07:29:25 +00:00
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struct GB* gb = core->board;
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gb->audio.masterVolume = core->opts.volume;
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2016-02-15 01:37:53 +00:00
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gb->video.frameskip = core->opts.frameskip;
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2016-02-05 05:58:45 +00:00
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}
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2016-01-27 09:05:12 +00:00
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static void _GBCoreDesiredVideoDimensions(struct mCore* core, unsigned* width, unsigned* height) {
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UNUSED(core);
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*width = GB_VIDEO_HORIZONTAL_PIXELS;
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*height = GB_VIDEO_VERTICAL_PIXELS;
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}
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2016-02-01 04:22:18 +00:00
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static void _GBCoreSetVideoBuffer(struct mCore* core, color_t* buffer, size_t stride) {
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2016-01-27 09:05:12 +00:00
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struct GBCore* gbcore = (struct GBCore*) core;
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gbcore->renderer.outputBuffer = buffer;
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gbcore->renderer.outputBufferStride = stride;
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}
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2016-02-07 23:29:02 +00:00
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static void _GBCoreGetVideoBuffer(struct mCore* core, color_t** buffer, size_t* stride) {
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struct GBCore* gbcore = (struct GBCore*) core;
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*buffer = gbcore->renderer.outputBuffer;
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*stride = gbcore->renderer.outputBufferStride;
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}
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2016-02-04 08:49:45 +00:00
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static struct blip_t* _GBCoreGetAudioChannel(struct mCore* core, int ch) {
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struct GB* gb = core->board;
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switch (ch) {
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case 0:
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return gb->audio.left;
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case 1:
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return gb->audio.right;
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default:
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return NULL;
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}
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}
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2016-02-09 05:21:17 +00:00
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static void _GBCoreSetAudioBufferSize(struct mCore* core, size_t samples) {
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struct GB* gb = core->board;
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GBAudioResizeBuffer(&gb->audio, samples);
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}
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2016-02-10 04:20:14 +00:00
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static size_t _GBCoreGetAudioBufferSize(struct mCore* core) {
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struct GB* gb = core->board;
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return gb->audio.samples;
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}
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2016-02-08 06:41:10 +00:00
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static void _GBCoreSetAVStream(struct mCore* core, struct mAVStream* stream) {
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2016-02-15 06:50:08 +00:00
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struct GB* gb = core->board;
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gb->stream = stream;
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2016-02-08 06:41:10 +00:00
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}
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2016-02-04 04:56:08 +00:00
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static bool _GBCoreLoadROM(struct mCore* core, struct VFile* vf) {
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return GBLoadROM(core->board, vf);
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2016-01-27 09:05:12 +00:00
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}
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2016-02-09 04:46:23 +00:00
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static bool _GBCoreLoadBIOS(struct mCore* core, struct VFile* vf, int type) {
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UNUSED(core);
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UNUSED(vf);
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UNUSED(type);
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// TODO
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return false;
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}
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2016-02-04 04:56:08 +00:00
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static bool _GBCoreLoadSave(struct mCore* core, struct VFile* vf) {
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return GBLoadSave(core->board, vf);
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2016-01-27 09:05:12 +00:00
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}
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2016-02-04 05:33:50 +00:00
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static bool _GBCoreLoadPatch(struct mCore* core, struct VFile* vf) {
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2016-02-06 10:30:58 +00:00
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if (!vf) {
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return false;
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}
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struct Patch patch;
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if (!loadPatch(vf, &patch)) {
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return false;
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}
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GBApplyPatch(core->board, &patch);
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return true;
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2016-02-04 05:33:50 +00:00
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}
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2016-01-27 09:05:12 +00:00
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static void _GBCoreUnloadROM(struct mCore* core) {
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return GBUnloadROM(core->board);
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}
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static void _GBCoreReset(struct mCore* core) {
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2016-02-05 08:11:24 +00:00
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struct GBCore* gbcore = (struct GBCore*) core;
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struct GB* gb = (struct GB*) core->board;
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2016-02-15 03:02:45 +00:00
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if (gbcore->renderer.outputBuffer) {
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GBVideoAssociateRenderer(&gb->video, &gbcore->renderer.d);
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}
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2016-01-27 09:05:12 +00:00
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LR35902Reset(core->cpu);
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}
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static void _GBCoreRunFrame(struct mCore* core) {
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struct GB* gb = core->board;
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int32_t frameCounter = gb->video.frameCounter;
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while (gb->video.frameCounter == frameCounter) {
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LR35902Run(core->cpu);
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}
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}
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static void _GBCoreRunLoop(struct mCore* core) {
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LR35902Run(core->cpu);
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}
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static void _GBCoreStep(struct mCore* core) {
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LR35902Tick(core->cpu);
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}
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2016-02-04 10:31:50 +00:00
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static bool _GBCoreLoadState(struct mCore* core, struct VFile* vf, int flags) {
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UNUSED(core);
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UNUSED(vf);
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UNUSED(flags);
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// TODO
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return false;
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}
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static bool _GBCoreSaveState(struct mCore* core, struct VFile* vf, int flags) {
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UNUSED(core);
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UNUSED(vf);
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UNUSED(flags);
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// TODO
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return false;
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}
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2016-01-27 09:05:12 +00:00
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static void _GBCoreSetKeys(struct mCore* core, uint32_t keys) {
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struct GBCore* gbcore = (struct GBCore*) core;
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gbcore->keys = keys;
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}
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2016-02-03 04:59:56 +00:00
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static void _GBCoreAddKeys(struct mCore* core, uint32_t keys) {
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struct GBCore* gbcore = (struct GBCore*) core;
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gbcore->keys |= keys;
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}
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static void _GBCoreClearKeys(struct mCore* core, uint32_t keys) {
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struct GBCore* gbcore = (struct GBCore*) core;
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gbcore->keys &= ~keys;
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}
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2016-01-30 07:00:49 +00:00
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static int32_t _GBCoreFrameCounter(struct mCore* core) {
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struct GB* gb = core->board;
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return gb->video.frameCounter;
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}
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static int32_t _GBCoreFrameCycles(struct mCore* core) {
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UNUSED(core);
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return GB_VIDEO_TOTAL_LENGTH;
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}
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static int32_t _GBCoreFrequency(struct mCore* core) {
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UNUSED(core);
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// TODO: GB differences
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return DMG_LR35902_FREQUENCY;
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}
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2016-02-08 05:50:29 +00:00
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static void _GBCoreGetGameTitle(struct mCore* core, char* title) {
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GBGetGameTitle(core->board, title);
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}
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2016-01-30 07:49:25 +00:00
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static void _GBCoreSetRTC(struct mCore* core, struct mRTCSource* rtc) {
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struct GB* gb = core->board;
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gb->memory.rtc = rtc;
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}
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2016-01-27 09:05:12 +00:00
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struct mCore* GBCoreCreate(void) {
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struct GBCore* gbcore = malloc(sizeof(*gbcore));
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struct mCore* core = &gbcore->d;
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2016-02-05 08:11:24 +00:00
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memset(&core->opts, 0, sizeof(core->opts));
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2016-01-27 09:05:12 +00:00
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core->cpu = 0;
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core->board = 0;
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core->init = _GBCoreInit;
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core->deinit = _GBCoreDeinit;
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2016-02-10 06:03:31 +00:00
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core->platform = _GBCorePlatform;
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2016-02-04 04:03:04 +00:00
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core->setSync = _GBCoreSetSync;
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2016-02-05 05:58:45 +00:00
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core->loadConfig = _GBCoreLoadConfig;
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2016-01-27 09:05:12 +00:00
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core->desiredVideoDimensions = _GBCoreDesiredVideoDimensions;
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core->setVideoBuffer = _GBCoreSetVideoBuffer;
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2016-02-07 23:29:02 +00:00
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core->getVideoBuffer = _GBCoreGetVideoBuffer;
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2016-02-04 08:49:45 +00:00
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core->getAudioChannel = _GBCoreGetAudioChannel;
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2016-02-09 05:21:17 +00:00
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core->setAudioBufferSize = _GBCoreSetAudioBufferSize;
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2016-02-10 04:20:14 +00:00
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core->getAudioBufferSize = _GBCoreGetAudioBufferSize;
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2016-02-08 06:41:10 +00:00
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core->setAVStream = _GBCoreSetAVStream;
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2016-02-04 04:56:08 +00:00
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core->isROM = GBIsROM;
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2016-01-27 09:05:12 +00:00
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core->loadROM = _GBCoreLoadROM;
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2016-02-09 04:46:23 +00:00
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core->loadBIOS = _GBCoreLoadBIOS;
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2016-02-04 04:56:08 +00:00
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core->loadSave = _GBCoreLoadSave;
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2016-02-04 05:33:50 +00:00
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core->loadPatch = _GBCoreLoadPatch;
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2016-01-27 09:05:12 +00:00
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core->unloadROM = _GBCoreUnloadROM;
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core->reset = _GBCoreReset;
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core->runFrame = _GBCoreRunFrame;
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core->runLoop = _GBCoreRunLoop;
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core->step = _GBCoreStep;
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2016-02-04 10:31:50 +00:00
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core->loadState = _GBCoreLoadState;
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core->saveState = _GBCoreSaveState;
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2016-01-27 09:05:12 +00:00
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core->setKeys = _GBCoreSetKeys;
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2016-02-03 04:59:56 +00:00
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core->addKeys = _GBCoreAddKeys;
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core->clearKeys = _GBCoreClearKeys;
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2016-01-30 07:00:49 +00:00
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core->frameCounter = _GBCoreFrameCounter;
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core->frameCycles = _GBCoreFrameCycles;
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core->frequency = _GBCoreFrequency;
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2016-02-08 05:50:29 +00:00
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core->getGameTitle = _GBCoreGetGameTitle;
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2016-01-30 07:49:25 +00:00
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core->setRTC = _GBCoreSetRTC;
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2016-01-27 09:05:12 +00:00
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return core;
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}
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