mgba/src/util/threading.h

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#ifndef THREADING_H
#define THREADING_H
#include "common.h"
#ifdef USE_PTHREADS
#include <pthread.h>
#define THREAD_ENTRY void*
typedef THREAD_ENTRY (*ThreadEntry)(void*);
typedef pthread_t Thread;
typedef pthread_mutex_t Mutex;
typedef pthread_cond_t Condition;
static inline int MutexInit(Mutex* mutex) {
return pthread_mutex_init(mutex, 0);
}
static inline int MutexDeinit(Mutex* mutex) {
return pthread_mutex_destroy(mutex);
}
static inline int MutexLock(Mutex* mutex) {
return pthread_mutex_lock(mutex);
}
static inline int MutexUnlock(Mutex* mutex) {
return pthread_mutex_unlock(mutex);
}
static inline int ConditionInit(Condition* cond) {
return pthread_cond_init(cond, 0);
}
static inline int ConditionDeinit(Condition* cond) {
return pthread_cond_destroy(cond);
}
static inline int ConditionWait(Condition* cond, Mutex* mutex) {
return pthread_cond_wait(cond, mutex);
}
static inline int ConditionWake(Condition* cond) {
return pthread_cond_broadcast(cond);
}
static inline int ThreadCreate(Thread* thread, ThreadEntry entry, void* context) {
return pthread_create(thread, 0, entry, context);
}
static inline int ThreadJoin(Thread thread) {
return pthread_join(thread, 0);
}
#else
#define _WIN32_WINNT 0x0600
#include <windows.h>
#define THREAD_ENTRY DWORD WINAPI
typedef THREAD_ENTRY ThreadEntry(LPVOID);
typedef HANDLE Thread;
typedef CRITICAL_SECTION Mutex;
typedef CONDITION_VARIABLE Condition;
static inline int MutexInit(Mutex* mutex) {
InitializeCriticalSection(mutex);
return GetLastError();
}
static inline int MutexDeinit(Mutex* mutex) {
DeleteCriticalSection(mutex);
return GetLastError();
}
static inline int MutexLock(Mutex* mutex) {
EnterCriticalSection(mutex);
return GetLastError();
}
static inline int MutexUnlock(Mutex* mutex) {
LeaveCriticalSection(mutex);
return GetLastError();
}
static inline int ConditionInit(Condition* cond) {
InitializeConditionVariable(cond);
return GetLastError();
}
static inline int ConditionDeinit(Condition* cond) {
// This is a no-op on Windows
(void)(cond);
return 0;
}
static inline int ConditionWait(Condition* cond, Mutex* mutex) {
SleepConditionVariableCS(cond, mutex, INFINITE);
return GetLastError();
}
static inline int ConditionWake(Condition* cond) {
WakeAllConditionVariable(cond);
return GetLastError();
}
static inline int ThreadCreate(Thread* thread, ThreadEntry entry, void* context) {
*thread = CreateThread(NULL, 0, entry, context, 0, 0);
return GetLastError();
}
static inline int ThreadJoin(Thread thread) {
DWORD error = WaitForSingleObject(thread, INFINITE);
if (error == WAIT_FAILED) {
return GetLastError();
}
return 0;
}
#endif
#endif