melonDS/src/OpenGLSupport.h

52 lines
1.4 KiB
C++

/*
Copyright 2016-2024 melonDS team
This file is part of melonDS.
melonDS is free software: you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free
Software Foundation, either version 3 of the License, or (at your option)
any later version.
melonDS is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with melonDS. If not, see http://www.gnu.org/licenses/.
*/
#ifndef OPENGLSUPPORT_H
#define OPENGLSUPPORT_H
#include <stdio.h>
#include <string.h>
#include "Platform.h"
#include "PlatformOGL.h"
namespace melonDS::OpenGL
{
void LoadShaderCache();
void SaveShaderCache();
struct AttributeTarget
{
const char* Name;
u32 Location;
};
bool CompileVertexFragmentProgram(GLuint& result,
const std::string& vs, const std::string& fs,
const std::string& name,
const std::initializer_list<AttributeTarget>& vertexInAttrs,
const std::initializer_list<AttributeTarget>& fragmentOutAttrs);
bool CompileComputeProgram(GLuint& result, const std::string& source, const std::string& name);
}
#endif // OPENGLSUPPORT_H