52 lines
1.4 KiB
C++
52 lines
1.4 KiB
C++
/*
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Copyright 2016-2024 melonDS team
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This file is part of melonDS.
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melonDS is free software: you can redistribute it and/or modify it under
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the terms of the GNU General Public License as published by the Free
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Software Foundation, either version 3 of the License, or (at your option)
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any later version.
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melonDS is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with melonDS. If not, see http://www.gnu.org/licenses/.
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*/
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#ifndef OPENGLSUPPORT_H
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#define OPENGLSUPPORT_H
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#include <stdio.h>
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#include <string.h>
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#include "Platform.h"
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#include "PlatformOGL.h"
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namespace melonDS::OpenGL
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{
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void LoadShaderCache();
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void SaveShaderCache();
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struct AttributeTarget
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{
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const char* Name;
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u32 Location;
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};
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bool CompileVertexFragmentProgram(GLuint& result,
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const std::string& vs, const std::string& fs,
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const std::string& name,
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const std::initializer_list<AttributeTarget>& vertexInAttrs,
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const std::initializer_list<AttributeTarget>& fragmentOutAttrs);
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bool CompileComputeProgram(GLuint& result, const std::string& source, const std::string& name);
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}
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#endif // OPENGLSUPPORT_H
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