melonDS/melonDS.cbp

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XML

<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="melonDS" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="Debug Windows">
<Option platforms="Windows;" />
<Option output="bin/Debug/melonDS" prefix_auto="1" extension_auto="1" />
<Option object_output="obj/Debug/" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-m64" />
<Add option="-g" />
<Add option="-D_FILE_OFFSET_BITS=64" />
<Add option="-D__WXMSW__" />
<Add option="-I$(TARGET_COMPILER_DIR)/lib/wx/include/msw-unicode-static-3.0" />
<Add option="-I$(TARGET_COMPILER_DIR)/include/wx-3.0" />
</Compiler>
<Linker>
<Add option="-m64" />
<Add library=":libwx_mswu_core-3.0.a" />
<Add library=":libwx_baseu-3.0.a" />
<Add library="SDL2" />
<Add library=":libpng.a" />
<Add library=":libjpeg.a" />
<Add library=":libtiff.a" />
<Add library=":libz.a" />
<Add library="rpcrt4" />
<Add library="oleaut32" />
<Add library="ole32" />
<Add library="uuid" />
<Add library="winspool" />
<Add library="winmm" />
<Add library="shell32" />
<Add library="comctl32" />
<Add library="comdlg32" />
<Add library="advapi32" />
<Add library="wsock32" />
<Add library="oleacc" />
<Add library="gdi32" />
</Linker>
</Target>
<Target title="Release Windows">
<Option platforms="Windows;" />
<Option output="bin/Release/melonDS" prefix_auto="1" extension_auto="1" />
<Option object_output="obj/Release/" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-O2" />
<Add option="-m64" />
<Add option="-D_FILE_OFFSET_BITS=64" />
<Add option="-D__WXMSW__" />
<Add option="-I$(TARGET_COMPILER_DIR)/lib/wx/include/msw-unicode-static-3.0" />
<Add option="-I$(TARGET_COMPILER_DIR)/include/wx-3.0" />
</Compiler>
<Linker>
<Add option="-s" />
<Add option="-m64" />
<Add library=":libwx_mswu_core-3.0.a" />
<Add library=":libwx_baseu-3.0.a" />
<Add library="SDL2" />
<Add library=":libpng.a" />
<Add library=":libjpeg.a" />
<Add library=":libtiff.a" />
<Add library=":libz.a" />
<Add library="rpcrt4" />
<Add library="oleaut32" />
<Add library="ole32" />
<Add library="uuid" />
<Add library="winspool" />
<Add library="winmm" />
<Add library="shell32" />
<Add library="comctl32" />
<Add library="comdlg32" />
<Add library="advapi32" />
<Add library="wsock32" />
<Add library="oleacc" />
<Add library="gdi32" />
</Linker>
</Target>
<Target title="Debug Linux">
<Option platforms="Unix;" />
<Option output="bin/Debug/melonDS" prefix_auto="1" extension_auto="1" />
<Option object_output="obj/Debug/" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-g" />
<Add option="-m64" />
<Add option="-I$(TARGET_COMPILER_DIR)/lib/wx/include/gtk2-unicode-static-3.0" />
<Add option="-I$(TARGET_COMPILER_DIR)/include/wx-3.0" />
<Add option="-D_FILE_OFFSET_BITS=64" />
<Add option="-D__WXGTK__" />
</Compiler>
<Linker>
<Add option="-m64" />
</Linker>
</Target>
<Target title="Release Linux">
<Option platforms="Unix;" />
<Option output="bin/Release/melonDS" prefix_auto="1" extension_auto="1" />
<Option object_output="obj/Release/" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-O2" />
<Add option="-m64" />
</Compiler>
<Linker>
<Add option="-s" />
<Add option="-m64" />
</Linker>
</Target>
</Build>
<Compiler>
<Add option="-Wall" />
<Add option="-fexceptions" />
<Add option="-pipe" />
</Compiler>
<Unit filename="melon.rc">
<Option compilerVar="WINDRES" />
<Option target="Debug Windows" />
<Option target="Release Windows" />
</Unit>
<Unit filename="src/ARM.cpp" />
<Unit filename="src/ARM.h" />
<Unit filename="src/ARMInterpreter.cpp" />
<Unit filename="src/ARMInterpreter.h" />
<Unit filename="src/ARMInterpreter_ALU.cpp" />
<Unit filename="src/ARMInterpreter_ALU.h" />
<Unit filename="src/ARMInterpreter_Branch.cpp" />
<Unit filename="src/ARMInterpreter_Branch.h" />
<Unit filename="src/ARMInterpreter_LoadStore.cpp" />
<Unit filename="src/ARMInterpreter_LoadStore.h" />
<Unit filename="src/ARM_InstrTable.h" />
<Unit filename="src/CP15.cpp" />
<Unit filename="src/CP15.h" />
<Unit filename="src/Config.cpp" />
<Unit filename="src/Config.h" />
<Unit filename="src/DMA.cpp" />
<Unit filename="src/DMA.h" />
<Unit filename="src/FIFO.h" />
<Unit filename="src/GPU.cpp" />
<Unit filename="src/GPU.h" />
<Unit filename="src/GPU2D.cpp" />
<Unit filename="src/GPU2D.h" />
<Unit filename="src/GPU3D.cpp" />
<Unit filename="src/GPU3D.h" />
<Unit filename="src/GPU3D_Soft.cpp" />
<Unit filename="src/NDS.cpp" />
<Unit filename="src/NDS.h" />
<Unit filename="src/NDSCart.cpp" />
<Unit filename="src/NDSCart.h" />
<Unit filename="src/RTC.cpp" />
<Unit filename="src/RTC.h" />
<Unit filename="src/SPI.cpp" />
<Unit filename="src/SPI.h" />
<Unit filename="src/Wifi.cpp" />
<Unit filename="src/Wifi.h" />
<Unit filename="src/types.h" />
<Unit filename="src/version.h" />
<Unit filename="src/wx/EmuConfig.cpp" />
<Unit filename="src/wx/EmuConfig.h" />
<Unit filename="src/wx/InputConfig.cpp" />
<Unit filename="src/wx/InputConfig.h" />
<Unit filename="src/wx/main.cpp" />
<Unit filename="src/wx/main.h" />
<Unit filename="src/wx/scancode_wx2sdl.h" />
<Unit filename="xp.manifest">
<Option target="Debug Windows" />
<Option target="Release Windows" />
</Unit>
<Extensions>
<code_completion />
<envvars />
<debugger />
</Extensions>
</Project>
</CodeBlocks_project_file>