melonDS/src/NDS_Header.h

253 lines
6.3 KiB
C++

/*
Copyright 2016-2024 melonDS team, WaluigiWare64
This file is part of melonDS.
melonDS is free software: you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free
Software Foundation, either version 3 of the License, or (at your option)
any later version.
melonDS is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with melonDS. If not, see http://www.gnu.org/licenses/.
*/
#ifndef NDS_HEADER_H
#define NDS_HEADER_H
#include <string.h>
#include "types.h"
namespace melonDS
{
/// Set to indicate the console regions that a ROM (including DSiWare)
/// can be played on.
enum RegionMask : u32
{
NoRegion = 0,
Japan = 1 << 0,
USA = 1 << 1,
Europe = 1 << 2,
Australia = 1 << 3,
China = 1 << 4,
Korea = 1 << 5,
Reserved = ~(Japan | USA | Europe | Australia | China | Korea),
RegionFree = 0xFFFFFFFF,
};
constexpr u32 DSiWareTitleIDHigh = 0x00030004;
// Consult GBATEK for info on what these are
struct NDSHeader
{
char GameTitle[12];
char GameCode[4];
char MakerCode[2];
u8 UnitCode;
u8 EncryptionSeedSelect;
u8 CardSize;
u8 Reserved1[7];
u8 DSiCryptoFlags;
u8 NDSRegion;
u8 ROMVersion;
u8 Autostart;
u32 ARM9ROMOffset;
u32 ARM9EntryAddress;
u32 ARM9RAMAddress;
u32 ARM9Size;
u32 ARM7ROMOffset;
u32 ARM7EntryAddress;
u32 ARM7RAMAddress;
u32 ARM7Size;
u32 FNTOffset;
u32 FNTSize;
u32 FATOffset;
u32 FATSize;
u32 ARM9OverlayOffset;
u32 ARM9OverlaySize;
u32 ARM7OverlayOffset;
u32 ARM7OverlaySize;
u32 NormalCommandSettings;
u32 Key1CommandSettings;
u32 BannerOffset;
u16 SecureAreaCRC16;
u16 SecureAreaDelay;
// GBATEK lists the following two with a question mark
u32 ARM9AutoLoadListAddress;
u32 ARM7AutoLoadListAddress;
u64 SecureAreaDisable;
u32 ROMSize; // excluding DSi area
u32 HeaderSize;
// GBATEK lists the following two with a question mark
u32 DSiARM9ParamTableOffset;
u32 DSiARM7ParamTableOffset;
// expressed in 0x80000-byte units
u16 NDSRegionEnd;
u16 DSiRegionStart;
// specific to NAND games
u16 NANDROMEnd;
u16 NANDRWStart;
u8 Reserved2[40];
u8 NintendoLogo[156];
u16 NintendoLogoCRC16;
u16 HeaderCRC16;
u32 DebugROMOffset;
u32 DebugSize;
u32 DebugRAMAddress;
u32 Reserved4;
u8 Reserved5[16];
u32 DSiMBKSlots[5]; // global MBK1..MBK5 settings
u32 DSiARM9MBKAreas[3]; // local MBK6..MBK8 settings for ARM9
u32 DSiARM7MBKAreas[3]; // local MBK6..MBK8 settings for ARM7
u8 DSiMBKWriteProtect[3]; // global MBK9 setting
u8 DSiWRAMCntSetting; // global WRAMCNT setting
RegionMask DSiRegionMask;
u32 DSiPermissions[2];
u8 Reserved6[3];
u8 AppFlags; // flags at 1BF
u32 DSiARM9iROMOffset;
u32 Reserved7;
u32 DSiARM9iRAMAddress;
u32 DSiARM9iSize;
u32 DSiARM7iROMOffset;
u32 DSiSDMMCDeviceList;
u32 DSiARM7iRAMAddress;
u32 DSiARM7iSize;
u32 DSiDigestNTROffset;
u32 DSiDigestNTRSize;
u32 DSiDigestTWLOffset;
u32 DSiDigestTWLSize;
u32 DSiDigestSecHashtblOffset;
u32 DSiDigestSecHashtblSize;
u32 DSiDigestBlkHashtblOffset;
u32 DSiDigestBlkHashtblSize;
u32 DSiDigestSecSize; // sector size in bytes
u32 DSiDigestBlkSecCount; // sectors per block
u32 DSiBannerSize;
// ???
u8 DSiShared0Size;
u8 DSiShared1Size;
u8 DSiEULARatings;
u8 DSiUseRatings;
u32 DSiTotalROMSize;
u8 DSiShared2Size;
u8 DSiShared3Size;
u8 DSiShared4Size;
u8 DSiShared5Size;
// ???
u32 DSiARM9iParamTableOffset;
u32 DSiARM7iParamTableOffset;
u32 DSiModcrypt1Offset;
u32 DSiModcrypt1Size;
u32 DSiModcrypt2Offset;
u32 DSiModcrypt2Size;
u32 DSiTitleIDLow;
u32 DSiTitleIDHigh;
u32 DSiPublicSavSize;
u32 DSiPrivateSavSize;
u8 Reserved8[176];
u8 DSiAgeRatingFlags[16];
// 0x300 - hashes (SHA1-HMAC)
u8 DSiARM9Hash[20];
u8 DSiARM7Hash[20];
u8 DSiDigestMasterHash[20];
u8 BannerHash[20];
u8 DSiARM9iHash[20];
u8 DSiARM7iHash[20];
u8 HeaderBinariesHash[20]; // 0x160-byte header + ARM9/ARM7 binaries
u8 ARM9OverlayHash[20]; // ARM9 overlay and NitroFAT
u8 DSiARM9NoSecureHash[20]; // ARM9 binary without secure area
u8 Reserved9[2636];
// reserved and unchecked region at 0xE00
u8 Reserved10[384];
u8 HeaderSignature[128]; // RSA-SHA1 across 0x000..0xDFF
/// @return \c true if this header represents a title
/// that is DSi-exclusive (including DSiWare)
/// or DSi-enhanced (including cartridges).
[[nodiscard]] bool IsDSi() const { return (UnitCode & 0x02) != 0; }
[[nodiscard]] u32 GameCodeAsU32() const {
return (u32)GameCode[3] << 24 |
(u32)GameCode[2] << 16 |
(u32)GameCode[1] << 8 |
(u32)GameCode[0];
}
[[nodiscard]] bool IsHomebrew() const
{
return (ARM9ROMOffset < 0x4000) || (strncmp(GameCode, "####", 4) == 0);
}
/// @return \c true if this header represents a DSiWare title.
[[nodiscard]] bool IsDSiWare() const { return IsDSi() && DSiTitleIDHigh == DSiWareTitleIDHigh; }
};
static_assert(sizeof(NDSHeader) == 4096, "NDSHeader is not 4096 bytes!");
struct NDSBanner
{
u16 Version;
u16 CRC16[4];
u8 Reserved1[22];
u8 Icon[512];
u16 Palette[16];
char16_t JapaneseTitle[128];
char16_t EnglishTitle[128];
char16_t FrenchTitle[128];
char16_t GermanTitle[128];
char16_t ItalianTitle[128];
char16_t SpanishTitle[128];
char16_t ChineseTitle[128];
char16_t KoreanTitle[128];
u8 Reserved2[2048];
u8 DSiIcon[8][512];
u16 DSiPalette[8][16];
u16 DSiSequence[64];
};
static_assert(sizeof(NDSBanner) == 9152, "NDSBanner is not 9152 bytes!");
}
#endif //NDS_HEADER_H