253 lines
6.3 KiB
C++
253 lines
6.3 KiB
C++
/*
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Copyright 2016-2024 melonDS team, WaluigiWare64
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This file is part of melonDS.
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melonDS is free software: you can redistribute it and/or modify it under
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the terms of the GNU General Public License as published by the Free
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Software Foundation, either version 3 of the License, or (at your option)
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any later version.
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melonDS is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with melonDS. If not, see http://www.gnu.org/licenses/.
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*/
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#ifndef NDS_HEADER_H
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#define NDS_HEADER_H
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#include <string.h>
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#include "types.h"
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namespace melonDS
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{
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/// Set to indicate the console regions that a ROM (including DSiWare)
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/// can be played on.
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enum RegionMask : u32
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{
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NoRegion = 0,
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Japan = 1 << 0,
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USA = 1 << 1,
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Europe = 1 << 2,
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Australia = 1 << 3,
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China = 1 << 4,
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Korea = 1 << 5,
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Reserved = ~(Japan | USA | Europe | Australia | China | Korea),
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RegionFree = 0xFFFFFFFF,
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};
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constexpr u32 DSiWareTitleIDHigh = 0x00030004;
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// Consult GBATEK for info on what these are
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struct NDSHeader
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{
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char GameTitle[12];
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char GameCode[4];
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char MakerCode[2];
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u8 UnitCode;
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u8 EncryptionSeedSelect;
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u8 CardSize;
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u8 Reserved1[7];
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u8 DSiCryptoFlags;
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u8 NDSRegion;
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u8 ROMVersion;
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u8 Autostart;
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u32 ARM9ROMOffset;
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u32 ARM9EntryAddress;
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u32 ARM9RAMAddress;
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u32 ARM9Size;
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u32 ARM7ROMOffset;
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u32 ARM7EntryAddress;
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u32 ARM7RAMAddress;
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u32 ARM7Size;
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u32 FNTOffset;
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u32 FNTSize;
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u32 FATOffset;
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u32 FATSize;
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u32 ARM9OverlayOffset;
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u32 ARM9OverlaySize;
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u32 ARM7OverlayOffset;
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u32 ARM7OverlaySize;
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u32 NormalCommandSettings;
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u32 Key1CommandSettings;
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u32 BannerOffset;
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u16 SecureAreaCRC16;
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u16 SecureAreaDelay;
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// GBATEK lists the following two with a question mark
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u32 ARM9AutoLoadListAddress;
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u32 ARM7AutoLoadListAddress;
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u64 SecureAreaDisable;
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u32 ROMSize; // excluding DSi area
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u32 HeaderSize;
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// GBATEK lists the following two with a question mark
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u32 DSiARM9ParamTableOffset;
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u32 DSiARM7ParamTableOffset;
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// expressed in 0x80000-byte units
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u16 NDSRegionEnd;
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u16 DSiRegionStart;
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// specific to NAND games
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u16 NANDROMEnd;
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u16 NANDRWStart;
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u8 Reserved2[40];
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u8 NintendoLogo[156];
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u16 NintendoLogoCRC16;
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u16 HeaderCRC16;
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u32 DebugROMOffset;
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u32 DebugSize;
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u32 DebugRAMAddress;
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u32 Reserved4;
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u8 Reserved5[16];
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u32 DSiMBKSlots[5]; // global MBK1..MBK5 settings
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u32 DSiARM9MBKAreas[3]; // local MBK6..MBK8 settings for ARM9
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u32 DSiARM7MBKAreas[3]; // local MBK6..MBK8 settings for ARM7
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u8 DSiMBKWriteProtect[3]; // global MBK9 setting
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u8 DSiWRAMCntSetting; // global WRAMCNT setting
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RegionMask DSiRegionMask;
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u32 DSiPermissions[2];
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u8 Reserved6[3];
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u8 AppFlags; // flags at 1BF
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u32 DSiARM9iROMOffset;
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u32 Reserved7;
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u32 DSiARM9iRAMAddress;
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u32 DSiARM9iSize;
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u32 DSiARM7iROMOffset;
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u32 DSiSDMMCDeviceList;
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u32 DSiARM7iRAMAddress;
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u32 DSiARM7iSize;
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u32 DSiDigestNTROffset;
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u32 DSiDigestNTRSize;
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u32 DSiDigestTWLOffset;
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u32 DSiDigestTWLSize;
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u32 DSiDigestSecHashtblOffset;
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u32 DSiDigestSecHashtblSize;
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u32 DSiDigestBlkHashtblOffset;
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u32 DSiDigestBlkHashtblSize;
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u32 DSiDigestSecSize; // sector size in bytes
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u32 DSiDigestBlkSecCount; // sectors per block
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u32 DSiBannerSize;
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// ???
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u8 DSiShared0Size;
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u8 DSiShared1Size;
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u8 DSiEULARatings;
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u8 DSiUseRatings;
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u32 DSiTotalROMSize;
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u8 DSiShared2Size;
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u8 DSiShared3Size;
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u8 DSiShared4Size;
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u8 DSiShared5Size;
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// ???
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u32 DSiARM9iParamTableOffset;
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u32 DSiARM7iParamTableOffset;
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u32 DSiModcrypt1Offset;
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u32 DSiModcrypt1Size;
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u32 DSiModcrypt2Offset;
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u32 DSiModcrypt2Size;
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u32 DSiTitleIDLow;
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u32 DSiTitleIDHigh;
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u32 DSiPublicSavSize;
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u32 DSiPrivateSavSize;
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u8 Reserved8[176];
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u8 DSiAgeRatingFlags[16];
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// 0x300 - hashes (SHA1-HMAC)
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u8 DSiARM9Hash[20];
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u8 DSiARM7Hash[20];
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u8 DSiDigestMasterHash[20];
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u8 BannerHash[20];
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u8 DSiARM9iHash[20];
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u8 DSiARM7iHash[20];
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u8 HeaderBinariesHash[20]; // 0x160-byte header + ARM9/ARM7 binaries
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u8 ARM9OverlayHash[20]; // ARM9 overlay and NitroFAT
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u8 DSiARM9NoSecureHash[20]; // ARM9 binary without secure area
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u8 Reserved9[2636];
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// reserved and unchecked region at 0xE00
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u8 Reserved10[384];
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u8 HeaderSignature[128]; // RSA-SHA1 across 0x000..0xDFF
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/// @return \c true if this header represents a title
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/// that is DSi-exclusive (including DSiWare)
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/// or DSi-enhanced (including cartridges).
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[[nodiscard]] bool IsDSi() const { return (UnitCode & 0x02) != 0; }
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[[nodiscard]] u32 GameCodeAsU32() const {
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return (u32)GameCode[3] << 24 |
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(u32)GameCode[2] << 16 |
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(u32)GameCode[1] << 8 |
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(u32)GameCode[0];
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}
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[[nodiscard]] bool IsHomebrew() const
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{
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return (ARM9ROMOffset < 0x4000) || (strncmp(GameCode, "####", 4) == 0);
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}
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/// @return \c true if this header represents a DSiWare title.
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[[nodiscard]] bool IsDSiWare() const { return IsDSi() && DSiTitleIDHigh == DSiWareTitleIDHigh; }
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};
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static_assert(sizeof(NDSHeader) == 4096, "NDSHeader is not 4096 bytes!");
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struct NDSBanner
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{
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u16 Version;
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u16 CRC16[4];
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u8 Reserved1[22];
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u8 Icon[512];
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u16 Palette[16];
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char16_t JapaneseTitle[128];
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char16_t EnglishTitle[128];
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char16_t FrenchTitle[128];
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char16_t GermanTitle[128];
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char16_t ItalianTitle[128];
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char16_t SpanishTitle[128];
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char16_t ChineseTitle[128];
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char16_t KoreanTitle[128];
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u8 Reserved2[2048];
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u8 DSiIcon[8][512];
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u16 DSiPalette[8][16];
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u16 DSiSequence[64];
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};
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static_assert(sizeof(NDSBanner) == 9152, "NDSBanner is not 9152 bytes!");
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}
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#endif //NDS_HEADER_H
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