/* Copyright 2016-2024 melonDS team This file is part of melonDS. melonDS is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. melonDS is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with melonDS. If not, see http://www.gnu.org/licenses/. */ #pragma once #include "GPU2D.h" namespace melonDS { class GPU; namespace GPU2D { class SoftRenderer : public Renderer2D { public: SoftRenderer(melonDS::GPU& gpu); ~SoftRenderer() override {} void DrawScanline(u32 line, Unit* unit) override; void DrawSprites(u32 line, Unit* unit) override; void VBlankEnd(Unit* unitA, Unit* unitB) override; private: melonDS::GPU& GPU; alignas(8) u32 BGOBJLine[256*3]; u32* _3DLine; alignas(8) u8 WindowMask[256]; alignas(8) u32 OBJLine[2][256]; alignas(8) u8 OBJWindow[2][256]; u32 NumSprites[2]; u8* CurBGXMosaicTable; array2d MosaicTable = []() constexpr { array2d table {}; // initialize mosaic table for (int m = 0; m < 16; m++) { for (int x = 0; x < 256; x++) { int offset = x % (m+1); table[m][x] = offset; } } return table; }(); static constexpr u32 ColorBlend4(u32 val1, u32 val2, u32 eva, u32 evb) noexcept { u32 r = (((val1 & 0x00003F) * eva) + ((val2 & 0x00003F) * evb) + 0x000008) >> 4; u32 g = ((((val1 & 0x003F00) * eva) + ((val2 & 0x003F00) * evb) + 0x000800) >> 4) & 0x007F00; u32 b = ((((val1 & 0x3F0000) * eva) + ((val2 & 0x3F0000) * evb) + 0x080000) >> 4) & 0x7F0000; if (r > 0x00003F) r = 0x00003F; if (g > 0x003F00) g = 0x003F00; if (b > 0x3F0000) b = 0x3F0000; return r | g | b | 0xFF000000; } static constexpr u32 ColorBlend5(u32 val1, u32 val2) noexcept { u32 eva = ((val1 >> 24) & 0x1F) + 1; u32 evb = 32 - eva; if (eva == 32) return val1; u32 r = (((val1 & 0x00003F) * eva) + ((val2 & 0x00003F) * evb) + 0x000010) >> 5; u32 g = ((((val1 & 0x003F00) * eva) + ((val2 & 0x003F00) * evb) + 0x001000) >> 5) & 0x007F00; u32 b = ((((val1 & 0x3F0000) * eva) + ((val2 & 0x3F0000) * evb) + 0x100000) >> 5) & 0x7F0000; if (r > 0x00003F) r = 0x00003F; if (g > 0x003F00) g = 0x003F00; if (b > 0x3F0000) b = 0x3F0000; return r | g | b | 0xFF000000; } static constexpr u32 ColorBrightnessUp(u32 val, u32 factor, u32 bias) noexcept { u32 rb = val & 0x3F003F; u32 g = val & 0x003F00; rb += (((((0x3F003F - rb) * factor) + (bias*0x010001)) >> 4) & 0x3F003F); g += (((((0x003F00 - g ) * factor) + (bias*0x000100)) >> 4) & 0x003F00); return rb | g | 0xFF000000; } static constexpr u32 ColorBrightnessDown(u32 val, u32 factor, u32 bias) noexcept { u32 rb = val & 0x3F003F; u32 g = val & 0x003F00; rb -= ((((rb * factor) + (bias*0x010001)) >> 4) & 0x3F003F); g -= ((((g * factor) + (bias*0x000100)) >> 4) & 0x003F00); return rb | g | 0xFF000000; } u32 ColorComposite(int i, u32 val1, u32 val2) const; template void DrawScanlineBGMode(u32 line); void DrawScanlineBGMode6(u32 line); void DrawScanlineBGMode7(u32 line); void DrawScanline_BGOBJ(u32 line); static void DrawPixel_Normal(u32* dst, u16 color, u32 flag); static void DrawPixel_Accel(u32* dst, u16 color, u32 flag); typedef void (*DrawPixel)(u32* dst, u16 color, u32 flag); void DrawBG_3D(); template void DrawBG_Text(u32 line, u32 bgnum); template void DrawBG_Affine(u32 line, u32 bgnum); template void DrawBG_Extended(u32 line, u32 bgnum); template void DrawBG_Large(u32 line); void ApplySpriteMosaicX(); template void InterleaveSprites(u32 prio); template void DrawSprite_Rotscale(u32 num, u32 boundwidth, u32 boundheight, u32 width, u32 height, s32 xpos, s32 ypos); template void DrawSprite_Normal(u32 num, u32 width, u32 height, s32 xpos, s32 ypos); void DoCapture(u32 line, u32 width); }; } }