StapleButter
7ba32ea076
make the ARM clock shift configurable. nothing fancy there, just paving the way for DSi support later.
2018-11-07 18:38:54 +01:00
StapleButter
b4165cc0a9
3D: keep the rasterizer from accidentally going out of bounds when given very flat X-major edge slopes.
...
this, by a fucking shitshow of butterfly effect, ends up fixing #234 . technically, the rasterizer was going out of bounds, which, under certain circumstances, caused interpolation to shit itself and generate Z values that were out of range (but still ended up in the zbuffer). sometimes those values ended up negative, which caused these glitches when polygons had to be drawn over those.
about fucking time.
2018-11-04 23:21:58 +01:00
StapleButter
de91eabf71
savestate shito: fix compile errors.
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still far from being finished, so avoid using unless you want to spawn blackholes or some pretty bad shit.
2018-10-18 00:27:55 +02:00
StapleButter
0bfd019dc0
start implementing actual shito
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(also looks like the test bench in libui_sdl/main.cpp snuck in with the copyright update. shit)
2018-09-15 02:47:34 +02:00
StapleButter
fea7955675
fixor copyright years.
2018-09-15 02:32:13 +02:00
StapleButter
bbd251ddbc
fix QADD/QSUB/QDADD/QDSUB, those would write their result to the wrong register.
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also make them ARM9-only.
2017-06-13 11:17:22 +02:00
StapleButter
4f72ee3895
add support for polygon ID and conditional depth update for translucent pixels
2017-04-22 16:47:31 +02:00
StapleButter
2380c2f4ea
hopefully fix the DMA bug without breaking everything this time.
2017-04-13 04:16:57 +02:00
StapleButter
8a4ed8f41c
reorganize repo, move shit around
2017-03-16 23:01:22 +01:00