fix read from unassigned variable for large BGs

This commit is contained in:
RSDuck 2021-03-16 20:57:23 +01:00
parent 7f8a58b8fe
commit fbe691a673
1 changed files with 1 additions and 2 deletions

View File

@ -1464,7 +1464,6 @@ void SoftRenderer::DrawBG_Large(u32 line) // BG is always BG2
{
u16 bgcnt = CurUnit->BGCnt[2];
u32 tilesetaddr, tilemapaddr;
u16* pal;
// large BG sizes:
@ -1539,7 +1538,7 @@ void SoftRenderer::DrawBG_Large(u32 line) // BG is always BG2
if (!(finalX & ofxmask) && !(finalY & ofymask))
{
color = bgvram[(tilemapaddr + (((finalY & ymask) >> 8) << yshift) + ((finalX & xmask) >> 8)) & bgvrammask];
color = bgvram[((((finalY & ymask) >> 8) << yshift) + ((finalX & xmask) >> 8)) & bgvrammask];
if (color)
drawPixel(&BGOBJLine[i], pal[color], 0x01000000<<2);