diff --git a/src/GPU2D.cpp b/src/GPU2D.cpp index b0f18152..c3e40345 100644 --- a/src/GPU2D.cpp +++ b/src/GPU2D.cpp @@ -399,6 +399,7 @@ void GPU2D::Write32(u32 addr, u32 val) void GPU2D::DrawScanline(u32 line) { u32* dst = &Framebuffer[256*line]; + u32 mode1gfx[256]; // request each 3D scanline in advance // this is required for the threaded mode of the software renderer @@ -422,23 +423,7 @@ void GPU2D::DrawScanline(u32 line) dispmode &= (Num ? 0x1 : 0x3); // always render regular graphics - DrawScanline_Mode1(line, dst); - - // capture - if ((Num == 0) && (CaptureCnt & (1<<31))) - { - u32 capwidth, capheight; - switch ((CaptureCnt >> 20) & 0x3) - { - case 0: capwidth = 128; capheight = 128; break; - case 1: capwidth = 256; capheight = 64; break; - case 2: capwidth = 256; capheight = 128; break; - case 3: capwidth = 256; capheight = 192; break; - } - - if (line < capheight) - DoCapture(line, capwidth, dst); - } + DrawScanline_Mode1(line, mode1gfx); switch (dispmode) { @@ -449,7 +434,11 @@ void GPU2D::DrawScanline(u32 line) } break; - case 1: // regular display, already taken care of + case 1: // regular display + { + for (int i = 0; i < 256; i++) + dst[i] = mode1gfx[i]; + } break; case 2: // VRAM display @@ -480,7 +469,7 @@ void GPU2D::DrawScanline(u32 line) } break; - case 3: // FIFO display (grossly inaccurate) + case 3: // FIFO display { for (int i = 0; i < 256; i++) { @@ -495,6 +484,22 @@ void GPU2D::DrawScanline(u32 line) break; } + // capture + if ((Num == 0) && (CaptureCnt & (1<<31))) + { + u32 capwidth, capheight; + switch ((CaptureCnt >> 20) & 0x3) + { + case 0: capwidth = 128; capheight = 128; break; + case 1: capwidth = 256; capheight = 64; break; + case 2: capwidth = 256; capheight = 128; break; + case 3: capwidth = 256; capheight = 192; break; + } + + if (line < capheight) + DoCapture(line, capwidth, mode1gfx); + } + // master brightness if (dispmode != 0) {