attempt at making the connection process smoother for weird games
This commit is contained in:
parent
22d9f3edad
commit
fb73b80674
|
@ -156,6 +156,8 @@ void WriteGBASave(const u8* savedata, u32 savelen, u32 writeoffset, u32 writelen
|
|||
// packet type: DS-style TX header (12 bytes) + original 802.11 frame
|
||||
bool MP_Init();
|
||||
void MP_DeInit();
|
||||
void MP_Begin();
|
||||
void MP_End();
|
||||
int MP_SendPacket(u8* data, int len, u64 timestamp);
|
||||
int MP_RecvPacket(u8* data, u64* timestamp);
|
||||
int MP_SendCmd(u8* data, int len, u64 timestamp);
|
||||
|
|
18
src/Wifi.cpp
18
src/Wifi.cpp
|
@ -225,6 +225,9 @@ void Reset()
|
|||
memset(&IOPORT(0x018), 0xFF, 6);
|
||||
memset(&IOPORT(0x020), 0xFF, 6);
|
||||
|
||||
// TODO: find out what the initial values are
|
||||
IOPORT(W_PowerUS) = 0x0001;
|
||||
|
||||
USTimestamp = 0;
|
||||
RXTimestamp = 0;
|
||||
|
||||
|
@ -1183,7 +1186,7 @@ bool CheckRX(int type) // 0=regular 1=MP replies 2=MP host frames
|
|||
framelen = *(u16*)&RXBuffer[10];
|
||||
if (framelen != rxlen-12)
|
||||
{
|
||||
printf("bad frame length\n");
|
||||
printf("bad frame length %d/%d\n", framelen, rxlen-12);
|
||||
continue;
|
||||
}
|
||||
framelen -= 4;
|
||||
|
@ -1907,11 +1910,13 @@ void Write(u32 addr, u16 val)
|
|||
Platform::LAN_Init();
|
||||
LANInited = true;
|
||||
}
|
||||
Platform::MP_Begin();
|
||||
}
|
||||
else if (!(IOPORT(W_PowerUS) & 0x0001) && (val & 0x0001))
|
||||
{
|
||||
printf("WIFI OFF\n");
|
||||
NDS::CancelEvent(NDS::Event_Wifi);
|
||||
Platform::MP_End();
|
||||
}
|
||||
break;
|
||||
case W_PowerUnk:
|
||||
|
@ -2087,17 +2092,6 @@ void Write(u32 addr, u16 val)
|
|||
case 0x268:
|
||||
return;
|
||||
|
||||
case 0xD0:
|
||||
printf("RXFILTER=%04X\n", val);
|
||||
break;
|
||||
case 0x94:
|
||||
/*{
|
||||
u32 pc = NDS::GetPC(1);
|
||||
if (pc != 0x027F027C && pc != 0x027EBBD4)
|
||||
printf("SET REPLY1 TO %04X, %08X\n", val, pc);
|
||||
}*/
|
||||
break;
|
||||
|
||||
default:
|
||||
//printf("WIFI unk: write %08X %04X\n", addr, val);
|
||||
break;
|
||||
|
|
|
@ -42,7 +42,8 @@ u8 PacketBuffer[2048];
|
|||
struct MPQueueHeader
|
||||
{
|
||||
u16 NumInstances;
|
||||
u16 InstanceBitmask;
|
||||
u16 InstanceBitmask; // bitmask of all instances present
|
||||
u16 ConnectedBitmask; // bitmask of which instances are ready to send/receive packets
|
||||
u32 PacketWriteOffset;
|
||||
u32 ReplyWriteOffset;
|
||||
u16 MPHostInstanceID; // instance ID from which the last CMD frame was sent
|
||||
|
@ -74,7 +75,7 @@ u32 ReplyReadOffset;
|
|||
|
||||
const u32 kQueueSize = 0x20000;
|
||||
const u32 kMaxFrameSize = 0x800;
|
||||
const u32 kPacketStart = 0x00010;
|
||||
const u32 kPacketStart = sizeof(MPQueueHeader);
|
||||
const u32 kReplyStart = kQueueSize / 2;
|
||||
const u32 kPacketEnd = kReplyStart;
|
||||
const u32 kReplyEnd = kQueueSize;
|
||||
|
@ -209,6 +210,7 @@ bool Init()
|
|||
{
|
||||
InstanceID = i;
|
||||
header->InstanceBitmask |= (1<<i);
|
||||
//header->ConnectedBitmask |= (1 << i);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -238,7 +240,9 @@ void DeInit()
|
|||
{
|
||||
MPQueue->lock();
|
||||
MPQueueHeader* header = (MPQueueHeader*)MPQueue->data();
|
||||
header->ConnectedBitmask &= ~(1 << InstanceID);
|
||||
header->InstanceBitmask &= ~(1 << InstanceID);
|
||||
header->NumInstances--;
|
||||
MPQueue->unlock();
|
||||
|
||||
SemPoolDeinit();
|
||||
|
@ -247,6 +251,28 @@ void DeInit()
|
|||
delete MPQueue;
|
||||
}
|
||||
|
||||
void Begin()
|
||||
{
|
||||
MPQueue->lock();
|
||||
MPQueueHeader* header = (MPQueueHeader*)MPQueue->data();
|
||||
PacketReadOffset = header->PacketWriteOffset;
|
||||
ReplyReadOffset = header->ReplyWriteOffset;
|
||||
SemReset(InstanceID);
|
||||
SemReset(16+InstanceID);
|
||||
header->ConnectedBitmask |= (1 << InstanceID);
|
||||
MPQueue->unlock();
|
||||
}
|
||||
|
||||
void End()
|
||||
{
|
||||
MPQueue->lock();
|
||||
MPQueueHeader* header = (MPQueueHeader*)MPQueue->data();
|
||||
//SemReset(InstanceID);
|
||||
//SemReset(16+InstanceID);
|
||||
header->ConnectedBitmask &= ~(1 << InstanceID);
|
||||
MPQueue->unlock();
|
||||
}
|
||||
|
||||
void FIFORead(int fifo, void* buf, int len)
|
||||
{
|
||||
u8* data = (u8*)MPQueue->data();
|
||||
|
@ -324,7 +350,7 @@ int SendPacketGeneric(u32 type, u8* packet, int len, u64 timestamp)
|
|||
u8* data = (u8*)MPQueue->data();
|
||||
MPQueueHeader* header = (MPQueueHeader*)&data[0];
|
||||
|
||||
u16 mask = header->InstanceBitmask;
|
||||
u16 mask = header->ConnectedBitmask;
|
||||
|
||||
// TODO: check if the FIFO is full!
|
||||
|
||||
|
@ -457,7 +483,7 @@ int RecvHostPacket(u8* packet, u64* timestamp)
|
|||
MPQueue->lock();
|
||||
u8* data = (u8*)MPQueue->data();
|
||||
MPQueueHeader* header = (MPQueueHeader*)&data[0];
|
||||
u16 curinstmask = header->InstanceBitmask;
|
||||
u16 curinstmask = header->ConnectedBitmask;
|
||||
MPQueue->unlock();
|
||||
|
||||
if (!(curinstmask & (1 << LastHostID)))
|
||||
|
@ -477,7 +503,7 @@ u16 RecvReplies(u8* packets, u64 timestamp, u16 aidmask)
|
|||
MPQueue->lock();
|
||||
u8* data = (u8*)MPQueue->data();
|
||||
MPQueueHeader* header = (MPQueueHeader*)&data[0];
|
||||
curinstmask = header->InstanceBitmask;
|
||||
curinstmask = header->ConnectedBitmask;
|
||||
MPQueue->unlock();
|
||||
}
|
||||
|
||||
|
|
|
@ -26,6 +26,8 @@ namespace LocalMP
|
|||
|
||||
bool Init();
|
||||
void DeInit();
|
||||
void Begin();
|
||||
void End();
|
||||
int SendPacket(u8* data, int len, u64 timestamp);
|
||||
int RecvPacket(u8* data, u64* timestamp);
|
||||
int SendCmd(u8* data, int len, u64 timestamp);
|
||||
|
|
|
@ -369,6 +369,16 @@ void MP_DeInit()
|
|||
return LocalMP::DeInit();
|
||||
}
|
||||
|
||||
void MP_Begin()
|
||||
{
|
||||
return LocalMP::Begin();
|
||||
}
|
||||
|
||||
void MP_End()
|
||||
{
|
||||
return LocalMP::End();
|
||||
}
|
||||
|
||||
int MP_SendPacket(u8* data, int len, u64 timestamp)
|
||||
{
|
||||
return LocalMP::SendPacket(data, len, timestamp);
|
||||
|
|
Loading…
Reference in New Issue