don't scale the screen gap
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parent
0a464c504d
commit
f5ba35ca9f
11
src/GPU.cpp
11
src/GPU.cpp
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@ -92,11 +92,6 @@ bool Init()
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//SetFramebufferScale(1);
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SetFramebufferScale(1, 1);
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memset(Framebuffer[0][0], 0, (256*192)<<(FBScale[0]*2));
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memset(Framebuffer[0][1], 0, (256*192)<<(FBScale[1]*2));
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memset(Framebuffer[1][0], 0, (256*192)<<(FBScale[0]*2));
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memset(Framebuffer[1][1], 0, (256*192)<<(FBScale[1]*2));
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return true;
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}
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@ -264,6 +259,9 @@ void SetFramebufferScale(int top, int bottom)
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Framebuffer[0][0] = new u32[fbsize];
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Framebuffer[1][0] = new u32[fbsize];
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memset(Framebuffer[0][0], 0, fbsize*4);
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memset(Framebuffer[1][0], 0, fbsize*4);
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int backbuf = FrontBuffer ? 0 : 1;
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if (NDS::PowerControl9 & (1<<15))
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{
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@ -288,6 +286,9 @@ void SetFramebufferScale(int top, int bottom)
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Framebuffer[0][1] = new u32[fbsize];
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Framebuffer[1][1] = new u32[fbsize];
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memset(Framebuffer[0][1], 0, fbsize*4);
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memset(Framebuffer[1][1], 0, fbsize*4);
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int backbuf = FrontBuffer ? 0 : 1;
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if (NDS::PowerControl9 & (1<<15))
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{
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@ -46,7 +46,12 @@ int OnCloseWindow(uiWindow* window, void* blarg)
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return 1;
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}
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//
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void OnResolutionChanged(uiRadioButtons* rb, void* blarg)
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{
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int id = uiRadioButtonsSelected(rb);
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printf("res=%d\n", id);
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}
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void OnCancel(uiButton* btn, void* blarg)
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{
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@ -144,6 +149,7 @@ void Open()
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uiBoxAppend(in_ctrl, uiControl(lbl), 0);
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uiRadioButtons* rbResolution = uiNewRadioButtons();
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uiRadioButtonsOnSelected(rbResolution, OnResolutionChanged, NULL);
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uiRadioButtonsAppend(rbResolution, "1x");
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uiRadioButtonsAppend(rbResolution, "2x");
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uiRadioButtonsAppend(rbResolution, "4x");
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@ -834,7 +834,6 @@ void SetupScreenRects(int width, int height)
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screenW *= ScreenScale;
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screenH *= ScreenScale;
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gap *= ScreenScale;
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uiRect *topscreen, *bottomscreen;
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if (ScreenRotation == 1 || ScreenRotation == 2)
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@ -1029,9 +1028,6 @@ void SetMinSize(int w, int h)
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int cw, ch;
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uiWindowContentSize(MainWindow, &cw, &ch);
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w *= ScreenScale;
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h *= ScreenScale;
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uiControlSetMinSize(uiControl(MainDrawArea), w, h);
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if ((cw < w) || (ch < h))
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{
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@ -1534,26 +1530,31 @@ void EnsureProperMinSize()
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{
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bool isHori = (ScreenRotation == 1 || ScreenRotation == 3);
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int w0 = 256 * ScreenScale;
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int h0 = 192 * ScreenScale;
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int w1 = 256 * ScreenScale;
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int h1 = 192 * ScreenScale;
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if (ScreenLayout == 0) // natural
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{
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if (isHori)
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SetMinSize(384+ScreenGap, 256);
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SetMinSize(h0+ScreenGap+h1, std::max(w0,w1));
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else
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SetMinSize(256, 384+ScreenGap);
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SetMinSize(std::max(w0,w1), h0+ScreenGap+h1);
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}
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else if (ScreenLayout == 1) // vertical
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{
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if (isHori)
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SetMinSize(192, 512+ScreenGap);
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SetMinSize(std::max(h0,h1), w0+ScreenGap+w1);
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else
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SetMinSize(256, 384+ScreenGap);
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SetMinSize(std::max(w0,w1), h0+ScreenGap+h1);
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}
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else // horizontal
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{
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if (isHori)
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SetMinSize(384+ScreenGap, 256);
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SetMinSize(h0+ScreenGap+h1, std::max(w0,w1));
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else
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SetMinSize(512+ScreenGap, 192);
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SetMinSize(w0+ScreenGap+w1, std::max(h0,h1));
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}
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}
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@ -1565,6 +1566,8 @@ void OnSetScreenSize(uiMenuItem* item, uiWindow* window, void* param)
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int w = 256*factor * ScreenScale;
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int h = 192*factor * ScreenScale;
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// FIXME
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if (ScreenLayout == 0) // natural
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{
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if (isHori)
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@ -1696,6 +1699,10 @@ void ApplyNewSettings(int type)
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Platform::LAN_DeInit();
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Platform::LAN_Init();
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}
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else if (type == 2) // upscaling/video settings
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{
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//
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}
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EmuRunning = prevstatus;
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}
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