Fix building on i686 Linux
I doubt anyone actually cares about support for it but hey may as well?
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@ -28,7 +28,7 @@ namespace melonDS
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{
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#pragma GCC diagnostic push
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#pragma GCC diagnostic ignored "-Wattributes"
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#if defined(__GNUC__) && (__GNUC__ >= 11) // gcc 11.*
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#if defined(__GNUC__) && (__GNUC__ >= 11) && defined(__SIZEOF_INT128__) // gcc 11.*
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// NOTE: Yes, the compiler does *not* recognize this code pattern, so it is indeed an optimization.
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__attribute((always_inline)) static void Bswap128(void* Dst, const void* Src)
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{
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@ -1103,7 +1103,7 @@ bool EmuInstance::updateConsole(UpdateConsoleNDSArgs&& _ndsargs, UpdateConsoleGB
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};
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auto jitargs = jitopt.GetBool("Enable") ? std::make_optional(_jitargs) : std::nullopt;
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#else
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optional<JITArgs> jitargs = std::nullopt;
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std::optional<JITArgs> jitargs = std::nullopt;
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#endif
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#ifdef GDBSTUB_ENABLED
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@ -1109,7 +1109,7 @@ std::optional<WindowInfo> ScreenPanelGL::getWindowInfo()
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else
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{
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//qCritical() << "Unknown PNI platform " << platform_name;
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Platform::Log(LogLevel::Error, "Unknown PNI platform %s\n", platform_name.toStdString().c_str());
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Platform::Log(Platform::LogLevel::Error, "Unknown PNI platform %s\n", platform_name.toStdString().c_str());
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return std::nullopt;
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}
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#endif
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