3D: fix missing term in MatrixTranslate(). fixes Monster Trucks billboards.
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@ -471,6 +471,7 @@ void MatrixTranslate(s32* m, s32* s)
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m[12] += ((s64)s[0]*m[0] + (s64)s[1]*m[4] + (s64)s[2]*m[8]) >> 12;
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m[13] += ((s64)s[0]*m[1] + (s64)s[1]*m[5] + (s64)s[2]*m[9]) >> 12;
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m[14] += ((s64)s[0]*m[2] + (s64)s[1]*m[6] + (s64)s[2]*m[10]) >> 12;
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m[15] += ((s64)s[0]*m[3] + (s64)s[1]*m[7] + (s64)s[2]*m[11]) >> 12;
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}
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void UpdateClipMatrix()
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@ -722,7 +723,8 @@ void SubmitPolygon()
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// clipping
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nverts = ClipPolygon<true>(clippedvertices, nverts, clipstart);
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//if (((CurPolygonAttr >> 16) & 0x1F) != 0x1F) nverts=0;
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//CurPolygonAttr|=0x1F0000;
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if (nverts == 0)
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{
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LastStripPolygon = NULL;
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