fix antialiasing along Y-major edges
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@ -493,8 +493,7 @@ public:
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}
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else
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{
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*coverage = ((dx >> 13) + (Increment >> 14)) & 0x1F;
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s32 cov = ((dx >> 7) + (Increment >> 8)) >> 4;
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s32 cov = ((dx >> 9) + (Increment >> 10)) >> 4;
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if ((cov >> 5) != (dx >> 18)) cov = 31;
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cov &= 0x1F;
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if (!(side ^ Negative)) cov = 0x1F - cov;
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