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@ -79,6 +79,8 @@ void CameraManager::Init()
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// TODO: load settings from config!!
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InputType = 0;
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InputType = 1;
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ImagePath = "test.jpg";
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{
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// fill the framebuffer with black
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@ -99,7 +101,22 @@ void CameraManager::Init()
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{
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// still image
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//
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QImage img(ImagePath);
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if (!img.isNull())
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{
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QImage imgconv = img.convertToFormat(QImage::Format_RGB32);
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if (FrameFormatYUV)
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{
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CopyFrame_RGBtoYUV((u32*)img.bits(), img.width(), img.height(),
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FrameBuffer, FrameWidth, FrameHeight);
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}
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else
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{
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CopyFrame_Straight((u32*)img.bits(), img.width(), img.height(),
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FrameBuffer, FrameWidth, FrameHeight,
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false);
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}
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}
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}
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}
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@ -135,3 +152,109 @@ void CameraManager::CaptureFrame(u32* frame, int width, int height, bool yuv)
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FrameMutex.unlock();
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}
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void CameraManager::CopyFrame_Straight(u32* src, int swidth, int sheight, u32* dst, int dwidth, int dheight, bool yuv)
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{
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if (yuv)
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{
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swidth /= 2;
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dwidth /= 2;
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}
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for (int dy = 0; dy < dheight; dy++)
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{
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int sy = (dy * sheight) / dheight;
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for (int dx = 0; dx < dwidth; dx++)
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{
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int sx = (dx * swidth) / dwidth;
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dst[(dy * dwidth) + dx] = src[(sy * swidth) + sx];
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}
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}
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}
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void CameraManager::CopyFrame_RGBtoYUV(u32* src, int swidth, int sheight, u32* dst, int dwidth, int dheight)
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{
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for (int dy = 0; dy < dheight; dy++)
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{
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int sy = (dy * sheight) / dheight;
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for (int dx = 0; dx < dwidth; dx+=2)
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{
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int sx;
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sx = (dx * swidth) / dwidth;
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u32 pixel1 = src[sy*swidth + sx];
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sx = ((dx+1) * swidth) / dwidth;
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u32 pixel2 = src[sy*swidth + sx];
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int r1 = (pixel1 >> 16) & 0xFF;
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int g1 = (pixel1 >> 8) & 0xFF;
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int b1 = pixel1 & 0xFF;
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int r2 = (pixel2 >> 16) & 0xFF;
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int g2 = (pixel2 >> 8) & 0xFF;
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int b2 = pixel2 & 0xFF;
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int y1 = ((r1 * 19595) + (g1 * 38470) + (b1 * 7471)) >> 16;
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int u1 = ((b1 - y1) * 32244) >> 16;
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int v1 = ((r1 - y1) * 57475) >> 16;
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int y2 = ((r2 * 19595) + (g2 * 38470) + (b2 * 7471)) >> 16;
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int u2 = ((b2 - y2) * 32244) >> 16;
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int v2 = ((r2 - y2) * 57475) >> 16;
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u1 += 128; v1 += 128;
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u2 += 128; v2 += 128;
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y1 = std::clamp(y1, 0, 255); u1 = std::clamp(u1, 0, 255); v1 = std::clamp(v1, 0, 255);
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y2 = std::clamp(y2, 0, 255); u2 = std::clamp(u2, 0, 255); v2 = std::clamp(v2, 0, 255);
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// huh
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u1 = (u1 + u2) >> 1;
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v1 = (v1 + v2) >> 1;
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dst[(dy*dwidth + dx) / 2] = y1 | (u1 << 8) | (y2 << 16) | (v1 << 24);
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}
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}
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}
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void CameraManager::CopyFrame_YUVtoRGB(u32* src, int swidth, int sheight, u32* dst, int dwidth, int dheight)
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{
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for (int dy = 0; dy < dheight; dy++)
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{
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int sy = (dy * sheight) / dheight;
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for (int dx = 0; dx < dwidth; dx+=2)
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{
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int sx = (dx * swidth) / dwidth;
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u32 val = src[(sy*swidth + sx) / 2];
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int y1 = val & 0xFF;
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int u = (val >> 8) & 0xFF;
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int y2 = (val >> 16) & 0xFF;
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int v = (val >> 24) & 0xFF;
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u -= 128; v -= 128;
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int r1 = y1 + ((v * 91881) >> 16);
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int g1 = y1 - ((v * 46793) >> 16) - ((u * 22544) >> 16);
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int b1 = y1 + ((u * 116129) >> 16);
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int r2 = y2 + ((v * 91881) >> 16);
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int g2 = y2 - ((v * 46793) >> 16) - ((u * 22544) >> 16);
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int b2 = y2 + ((u * 116129) >> 16);
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r1 = std::clamp(r1, 0, 255); g1 = std::clamp(g1, 0, 255); b1 = std::clamp(b1, 0, 255);
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r2 = std::clamp(r2, 0, 255); g2 = std::clamp(g2, 0, 255); b2 = std::clamp(b2, 0, 255);
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u32 col1 = (r1 << 16) | (g1 << 8) | b1;
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u32 col2 = (r2 << 16) | (g2 << 8) | b2;
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dst[dy*dwidth + dx ] = col1;
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dst[dy*dwidth + dx+1] = col1;
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}
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}
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}
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@ -63,6 +63,10 @@ private:
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bool FrameFormatYUV;
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u32* FrameBuffer;
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QMutex FrameMutex;
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void CopyFrame_Straight(u32* src, int swidth, int sheight, u32* dst, int dwidth, int dheight, bool yuv);
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void CopyFrame_RGBtoYUV(u32* src, int swidth, int sheight, u32* dst, int dwidth, int dheight);
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void CopyFrame_YUVtoRGB(u32* src, int swidth, int sheight, u32* dst, int dwidth, int dheight);
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};
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#endif // CAMERAMANAGER_H
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