Use Azure Pipelines so we can target macOS 10.14 (#1042)
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name: CMake Build (macOS x86-64)
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on:
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push:
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branches:
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- master
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pull_request:
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branches:
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- master
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env:
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BUILD_TYPE: Release
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jobs:
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build:
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runs-on: macos-latest
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steps:
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- uses: actions/checkout@v1
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- name: Install dependencies
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working-directory: ${{runner.workspace}}
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run: brew install sdl2 qt@5 libslirp libarchive libepoxy
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- name: Create build environment
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run: mkdir ${{runner.workspace}}/build
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- name: Configure
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working-directory: ${{runner.workspace}}/build
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run: |
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cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCMAKE_PREFIX_PATH="$(brew --prefix qt@5);$(brew --prefix libarchive)" -DMACOS_BUNDLE_LIBS=ON -DMACOS_BUILD_DMG=ON
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- name: Make
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working-directory: ${{runner.workspace}}/build
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run: |
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make -j$(sysctl -n hw.ncpu)
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- uses: actions/upload-artifact@v1
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with:
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name: melonDS.dmg
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path: ${{runner.workspace}}/build/melonDS.dmg
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@ -8,7 +8,7 @@
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<br>
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<a href="https://github.com/Arisotura/melonDS/actions?query=workflow%3A%22CMake+Build+%28Windows+x86-64%29%22+event%3Apush"><img src="https://img.shields.io/github/workflow/status/Arisotura/melonDS/CMake%20Build%20(Windows%20x86-64)?label=Windows%20x86-64&logo=GitHub"></img></a>
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<a href="https://github.com/Arisotura/melonDS/actions?query=workflow%3A%22CMake+Build+%28Ubuntu+x86-64%29%22+event%3Apush"><img src="https://img.shields.io/github/workflow/status/Arisotura/melonDS/CMake%20Build%20(Ubuntu%20x86-64)?label=Linux%20x86-64&logo=GitHub"></img></a>
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<a href="https://github.com/Arisotura/melonDS/actions?query=workflow%3A%22CMake+Build+%28macOS+x86-64%29%22+event%3Apush"><img src="https://img.shields.io/github/workflow/status/Arisotura/melonDS/CMake%20Build%20(macOS%20x86-64)?label=macOS%20x86-64&logo=GitHub"></img></a>
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<a href="https://dev.azure.com/melonDS/melonDS/_build?definitionId=1&repositoryFilter=1&branchFilter=2%2C2%2C2%2C2%2C2%2C2%2C2%2C2%2C2%2C2%2C2%2C2%2C2"><img src="https://img.shields.io/azure-devops/build/melonDS/7c9c08a1-669f-42a4-bef4-a6c74eadf723/1/master?label=macOS%20x86-64&logo=Azure%20Pipelines"></img></a>
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<a href="https://github.com/Arisotura/melonDS/actions?query=workflow%3A%22CMake+Build+%28Ubuntu+aarch64%29%22+event%3Apush"><img src="https://img.shields.io/github/workflow/status/Arisotura/melonDS/CMake%20Build%20(Ubuntu%20aarch64)?label=Linux%20ARM64&logo=GitHub"></img></a>
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</p>
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DS emulator, sorta
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@ -97,9 +97,8 @@ If everything went well, melonDS should now be in the `dist` folder.
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```
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4. Compile:
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```zsh
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export PKG_CONFIG_PATH="$(brew --prefix libarchive)/lib/pkgconfig"
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cmake .. -DQt5_DIR=$(brew --prefix qt5)/lib/cmake/Qt5
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make -j$(sysctl -n hw.ncpu)
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cmake .. -DCMAKE_PREFIX_PATH="$(brew --prefix qt@5);$(brew --prefix libarchive)" -DMACOS_BUNDLE_LIBS=ON
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make -j$(sysctl -n hw.logicalcpu)
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mkdir dist && cp -r melonDS.app dist
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```
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If everything went well, melonDS.app should now be in the `dist` folder.
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@ -1,19 +1,24 @@
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# Starter pipeline
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# Start with a minimal pipeline that you can customize to build and deploy your code.
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# Add steps that build, run tests, deploy, and more:
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# https://aka.ms/yaml
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trigger:
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- master
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pool:
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vmImage: ubuntu-latest
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vmImage: macOS-10.14
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steps:
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- script: echo Hello, world!
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displayName: 'Run a one-line script'
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- script: brew install sdl2 qt@5 libslirp libarchive libepoxy
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displayName: 'Install dependencies'
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- script: mkdir $(Pipeline.Workspace)/build
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displayName: 'Create build environment'
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- script: cmake $(Build.SourcesDirectory) -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCMAKE_PREFIX_PATH="$(brew --prefix qt@5);$(brew --prefix libarchive)" -DMACOS_BUNDLE_LIBS=ON -DMACOS_BUILD_DMG=ON
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displayName: 'Configure'
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workingDirectory: $(Pipeline.Workspace)/build
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- script: make -j$(sysctl -n hw.logicalcpu)
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displayName: 'Make'
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workingDirectory: $(Pipeline.Workspace)/build
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- publish: $(Pipeline.Workspace)/build/melonDS.dmg
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artifact: melonDS.dmg
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- script: |
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echo Add other tasks to build, test, and deploy your project.
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echo See https://aka.ms/yaml
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displayName: 'Run a multi-line script'
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