urgl. how could I let something that dumb slip in
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@ -1112,11 +1112,6 @@ int main(int argc, char** argv)
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uiMenuItemOnClicked(menuitem, OnSetScreenFiltering, NULL);
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uiMenuItemOnClicked(menuitem, OnSetScreenFiltering, NULL);
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uiMenuItemSetChecked(menuitem, Config::ScreenFilter==1);
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uiMenuItemSetChecked(menuitem, Config::ScreenFilter==1);
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uiMenuItemSetChecked(MenuItem_ScreenRot[ScreenRotation], 1);
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uiMenuItemSetChecked(MenuItem_ScreenGap[ScreenGap], 1);
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uiMenuItemSetChecked(MenuItem_ScreenLayout[ScreenLayout], 1);
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uiMenuItemSetChecked(MenuItem_ScreenSizing[ScreenSizing], 1);
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int w = Config::WindowWidth;
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int w = Config::WindowWidth;
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int h = Config::WindowHeight;
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int h = Config::WindowHeight;
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@ -1161,6 +1156,11 @@ int main(int argc, char** argv)
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SANITIZE(ScreenSizing, 0, 3);
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SANITIZE(ScreenSizing, 0, 3);
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#undef SANITIZE
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#undef SANITIZE
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uiMenuItemSetChecked(MenuItem_ScreenRot[ScreenRotation], 1);
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uiMenuItemSetChecked(MenuItem_ScreenGap[ScreenGap], 1);
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uiMenuItemSetChecked(MenuItem_ScreenLayout[ScreenLayout], 1);
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uiMenuItemSetChecked(MenuItem_ScreenSizing[ScreenSizing], 1);
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OnSetScreenRotation(MenuItem_ScreenRot[ScreenRotation], MainWindow, (void*)&kScreenRot[ScreenRotation]);
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OnSetScreenRotation(MenuItem_ScreenRot[ScreenRotation], MainWindow, (void*)&kScreenRot[ScreenRotation]);
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EmuRunning = 2;
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EmuRunning = 2;
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