maybe it would work better this way, don't ya think?
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@ -38,6 +38,8 @@
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#include "LAN_Socket.h"
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#include "LAN_PCap.h"
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#include "IPC.h"
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#include "IPC.h"
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#include "LAN.h"
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#include "OSD.h"
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#ifdef __WIN32__
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@ -533,47 +535,56 @@ void WriteGBASave(const u8* savedata, u32 savelen, u32 writeoffset, u32 writelen
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void MP_Begin()
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{
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return IPC::MPBegin();
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//return IPC::MPBegin();
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return LAN::MPBegin();
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}
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void MP_End()
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{
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return IPC::MPEnd();
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//return IPC::MPEnd();
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return LAN::MPEnd();
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}
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int MP_SendPacket(u8* data, int len, u64 timestamp)
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{
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return IPC::SendMPPacket(data, len, timestamp);
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//return IPC::SendMPPacket(data, len, timestamp);
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return LAN::SendMPPacket(data, len, timestamp);
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}
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int MP_RecvPacket(u8* data, u64* timestamp)
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{
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return IPC::RecvMPPacket(data, timestamp);
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//return IPC::RecvMPPacket(data, timestamp);
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return LAN::RecvMPPacket(data, timestamp);
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}
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int MP_SendCmd(u8* data, int len, u64 timestamp)
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{
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return IPC::SendMPCmd(data, len, timestamp);
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//return IPC::SendMPCmd(data, len, timestamp);
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return LAN::SendMPCmd(data, len, timestamp);
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}
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int MP_SendReply(u8* data, int len, u64 timestamp, u16 aid)
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{
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return IPC::SendMPReply(data, len, timestamp, aid);
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//return IPC::SendMPReply(data, len, timestamp, aid);
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return LAN::SendMPReply(data, len, timestamp, aid);
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}
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int MP_SendAck(u8* data, int len, u64 timestamp)
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{
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return IPC::SendMPAck(data, len, timestamp);
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//return IPC::SendMPAck(data, len, timestamp);
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return LAN::SendMPAck(data, len, timestamp);
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}
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int MP_RecvHostPacket(u8* data, u64* timestamp)
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{
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return IPC::RecvMPHostPacket(data, timestamp);
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//return IPC::RecvMPHostPacket(data, timestamp);
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return LAN::RecvMPHostPacket(data, timestamp);
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}
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u16 MP_RecvReplies(u8* data, u64 timestamp, u16 aidmask)
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{
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return IPC::RecvMPReplies(data, timestamp, aidmask);
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//return IPC::RecvMPReplies(data, timestamp, aidmask);
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return LAN::RecvMPReplies(data, timestamp, aidmask);
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}
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bool LAN_Init()
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