move HBlank 48 cycles later

This commit is contained in:
StapleButter 2017-06-26 22:01:29 +02:00
parent fbc6ce5fa0
commit b5784540ab
1 changed files with 1 additions and 1 deletions

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@ -26,7 +26,7 @@ namespace GPU
{ {
#define LINE_CYCLES (355*6) #define LINE_CYCLES (355*6)
#define HBLANK_CYCLES (256*6) #define HBLANK_CYCLES (48+(256*6))
#define FRAME_CYCLES (LINE_CYCLES * 263) #define FRAME_CYCLES (LINE_CYCLES * 263)
u16 VCount; u16 VCount;