properly resize window when changing display settings, etc
begin polishing things
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8e6d834f13
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@ -644,6 +644,20 @@ void SetupScreenRects(int width, int height)
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}
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}
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void SetMinSize(int w, int h)
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{
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int cw, ch;
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uiWindowContentSize(MainWindow, &cw, &ch);
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uiControlSetMinSize(uiControl(MainDrawArea), w, h);
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if ((cw < w) || (ch < h))
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{
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if (cw < w) cw = w;
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if (ch < h) ch = h;
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uiWindowSetContentSize(MainWindow, cw, ch);
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}
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}
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void OnAreaResize(uiAreaHandler* handler, uiArea* area, int width, int height)
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{
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SetupScreenRects(width, height);
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@ -831,13 +845,44 @@ void OnSetScreenRotation(uiMenuItem* item, uiWindow* window, void* param)
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int oldrot = ScreenRotation;
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ScreenRotation = rot;
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// TODO: adjust window size
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if (rot == 1 || rot == 3)
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uiControlSetMinSize(uiControl(MainDrawArea), 384, 256);
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else
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uiControlSetMinSize(uiControl(MainDrawArea), 256, 384);
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int w, h;
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uiWindowContentSize(window, &w, &h);
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SetupScreenRects(Config::WindowWidth, Config::WindowHeight);
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bool isHori = (rot == 1 || rot == 3);
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bool wasHori = (oldrot == 1 || oldrot == 3);
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if (ScreenLayout == 0) // natural
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{
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if (isHori)
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SetMinSize(384+ScreenGap, 256);
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else
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SetMinSize(256, 384+ScreenGap);
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if (isHori ^ wasHori)
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{
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int blarg = h;
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h = w;
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w = blarg;
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uiWindowSetContentSize(window, w, h);
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}
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}
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else if (ScreenLayout == 1) // vertical
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{
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if (isHori)
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SetMinSize(192, 512+ScreenGap);
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else
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SetMinSize(256, 384+ScreenGap);
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}
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else // horizontal
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{
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if (isHori)
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SetMinSize(384+ScreenGap, 256);
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else
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SetMinSize(512+ScreenGap, 192);
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}
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SetupScreenRects(w, h);
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for (int i = 0; i < 4; i++)
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uiMenuItemSetChecked(MenuItem_ScreenRot[i], i==ScreenRotation);
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@ -865,13 +910,20 @@ void OnSetScreenGap(uiMenuItem* item, uiWindow* window, void* param)
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}
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SetupScreenRects(Config::WindowWidth, Config::WindowHeight);
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for (int i = 0; i < 6; i++)
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uiMenuItemSetChecked(MenuItem_ScreenGap[i], kScreenGap[i]==ScreenGap);
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}
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void OnSetScreenLayout(uiMenuItem* item, uiWindow* window, void* param)
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{
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int layout = *(int*)param;
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ScreenLayout = layout;
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// TODO trigger resize
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SetupScreenRects(Config::WindowWidth, Config::WindowHeight);
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for (int i = 0; i < 3; i++)
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uiMenuItemSetChecked(MenuItem_ScreenLayout[i], i==ScreenLayout);
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}
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void OnSetScreenSizing(uiMenuItem* item, uiWindow* window, void* param)
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@ -880,6 +932,9 @@ void OnSetScreenSizing(uiMenuItem* item, uiWindow* window, void* param)
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ScreenSizing = sizing;
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SetupScreenRects(Config::WindowWidth, Config::WindowHeight);
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for (int i = 0; i < 4; i++)
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uiMenuItemSetChecked(MenuItem_ScreenSizing[i], i==ScreenSizing);
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}
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@ -1047,6 +1102,11 @@ int main(int argc, char** argv)
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uiMenuAppendSubmenu(menu, submenu);
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}
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uiMenuItemSetChecked(MenuItem_ScreenRot[ScreenRotation], 1);
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uiMenuItemSetChecked(MenuItem_ScreenGap[ScreenGap], 1);
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uiMenuItemSetChecked(MenuItem_ScreenLayout[ScreenLayout], 1);
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uiMenuItemSetChecked(MenuItem_ScreenSizing[ScreenSizing], 1);
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int w = Config::WindowWidth;
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int h = Config::WindowHeight;
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