Implement Rumble Pak support. (#2101)
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5eadd67df6
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9b828c2cde
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@ -681,6 +681,44 @@ void CartRAMExpansion::ROMWrite(u32 addr, u16 val)
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}
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}
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CartRumblePak::CartRumblePak(void* userdata) :
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CartCommon(RumblePak),
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UserData(userdata)
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{
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}
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CartRumblePak::~CartRumblePak() = default;
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void CartRumblePak::Reset()
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{
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RumbleState = 0;
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}
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void CartRumblePak::DoSavestate(Savestate* file)
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{
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CartCommon::DoSavestate(file);
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file->Var16(&RumbleState);
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}
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u16 CartRumblePak::ROMRead(u32 addr) const
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{
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// A1 is pulled low on a real Rumble Pak, so return the
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// necessary detection value here,
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// and let the existing open bus implementation take care of the rest
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return 0xFFFD;
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}
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void CartRumblePak::ROMWrite(u32 addr, u16 val)
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{
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addr &= 0x01FFFFFF;
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if (RumbleState != val)
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{
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Platform::Addon_RumbleStop(UserData);
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RumbleState = val;
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Platform::Addon_RumbleStart(16, UserData);
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}
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}
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GBACartSlot::GBACartSlot(melonDS::NDS& nds, std::unique_ptr<CartCommon>&& cart) noexcept : NDS(nds), Cart(std::move(cart))
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{
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}
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@ -821,13 +859,16 @@ void GBACartSlot::SetSaveMemory(const u8* savedata, u32 savelen) noexcept
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}
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}
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void GBACartSlot::LoadAddon(int type) noexcept
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void GBACartSlot::LoadAddon(void* userdata, int type) noexcept
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{
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switch (type)
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{
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case GBAAddon_RAMExpansion:
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Cart = std::make_unique<CartRAMExpansion>();
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break;
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case GBAAddon_RumblePak:
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Cart = std::make_unique<CartRumblePak>(userdata);
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break;
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default:
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Log(LogLevel::Warn, "GBACart: !! invalid addon type %d\n", type);
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@ -32,6 +32,7 @@ enum CartType
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Game = 0x101,
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GameSolarSensor = 0x102,
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RAMExpansion = 0x201,
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RumblePak = 0x202,
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};
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// CartCommon -- base code shared by all cart types
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@ -189,6 +190,25 @@ private:
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u16 RAMEnable = 0;
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};
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// CartRumblePak -- DS Rumble Pak (used in various NDS games)
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class CartRumblePak : public CartCommon
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{
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public:
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CartRumblePak(void* userdata);
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~CartRumblePak() override;
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void Reset() override;
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void DoSavestate(Savestate* file) override;
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u16 ROMRead(u32 addr) const override;
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void ROMWrite(u32 addr, u16 val) override;
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private:
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void* UserData;
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u16 RumbleState = 0;
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};
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// possible inputs for GBA carts that might accept user input
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enum
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{
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@ -219,7 +239,7 @@ public:
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[[nodiscard]] CartCommon* GetCart() noexcept { return Cart.get(); }
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[[nodiscard]] const CartCommon* GetCart() const noexcept { return Cart.get(); }
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void LoadAddon(int type) noexcept;
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void LoadAddon(void* userdata, int type) noexcept;
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/// @return The cart that was in the cart slot if any,
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/// or \c nullptr if the cart slot was empty.
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@ -751,7 +751,7 @@ void NDS::SetGBASave(const u8* savedata, u32 savelen)
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void NDS::LoadGBAAddon(int type)
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{
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GBACartSlot.LoadAddon(type);
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GBACartSlot.LoadAddon(UserData, type);
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}
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void NDS::LoadBIOS()
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@ -210,6 +210,7 @@ enum
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enum
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{
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GBAAddon_RAMExpansion = 1,
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GBAAddon_RumblePak = 2,
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};
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class SPU;
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@ -316,6 +316,17 @@ void Camera_Start(int num, void* userdata);
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void Camera_Stop(int num, void* userdata);
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void Camera_CaptureFrame(int num, u32* frame, int width, int height, bool yuv, void* userdata);
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// interface for addon inputs
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// Called by the DS Rumble Pak emulation to start the necessary
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// rumble effects on the connected game controller, if available.
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// @param len The duration of the controller rumble effect in milliseconds.
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void Addon_RumbleStart(u32 len, void* userdata);
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// Called by the DS Rumble Pak emulation to stop any necessary
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// rumble effects on the connected game controller, if available.
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void Addon_RumbleStop(void* userdata);
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struct DynamicLibrary;
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/**
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@ -127,6 +127,8 @@ public:
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void inputInit();
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void inputDeInit();
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void inputLoadConfig();
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void inputRumbleStart(melonDS::u32 len_ms);
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void inputRumbleStop();
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void setJoystick(int id);
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int getJoystickID() { return joystickID; }
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@ -291,6 +293,9 @@ private:
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int joystickID;
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SDL_Joystick* joystick;
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SDL_GameController* controller;
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bool hasRumble = false;
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bool isRumbling = false;
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melonDS::u32 keyInputMask, joyInputMask;
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melonDS::u32 keyHotkeyMask, joyHotkeyMask;
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@ -72,6 +72,9 @@ void EmuInstance::inputInit()
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lastHotkeyMask = 0;
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joystick = nullptr;
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controller = nullptr;
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hasRumble = false;
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isRumbling = false;
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inputLoadConfig();
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}
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@ -100,6 +103,24 @@ void EmuInstance::inputLoadConfig()
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setJoystick(localCfg.GetInt("JoystickID"));
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}
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void EmuInstance::inputRumbleStart(melonDS::u32 len_ms)
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{
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if (controller && hasRumble && !isRumbling)
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{
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SDL_GameControllerRumble(controller, 0xFFFF, 0xFFFF, len_ms);
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isRumbling = true;
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}
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}
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void EmuInstance::inputRumbleStop()
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{
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if (controller && hasRumble && isRumbling)
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{
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SDL_GameControllerRumble(controller, 0, 0, 0);
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isRumbling = false;
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}
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}
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void EmuInstance::setJoystick(int id)
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{
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@ -109,12 +130,16 @@ void EmuInstance::setJoystick(int id)
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void EmuInstance::openJoystick()
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{
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if (controller) SDL_GameControllerClose(controller);
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if (joystick) SDL_JoystickClose(joystick);
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int num = SDL_NumJoysticks();
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if (num < 1)
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{
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controller = nullptr;
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joystick = nullptr;
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hasRumble = false;
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return;
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}
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@ -122,10 +147,30 @@ void EmuInstance::openJoystick()
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joystickID = 0;
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joystick = SDL_JoystickOpen(joystickID);
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if (SDL_IsGameController(joystickID))
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{
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controller = SDL_GameControllerOpen(joystickID);
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}
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if (controller)
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{
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if (SDL_GameControllerHasRumble(controller))
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{
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hasRumble = true;
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}
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}
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}
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void EmuInstance::closeJoystick()
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{
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if (controller)
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{
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SDL_GameControllerClose(controller);
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controller = nullptr;
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hasRumble = false;
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}
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if (joystick)
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{
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SDL_JoystickClose(joystick);
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@ -538,6 +538,16 @@ void Camera_CaptureFrame(int num, u32* frame, int width, int height, bool yuv, v
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return camManager[num]->captureFrame(frame, width, height, yuv);
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}
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void Addon_RumbleStart(u32 len, void* userdata)
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{
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((EmuInstance*)userdata)->inputRumbleStart(len);
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}
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void Addon_RumbleStop(void* userdata)
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{
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((EmuInstance*)userdata)->inputRumbleStop();
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}
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DynamicLibrary* DynamicLibrary_Load(const char* lib)
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{
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return (DynamicLibrary*) SDL_LoadObject(lib);
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@ -312,6 +312,10 @@ MainWindow::MainWindow(int id, EmuInstance* inst, QWidget* parent) :
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actInsertGBAAddon[0] = submenu->addAction("Memory expansion");
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actInsertGBAAddon[0]->setData(QVariant(GBAAddon_RAMExpansion));
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connect(actInsertGBAAddon[0], &QAction::triggered, this, &MainWindow::onInsertGBAAddon);
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actInsertGBAAddon[1] = submenu->addAction("Rumble Pak");
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actInsertGBAAddon[1]->setData(QVariant(GBAAddon_RumblePak));
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connect(actInsertGBAAddon[1], &QAction::triggered, this, &MainWindow::onInsertGBAAddon);
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}
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actEjectGBACart = menu->addAction("Eject cart");
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@ -258,7 +258,7 @@ public:
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QAction* actEjectCart;
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QAction* actCurrentGBACart;
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QAction* actInsertGBACart;
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QAction* actInsertGBAAddon[1];
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QAction* actInsertGBAAddon[2];
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QAction* actEjectGBACart;
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QAction* actImportSavefile;
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QAction* actSaveState[9];
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