From 9ad89d8cb5f3e1914bb008bd1a63733920c09e9b Mon Sep 17 00:00:00 2001 From: StapleButter Date: Sat, 30 Sep 2017 23:17:36 +0200 Subject: [PATCH] fix crash under Windows 10 --- src/libui_sdl/libui/windows/draw.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/libui_sdl/libui/windows/draw.cpp b/src/libui_sdl/libui/windows/draw.cpp index 11ee048e..84b43c58 100644 --- a/src/libui_sdl/libui/windows/draw.cpp +++ b/src/libui_sdl/libui/windows/draw.cpp @@ -534,13 +534,13 @@ uiDrawBitmap* uiDrawNewBitmap(uiDrawContext* c, int width, int height) bp2.dpiY = 0; bp2.pixelFormat = D2D1::PixelFormat(DXGI_FORMAT_B8G8R8A8_UNORM, D2D1_ALPHA_MODE_IGNORE); - c->rt->BeginDraw(); + //c->rt->BeginDraw(); hr = c->rt->CreateBitmap(D2D1::SizeU(width,height), NULL, 0, &bp2, &bmp->bmp); if (hr != S_OK) logHRESULT(L"error creating bitmap", hr); - c->rt->EndDraw(); + //c->rt->EndDraw(); bmp->Width = width; bmp->Height = height;