gfghfshdf

This commit is contained in:
StapleButter 2019-05-25 22:23:43 +02:00
parent dd14a3e88e
commit 99dbbb0b04
1 changed files with 15 additions and 2 deletions

View File

@ -46,7 +46,22 @@
// if you need more OpenGL functions, add them to the macronator here // if you need more OpenGL functions, add them to the macronator here
// TODO: handle conditionally loading certain functions for different GL versions // TODO: handle conditionally loading certain functions for different GL versions
#ifdef GL_VERSION_1_3
#define DO_PROCLIST_1_3(func)
#else
#define DO_PROCLIST_1_3(func) \
func(GLACTIVETEXTURE, glActiveTexture); \
func(GLBLENDCOLOR, glBlendColor); \
#endif
#define DO_PROCLIST(func) \ #define DO_PROCLIST(func) \
DO_PROCLIST_1_3(func) \
\
func(GLGENFRAMEBUFFERS, glGenFramebuffers); \ func(GLGENFRAMEBUFFERS, glGenFramebuffers); \
func(GLDELETEFRAMEBUFFERS, glDeleteFramebuffers); \ func(GLDELETEFRAMEBUFFERS, glDeleteFramebuffers); \
func(GLBINDFRAMEBUFFER, glBindFramebuffer); \ func(GLBINDFRAMEBUFFER, glBindFramebuffer); \
@ -95,14 +110,12 @@
func(GLGETUNIFORMLOCATION, glGetUniformLocation); \ func(GLGETUNIFORMLOCATION, glGetUniformLocation); \
func(GLGETUNIFORMBLOCKINDEX, glGetUniformBlockIndex); \ func(GLGETUNIFORMBLOCKINDEX, glGetUniformBlockIndex); \
\ \
func(GLACTIVETEXTURE, glActiveTexture); \
func(GLBINDIMAGETEXTURE, glBindImageTexture); \ func(GLBINDIMAGETEXTURE, glBindImageTexture); \
\ \
func(GLDRAWBUFFERS, glDrawBuffers); \ func(GLDRAWBUFFERS, glDrawBuffers); \
\ \
func(GLBLENDFUNCSEPARATE, glBlendFuncSeparate); \ func(GLBLENDFUNCSEPARATE, glBlendFuncSeparate); \
func(GLBLENDEQUATIONSEPARATE, glBlendEquationSeparate); \ func(GLBLENDEQUATIONSEPARATE, glBlendEquationSeparate); \
func(GLBLENDCOLOR, glBlendColor); \
\ \
func(GLCOLORMASKI, glColorMaski); \ func(GLCOLORMASKI, glColorMaski); \
\ \