Modernize CMake build system (#1434)

These changes modernize the CMake build system to (hopefully) match newer best practices

* Library linking is simpler and more automatic because of using imported targets
* Multi-configuration builds should be supported (Ninja Multi-Config, Visual Studio, etc. generators)
* Clean up build options using cmake_dependent_option
* Let CMake do its job in more cases, like finding the math/dl libraries and detecting and enabling LTO support
* Remove platform-specific kludges like the Fedora/flatpak LTO workaround and a bunch of Windows stuff
* Simplify Windows static builds
* Consistent formatting
This commit is contained in:
Nadia Holmquist Pedersen 2022-05-21 19:54:55 +02:00 committed by GitHub
parent 6c7485d017
commit 94b33c924e
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
8 changed files with 275 additions and 306 deletions

View File

@ -35,7 +35,7 @@ jobs:
- name: Configure
working-directory: ${{runner.workspace}}/build
run: cmake $GITHUB_WORKSPACE -G 'MSYS Makefiles' -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DBUILD_STATIC=ON -DQT5_STATIC_DIR=C:/tools/msys64/mingw64/qt5-static
run: cmake $GITHUB_WORKSPACE -G 'MSYS Makefiles' -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DBUILD_STATIC=ON -DCMAKE_PREFIX_PATH=C:/tools/msys64/mingw64/qt5-static
- name: Make
working-directory: ${{runner.workspace}}/build

View File

@ -1,43 +1,38 @@
cmake_minimum_required(VERSION 3.13)
cmake_minimum_required(VERSION 3.15)
include(CheckSymbolExists)
include(CheckLibraryExists)
cmake_policy(VERSION 3.13)
cmake_policy(VERSION 3.15)
if (POLICY CMP0076)
cmake_policy(SET CMP0076 NEW)
endif()
set(CMAKE_POLICY_DEFAULT_CMP0069 NEW)
set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake" ${CMAKE_MODULE_PATH})
project(melonDS
VERSION 0.9.4
DESCRIPTION "DS emulator, sorta"
HOMEPAGE_URL "https://melonds.kuribo64.net"
LANGUAGES C CXX)
include(CheckSymbolExists)
include(CheckLibraryExists)
include(CMakeDependentOption)
include(CheckIPOSupported)
set(CMAKE_OSX_DEPLOYMENT_TARGET "10.15" CACHE STRING "Minimum OS X deployment version")
project(melonDS CXX)
set(CMAKE_C_STANDARD 11)
set(CMAKE_C_STANDARD_REQUIRED ON)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR})
set(MELONDS_VERSION "0.9.4")
add_compile_definitions(MELONDS_VERSION="${MELONDS_VERSION}")
string(REPLACE "." ";" VERSION_LIST ${MELONDS_VERSION})
# For the melon.rc file used on Windows
list(GET VERSION_LIST 0 MELONDS_VERSION_MAJOR)
list(GET VERSION_LIST 1 MELONDS_VERSION_MINOR)
# Check if melonDS version is three digits or two digits
list(LENGTH VERSION_LIST MELONDS_VER_LEN)
if (${MELONDS_VER_LEN} GREATER 2)
list(GET VERSION_LIST 2 MELONDS_VERSION_PATCH)
else()
set(MELONDS_VERSION_PATCH 0)
endif()
add_compile_definitions(MELONDS_VERSION="${melonDS_VERSION}")
check_library_exists(m pow "" LIBM)
if(LIBM)
link_libraries(m)
endif()
if (NOT CMAKE_BUILD_TYPE)
set(CMAKE_BUILD_TYPE Release)
if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
set(CMAKE_BUILD_TYPE Release CACHE STRING "Choose the type of build." FORCE)
set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS "Debug" "Release" "MinSizeRel" "RelWithDebInfo")
endif()
function(detect_architecture symbol arch)
@ -61,42 +56,30 @@ detect_architecture("__i386__" x86)
detect_architecture("__arm__" ARM)
detect_architecture("__aarch64__" ARM64)
if (ARCHITECTURE STREQUAL x86_64 OR ARCHITECTURE STREQUAL ARM64)
option(ENABLE_JIT "Enable x64 JIT recompiler" ON)
endif()
if (ENABLE_JIT)
add_definitions(-DJIT_ENABLED)
option(ENABLE_JIT_PROFILING "Enable JIT profiling with VTune" OFF)
if (ENABLE_JIT_PROFILING)
include(cmake/FindVTune.cmake)
add_definitions(-DJIT_PROFILING_ENABLED)
endif()
endif()
if (CMAKE_BUILD_TYPE STREQUAL Release)
option(ENABLE_LTO "Enable link-time optimization" ON)
else()
option(ENABLE_LTO "Enable link-time optimization" OFF)
endif()
cmake_dependent_option(ENABLE_JIT "Enable JIT recompiler" ON
"ARCHITECTURE STREQUAL x86_64 OR ARCHITECTURE STREQUAL ARM64" OFF)
cmake_dependent_option(ENABLE_JIT_PROFILING "Enable JIT profiling with VTune" OFF "ENABLE_JIT" OFF)
option(ENABLE_OGLRENDERER "Enable OpenGL renderer" ON)
if (ENABLE_OGLRENDERER)
add_definitions(-DOGLRENDERER_ENABLED)
check_ipo_supported(RESULT IPO_SUPPORTED)
cmake_dependent_option(ENABLE_LTO_RELEASE "Enable link-time optimizations for release builds" ON "IPO_SUPPORTED" OFF)
cmake_dependent_option(ENABLE_LTO "Enable link-time optimizations" OFF "IPO_SUPPORTED" OFF)
if (ENABLE_LTO_RELEASE)
set(CMAKE_INTERPROCEDURAL_OPTIMIZATION_RELEASE TRUE)
endif()
if (CMAKE_BUILD_TYPE STREQUAL Debug)
add_compile_options(-Og)
if (ENABLE_LTO)
set(CMAKE_INTERPROCEDURAL_OPTIMIZATION TRUE)
endif()
if (CMAKE_BUILD_TYPE STREQUAL Release)
add_compile_options(-O3)
set(CMAKE_C_FLAGS_DEBUG "-Og")
set(CMAKE_CXX_FLAGS_DEBUG "-Og")
set(CMAKE_C_FLAGS_RELEASE "-O3")
set(CMAKE_CXX_FLAGS_RELEASE "-O3")
if (NOT APPLE)
add_link_options(-s)
endif()
set(CMAKE_EXE_LINKER_FLAGS_RELEASE "${CMAKE_EXE_LINKER_FLAGS_RELEASE} -s")
endif()
if (WIN32)
@ -107,28 +90,7 @@ if (BUILD_STATIC AND WIN32)
set(CMAKE_FIND_LIBRARY_SUFFIXES .a)
endif()
if (ENABLE_LTO)
if (WIN32 OR APPLE)
add_compile_options(-flto)
add_link_options(-flto)
else()
add_compile_options(-flto -fPIC)
add_link_options(-flto -fuse-linker-plugin -pie)
endif()
if (CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
set(CMAKE_AR "gcc-ar")
set(CMAKE_RANLIB "gcc-ranlib")
elseif (CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
find_program(LLD NAMES ld.lld ld64.lld lld-link)
if (NOT LLD STREQUAL "LLD-NOTFOUND")
add_link_options(-fuse-ld=lld)
endif()
if (NOT APPLE)
set(CMAKE_AR "llvm-ar")
set(CMAKE_RANLIB "llvm-ranlib")
endif()
endif()
endif()
set(CMAKE_POSITION_INDEPENDENT_CODE ON)
find_program(CCACHE "ccache")
if (CCACHE)

View File

@ -34,68 +34,74 @@ As for the rest, the interface should be pretty straightforward. If you have a q
## How to build
### Linux:
1. Install dependencies (for example on Debian/Ubuntu: `sudo apt install cmake libcurl4-gnutls-dev libpcap0.8-dev libsdl2-dev qtbase5-dev libslirp-dev libarchive-dev libepoxy-dev`)
2. Download the melonDS repository and prepare:
### Linux
1. Install dependencies:
* Ubuntu 22.04: `sudo apt install cmake libcurl4-gnutls-dev libpcap0.8-dev libsdl2-dev qtbase5-dev libslirp-dev libarchive-dev libepoxy-dev`
* Older Ubuntu: `sudo apt install cmake libcurl4-gnutls-dev libpcap0.8-dev libsdl2-dev qt5-default libslirp-dev libarchive-dev libepoxy-dev`
* Arch Linux: `sudo pacman -S base-devel cmake git libpcap sdl2 qt5-base libslirp libarchive libepoxy`
3. Download the melonDS repository and prepare:
```bash
git clone https://github.com/Arisotura/melonDS
cd melonDS
mkdir build && cd build
```
3. Compile:
```bash
cmake ..
make -j$(nproc --all)
cmake -B build
cmake --build build -j$(nproc --all)
```
### Windows:
### Windows
1. Install [MSYS2](https://www.msys2.org/)
2. Open the **MSYS2 MinGW 64-bit** terminal
3. Update the packages using `pacman -Syu` and reopen the terminal if it asks you to
4. Download the melonDS repository and prepare:
4. Install git to clone the repository
```bash
pacman -S git
```
5. Download the melonDS repository and prepare:
```bash
git clone https://github.com/Arisotura/melonDS
cd melonDS
mkdir build && cd build
```
#### Dynamic builds (with DLLs)
5. Install dependencies: `pacman -S git make mingw-w64-x86_64-{cmake,mesa,SDL2,toolchain,qt5,libslirp,libarchive,libepoxy}`
5. Install dependencies: `pacman -S make mingw-w64-x86_64-{cmake,mesa,SDL2,toolchain,qt5,libslirp,libarchive,libepoxy}`
6. Compile:
```bash
cmake .. -G "MSYS Makefiles"
make -j$(nproc --all)
cmake -B build -G "MSYS Makefiles"
cmake --build build -j$(nproc --all)
cd build
../tools/msys-dist.sh
```
If everything went well, melonDS and the libraries it needs should now be in the `dist` folder.
#### Static builds (without DLLs, standalone executable)
5. Install dependencies: `pacman -S git make mingw-w64-x86_64-{cmake,mesa,SDL2,toolchain,qt5-static,libslirp,libarchive,libepoxy}`
5. Install dependencies: `pacman -S make mingw-w64-x86_64-{cmake,mesa,SDL2,toolchain,qt5-static,libslirp,libarchive,libepoxy}`
6. Compile:
```bash
cmake .. -G 'MSYS Makefiles' -DBUILD_STATIC=ON -DQT5_STATIC_DIR=/mingw64/qt5-static
make -j$(nproc --all)
mkdir dist && cp melonDS.exe dist
cmake -B build -G 'MSYS Makefiles' -DBUILD_STATIC=ON -DCMAKE_PREFIX_PATH=/mingw64/qt5-static
cmake --build build -j$(nproc --all)
```
If everything went well, melonDS should now be in the `dist` folder.
If everything went well, melonDS should now be in the `build` folder.
### macOS:
### macOS
1. Install the [Homebrew Package Manager](https://brew.sh)
2. Install dependencies: `brew install git pkg-config cmake sdl2 qt@6 libslirp libarchive libepoxy`
3. Download the melonDS repository and prepare:
```zsh
git clone https://github.com/Arisotura/melonDS
cd melonDS
mkdir build && cd build
```
4. Compile:
```zsh
cmake .. -DCMAKE_PREFIX_PATH="$(brew --prefix qt@6);$(brew --prefix libarchive)" -DUSE_QT6=ON -DMACOS_BUNDLE_LIBS=ON
make -j$(sysctl -n hw.logicalcpu)
cmake -B build -DCMAKE_PREFIX_PATH="$(brew --prefix qt@6);$(brew --prefix libarchive)" -DUSE_QT6=ON
cmake --build build -j$(sysctl -n hw.logicalcpu)
```
If everything went well, melonDS.app should now be in the current directory.
If everything went well, melonDS.app should now be in the `build` directory.
#### Self-contained app bundle
If you want an app bundle that can be distributed to other computers without needing to install dependencies through Homebrew, you can additionally run `
../tools/mac-bundle.rb melonDS.app` after the build is completed, or add `-DMACOS_BUNDLE_LIBS=ON` to the first CMake command.
## TODO LIST

View File

@ -0,0 +1,28 @@
# The entire codebase quite reasonably does things like #include <SDL2/SDL.h> or <epoxy/gl.h>
# CMake apparently doesn't think you should be doing this, so just includes $PREFIX/include/packagename for a given
# package as include directories when using `target_link_libraries` with an imported target, this hacky function fixes
# that up so includes can keep working as they always did but we can still use fancy imported targets.
# This is stupid.
function(fix_interface_includes)
foreach (target ${ARGN})
set(NEW_DIRS)
get_target_property(DIRS "${target}" INTERFACE_INCLUDE_DIRECTORIES)
if (NOT DIRS)
continue()
endif()
foreach (DIR ${DIRS})
get_filename_component(PARENT_DIR "${DIR}" DIRECTORY)
if (PARENT_DIR MATCHES "include$")
list(APPEND NEW_DIRS "${PARENT_DIR}")
endif()
endforeach()
list(APPEND DIRS ${NEW_DIRS})
set_target_properties("${target}" PROPERTIES INTERFACE_INCLUDE_DIRECTORIES "${DIRS}")
endforeach()
endfunction()

View File

@ -13,9 +13,9 @@
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleVersion</key>
<string>${MELONDS_VERSION}</string>
<string>${melonDS_VERSION}</string>
<key>CFBundleShortVersionString</key>
<string>${MELONDS_VERSION}</string>
<string>${melonDS_VERSION}</string>
<key>NSHumanReadableCopyright</key>
<string>Licensed under GPLv3</string>
<key>NSHighResolutionCapable</key>

View File

@ -6,8 +6,8 @@
//include version information in .exe, modify these values to match your needs
1 VERSIONINFO
FILEVERSION ${MELONDS_VERSION_MAJOR},${MELONDS_VERSION_MINOR},${MELONDS_VERSION_PATCH},0
PRODUCTVERSION ${MELONDS_VERSION_MAJOR},${MELONDS_VERSION_MINOR},${MELONDS_VERSION_PATCH},0
FILEVERSION ${melonDS_VERSION_MAJOR},${melonDS_VERSION_MINOR},${melonDS_VERSION_PATCH},0
PRODUCTVERSION ${melonDS_VERSION_MAJOR},${melonDS_VERSION_MINOR},${melonDS_VERSION_PATCH},0
FILETYPE VFT_APP
{
BLOCK "StringFileInfo"
@ -15,14 +15,14 @@ FILETYPE VFT_APP
BLOCK "040904E4"
{
VALUE "CompanyName", "Melon Factory of Kuribo64"
VALUE "FileVersion", "${MELONDS_VERSION}"
VALUE "FileVersion", "${melonDS_VERSION}"
VALUE "FileDescription", "melonDS emulator"
VALUE "InternalName", "SDnolem"
VALUE "LegalCopyright", "2016-2022 melonDS team"
VALUE "LegalTrademarks", ""
VALUE "OriginalFilename", "zafkflzdasd.exe"
VALUE "ProductName", "melonDS"
VALUE "ProductVersion", "${MELONDS_VERSION}"
VALUE "ProductVersion", "${melonDS_VERSION}"
}
}
BLOCK "VarFileInfo"

View File

@ -1,7 +1,7 @@
project(core)
set (CMAKE_CXX_STANDARD 17)
include(FixInterfaceIncludes)
add_library(core STATIC
ARCodeFile.cpp
AREngine.cpp
@ -56,8 +56,7 @@ add_library(core STATIC
sha1/sha1.c
tiny-AES-c/aes.c
xxhash/xxhash.c
)
xxhash/xxhash.c)
if (ENABLE_OGLRENDERER)
target_sources(core PRIVATE
@ -65,8 +64,7 @@ if (ENABLE_OGLRENDERER)
GPU_OpenGL_shaders.h
GPU3D_OpenGL.cpp
GPU3D_OpenGL_shaders.h
OpenGLSupport.cpp
)
OpenGLSupport.cpp)
endif()
if (ENABLE_JIT)
@ -78,8 +76,7 @@ if (ENABLE_JIT)
ARMJIT.cpp
ARMJIT_Memory.cpp
dolphin/CommonFuncs.cpp
)
dolphin/CommonFuncs.cpp)
if (ARCHITECTURE STREQUAL x86_64)
target_sources(core PRIVATE
@ -92,8 +89,7 @@ if (ENABLE_JIT)
ARMJIT_x64/ARMJIT_LoadStore.cpp
ARMJIT_x64/ARMJIT_Branch.cpp
ARMJIT_x64/ARMJIT_Linkage.S
)
ARMJIT_x64/ARMJIT_Linkage.S)
endif()
if (ARCHITECTURE STREQUAL ARM64)
target_sources(core PRIVATE
@ -105,37 +101,45 @@ if (ENABLE_JIT)
ARMJIT_A64/ARMJIT_LoadStore.cpp
ARMJIT_A64/ARMJIT_Branch.cpp
ARMJIT_A64/ARMJIT_Linkage.S
)
ARMJIT_A64/ARMJIT_Linkage.S)
endif()
endif()
add_subdirectory(teakra EXCLUDE_FROM_ALL)
target_link_libraries(core teakra)
target_link_libraries(core PRIVATE teakra)
find_library(m MATH_LIBRARY)
if (MATH_LIBRARY)
target_link_libraries(core PRIVATE ${MATH_LIBRARY})
endif()
if (ENABLE_OGLRENDERER)
find_package(PkgConfig REQUIRED)
pkg_check_modules(EPOXY REQUIRED epoxy)
pkg_check_modules(Epoxy REQUIRED IMPORTED_TARGET epoxy)
fix_interface_includes(PkgConfig::Epoxy)
target_include_directories(core PRIVATE ${EPOXY_INCLUDE_DIRS})
if (WIN32)
target_link_libraries(core ole32 comctl32 ws2_32 ${EPOXY_LIBRARIES})
elseif (APPLE)
target_link_libraries(core ${EPOXY_LIBRARIES})
else()
target_link_libraries(core rt ${EPOXY_LIBRARIES})
target_link_libraries(core PUBLIC PkgConfig::Epoxy)
target_compile_definitions(core PUBLIC OGLRENDERER_ENABLED)
endif()
else()
if (WIN32)
target_link_libraries(core ole32 comctl32 ws2_32)
elseif (APPLE)
target_link_libraries(core)
else()
target_link_libraries(core rt)
if (ENABLE_JIT)
target_compile_definitions(core PUBLIC JIT_ENABLED)
if (ENABLE_JIT_PROFILING)
include(cmake/FindVTune.cmake)
add_definitions(-DJIT_PROFILING_ENABLED)
endif()
endif()
if (WIN32)
target_link_libraries(core PRIVATE ole32 comctl32 ws2_32)
elseif(NOT APPLE)
target_link_libraries(core PRIVATE rt)
endif()
if (ENABLE_JIT_PROFILING)
target_link_libraries(core jitprofiling)
target_link_libraries(core PRIVATE jitprofiling)
endif()

View File

@ -1,6 +1,8 @@
project(qt_sdl)
include(CMakeDependentOption)
SET(SOURCES_QT_SDL
include(FixInterfaceIncludes)
set(SOURCES_QT_SDL
main.cpp
main_shaders.h
CheatsDialog.cpp
@ -54,27 +56,9 @@ if (WIN32)
endif()
if (USE_QT6)
if (BUILD_STATIC AND QT6_STATIC_DIR)
set(QT6_STATIC_BASE ${QT6_STATIC_DIR}/lib/cmake/Qt6)
set(Qt6_DIR ${QT6_STATIC_BASE})
set(Qt6Core_DIR ${QT6_STATIC_BASE}Core)
set(Qt6Gui_DIR ${QT6_STATIC_BASE}Gui)
set(Qt6Widgets_DIR ${QT6_STATIC_BASE}Widgets)
set(Qt6Network_DIR ${QT6_STATIC_BASE}Network)
set(Qt6OpenGL_DIR ${QT6_STATIC_BASE}OpenGL)
set(Qt6OpenGLWidgets_DIR ${QT6_STATIC_BASE}OpenGLWidgets)
endif()
find_package(Qt6 COMPONENTS Core Gui Widgets Network OpenGL OpenGLWidgets REQUIRED)
set(QT_LINK_LIBS Qt6::Core Qt6::Gui Qt6::Widgets Qt6::Network Qt6::OpenGL Qt6::OpenGLWidgets)
else()
if (BUILD_STATIC AND QT5_STATIC_DIR)
set(QT5_STATIC_BASE ${QT5_STATIC_DIR}/lib/cmake/Qt5)
set(Qt5_DIR ${QT5_STATIC_BASE})
set(Qt5Core_DIR ${QT5_STATIC_BASE}Core)
set(Qt5Gui_DIR ${QT5_STATIC_BASE}Gui)
set(Qt5Widgets_DIR ${QT5_STATIC_BASE}Widgets)
set(Qt5Network_DIR ${QT5_STATIC_BASE}Network)
endif()
find_package(Qt5 COMPONENTS Core Gui Widgets Network REQUIRED)
set(QT_LINK_LIBS Qt5::Core Qt5::Gui Qt5::Widgets Qt5::Network)
endif()
@ -83,63 +67,48 @@ set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTOUIC ON)
set(CMAKE_AUTORCC ON)
find_package(Threads REQUIRED)
find_package(PkgConfig REQUIRED)
find_package(Iconv REQUIRED)
pkg_check_modules(SDL2 REQUIRED sdl2)
pkg_check_modules(SLIRP REQUIRED slirp)
pkg_check_modules(LIBARCHIVE REQUIRED libarchive)
add_compile_definitions(ARCHIVE_SUPPORT_ENABLED)
if (WIN32 AND (CMAKE_BUILD_TYPE STREQUAL Release))
add_executable(melonDS WIN32 ${SOURCES_QT_SDL})
else()
add_executable(melonDS ${SOURCES_QT_SDL})
if (BUILD_STATIC)
list(APPEND PKG_CONFIG_EXECUTABLE "--static")
endif()
target_link_libraries(melonDS ${CMAKE_THREAD_LIBS_INIT})
find_package(Threads REQUIRED)
find_package(PkgConfig REQUIRED)
pkg_check_modules(SDL2 REQUIRED IMPORTED_TARGET sdl2)
pkg_check_modules(Slirp REQUIRED IMPORTED_TARGET slirp)
pkg_check_modules(LibArchive REQUIRED IMPORTED_TARGET libarchive)
target_include_directories(melonDS PRIVATE ${SDL2_INCLUDE_DIRS} ${SDL2_PREFIX}/include ${SLIRP_INCLUDE_DIRS} ${LIBARCHIVE_INCLUDE_DIRS})
target_link_directories(melonDS PRIVATE ${SDL2_LIBRARY_DIRS} ${SLIRP_LIBRARY_DIRS})
target_link_directories(melonDS PRIVATE ${LIBARCHIVE_LIBRARY_DIRS})
fix_interface_includes(PkgConfig::SDL2 PkgConfig::Slirp PkgConfig::LibArchive)
add_compile_definitions(ARCHIVE_SUPPORT_ENABLED)
add_executable(melonDS ${SOURCES_QT_SDL})
if (BUILD_STATIC)
qt_import_plugins(melonDS INCLUDE Qt::QSvgPlugin)
target_link_options(melonDS PRIVATE -static)
endif()
target_include_directories(melonDS PUBLIC "${CMAKE_CURRENT_SOURCE_DIR}")
target_include_directories(melonDS PUBLIC "${CMAKE_CURRENT_SOURCE_DIR}/..")
target_include_directories(melonDS PUBLIC "${CMAKE_CURRENT_SOURCE_DIR}/../..")
target_link_libraries(melonDS core)
if (BUILD_STATIC)
target_link_libraries(melonDS -static ${SDL2_STATIC_LIBRARIES} ${SLIRP_STATIC_LIBRARIES} ${LIBARCHIVE_STATIC_LIBRARIES})
qt_import_plugins(melonDS INCLUDE Qt::QSvgPlugin)
else()
target_link_libraries(melonDS ${SDL2_LIBRARIES} ${SLIRP_LIBRARIES} ${LIBARCHIVE_LIBRARIES})
endif()
if (NOT Iconv_IS_BUILT_IN)
target_link_libraries(melonDS ${Iconv_LIBRARIES})
endif()
target_link_libraries(melonDS PRIVATE core)
target_link_libraries(melonDS PRIVATE PkgConfig::SDL2 PkgConfig::Slirp PkgConfig::LibArchive)
target_link_libraries(melonDS PRIVATE ${QT_LINK_LIBS} ${CMAKE_DL_LIBS})
if (UNIX)
option(PORTABLE "Make a portable build that looks for its configuration in the current directory" OFF)
target_link_libraries(melonDS ${QT_LINK_LIBS})
if (CMAKE_SYSTEM_NAME STREQUAL "Linux")
target_link_libraries(melonDS dl)
endif()
elseif (WIN32)
option(PORTABLE "Make a portable build that looks for its configuration in the current directory" ON)
configure_file("${CMAKE_SOURCE_DIR}/res/melon.rc.in" "${CMAKE_SOURCE_DIR}/melon.rc")
target_sources(melonDS PUBLIC "${CMAKE_SOURCE_DIR}/melon.rc")
target_link_libraries(melonDS comctl32 d2d1 dwrite uxtheme ws2_32 iphlpapi gdi32)
if (BUILD_STATIC)
target_link_libraries(melonDS imm32 winmm version setupapi -static z zstd ${QT_LINK_LIBS})
else()
target_link_libraries(melonDS ${QT_LINK_LIBS})
endif()
target_link_libraries(melonDS PRIVATE ws2_32 iphlpapi)
set_target_properties(melonDS PROPERTIES WIN32_EXECUTABLE $<CONFIG:Release>)
endif()
if (PORTABLE)
add_definitions(-DPORTABLE)
target_compile_definitions(melonDS PRIVATE PORTABLE)
endif()
if (APPLE)