reset lastScreenWidth/Height when deiniting OpenGL
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2f9e0a4384
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937a778365
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@ -377,7 +377,6 @@ EmuThread::EmuThread(QObject* parent) : QThread(parent)
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void EmuThread::updateScreenSettings(bool filter, const WindowInfo& windowInfo, int numScreens, int* screenKind, float* screenMatrix)
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void EmuThread::updateScreenSettings(bool filter, const WindowInfo& windowInfo, int numScreens, int* screenKind, float* screenMatrix)
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{
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{
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printf("update screen setting %d\n", filter);
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screenSettingsLock.lock();
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screenSettingsLock.lock();
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if (lastScreenWidth != windowInfo.surface_width || lastScreenHeight != windowInfo.surface_height)
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if (lastScreenWidth != windowInfo.surface_width || lastScreenHeight != windowInfo.surface_height)
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@ -482,6 +481,8 @@ void EmuThread::deinitOpenGL()
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oglContext->DoneCurrent();
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oglContext->DoneCurrent();
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oglContext = nullptr;
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oglContext = nullptr;
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lastScreenWidth = lastScreenHeight = -1;
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}
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}
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void EmuThread::run()
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void EmuThread::run()
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