Actually generate DownscaleFramebuffer (#2059)

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CasualPokePlayer 2024-06-08 11:48:42 -07:00 committed by GitHub
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commit 8e9b88d01d
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@ -233,6 +233,7 @@ std::unique_ptr<GLRenderer> GLRenderer::New() noexcept
glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(IndexBuffer), nullptr, GL_DYNAMIC_DRAW);
glGenFramebuffers(1, &result->MainFramebuffer);
glGenFramebuffers(1, &result->DownscaleFramebuffer);
// color buffers
glGenTextures(1, &result->ColorBufferTex);