Backport LAN (#2131)
backport the old LAN feature to the modern melonDS codebase.
This commit is contained in:
parent
ec71b15505
commit
8d31875902
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@ -20,7 +20,7 @@ jobs:
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run: |
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sudo rm -f /etc/apt/sources.list.d/dotnetdev.list /etc/apt/sources.list.d/microsoft-prod.list
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sudo apt update
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sudo apt install --allow-downgrades cmake ninja-build extra-cmake-modules libpcap0.8-dev libsdl2-dev \
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sudo apt install --allow-downgrades cmake ninja-build extra-cmake-modules libpcap0.8-dev libsdl2-dev libenet-dev \
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qt6-{base,base-private,multimedia}-dev libarchive-dev libzstd-dev libfuse2
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- name: Configure
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run: cmake -B build -G Ninja -DUSE_QT6=ON -DCMAKE_INSTALL_PREFIX=/usr
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@ -63,7 +63,7 @@ jobs:
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apt update
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apt -y full-upgrade
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apt -y install git {gcc-12,g++-12}-aarch64-linux-gnu cmake ninja-build extra-cmake-modules \
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{libsdl2,qt6-{base,base-private,multimedia},libarchive,libzstd}-dev:arm64 \
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{libsdl2,qt6-{base,base-private,multimedia},libarchive,libzstd,libenet}-dev:arm64 \
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pkg-config dpkg-dev
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- name: Check out source
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uses: actions/checkout@v4
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@ -0,0 +1,48 @@
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# - Try to find enet
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# Once done this will define
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#
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# ENET_FOUND - system has enet
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# ENET_INCLUDE_DIRS - the enet include directory
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# ENET_LIBRARIES - the libraries needed to use enet
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#
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# $ENETDIR is an environment variable used for finding enet.
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#
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# Borrowed from The Mana World
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# http://themanaworld.org/
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#
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# Several changes and additions by Fabian 'x3n' Landau
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# Lots of simplifications by Adrian Friedli
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# > www.orxonox.net <
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FIND_PATH(ENET_INCLUDE_DIRS enet/enet.h
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PATHS
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$ENV{ENETDIR}
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/usr/local
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/usr
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PATH_SUFFIXES include
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)
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FIND_LIBRARY(ENET_LIBRARY
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NAMES enet
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PATHS
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$ENV{ENETDIR}
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/usr/local
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/usr
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PATH_SUFFIXES lib
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)
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# handle the QUIETLY and REQUIRED arguments and set ENET_FOUND to TRUE if
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# all listed variables are TRUE
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INCLUDE(FindPackageHandleStandardArgs)
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FIND_PACKAGE_HANDLE_STANDARD_ARGS(ENet DEFAULT_MSG ENET_LIBRARY ENET_INCLUDE_DIRS)
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IF (ENET_FOUND)
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IF(WIN32)
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SET(WINDOWS_ENET_DEPENDENCIES "ws2_32;winmm")
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SET(ENET_LIBRARIES ${ENET_LIBRARY} ${WINDOWS_ENET_DEPENDENCIES})
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ELSE(WIN32)
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SET(ENET_LIBRARIES ${ENET_LIBRARY})
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ENDIF(WIN32)
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ENDIF (ENET_FOUND)
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MARK_AS_ADVANCED(ENET_LIBRARY ENET_LIBRARIES ENET_INCLUDE_DIRS)
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@ -20,11 +20,11 @@
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},
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"nixpkgs": {
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"locked": {
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"lastModified": 1722813957,
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"narHash": "sha256-IAoYyYnED7P8zrBFMnmp7ydaJfwTnwcnqxUElC1I26Y=",
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"lastModified": 1723175592,
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"narHash": "sha256-M0xJ3FbDUc4fRZ84dPGx5VvgFsOzds77KiBMW/mMTnI=",
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"owner": "NixOS",
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"repo": "nixpkgs",
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"rev": "cb9a96f23c491c081b38eab96d22fa958043c9fa",
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"rev": "5e0ca22929f3342b19569b21b2f3462f053e497b",
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"type": "github"
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},
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"original": {
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@ -37,6 +37,7 @@
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libarchive
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libGL
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libslirp
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enet
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]) ++ optionals isLinux [
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pkgs.wayland
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pkgs.kdePackages.qtwayland
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@ -270,6 +270,9 @@ bool Mutex_TryLock(Mutex* mutex);
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void Sleep(u64 usecs);
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u64 GetMSCount();
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u64 GetUSCount();
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// functions called when the NDS or GBA save files need to be written back to storage
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// savedata and savelen are always the entire save memory buffer and its full length
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@ -51,6 +51,9 @@ set(SOURCES_QT_SDL
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CLI.h
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CLI.cpp
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LANDialog.cpp
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NetplayDialog.cpp
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)
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if (APPLE)
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@ -39,7 +39,7 @@
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#include "Config.h"
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#include "Platform.h"
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#include "Net.h"
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#include "LocalMP.h"
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#include "MPInterface.h"
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#include "NDS.h"
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#include "DSi.h"
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@ -62,11 +62,11 @@ using namespace melonDS::Platform;
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MainWindow* topWindow = nullptr;
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const string kWifiSettingsPath = "wfcsettings.bin";
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extern LocalMP localMp;
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extern Net net;
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EmuInstance::EmuInstance(int inst) : instanceID(inst),
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EmuInstance::EmuInstance(int inst) : deleting(false),
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instanceID(inst),
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globalCfg(Config::GetGlobalTable()),
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localCfg(Config::GetLocalTable(inst))
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{
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@ -117,8 +117,10 @@ EmuInstance::EmuInstance(int inst) : instanceID(inst),
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EmuInstance::~EmuInstance()
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{
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// TODO window cleanup and shit?
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localMp.End(instanceID);
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deleting = true;
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deleteAllWindows();
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MPInterface::Get().End(instanceID);
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emuThread->emuExit();
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emuThread->wait();
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@ -168,6 +170,44 @@ void EmuInstance::createWindow()
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emuThread->attachWindow(win);
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}
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void EmuInstance::deleteWindow(int id, bool close)
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{
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if (id >= kMaxWindows) return;
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MainWindow* win = windowList[id];
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if (!win) return;
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if (win->hasOpenGL() && win == mainWindow)
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{
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// we intentionally don't unpause here
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emuThread->emuPause();
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emuThread->deinitContext();
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}
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emuThread->detachWindow(win);
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windowList[id] = nullptr;
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numWindows--;
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if (topWindow == win) topWindow = nullptr;
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if (mainWindow == win) mainWindow = nullptr;
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if (close)
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win->close();
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if ((!mainWindow) && (!deleting))
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{
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// if we closed this instance's main window, delete the instance
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deleteEmuInstance(instanceID);
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}
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}
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void EmuInstance::deleteAllWindows()
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{
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for (int i = kMaxWindows-1; i >= 0; i--)
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deleteWindow(i, true);
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}
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void EmuInstance::osdAddMessage(unsigned int color, const char* fmt, ...)
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{
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std::string instanceFileSuffix();
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void createWindow();
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void deleteWindow(int id, bool close);
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void deleteAllWindows();
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void osdAddMessage(unsigned int color, const char* fmt, ...);
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@ -217,6 +219,8 @@ private:
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bool hotkeyPressed(int id) { return hotkeyPress & (1<<id); }
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bool hotkeyReleased(int id) { return hotkeyRelease & (1<<id); }
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bool deleting;
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int instanceID;
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EmuThread* emuThread;
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@ -151,6 +151,7 @@ void EmuThread::run()
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while (emuStatus != emuStatus_Exit)
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{
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MPInterface::Get().Process();
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emuInstance->inputProcess();
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if (emuInstance->hotkeyPressed(HK_FastForwardToggle)) emit windowLimitFPSChange();
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@ -0,0 +1,405 @@
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/*
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Copyright 2016-2024 melonDS team
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This file is part of melonDS.
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melonDS is free software: you can redistribute it and/or modify it under
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the terms of the GNU General Public License as published by the Free
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Software Foundation, either version 3 of the License, or (at your option)
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any later version.
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melonDS is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with melonDS. If not, see http://www.gnu.org/licenses/.
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*/
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#include <stdio.h>
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#include <string.h>
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#include <queue>
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#include <vector>
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#include <QStandardItemModel>
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#include <QPushButton>
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#include <QInputDialog>
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#include <QMessageBox>
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#include "LANDialog.h"
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#include "Config.h"
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#include "main.h"
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#include "LAN.h"
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#include "ui_LANStartHostDialog.h"
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#include "ui_LANStartClientDialog.h"
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#include "ui_LANDialog.h"
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using namespace melonDS;
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LANStartClientDialog* lanClientDlg = nullptr;
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LANDialog* lanDlg = nullptr;
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#define lan() ((LAN&)MPInterface::Get())
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LANStartHostDialog::LANStartHostDialog(QWidget* parent) : QDialog(parent), ui(new Ui::LANStartHostDialog)
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{
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ui->setupUi(this);
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setAttribute(Qt::WA_DeleteOnClose);
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setMPInterface(MPInterface_LAN);
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// TODO: remember the last setting? so this doesn't suck massively
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// we could also remember the player name (and auto-init it from the firmware name or whatever)
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ui->sbNumPlayers->setRange(2, 16);
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ui->sbNumPlayers->setValue(16);
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}
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LANStartHostDialog::~LANStartHostDialog()
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{
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delete ui;
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}
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void LANStartHostDialog::done(int r)
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{
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if (r == QDialog::Accepted)
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{
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if (ui->txtPlayerName->text().trimmed().isEmpty())
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{
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QMessageBox::warning(this, "melonDS", "Please enter a player name.");
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return;
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}
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std::string player = ui->txtPlayerName->text().toStdString();
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int numplayers = ui->sbNumPlayers->value();
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if (!lan().StartHost(player.c_str(), numplayers))
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{
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QMessageBox::warning(this, "melonDS", "Failed to start LAN game.");
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return;
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}
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lanDlg = LANDialog::openDlg(parentWidget());
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}
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else
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{
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setMPInterface(MPInterface_Local);
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}
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QDialog::done(r);
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}
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LANStartClientDialog::LANStartClientDialog(QWidget* parent) : QDialog(parent), ui(new Ui::LANStartClientDialog)
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{
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ui->setupUi(this);
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setAttribute(Qt::WA_DeleteOnClose);
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setMPInterface(MPInterface_LAN);
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QStandardItemModel* model = new QStandardItemModel();
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ui->tvAvailableGames->setModel(model);
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const QStringList listheader = {"Name", "Players", "Status", "Host IP"};
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model->setHorizontalHeaderLabels(listheader);
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connect(ui->tvAvailableGames->selectionModel(), SIGNAL(selectionChanged(const QItemSelection&, const QItemSelection&)),
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this, SLOT(onGameSelectionChanged(const QItemSelection&, const QItemSelection&)));
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ui->buttonBox->button(QDialogButtonBox::Ok)->setText("Connect");
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ui->buttonBox->button(QDialogButtonBox::Ok)->setEnabled(false);
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QPushButton* btn = ui->buttonBox->addButton("Direct connect...", QDialogButtonBox::ActionRole);
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connect(btn, SIGNAL(clicked()), this, SLOT(onDirectConnect()));
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lanClientDlg = this;
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lan().StartDiscovery();
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timerID = startTimer(1000);
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}
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LANStartClientDialog::~LANStartClientDialog()
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{
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killTimer(timerID);
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lanClientDlg = nullptr;
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delete ui;
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}
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void LANStartClientDialog::onGameSelectionChanged(const QItemSelection& cur, const QItemSelection& prev)
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{
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QModelIndexList indlist = cur.indexes();
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if (indlist.count() == 0)
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{
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ui->buttonBox->button(QDialogButtonBox::Ok)->setEnabled(false);
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}
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else
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{
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ui->buttonBox->button(QDialogButtonBox::Ok)->setEnabled(true);
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}
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}
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void LANStartClientDialog::on_tvAvailableGames_doubleClicked(QModelIndex index)
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{
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done(QDialog::Accepted);
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}
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void LANStartClientDialog::onDirectConnect()
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{
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if (ui->txtPlayerName->text().trimmed().isEmpty())
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{
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QMessageBox::warning(this, "melonDS", "Please enter a player name before connecting.");
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return;
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}
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QString host = QInputDialog::getText(this, "Direct connect", "Host address:");
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if (host.isEmpty()) return;
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std::string hostname = host.toStdString();
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std::string player = ui->txtPlayerName->text().toStdString();
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setEnabled(false);
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lan().EndDiscovery();
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if (!lan().StartClient(player.c_str(), hostname.c_str()))
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{
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QString msg = QString("Failed to connect to the host %0.").arg(QString::fromStdString(hostname));
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QMessageBox::warning(this, "melonDS", msg);
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setEnabled(true);
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lan().StartDiscovery();
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return;
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}
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setEnabled(true);
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lanDlg = LANDialog::openDlg(parentWidget());
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QDialog::done(QDialog::Accepted);
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}
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void LANStartClientDialog::done(int r)
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{
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if (r == QDialog::Accepted)
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{
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if (ui->txtPlayerName->text().trimmed().isEmpty())
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{
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QMessageBox::warning(this, "melonDS", "Please enter a player name before connecting.");
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return;
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}
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QModelIndexList indlist = ui->tvAvailableGames->selectionModel()->selectedRows();
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if (indlist.count() == 0) return;
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QStandardItemModel* model = (QStandardItemModel*)ui->tvAvailableGames->model();
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QStandardItem* item = model->item(indlist[0].row());
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u32 addr = item->data().toUInt();
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char hostname[16];
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snprintf(hostname, 16, "%d.%d.%d.%d", (addr>>24), ((addr>>16)&0xFF), ((addr>>8)&0xFF), (addr&0xFF));
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std::string player = ui->txtPlayerName->text().toStdString();
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setEnabled(false);
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lan().EndDiscovery();
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if (!lan().StartClient(player.c_str(), hostname))
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{
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QString msg = QString("Failed to connect to the host %0.").arg(QString(hostname));
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QMessageBox::warning(this, "melonDS", msg);
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setEnabled(true);
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lan().StartDiscovery();
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return;
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}
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setEnabled(true);
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lanDlg = LANDialog::openDlg(parentWidget());
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}
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else
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{
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lan().EndDiscovery();
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setMPInterface(MPInterface_Local);
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}
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QDialog::done(r);
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}
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void LANStartClientDialog::timerEvent(QTimerEvent *event)
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{
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doUpdateDiscoveryList();
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}
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void LANStartClientDialog::doUpdateDiscoveryList()
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{
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auto disclist = lan().GetDiscoveryList();
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QStandardItemModel* model = (QStandardItemModel*)ui->tvAvailableGames->model();
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int curcount = model->rowCount();
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int newcount = disclist.size();
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if (curcount > newcount)
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{
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model->removeRows(newcount, curcount-newcount);
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}
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else if (curcount < newcount)
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{
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for (int i = curcount; i < newcount; i++)
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{
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QList<QStandardItem*> row;
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row.append(new QStandardItem());
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row.append(new QStandardItem());
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||||
row.append(new QStandardItem());
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row.append(new QStandardItem());
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model->appendRow(row);
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}
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||||
}
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||||
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int i = 0;
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for (const auto& [key, data] : disclist)
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||||
{
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model->item(i, 0)->setText(data.SessionName);
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model->item(i, 0)->setData(QVariant(key));
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||||
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QString plcount = QString("%0/%1").arg(data.NumPlayers).arg(data.MaxPlayers);
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model->item(i, 1)->setText(plcount);
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||||
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QString status;
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switch (data.Status)
|
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{
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case 0: status = "Idle"; break;
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case 1: status = "Playing"; break;
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||||
}
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model->item(i, 2)->setText(status);
|
||||
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QString ip = QString("%0.%1.%2.%3").arg(key>>24).arg((key>>16)&0xFF).arg((key>>8)&0xFF).arg(key&0xFF);
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model->item(i, 3)->setText(ip);
|
||||
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i++;
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||||
}
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}
|
||||
|
||||
|
||||
LANDialog::LANDialog(QWidget* parent) : QDialog(parent), ui(new Ui::LANDialog)
|
||||
{
|
||||
ui->setupUi(this);
|
||||
setAttribute(Qt::WA_DeleteOnClose);
|
||||
|
||||
QStandardItemModel* model = new QStandardItemModel();
|
||||
ui->tvPlayerList->setModel(model);
|
||||
const QStringList header = {"#", "Player", "Status", "Ping", "IP"};
|
||||
model->setHorizontalHeaderLabels(header);
|
||||
|
||||
timerID = startTimer(1000);
|
||||
}
|
||||
|
||||
LANDialog::~LANDialog()
|
||||
{
|
||||
killTimer(timerID);
|
||||
|
||||
delete ui;
|
||||
}
|
||||
|
||||
void LANDialog::on_btnLeaveGame_clicked()
|
||||
{
|
||||
done(QDialog::Accepted);
|
||||
}
|
||||
|
||||
void LANDialog::done(int r)
|
||||
{
|
||||
bool showwarning = true;
|
||||
if (lan().GetNumPlayers() < 2)
|
||||
showwarning = false;
|
||||
|
||||
if (showwarning)
|
||||
{
|
||||
if (QMessageBox::warning(this, "melonDS", "Really leave this LAN game?",
|
||||
QMessageBox::Yes | QMessageBox::No, QMessageBox::No) == QMessageBox::No)
|
||||
return;
|
||||
}
|
||||
|
||||
lan().EndSession();
|
||||
setMPInterface(MPInterface_Local);
|
||||
|
||||
QDialog::done(r);
|
||||
}
|
||||
|
||||
void LANDialog::timerEvent(QTimerEvent *event)
|
||||
{
|
||||
doUpdatePlayerList();
|
||||
}
|
||||
|
||||
void LANDialog::doUpdatePlayerList()
|
||||
{
|
||||
auto playerlist = lan().GetPlayerList();
|
||||
auto maxplayers = lan().GetMaxPlayers();
|
||||
|
||||
QStandardItemModel* model = (QStandardItemModel*)ui->tvPlayerList->model();
|
||||
int curcount = model->rowCount();
|
||||
int newcount = playerlist.size();
|
||||
if (curcount > newcount)
|
||||
{
|
||||
model->removeRows(newcount, curcount-newcount);
|
||||
}
|
||||
else if (curcount < newcount)
|
||||
{
|
||||
for (int i = curcount; i < newcount; i++)
|
||||
{
|
||||
QList<QStandardItem*> row;
|
||||
row.append(new QStandardItem());
|
||||
row.append(new QStandardItem());
|
||||
row.append(new QStandardItem());
|
||||
row.append(new QStandardItem());
|
||||
row.append(new QStandardItem());
|
||||
model->appendRow(row);
|
||||
}
|
||||
}
|
||||
|
||||
int i = 0;
|
||||
for (const auto& player : playerlist)
|
||||
{
|
||||
QString id = QString("%0/%1").arg(player.ID+1).arg(maxplayers);
|
||||
model->item(i, 0)->setText(id);
|
||||
|
||||
QString name = player.Name;
|
||||
model->item(i, 1)->setText(name);
|
||||
|
||||
QString status = "???";
|
||||
switch (player.Status)
|
||||
{
|
||||
case LAN::Player_Client:
|
||||
status = "Connected";
|
||||
break;
|
||||
case LAN::Player_Host:
|
||||
status = "Game host";
|
||||
break;
|
||||
case LAN::Player_Connecting:
|
||||
status = "Connecting";
|
||||
break;
|
||||
case LAN::Player_Disconnected:
|
||||
status = "Connection lost";
|
||||
break;
|
||||
}
|
||||
model->item(i, 2)->setText(status);
|
||||
|
||||
if (player.IsLocalPlayer)
|
||||
{
|
||||
model->item(i, 3)->setText("-");
|
||||
model->item(i, 4)->setText("(local)");
|
||||
}
|
||||
else
|
||||
{
|
||||
if (player.Status == LAN::Player_Client ||
|
||||
player.Status == LAN::Player_Host)
|
||||
{
|
||||
QString ping = QString("%0 ms").arg(player.Ping);
|
||||
model->item(i, 3)->setText(ping);
|
||||
}
|
||||
else
|
||||
{
|
||||
model->item(i, 3)->setText("-");
|
||||
}
|
||||
|
||||
|
||||
u32 ip = player.Address;
|
||||
|
||||
QString ips = QString("%0.%1.%2.%3").arg(ip&0xFF).arg((ip>>8)&0xFF).arg((ip>>16)&0xFF).arg(ip>>24);
|
||||
model->item(i, 4)->setText(ips);
|
||||
}
|
||||
|
||||
i++;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,117 @@
|
|||
/*
|
||||
Copyright 2016-2024 melonDS team
|
||||
|
||||
This file is part of melonDS.
|
||||
|
||||
melonDS is free software: you can redistribute it and/or modify it under
|
||||
the terms of the GNU General Public License as published by the Free
|
||||
Software Foundation, either version 3 of the License, or (at your option)
|
||||
any later version.
|
||||
|
||||
melonDS is distributed in the hope that it will be useful, but WITHOUT ANY
|
||||
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
||||
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with melonDS. If not, see http://www.gnu.org/licenses/.
|
||||
*/
|
||||
|
||||
#ifndef LANDIALOG_H
|
||||
#define LANDIALOG_H
|
||||
|
||||
#include <QDialog>
|
||||
#include <QMutex>
|
||||
#include <QItemSelection>
|
||||
|
||||
#include "types.h"
|
||||
|
||||
namespace Ui
|
||||
{
|
||||
class LANStartHostDialog;
|
||||
class LANStartClientDialog;
|
||||
class LANDialog;
|
||||
}
|
||||
|
||||
class LANStartHostDialog : public QDialog
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit LANStartHostDialog(QWidget* parent);
|
||||
~LANStartHostDialog();
|
||||
|
||||
static LANStartHostDialog* openDlg(QWidget* parent)
|
||||
{
|
||||
LANStartHostDialog* dlg = new LANStartHostDialog(parent);
|
||||
dlg->open();
|
||||
return dlg;
|
||||
}
|
||||
|
||||
private slots:
|
||||
void done(int r);
|
||||
|
||||
private:
|
||||
Ui::LANStartHostDialog* ui;
|
||||
};
|
||||
|
||||
class LANStartClientDialog : public QDialog
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit LANStartClientDialog(QWidget* parent);
|
||||
~LANStartClientDialog();
|
||||
|
||||
static LANStartClientDialog* openDlg(QWidget* parent)
|
||||
{
|
||||
LANStartClientDialog* dlg = new LANStartClientDialog(parent);
|
||||
dlg->open();
|
||||
return dlg;
|
||||
}
|
||||
|
||||
protected:
|
||||
void timerEvent(QTimerEvent* event) override;
|
||||
|
||||
private slots:
|
||||
void onGameSelectionChanged(const QItemSelection& cur, const QItemSelection& prev);
|
||||
void on_tvAvailableGames_doubleClicked(QModelIndex index);
|
||||
void onDirectConnect();
|
||||
void done(int r);
|
||||
|
||||
void doUpdateDiscoveryList();
|
||||
|
||||
private:
|
||||
Ui::LANStartClientDialog* ui;
|
||||
int timerID;
|
||||
};
|
||||
|
||||
class LANDialog : public QDialog
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit LANDialog(QWidget* parent);
|
||||
~LANDialog();
|
||||
|
||||
static LANDialog* openDlg(QWidget* parent)
|
||||
{
|
||||
LANDialog* dlg = new LANDialog(parent);
|
||||
dlg->show();
|
||||
return dlg;
|
||||
}
|
||||
|
||||
protected:
|
||||
void timerEvent(QTimerEvent* event) override;
|
||||
|
||||
private slots:
|
||||
void on_btnLeaveGame_clicked();
|
||||
void done(int r);
|
||||
|
||||
void doUpdatePlayerList();
|
||||
|
||||
private:
|
||||
Ui::LANDialog* ui;
|
||||
int timerID;
|
||||
};
|
||||
|
||||
#endif // LANDIALOG_H
|
|
@ -0,0 +1,51 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<ui version="4.0">
|
||||
<class>LANDialog</class>
|
||||
<widget class="QDialog" name="LANDialog">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>522</width>
|
||||
<height>391</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
<string>LAN game - melonDS</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout">
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout">
|
||||
<property name="leftMargin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<item>
|
||||
<widget class="QPushButton" name="btnLeaveGame">
|
||||
<property name="text">
|
||||
<string>Leave game</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<spacer name="horizontalSpacer">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Orientation::Horizontal</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>40</width>
|
||||
<height>20</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QTreeView" name="tvPlayerList"/>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<resources/>
|
||||
<connections/>
|
||||
</ui>
|
|
@ -0,0 +1,117 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<ui version="4.0">
|
||||
<class>LANStartClientDialog</class>
|
||||
<widget class="QDialog" name="LANStartClientDialog">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>547</width>
|
||||
<height>409</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="sizePolicy">
|
||||
<sizepolicy hsizetype="Preferred" vsizetype="Preferred">
|
||||
<horstretch>0</horstretch>
|
||||
<verstretch>0</verstretch>
|
||||
</sizepolicy>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
<string>Join LAN game - melonDS</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout">
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_2">
|
||||
<item>
|
||||
<widget class="QLabel" name="label">
|
||||
<property name="text">
|
||||
<string>Player name:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QLineEdit" name="txtPlayerName">
|
||||
<property name="sizePolicy">
|
||||
<sizepolicy hsizetype="Fixed" vsizetype="Fixed">
|
||||
<horstretch>0</horstretch>
|
||||
<verstretch>0</verstretch>
|
||||
</sizepolicy>
|
||||
</property>
|
||||
<property name="minimumSize">
|
||||
<size>
|
||||
<width>150</width>
|
||||
<height>0</height>
|
||||
</size>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<spacer name="horizontalSpacer">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Horizontal</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>40</width>
|
||||
<height>20</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QTreeView" name="tvAvailableGames">
|
||||
<property name="editTriggers">
|
||||
<set>QAbstractItemView::NoEditTriggers</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QDialogButtonBox" name="buttonBox">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Horizontal</enum>
|
||||
</property>
|
||||
<property name="standardButtons">
|
||||
<set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<resources/>
|
||||
<connections>
|
||||
<connection>
|
||||
<sender>buttonBox</sender>
|
||||
<signal>accepted()</signal>
|
||||
<receiver>LANStartClientDialog</receiver>
|
||||
<slot>accept()</slot>
|
||||
<hints>
|
||||
<hint type="sourcelabel">
|
||||
<x>248</x>
|
||||
<y>254</y>
|
||||
</hint>
|
||||
<hint type="destinationlabel">
|
||||
<x>157</x>
|
||||
<y>274</y>
|
||||
</hint>
|
||||
</hints>
|
||||
</connection>
|
||||
<connection>
|
||||
<sender>buttonBox</sender>
|
||||
<signal>rejected()</signal>
|
||||
<receiver>LANStartClientDialog</receiver>
|
||||
<slot>reject()</slot>
|
||||
<hints>
|
||||
<hint type="sourcelabel">
|
||||
<x>316</x>
|
||||
<y>260</y>
|
||||
</hint>
|
||||
<hint type="destinationlabel">
|
||||
<x>286</x>
|
||||
<y>274</y>
|
||||
</hint>
|
||||
</hints>
|
||||
</connection>
|
||||
</connections>
|
||||
</ui>
|
|
@ -0,0 +1,97 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<ui version="4.0">
|
||||
<class>LANStartHostDialog</class>
|
||||
<widget class="QDialog" name="LANStartHostDialog">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>389</width>
|
||||
<height>228</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="sizePolicy">
|
||||
<sizepolicy hsizetype="Preferred" vsizetype="Preferred">
|
||||
<horstretch>0</horstretch>
|
||||
<verstretch>0</verstretch>
|
||||
</sizepolicy>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
<string>Host LAN game - melonDS</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout">
|
||||
<property name="sizeConstraint">
|
||||
<enum>QLayout::SetFixedSize</enum>
|
||||
</property>
|
||||
<item>
|
||||
<layout class="QFormLayout" name="formLayout">
|
||||
<item row="0" column="0">
|
||||
<widget class="QLabel" name="label">
|
||||
<property name="text">
|
||||
<string>Player name:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="1">
|
||||
<widget class="QLineEdit" name="txtPlayerName"/>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<widget class="QLabel" name="label_2">
|
||||
<property name="text">
|
||||
<string>Number of players:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="1">
|
||||
<widget class="QSpinBox" name="sbNumPlayers"/>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QDialogButtonBox" name="buttonBox">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Horizontal</enum>
|
||||
</property>
|
||||
<property name="standardButtons">
|
||||
<set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<resources/>
|
||||
<connections>
|
||||
<connection>
|
||||
<sender>buttonBox</sender>
|
||||
<signal>accepted()</signal>
|
||||
<receiver>LANStartHostDialog</receiver>
|
||||
<slot>accept()</slot>
|
||||
<hints>
|
||||
<hint type="sourcelabel">
|
||||
<x>248</x>
|
||||
<y>254</y>
|
||||
</hint>
|
||||
<hint type="destinationlabel">
|
||||
<x>157</x>
|
||||
<y>274</y>
|
||||
</hint>
|
||||
</hints>
|
||||
</connection>
|
||||
<connection>
|
||||
<sender>buttonBox</sender>
|
||||
<signal>rejected()</signal>
|
||||
<receiver>LANStartHostDialog</receiver>
|
||||
<slot>reject()</slot>
|
||||
<hints>
|
||||
<hint type="sourcelabel">
|
||||
<x>316</x>
|
||||
<y>260</y>
|
||||
</hint>
|
||||
<hint type="destinationlabel">
|
||||
<x>286</x>
|
||||
<y>274</y>
|
||||
</hint>
|
||||
</hints>
|
||||
</connection>
|
||||
</connections>
|
||||
</ui>
|
|
@ -0,0 +1,181 @@
|
|||
/*
|
||||
Copyright 2016-2024 melonDS team
|
||||
|
||||
This file is part of melonDS.
|
||||
|
||||
melonDS is free software: you can redistribute it and/or modify it under
|
||||
the terms of the GNU General Public License as published by the Free
|
||||
Software Foundation, either version 3 of the License, or (at your option)
|
||||
any later version.
|
||||
|
||||
melonDS is distributed in the hope that it will be useful, but WITHOUT ANY
|
||||
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
||||
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with melonDS. If not, see http://www.gnu.org/licenses/.
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <queue>
|
||||
|
||||
#include <enet/enet.h>
|
||||
|
||||
#include <QStandardItemModel>
|
||||
#include <QProcess>
|
||||
|
||||
#include "NDS.h"
|
||||
#include "NDSCart.h"
|
||||
#include "main.h"
|
||||
//#include "IPC.h"
|
||||
#include "NetplayDialog.h"
|
||||
//#include "Input.h"
|
||||
//#include "ROMManager.h"
|
||||
#include "Config.h"
|
||||
#include "Savestate.h"
|
||||
#include "Platform.h"
|
||||
|
||||
#include "ui_NetplayStartHostDialog.h"
|
||||
#include "ui_NetplayStartClientDialog.h"
|
||||
#include "ui_NetplayDialog.h"
|
||||
|
||||
using namespace melonDS;
|
||||
|
||||
|
||||
extern EmuThread* emuThread;
|
||||
NetplayDialog* netplayDlg;
|
||||
|
||||
|
||||
NetplayStartHostDialog::NetplayStartHostDialog(QWidget* parent) : QDialog(parent), ui(new Ui::NetplayStartHostDialog)
|
||||
{
|
||||
ui->setupUi(this);
|
||||
setAttribute(Qt::WA_DeleteOnClose);
|
||||
|
||||
ui->txtPort->setText("8064");
|
||||
}
|
||||
|
||||
NetplayStartHostDialog::~NetplayStartHostDialog()
|
||||
{
|
||||
delete ui;
|
||||
}
|
||||
|
||||
void NetplayStartHostDialog::done(int r)
|
||||
{
|
||||
if (r == QDialog::Accepted)
|
||||
{
|
||||
std::string player = ui->txtPlayerName->text().toStdString();
|
||||
int port = ui->txtPort->text().toInt();
|
||||
|
||||
// TODO validate input!!
|
||||
|
||||
netplayDlg = NetplayDialog::openDlg(parentWidget());
|
||||
|
||||
Netplay::StartHost(player.c_str(), port);
|
||||
}
|
||||
|
||||
QDialog::done(r);
|
||||
}
|
||||
|
||||
|
||||
NetplayStartClientDialog::NetplayStartClientDialog(QWidget* parent) : QDialog(parent), ui(new Ui::NetplayStartClientDialog)
|
||||
{
|
||||
ui->setupUi(this);
|
||||
setAttribute(Qt::WA_DeleteOnClose);
|
||||
|
||||
ui->txtPort->setText("8064");
|
||||
}
|
||||
|
||||
NetplayStartClientDialog::~NetplayStartClientDialog()
|
||||
{
|
||||
delete ui;
|
||||
}
|
||||
|
||||
void NetplayStartClientDialog::done(int r)
|
||||
{
|
||||
if (r == QDialog::Accepted)
|
||||
{
|
||||
std::string player = ui->txtPlayerName->text().toStdString();
|
||||
std::string host = ui->txtIPAddress->text().toStdString();
|
||||
int port = ui->txtPort->text().toInt();
|
||||
|
||||
// TODO validate input!!
|
||||
|
||||
netplayDlg = NetplayDialog::openDlg(parentWidget());
|
||||
|
||||
Netplay::StartClient(player.c_str(), host.c_str(), port);
|
||||
}
|
||||
|
||||
QDialog::done(r);
|
||||
}
|
||||
|
||||
|
||||
NetplayDialog::NetplayDialog(QWidget* parent) : QDialog(parent), ui(new Ui::NetplayDialog)
|
||||
{
|
||||
ui->setupUi(this);
|
||||
setAttribute(Qt::WA_DeleteOnClose);
|
||||
|
||||
QStandardItemModel* model = new QStandardItemModel();
|
||||
ui->tvPlayerList->setModel(model);
|
||||
|
||||
connect(this, &NetplayDialog::sgUpdatePlayerList, this, &NetplayDialog::doUpdatePlayerList);
|
||||
}
|
||||
|
||||
NetplayDialog::~NetplayDialog()
|
||||
{
|
||||
delete ui;
|
||||
}
|
||||
|
||||
void NetplayDialog::done(int r)
|
||||
{
|
||||
// ???
|
||||
|
||||
QDialog::done(r);
|
||||
}
|
||||
|
||||
void NetplayDialog::updatePlayerList(Netplay::Player* players, int num)
|
||||
{
|
||||
emit sgUpdatePlayerList(players, num);
|
||||
}
|
||||
|
||||
void NetplayDialog::doUpdatePlayerList(Netplay::Player* players, int num)
|
||||
{
|
||||
QStandardItemModel* model = (QStandardItemModel*)ui->tvPlayerList->model();
|
||||
|
||||
model->clear();
|
||||
model->setRowCount(num);
|
||||
|
||||
// TODO: remove IP column in final product
|
||||
|
||||
const QStringList header = {"#", "Player", "Status", "Ping", "IP"};
|
||||
model->setHorizontalHeaderLabels(header);
|
||||
|
||||
for (int i = 0; i < num; i++)
|
||||
{
|
||||
Netplay::Player* player = &players[i];
|
||||
|
||||
QString id = QString("%0").arg(player->ID+1);
|
||||
model->setItem(i, 0, new QStandardItem(id));
|
||||
|
||||
QString name = player->Name;
|
||||
model->setItem(i, 1, new QStandardItem(name));
|
||||
|
||||
QString status;
|
||||
switch (player->Status)
|
||||
{
|
||||
case 1: status = ""; break;
|
||||
case 2: status = "Host"; break;
|
||||
default: status = "ded"; break;
|
||||
}
|
||||
model->setItem(i, 2, new QStandardItem(status));
|
||||
|
||||
// TODO: ping
|
||||
model->setItem(i, 3, new QStandardItem("x"));
|
||||
|
||||
char ip[32];
|
||||
u32 addr = player->Address;
|
||||
sprintf(ip, "%d.%d.%d.%d", addr&0xFF, (addr>>8)&0xFF, (addr>>16)&0xFF, addr>>24);
|
||||
model->setItem(i, 4, new QStandardItem(ip));
|
||||
}
|
||||
}
|
|
@ -0,0 +1,111 @@
|
|||
/*
|
||||
Copyright 2016-2024 melonDS team
|
||||
|
||||
This file is part of melonDS.
|
||||
|
||||
melonDS is free software: you can redistribute it and/or modify it under
|
||||
the terms of the GNU General Public License as published by the Free
|
||||
Software Foundation, either version 3 of the License, or (at your option)
|
||||
any later version.
|
||||
|
||||
melonDS is distributed in the hope that it will be useful, but WITHOUT ANY
|
||||
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
||||
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with melonDS. If not, see http://www.gnu.org/licenses/.
|
||||
*/
|
||||
|
||||
#ifndef NETPLAYDIALOG_H
|
||||
#define NETPLAYDIALOG_H
|
||||
|
||||
#include <QDialog>
|
||||
|
||||
#include "types.h"
|
||||
#include "Netplay.h"
|
||||
|
||||
namespace Ui
|
||||
{
|
||||
class NetplayStartHostDialog;
|
||||
class NetplayStartClientDialog;
|
||||
class NetplayDialog;
|
||||
}
|
||||
|
||||
class NetplayStartHostDialog;
|
||||
class NetplayStartClientDialog;
|
||||
class NetplayDialog;
|
||||
|
||||
class NetplayStartHostDialog : public QDialog
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit NetplayStartHostDialog(QWidget* parent);
|
||||
~NetplayStartHostDialog();
|
||||
|
||||
static NetplayStartHostDialog* openDlg(QWidget* parent)
|
||||
{
|
||||
NetplayStartHostDialog* dlg = new NetplayStartHostDialog(parent);
|
||||
dlg->open();
|
||||
return dlg;
|
||||
}
|
||||
|
||||
private slots:
|
||||
void done(int r);
|
||||
|
||||
private:
|
||||
Ui::NetplayStartHostDialog* ui;
|
||||
};
|
||||
|
||||
class NetplayStartClientDialog : public QDialog
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit NetplayStartClientDialog(QWidget* parent);
|
||||
~NetplayStartClientDialog();
|
||||
|
||||
static NetplayStartClientDialog* openDlg(QWidget* parent)
|
||||
{
|
||||
NetplayStartClientDialog* dlg = new NetplayStartClientDialog(parent);
|
||||
dlg->open();
|
||||
return dlg;
|
||||
}
|
||||
|
||||
private slots:
|
||||
void done(int r);
|
||||
|
||||
private:
|
||||
Ui::NetplayStartClientDialog* ui;
|
||||
};
|
||||
|
||||
class NetplayDialog : public QDialog
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit NetplayDialog(QWidget* parent);
|
||||
~NetplayDialog();
|
||||
|
||||
static NetplayDialog* openDlg(QWidget* parent)
|
||||
{
|
||||
NetplayDialog* dlg = new NetplayDialog(parent);
|
||||
dlg->show();
|
||||
return dlg;
|
||||
}
|
||||
|
||||
void updatePlayerList(Netplay::Player* players, int num);
|
||||
|
||||
signals:
|
||||
void sgUpdatePlayerList(Netplay::Player* players, int num);
|
||||
|
||||
private slots:
|
||||
void done(int r);
|
||||
|
||||
void doUpdatePlayerList(Netplay::Player* players, int num);
|
||||
|
||||
private:
|
||||
Ui::NetplayDialog* ui;
|
||||
};
|
||||
|
||||
#endif // NETPLAYDIALOG_H
|
|
@ -0,0 +1,31 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<ui version="4.0">
|
||||
<class>NetplayDialog</class>
|
||||
<widget class="QDialog" name="NetplayDialog">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>522</width>
|
||||
<height>391</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
<string>NETPLAY SHITO</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_2">
|
||||
<item>
|
||||
<widget class="QLabel" name="lblStatus">
|
||||
<property name="text">
|
||||
<string>STATUS PLACEHOLDER</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QTreeView" name="tvPlayerList"/>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<resources/>
|
||||
<connections/>
|
||||
</ui>
|
|
@ -0,0 +1,107 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<ui version="4.0">
|
||||
<class>NetplayStartClientDialog</class>
|
||||
<widget class="QDialog" name="NetplayStartClientDialog">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>400</width>
|
||||
<height>229</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="sizePolicy">
|
||||
<sizepolicy hsizetype="Preferred" vsizetype="Preferred">
|
||||
<horstretch>0</horstretch>
|
||||
<verstretch>0</verstretch>
|
||||
</sizepolicy>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
<string>NETPLAY CLIENT</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout">
|
||||
<property name="sizeConstraint">
|
||||
<enum>QLayout::SetFixedSize</enum>
|
||||
</property>
|
||||
<item>
|
||||
<layout class="QFormLayout" name="formLayout">
|
||||
<item row="0" column="0">
|
||||
<widget class="QLabel" name="label">
|
||||
<property name="text">
|
||||
<string>Player name:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="0">
|
||||
<widget class="QLabel" name="label_2">
|
||||
<property name="text">
|
||||
<string>Host port:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="1">
|
||||
<widget class="QLineEdit" name="txtPlayerName"/>
|
||||
</item>
|
||||
<item row="2" column="1">
|
||||
<widget class="QLineEdit" name="txtPort"/>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<widget class="QLabel" name="label_3">
|
||||
<property name="text">
|
||||
<string>Host address:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="1">
|
||||
<widget class="QLineEdit" name="txtIPAddress"/>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QDialogButtonBox" name="buttonBox">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Horizontal</enum>
|
||||
</property>
|
||||
<property name="standardButtons">
|
||||
<set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<resources/>
|
||||
<connections>
|
||||
<connection>
|
||||
<sender>buttonBox</sender>
|
||||
<signal>accepted()</signal>
|
||||
<receiver>NetplayStartClientDialog</receiver>
|
||||
<slot>accept()</slot>
|
||||
<hints>
|
||||
<hint type="sourcelabel">
|
||||
<x>248</x>
|
||||
<y>254</y>
|
||||
</hint>
|
||||
<hint type="destinationlabel">
|
||||
<x>157</x>
|
||||
<y>274</y>
|
||||
</hint>
|
||||
</hints>
|
||||
</connection>
|
||||
<connection>
|
||||
<sender>buttonBox</sender>
|
||||
<signal>rejected()</signal>
|
||||
<receiver>NetplayStartClientDialog</receiver>
|
||||
<slot>reject()</slot>
|
||||
<hints>
|
||||
<hint type="sourcelabel">
|
||||
<x>316</x>
|
||||
<y>260</y>
|
||||
</hint>
|
||||
<hint type="destinationlabel">
|
||||
<x>286</x>
|
||||
<y>274</y>
|
||||
</hint>
|
||||
</hints>
|
||||
</connection>
|
||||
</connections>
|
||||
</ui>
|
|
@ -0,0 +1,97 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<ui version="4.0">
|
||||
<class>NetplayStartHostDialog</class>
|
||||
<widget class="QDialog" name="NetplayStartHostDialog">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>400</width>
|
||||
<height>229</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="sizePolicy">
|
||||
<sizepolicy hsizetype="Preferred" vsizetype="Preferred">
|
||||
<horstretch>0</horstretch>
|
||||
<verstretch>0</verstretch>
|
||||
</sizepolicy>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
<string>NETPLAY HOST</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout">
|
||||
<property name="sizeConstraint">
|
||||
<enum>QLayout::SetFixedSize</enum>
|
||||
</property>
|
||||
<item>
|
||||
<layout class="QFormLayout" name="formLayout">
|
||||
<item row="0" column="0">
|
||||
<widget class="QLabel" name="label">
|
||||
<property name="text">
|
||||
<string>Player name:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<widget class="QLabel" name="label_2">
|
||||
<property name="text">
|
||||
<string>Port:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="1">
|
||||
<widget class="QLineEdit" name="txtPlayerName"/>
|
||||
</item>
|
||||
<item row="1" column="1">
|
||||
<widget class="QLineEdit" name="txtPort"/>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QDialogButtonBox" name="buttonBox">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Horizontal</enum>
|
||||
</property>
|
||||
<property name="standardButtons">
|
||||
<set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<resources/>
|
||||
<connections>
|
||||
<connection>
|
||||
<sender>buttonBox</sender>
|
||||
<signal>accepted()</signal>
|
||||
<receiver>NetplayStartHostDialog</receiver>
|
||||
<slot>accept()</slot>
|
||||
<hints>
|
||||
<hint type="sourcelabel">
|
||||
<x>248</x>
|
||||
<y>254</y>
|
||||
</hint>
|
||||
<hint type="destinationlabel">
|
||||
<x>157</x>
|
||||
<y>274</y>
|
||||
</hint>
|
||||
</hints>
|
||||
</connection>
|
||||
<connection>
|
||||
<sender>buttonBox</sender>
|
||||
<signal>rejected()</signal>
|
||||
<receiver>NetplayStartHostDialog</receiver>
|
||||
<slot>reject()</slot>
|
||||
<hints>
|
||||
<hint type="sourcelabel">
|
||||
<x>316</x>
|
||||
<y>260</y>
|
||||
</hint>
|
||||
<hint type="destinationlabel">
|
||||
<x>286</x>
|
||||
<y>274</y>
|
||||
</hint>
|
||||
</hints>
|
||||
</connection>
|
||||
</connections>
|
||||
</ui>
|
|
@ -38,7 +38,7 @@
|
|||
#include "main.h"
|
||||
#include "CameraManager.h"
|
||||
#include "Net.h"
|
||||
#include "LocalMP.h"
|
||||
#include "MPInterface.h"
|
||||
#include "SPI_Firmware.h"
|
||||
|
||||
#ifdef __WIN32__
|
||||
|
@ -47,7 +47,7 @@
|
|||
#endif // __WIN32__
|
||||
|
||||
extern CameraManager* camManager[2];
|
||||
extern melonDS::LocalMP localMp;
|
||||
|
||||
extern melonDS::Net net;
|
||||
|
||||
namespace melonDS::Platform
|
||||
|
@ -395,6 +395,16 @@ void Sleep(u64 usecs)
|
|||
QThread::usleep(usecs);
|
||||
}
|
||||
|
||||
u64 GetMSCount()
|
||||
{
|
||||
return sysTimer.elapsed();
|
||||
}
|
||||
|
||||
u64 GetUSCount()
|
||||
{
|
||||
return sysTimer.nsecsElapsed() / 1000;
|
||||
}
|
||||
|
||||
|
||||
void WriteNDSSave(const u8* savedata, u32 savelen, u32 writeoffset, u32 writelen, void* userdata)
|
||||
{
|
||||
|
@ -458,55 +468,55 @@ void WriteDateTime(int year, int month, int day, int hour, int minute, int secon
|
|||
void MP_Begin(void* userdata)
|
||||
{
|
||||
int inst = ((EmuInstance*)userdata)->getInstanceID();
|
||||
localMp.Begin(inst);
|
||||
MPInterface::Get().Begin(inst);
|
||||
}
|
||||
|
||||
void MP_End(void* userdata)
|
||||
{
|
||||
int inst = ((EmuInstance*)userdata)->getInstanceID();
|
||||
localMp.End(inst);
|
||||
MPInterface::Get().End(inst);
|
||||
}
|
||||
|
||||
int MP_SendPacket(u8* data, int len, u64 timestamp, void* userdata)
|
||||
{
|
||||
int inst = ((EmuInstance*)userdata)->getInstanceID();
|
||||
return localMp.SendPacket(inst, data, len, timestamp);
|
||||
return MPInterface::Get().SendPacket(inst, data, len, timestamp);
|
||||
}
|
||||
|
||||
int MP_RecvPacket(u8* data, u64* timestamp, void* userdata)
|
||||
{
|
||||
int inst = ((EmuInstance*)userdata)->getInstanceID();
|
||||
return localMp.RecvPacket(inst, data, timestamp);
|
||||
return MPInterface::Get().RecvPacket(inst, data, timestamp);
|
||||
}
|
||||
|
||||
int MP_SendCmd(u8* data, int len, u64 timestamp, void* userdata)
|
||||
{
|
||||
int inst = ((EmuInstance*)userdata)->getInstanceID();
|
||||
return localMp.SendCmd(inst, data, len, timestamp);
|
||||
return MPInterface::Get().SendCmd(inst, data, len, timestamp);
|
||||
}
|
||||
|
||||
int MP_SendReply(u8* data, int len, u64 timestamp, u16 aid, void* userdata)
|
||||
{
|
||||
int inst = ((EmuInstance*)userdata)->getInstanceID();
|
||||
return localMp.SendReply(inst, data, len, timestamp, aid);
|
||||
return MPInterface::Get().SendReply(inst, data, len, timestamp, aid);
|
||||
}
|
||||
|
||||
int MP_SendAck(u8* data, int len, u64 timestamp, void* userdata)
|
||||
{
|
||||
int inst = ((EmuInstance*)userdata)->getInstanceID();
|
||||
return localMp.SendAck(inst, data, len, timestamp);
|
||||
return MPInterface::Get().SendAck(inst, data, len, timestamp);
|
||||
}
|
||||
|
||||
int MP_RecvHostPacket(u8* data, u64* timestamp, void* userdata)
|
||||
{
|
||||
int inst = ((EmuInstance*)userdata)->getInstanceID();
|
||||
return localMp.RecvHostPacket(inst, data, timestamp);
|
||||
return MPInterface::Get().RecvHostPacket(inst, data, timestamp);
|
||||
}
|
||||
|
||||
u16 MP_RecvReplies(u8* data, u64 timestamp, u16 aidmask, void* userdata)
|
||||
{
|
||||
int inst = ((EmuInstance*)userdata)->getInstanceID();
|
||||
return localMp.RecvReplies(inst, data, timestamp, aidmask);
|
||||
return MPInterface::Get().RecvReplies(inst, data, timestamp, aidmask);
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -73,7 +73,8 @@
|
|||
#include "Config.h"
|
||||
#include "version.h"
|
||||
#include "Savestate.h"
|
||||
#include "LocalMP.h"
|
||||
#include "MPInterface.h"
|
||||
#include "LANDialog.h"
|
||||
|
||||
//#include "main_shaders.h"
|
||||
|
||||
|
@ -88,7 +89,6 @@ using namespace melonDS;
|
|||
|
||||
extern CameraManager* camManager[2];
|
||||
extern bool camStarted[2];
|
||||
extern LocalMP localMp;
|
||||
|
||||
|
||||
QString NdsRomMimeType = "application/x-nintendo-ds-rom";
|
||||
|
@ -432,6 +432,25 @@ MainWindow::MainWindow(int id, EmuInstance* inst, QWidget* parent) :
|
|||
|
||||
actMPNewInstance = submenu->addAction("Launch new instance");
|
||||
connect(actMPNewInstance, &QAction::triggered, this, &MainWindow::onMPNewInstance);
|
||||
|
||||
submenu->addSeparator();
|
||||
|
||||
actLANStartHost = submenu->addAction("Host LAN game");
|
||||
connect(actLANStartHost, &QAction::triggered, this, &MainWindow::onLANStartHost);
|
||||
|
||||
actLANStartClient = submenu->addAction("Join LAN game");
|
||||
connect(actLANStartClient, &QAction::triggered, this, &MainWindow::onLANStartClient);
|
||||
|
||||
/*submenu->addSeparator();
|
||||
|
||||
actNPStartHost = submenu->addAction("NETPLAY HOST");
|
||||
connect(actNPStartHost, &QAction::triggered, this, &MainWindow::onNPStartHost);
|
||||
|
||||
actNPStartClient = submenu->addAction("NETPLAY CLIENT");
|
||||
connect(actNPStartClient, &QAction::triggered, this, &MainWindow::onNPStartClient);
|
||||
|
||||
actNPTest = submenu->addAction("NETPLAY GO");
|
||||
connect(actNPTest, &QAction::triggered, this, &MainWindow::onNPTest);*/
|
||||
}
|
||||
}
|
||||
{
|
||||
|
@ -737,6 +756,8 @@ MainWindow::MainWindow(int id, EmuInstance* inst, QWidget* parent) :
|
|||
|
||||
QObject::connect(qApp, &QApplication::applicationStateChanged, this, &MainWindow::onAppStateChanged);
|
||||
onUpdateInterfaceSettings();
|
||||
|
||||
updateMPInterface(MPInterface::GetType());
|
||||
}
|
||||
|
||||
MainWindow::~MainWindow()
|
||||
|
@ -756,24 +777,9 @@ void MainWindow::closeEvent(QCloseEvent* event)
|
|||
QByteArray geom = saveGeometry();
|
||||
QByteArray enc = geom.toBase64(QByteArray::Base64Encoding);
|
||||
windowCfg.SetString("Geometry", enc.toStdString());
|
||||
|
||||
Config::Save();
|
||||
|
||||
if (hasOGL && (windowID == 0))
|
||||
{
|
||||
// we intentionally don't unpause here
|
||||
emuThread->emuPause();
|
||||
emuThread->deinitContext();
|
||||
}
|
||||
|
||||
emuThread->detachWindow(this);
|
||||
|
||||
if (windowID == 0)
|
||||
{
|
||||
int inst = emuInstance->instanceID;
|
||||
deleteEmuInstance(inst);
|
||||
}
|
||||
|
||||
emuInstance->deleteWindow(windowID, false);
|
||||
QMainWindow::closeEvent(event);
|
||||
}
|
||||
|
||||
|
@ -1685,6 +1691,67 @@ void MainWindow::onMPNewInstance()
|
|||
createEmuInstance();
|
||||
}
|
||||
|
||||
void MainWindow::onLANStartHost()
|
||||
{
|
||||
if (!lanWarning(true)) return;
|
||||
LANStartHostDialog::openDlg(this);
|
||||
}
|
||||
|
||||
void MainWindow::onLANStartClient()
|
||||
{
|
||||
if (!lanWarning(false)) return;
|
||||
LANStartClientDialog::openDlg(this);
|
||||
}
|
||||
|
||||
void MainWindow::onNPStartHost()
|
||||
{
|
||||
//Netplay::StartHost();
|
||||
//NetplayStartHostDialog::openDlg(this);
|
||||
}
|
||||
|
||||
void MainWindow::onNPStartClient()
|
||||
{
|
||||
//Netplay::StartClient();
|
||||
//NetplayStartClientDialog::openDlg(this);
|
||||
}
|
||||
|
||||
void MainWindow::onNPTest()
|
||||
{
|
||||
// HAX
|
||||
//Netplay::StartGame();
|
||||
}
|
||||
|
||||
void MainWindow::updateMPInterface(MPInterfaceType type)
|
||||
{
|
||||
// MP interface was changed, reflect it in the UI
|
||||
|
||||
bool enable = (type == MPInterface_Local);
|
||||
actMPNewInstance->setEnabled(enable);
|
||||
actLANStartHost->setEnabled(enable);
|
||||
actLANStartClient->setEnabled(enable);
|
||||
/*actNPStartHost->setEnabled(enable);
|
||||
actNPStartClient->setEnabled(enable);
|
||||
actNPTest->setEnabled(enable);*/
|
||||
}
|
||||
|
||||
bool MainWindow::lanWarning(bool host)
|
||||
{
|
||||
if (numEmuInstances() < 2)
|
||||
return true;
|
||||
|
||||
QString verb = host ? "host" : "join";
|
||||
QString msg = "Multiple emulator instances are currently open.\n"
|
||||
"If you "+verb+" a LAN game now, all secondary instances will be closed.\n\n"
|
||||
"Do you wish to continue?";
|
||||
|
||||
auto res = QMessageBox::warning(this, "melonDS", msg, QMessageBox::Yes|QMessageBox::No, QMessageBox::No);
|
||||
if (res == QMessageBox::No)
|
||||
return false;
|
||||
|
||||
deleteAllEmuInstances(1);
|
||||
return true;
|
||||
}
|
||||
|
||||
void MainWindow::onOpenEmuSettings()
|
||||
{
|
||||
emuThread->emuPause();
|
||||
|
@ -1840,7 +1907,7 @@ void MainWindow::onMPSettingsFinished(int res)
|
|||
{
|
||||
emuInstance->mpAudioMode = globalCfg.GetInt("MP.AudioMode");
|
||||
emuInstance->audioMute();
|
||||
localMp.SetRecvTimeout(globalCfg.GetInt("MP.RecvTimeout"));
|
||||
MPInterface::Get().SetRecvTimeout(globalCfg.GetInt("MP.RecvTimeout"));
|
||||
|
||||
emuThread->emuUnpause();
|
||||
}
|
||||
|
|
|
@ -35,6 +35,7 @@
|
|||
|
||||
#include "Screen.h"
|
||||
#include "Config.h"
|
||||
#include "MPInterface.h"
|
||||
|
||||
|
||||
class EmuInstance;
|
||||
|
@ -125,6 +126,9 @@ public:
|
|||
|
||||
void osdAddMessage(unsigned int color, const char* msg);
|
||||
|
||||
// called when the MP interface is changed
|
||||
void updateMPInterface(melonDS::MPInterfaceType type);
|
||||
|
||||
protected:
|
||||
void keyPressEvent(QKeyEvent* event) override;
|
||||
void keyReleaseEvent(QKeyEvent* event) override;
|
||||
|
@ -167,6 +171,11 @@ private slots:
|
|||
void onRAMInfo();
|
||||
void onOpenTitleManager();
|
||||
void onMPNewInstance();
|
||||
void onLANStartHost();
|
||||
void onLANStartClient();
|
||||
void onNPStartHost();
|
||||
void onNPStartClient();
|
||||
void onNPTest();
|
||||
|
||||
void onOpenEmuSettings();
|
||||
void onEmuSettingsDialogFinished(int res);
|
||||
|
@ -232,6 +241,8 @@ private:
|
|||
|
||||
void createScreenPanel();
|
||||
|
||||
bool lanWarning(bool host);
|
||||
|
||||
bool showOSD;
|
||||
|
||||
bool hasOGL;
|
||||
|
@ -279,6 +290,11 @@ public:
|
|||
QAction* actRAMInfo;
|
||||
QAction* actTitleManager;
|
||||
QAction* actMPNewInstance;
|
||||
QAction* actLANStartHost;
|
||||
QAction* actLANStartClient;
|
||||
QAction* actNPStartHost;
|
||||
QAction* actNPStartClient;
|
||||
QAction* actNPTest;
|
||||
|
||||
QAction* actEmuSettings;
|
||||
#ifdef __APPLE__
|
||||
|
|
|
@ -22,18 +22,14 @@
|
|||
#include <string.h>
|
||||
|
||||
#include <optional>
|
||||
#include <vector>
|
||||
#include <string>
|
||||
#include <algorithm>
|
||||
|
||||
#include <QProcess>
|
||||
#include <QApplication>
|
||||
#include <QStyle>
|
||||
#include <QMessageBox>
|
||||
#include <QMenuBar>
|
||||
#include <QMimeDatabase>
|
||||
#include <QFileDialog>
|
||||
#include <QInputDialog>
|
||||
#include <QPaintEvent>
|
||||
#include <QPainter>
|
||||
#include <QKeyEvent>
|
||||
#include <QMimeData>
|
||||
|
@ -57,24 +53,14 @@
|
|||
#include "duckstation/gl/context.h"
|
||||
|
||||
#include "main.h"
|
||||
#include "CheatsDialog.h"
|
||||
#include "DateTimeDialog.h"
|
||||
#include "EmuSettingsDialog.h"
|
||||
#include "InputConfig/InputConfigDialog.h"
|
||||
#include "VideoSettingsDialog.h"
|
||||
#include "ROMInfoDialog.h"
|
||||
#include "RAMInfoDialog.h"
|
||||
#include "PowerManagement/PowerManagementDialog.h"
|
||||
|
||||
#include "version.h"
|
||||
|
||||
#include "Config.h"
|
||||
#include "DSi.h"
|
||||
|
||||
#include "EmuInstance.h"
|
||||
#include "ArchiveUtil.h"
|
||||
#include "CameraManager.h"
|
||||
#include "LocalMP.h"
|
||||
#include "MPInterface.h"
|
||||
#include "Net.h"
|
||||
|
||||
#include "CLI.h"
|
||||
|
@ -87,7 +73,6 @@ using namespace melonDS;
|
|||
QString* systemThemeName;
|
||||
|
||||
|
||||
|
||||
QString emuDirectory;
|
||||
|
||||
const int kMaxEmuInstances = 16;
|
||||
|
@ -95,10 +80,14 @@ EmuInstance* emuInstances[kMaxEmuInstances];
|
|||
|
||||
CameraManager* camManager[2];
|
||||
bool camStarted[2];
|
||||
LocalMP localMp;
|
||||
|
||||
std::optional<LibPCap> pcap;
|
||||
Net net;
|
||||
|
||||
|
||||
QElapsedTimer sysTimer;
|
||||
|
||||
|
||||
void NetInit()
|
||||
{
|
||||
Config::Table cfg = Config::GetGlobalTable();
|
||||
|
@ -159,12 +148,25 @@ void deleteEmuInstance(int id)
|
|||
emuInstances[id] = nullptr;
|
||||
}
|
||||
|
||||
void deleteAllEmuInstances()
|
||||
void deleteAllEmuInstances(int first)
|
||||
{
|
||||
for (int i = 0; i < kMaxEmuInstances; i++)
|
||||
for (int i = first; i < kMaxEmuInstances; i++)
|
||||
deleteEmuInstance(i);
|
||||
}
|
||||
|
||||
int numEmuInstances()
|
||||
{
|
||||
int ret = 0;
|
||||
|
||||
for (int i = 0; i < kMaxEmuInstances; i++)
|
||||
{
|
||||
if (emuInstances[i])
|
||||
ret++;
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
|
||||
void pathInit()
|
||||
{
|
||||
|
@ -203,6 +205,28 @@ void pathInit()
|
|||
}
|
||||
|
||||
|
||||
void setMPInterface(MPInterfaceType type)
|
||||
{
|
||||
// switch to the requested MP interface
|
||||
MPInterface::Set(type);
|
||||
|
||||
// set receive timeout
|
||||
// TODO: different settings per interface?
|
||||
MPInterface::Get().SetRecvTimeout(Config::GetGlobalTable().GetInt("MP.RecvTimeout"));
|
||||
|
||||
// update UI appropriately
|
||||
// TODO: decide how to deal with multi-window when it becomes a thing
|
||||
for (int i = 0; i < kMaxEmuInstances; i++)
|
||||
{
|
||||
EmuInstance* inst = emuInstances[i];
|
||||
if (!inst) continue;
|
||||
|
||||
MainWindow* win = inst->getMainWindow();
|
||||
if (win) win->updateMPInterface(type);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
MelonApplication::MelonApplication(int& argc, char** argv)
|
||||
: QApplication(argc, argv)
|
||||
|
@ -237,6 +261,7 @@ bool MelonApplication::event(QEvent *event)
|
|||
|
||||
int main(int argc, char** argv)
|
||||
{
|
||||
sysTimer.start();
|
||||
srand(time(nullptr));
|
||||
|
||||
for (int i = 0; i < kMaxEmuInstances; i++)
|
||||
|
@ -308,7 +333,10 @@ int main(int argc, char** argv)
|
|||
}
|
||||
}
|
||||
|
||||
// localMp is initialized at this point
|
||||
// default MP interface type is local MP
|
||||
// this will be changed if a LAN or netplay session is initiated
|
||||
setMPInterface(MPInterface_Local);
|
||||
|
||||
NetInit();
|
||||
|
||||
createEmuInstance();
|
||||
|
|
|
@ -22,19 +22,14 @@
|
|||
#include "glad/glad.h"
|
||||
|
||||
#include <QApplication>
|
||||
#include <QWidget>
|
||||
#include <QWindow>
|
||||
#include <QMainWindow>
|
||||
#include <QImage>
|
||||
#include <QActionGroup>
|
||||
#include <QTimer>
|
||||
#include <QScreen>
|
||||
#include <QCloseEvent>
|
||||
#include <QEvent>
|
||||
#include <QElapsedTimer>
|
||||
|
||||
#include "EmuInstance.h"
|
||||
#include "Window.h"
|
||||
#include "EmuThread.h"
|
||||
#include "ScreenLayout.h"
|
||||
#include "MPInterface.h"
|
||||
|
||||
class MelonApplication : public QApplication
|
||||
{
|
||||
|
@ -48,8 +43,13 @@ public:
|
|||
extern QString* systemThemeName;
|
||||
extern QString emuDirectory;
|
||||
|
||||
extern QElapsedTimer sysTimer;
|
||||
|
||||
bool createEmuInstance();
|
||||
void deleteEmuInstance(int id);
|
||||
void deleteAllEmuInstances();
|
||||
void deleteAllEmuInstances(int first = 0);
|
||||
int numEmuInstances();
|
||||
|
||||
void setMPInterface(melonDS::MPInterfaceType type);
|
||||
|
||||
#endif // MAIN_H
|
||||
|
|
|
@ -6,6 +6,9 @@ add_library(net-utils STATIC
|
|||
Net_Slirp.cpp
|
||||
PacketDispatcher.cpp
|
||||
LocalMP.cpp
|
||||
LAN.cpp
|
||||
Netplay.cpp
|
||||
MPInterface.cpp
|
||||
)
|
||||
|
||||
target_include_directories(net-utils PUBLIC "${CMAKE_CURRENT_SOURCE_DIR}")
|
||||
|
@ -21,3 +24,12 @@ else()
|
|||
add_subdirectory(libslirp EXCLUDE_FROM_ALL)
|
||||
target_link_libraries(net-utils PUBLIC slirp)
|
||||
endif()
|
||||
|
||||
if (USE_VCPKG)
|
||||
find_package(unofficial-enet CONFIG REQUIRED)
|
||||
target_link_libraries(net-utils PRIVATE unofficial::enet::enet)
|
||||
else()
|
||||
pkg_check_modules(ENet REQUIRED IMPORTED_TARGET libenet)
|
||||
fix_interface_includes(PkgConfig::ENet)
|
||||
target_link_libraries(net-utils PUBLIC PkgConfig::ENet)
|
||||
endif()
|
||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -0,0 +1,156 @@
|
|||
/*
|
||||
Copyright 2016-2024 melonDS team
|
||||
|
||||
This file is part of melonDS.
|
||||
|
||||
melonDS is free software: you can redistribute it and/or modify it under
|
||||
the terms of the GNU General Public License as published by the Free
|
||||
Software Foundation, either version 3 of the License, or (at your option)
|
||||
any later version.
|
||||
|
||||
melonDS is distributed in the hope that it will be useful, but WITHOUT ANY
|
||||
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
||||
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with melonDS. If not, see http://www.gnu.org/licenses/.
|
||||
*/
|
||||
|
||||
#ifndef LAN_H
|
||||
#define LAN_H
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <map>
|
||||
#include <queue>
|
||||
|
||||
#include <enet/enet.h>
|
||||
|
||||
#ifndef socket_t
|
||||
#ifdef __WIN32__
|
||||
#include <winsock2.h>
|
||||
#define socket_t SOCKET
|
||||
#else
|
||||
#define socket_t int
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#include "types.h"
|
||||
#include "Platform.h"
|
||||
#include "MPInterface.h"
|
||||
|
||||
namespace melonDS
|
||||
{
|
||||
|
||||
class LAN : public MPInterface
|
||||
{
|
||||
public:
|
||||
LAN() noexcept;
|
||||
LAN(const LAN&) = delete;
|
||||
LAN& operator=(const LAN&) = delete;
|
||||
LAN(LAN&& other) = delete;
|
||||
LAN& operator=(LAN&& other) = delete;
|
||||
~LAN() noexcept;
|
||||
|
||||
enum PlayerStatus
|
||||
{
|
||||
Player_None = 0, // no player in this entry
|
||||
Player_Client, // game client
|
||||
Player_Host, // game host
|
||||
Player_Connecting, // player still connecting
|
||||
Player_Disconnected, // player disconnected
|
||||
};
|
||||
|
||||
struct Player
|
||||
{
|
||||
int ID;
|
||||
char Name[32];
|
||||
PlayerStatus Status;
|
||||
u32 Address;
|
||||
|
||||
bool IsLocalPlayer;
|
||||
u32 Ping;
|
||||
};
|
||||
|
||||
struct DiscoveryData
|
||||
{
|
||||
u32 Magic;
|
||||
u32 Version;
|
||||
u32 Tick;
|
||||
char SessionName[64];
|
||||
u8 NumPlayers;
|
||||
u8 MaxPlayers;
|
||||
u8 Status; // 0=idle 1=playing
|
||||
};
|
||||
|
||||
bool StartDiscovery();
|
||||
void EndDiscovery();
|
||||
bool StartHost(const char* player, int numplayers);
|
||||
bool StartClient(const char* player, const char* host);
|
||||
void EndSession();
|
||||
|
||||
std::map<u32, DiscoveryData> GetDiscoveryList();
|
||||
std::vector<Player> GetPlayerList();
|
||||
int GetNumPlayers() { return NumPlayers; }
|
||||
int GetMaxPlayers() { return MaxPlayers; }
|
||||
|
||||
void Process() override;
|
||||
|
||||
void Begin(int inst) override;
|
||||
void End(int inst) override;
|
||||
|
||||
int SendPacket(int inst, u8* data, int len, u64 timestamp) override;
|
||||
int RecvPacket(int inst, u8* data, u64* timestamp) override;
|
||||
int SendCmd(int inst, u8* data, int len, u64 timestamp) override;
|
||||
int SendReply(int inst, u8* data, int len, u64 timestamp, u16 aid) override;
|
||||
int SendAck(int inst, u8* data, int len, u64 timestamp) override;
|
||||
int RecvHostPacket(int inst, u8* data, u64* timestamp) override;
|
||||
u16 RecvReplies(int inst, u8* data, u64 timestamp, u16 aidmask) override;
|
||||
|
||||
private:
|
||||
bool Inited;
|
||||
bool Active;
|
||||
bool IsHost;
|
||||
|
||||
ENetHost* Host;
|
||||
ENetPeer* RemotePeers[16];
|
||||
|
||||
socket_t DiscoverySocket;
|
||||
u32 DiscoveryLastTick;
|
||||
std::map<u32, DiscoveryData> DiscoveryList;
|
||||
Platform::Mutex* DiscoveryMutex;
|
||||
|
||||
Player Players[16];
|
||||
int NumPlayers;
|
||||
int MaxPlayers;
|
||||
Platform::Mutex* PlayersMutex;
|
||||
|
||||
Player MyPlayer;
|
||||
u32 HostAddress;
|
||||
|
||||
u16 ConnectedBitmask;
|
||||
|
||||
int MPRecvTimeout;
|
||||
int LastHostID;
|
||||
ENetPeer* LastHostPeer;
|
||||
std::queue<ENetPacket*> RXQueue;
|
||||
|
||||
u32 FrameCount;
|
||||
|
||||
void ProcessDiscovery();
|
||||
|
||||
void HostUpdatePlayerList();
|
||||
void ClientUpdatePlayerList();
|
||||
|
||||
void ProcessHostEvent(ENetEvent& event);
|
||||
void ProcessClientEvent(ENetEvent& event);
|
||||
void ProcessEvent(ENetEvent& event);
|
||||
void ProcessLAN(int type);
|
||||
|
||||
int SendPacketGeneric(u32 type, u8* packet, int len, u64 timestamp);
|
||||
int RecvPacketGeneric(u8* packet, bool block, u64* timestamp);
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif // LAN_H
|
|
@ -19,8 +19,6 @@
|
|||
#include <cstring>
|
||||
|
||||
#include "LocalMP.h"
|
||||
#include "Platform.h"
|
||||
#include "types.h"
|
||||
|
||||
using namespace melonDS;
|
||||
using namespace melonDS::Platform;
|
||||
|
|
|
@ -21,6 +21,7 @@
|
|||
|
||||
#include "types.h"
|
||||
#include "Platform.h"
|
||||
#include "MPInterface.h"
|
||||
|
||||
namespace melonDS
|
||||
{
|
||||
|
@ -33,20 +34,11 @@ struct MPStatusData
|
|||
u16 MPReplyBitmask; // bitmask of which clients replied in time
|
||||
};
|
||||
|
||||
struct MPPacketHeader
|
||||
{
|
||||
u32 Magic;
|
||||
u32 SenderID;
|
||||
u32 Type; // 0=regular 1=CMD 2=reply 3=ack
|
||||
u32 Length;
|
||||
u64 Timestamp;
|
||||
};
|
||||
|
||||
constexpr u32 kPacketQueueSize = 0x10000;
|
||||
constexpr u32 kReplyQueueSize = 0x10000;
|
||||
constexpr u32 kMaxFrameSize = 0x948;
|
||||
|
||||
class LocalMP
|
||||
class LocalMP : public MPInterface
|
||||
{
|
||||
public:
|
||||
LocalMP() noexcept;
|
||||
|
@ -56,8 +48,7 @@ public:
|
|||
LocalMP& operator=(LocalMP&& other) = delete;
|
||||
~LocalMP() noexcept;
|
||||
|
||||
[[nodiscard]] int GetRecvTimeout() const noexcept { return RecvTimeout; }
|
||||
void SetRecvTimeout(int timeout) noexcept { RecvTimeout = timeout; }
|
||||
void Process() {}
|
||||
|
||||
void Begin(int inst);
|
||||
void End(int inst);
|
||||
|
@ -69,11 +60,13 @@ public:
|
|||
int SendAck(int inst, u8* data, int len, u64 timestamp);
|
||||
int RecvHostPacket(int inst, u8* data, u64* timestamp);
|
||||
u16 RecvReplies(int inst, u8* data, u64 timestamp, u16 aidmask);
|
||||
|
||||
private:
|
||||
void FIFORead(int inst, int fifo, void* buf, int len) noexcept;
|
||||
void FIFOWrite(int inst, int fifo, void* buf, int len) noexcept;
|
||||
int SendPacketGeneric(int inst, u32 type, u8* packet, int len, u64 timestamp) noexcept;
|
||||
int RecvPacketGeneric(int inst, u8* packet, bool block, u64* timestamp) noexcept;
|
||||
|
||||
Platform::Mutex* MPQueueLock;
|
||||
MPStatusData MPStatus {};
|
||||
u8 MPPacketQueue[kPacketQueueSize] {};
|
||||
|
@ -81,8 +74,6 @@ private:
|
|||
u32 PacketReadOffset[16] {};
|
||||
u32 ReplyReadOffset[16] {};
|
||||
|
||||
int RecvTimeout = 25;
|
||||
|
||||
int LastHostID = -1;
|
||||
Platform::Semaphore* SemPool[32] {};
|
||||
};
|
||||
|
|
|
@ -0,0 +1,68 @@
|
|||
/*
|
||||
Copyright 2016-2024 melonDS team
|
||||
|
||||
This file is part of melonDS.
|
||||
|
||||
melonDS is free software: you can redistribute it and/or modify it under
|
||||
the terms of the GNU General Public License as published by the Free
|
||||
Software Foundation, either version 3 of the License, or (at your option)
|
||||
any later version.
|
||||
|
||||
melonDS is distributed in the hope that it will be useful, but WITHOUT ANY
|
||||
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
||||
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with melonDS. If not, see http://www.gnu.org/licenses/.
|
||||
*/
|
||||
|
||||
#include "MPInterface.h"
|
||||
#include "LocalMP.h"
|
||||
#include "LAN.h"
|
||||
|
||||
namespace melonDS
|
||||
{
|
||||
|
||||
class DummyMP : public MPInterface
|
||||
{
|
||||
public:
|
||||
void Process() override {}
|
||||
|
||||
void Begin(int inst) override {}
|
||||
void End(int inst) override {}
|
||||
|
||||
int SendPacket(int inst, u8* data, int len, u64 timestamp) override { return 0; }
|
||||
int RecvPacket(int inst, u8* data, u64* timestamp) override { return 0; }
|
||||
int SendCmd(int inst, u8* data, int len, u64 timestamp) override { return 0; }
|
||||
int SendReply(int inst, u8* data, int len, u64 timestamp, u16 aid) override { return 0; }
|
||||
int SendAck(int inst, u8* data, int len, u64 timestamp) override { return 0; }
|
||||
int RecvHostPacket(int inst, u8* data, u64* timestamp) override { return 0; }
|
||||
u16 RecvReplies(int inst, u8* data, u64 timestamp, u16 aidmask) override { return 0; }
|
||||
};
|
||||
|
||||
|
||||
std::unique_ptr<MPInterface> MPInterface::Current(std::make_unique<DummyMP>());
|
||||
MPInterfaceType MPInterface::CurrentType = MPInterface_Dummy;
|
||||
|
||||
|
||||
void MPInterface::Set(MPInterfaceType type)
|
||||
{
|
||||
switch (type)
|
||||
{
|
||||
case MPInterface_Local:
|
||||
Current = std::make_unique<LocalMP>();
|
||||
break;
|
||||
|
||||
case MPInterface_LAN:
|
||||
Current = std::make_unique<LAN>();
|
||||
break;
|
||||
|
||||
default:
|
||||
Current = std::make_unique<DummyMP>();
|
||||
break;
|
||||
}
|
||||
|
||||
CurrentType = type;
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,82 @@
|
|||
/*
|
||||
Copyright 2016-2024 melonDS team
|
||||
|
||||
This file is part of melonDS.
|
||||
|
||||
melonDS is free software: you can redistribute it and/or modify it under
|
||||
the terms of the GNU General Public License as published by the Free
|
||||
Software Foundation, either version 3 of the License, or (at your option)
|
||||
any later version.
|
||||
|
||||
melonDS is distributed in the hope that it will be useful, but WITHOUT ANY
|
||||
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
||||
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with melonDS. If not, see http://www.gnu.org/licenses/.
|
||||
*/
|
||||
|
||||
#ifndef MPINTERFACE_H
|
||||
#define MPINTERFACE_H
|
||||
|
||||
#include <memory>
|
||||
#include "types.h"
|
||||
|
||||
namespace melonDS
|
||||
{
|
||||
|
||||
// TODO: provision for excluding unwanted interfaces at compile time
|
||||
enum MPInterfaceType
|
||||
{
|
||||
MPInterface_Dummy = -1,
|
||||
MPInterface_Local,
|
||||
MPInterface_LAN,
|
||||
MPInterface_Netplay,
|
||||
};
|
||||
|
||||
struct MPPacketHeader
|
||||
{
|
||||
u32 Magic;
|
||||
u32 SenderID;
|
||||
u32 Type; // 0=regular 1=CMD 2=reply 3=ack
|
||||
u32 Length;
|
||||
u64 Timestamp;
|
||||
};
|
||||
|
||||
class MPInterface
|
||||
{
|
||||
public:
|
||||
virtual ~MPInterface() = default;
|
||||
|
||||
static MPInterface& Get() { return *Current; }
|
||||
static MPInterfaceType GetType() { return CurrentType; }
|
||||
static void Set(MPInterfaceType type);
|
||||
|
||||
[[nodiscard]] int GetRecvTimeout() const noexcept { return RecvTimeout; }
|
||||
void SetRecvTimeout(int timeout) noexcept { RecvTimeout = timeout; }
|
||||
|
||||
// function called every video frame
|
||||
virtual void Process() = 0;
|
||||
|
||||
virtual void Begin(int inst) = 0;
|
||||
virtual void End(int inst) = 0;
|
||||
|
||||
virtual int SendPacket(int inst, u8* data, int len, u64 timestamp) = 0;
|
||||
virtual int RecvPacket(int inst, u8* data, u64* timestamp) = 0;
|
||||
virtual int SendCmd(int inst, u8* data, int len, u64 timestamp) = 0;
|
||||
virtual int SendReply(int inst, u8* data, int len, u64 timestamp, u16 aid) = 0;
|
||||
virtual int SendAck(int inst, u8* data, int len, u64 timestamp) = 0;
|
||||
virtual int RecvHostPacket(int inst, u8* data, u64* timestamp) = 0;
|
||||
virtual u16 RecvReplies(int inst, u8* data, u64 timestamp, u16 aidmask) = 0;
|
||||
|
||||
protected:
|
||||
int RecvTimeout = 25;
|
||||
|
||||
private:
|
||||
static MPInterfaceType CurrentType;
|
||||
static std::unique_ptr<MPInterface> Current;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif // MPINTERFACE_H
|
File diff suppressed because it is too large
Load Diff
|
@ -0,0 +1,57 @@
|
|||
/*
|
||||
Copyright 2016-2024 melonDS team
|
||||
|
||||
This file is part of melonDS.
|
||||
|
||||
melonDS is free software: you can redistribute it and/or modify it under
|
||||
the terms of the GNU General Public License as published by the Free
|
||||
Software Foundation, either version 3 of the License, or (at your option)
|
||||
any later version.
|
||||
|
||||
melonDS is distributed in the hope that it will be useful, but WITHOUT ANY
|
||||
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
||||
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with melonDS. If not, see http://www.gnu.org/licenses/.
|
||||
*/
|
||||
|
||||
#ifndef NETPLAY_H
|
||||
#define NETPLAY_H
|
||||
|
||||
#include "types.h"
|
||||
|
||||
namespace Netplay
|
||||
{
|
||||
|
||||
struct Player
|
||||
{
|
||||
int ID;
|
||||
char Name[32];
|
||||
int Status; // 0=no player 1=normal 2=host 3=connecting
|
||||
melonDS::u32 Address;
|
||||
};
|
||||
|
||||
|
||||
extern bool Active;
|
||||
|
||||
bool Init();
|
||||
void DeInit();
|
||||
|
||||
void StartHost(const char* player, int port);
|
||||
void StartClient(const char* player, const char* host, int port);
|
||||
void StartMirror(const Player* player);
|
||||
|
||||
melonDS::u32 PlayerAddress(int id);
|
||||
|
||||
void StartGame();
|
||||
void StartLocal();
|
||||
|
||||
void StartGame();
|
||||
|
||||
void ProcessFrame();
|
||||
void ProcessInput();
|
||||
|
||||
}
|
||||
|
||||
#endif // NETPLAY_H
|
|
@ -3,7 +3,8 @@
|
|||
"dependencies": [
|
||||
"sdl2",
|
||||
"libarchive",
|
||||
"zstd"
|
||||
"zstd",
|
||||
"enet"
|
||||
],
|
||||
"features": {
|
||||
"qt6": {
|
||||
|
|
Loading…
Reference in New Issue