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9e2f47f4a0
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8a63c76f4f
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@ -1962,7 +1962,9 @@ void ApplyNewSettings(int type)
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if (type == 0) // 3D renderer settings
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{
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if (Screen_UseGL) uiGLMakeContextCurrent(GLContext);
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GPU3D::UpdateRendererConfig();
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if (Screen_UseGL) uiGLMakeContextCurrent(NULL);
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GL_3DScale = Config::GL_ScaleFactor; // dorp
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GL_ScreenSizeDirty = true;
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