also fix crashes when inserting/ejecting a NDS cart while nothing is loaded
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0a4287c6ad
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871a167d8b
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@ -77,6 +77,8 @@ EmuInstance::EmuInstance(int inst) : deleting(false),
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baseROMDir = "";
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baseROMName = "";
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baseAssetName = "";
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nextCart = nullptr;
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changeCart = false;
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gbaSave = nullptr;
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gbaCartType = -1;
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@ -120,7 +122,7 @@ EmuInstance::EmuInstance(int inst) : deleting(false),
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mpAudioMode = globalCfg.GetInt("MP.AudioMode");
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nds = nullptr;
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//updateConsole(nullptr);
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//updateConsole();
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audioInit();
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inputInit();
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@ -1217,23 +1219,22 @@ void EmuInstance::setDateTime()
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time.time().hour(), time.time().minute(), time.time().second());
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}
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bool EmuInstance::updateConsole(UpdateConsoleNDSArgs&& _ndsargs) noexcept
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bool EmuInstance::updateConsole() noexcept
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{
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// update the console type
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consoleType = globalCfg.GetInt("Emu.ConsoleType");
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// Let's get the cart we want to use;
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// if we wnat to keep the cart, we'll eject it from the existing console first.
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// if we want to keep the cart, we'll eject it from the existing console first.
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std::unique_ptr<NDSCart::CartCommon> nextndscart;
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if (std::holds_alternative<Keep>(_ndsargs))
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if (!changeCart)
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{ // If we want to keep the existing cart (if any)...
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nextndscart = nds ? nds->EjectCart() : nullptr;
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_ndsargs = {};
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}
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else if (const auto ptr = std::get_if<std::unique_ptr<NDSCart::CartCommon>>(&_ndsargs))
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else
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{
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nextndscart = std::move(*ptr);
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_ndsargs = {};
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nextndscart = std::move(nextCart);
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changeCart = false;
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}
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if (auto* cartsd = dynamic_cast<NDSCart::CartSD*>(nextndscart.get()))
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@ -1388,12 +1389,14 @@ bool EmuInstance::updateConsole(UpdateConsoleNDSArgs&& _ndsargs) noexcept
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}
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renderLock.unlock();
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loadCheats();
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return true;
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}
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void EmuInstance::reset()
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{
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updateConsole(Keep {});
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updateConsole();
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if (consoleType == 1) ejectGBACart();
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@ -1457,7 +1460,7 @@ void EmuInstance::reset()
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bool EmuInstance::bootToMenu()
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{
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// Keep whatever cart is in the console, if any.
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if (!updateConsole(Keep {}))
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if (!updateConsole())
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// Try to update the console, but keep the existing cart. If that fails...
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return false;
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@ -1912,7 +1915,10 @@ bool EmuInstance::loadROM(QStringList filepath, bool reset)
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if (reset)
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{
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if (!updateConsole(std::move(cart)))
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nextCart = std::move(cart);
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changeCart = true;
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if (!updateConsole())
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{
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QMessageBox::critical(mainWindow, "melonDS", "Failed to load the DS ROM.");
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return false;
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@ -1931,13 +1937,20 @@ bool EmuInstance::loadROM(QStringList filepath, bool reset)
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}
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else
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{
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assert(nds != nullptr);
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if (emuIsActive())
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{
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nds->SetNDSCart(std::move(cart));
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loadCheats();
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}
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else
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{
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nextCart = std::move(cart);
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changeCart = true;
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}
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}
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cartType = 0;
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ndsSave = std::make_unique<SaveManager>(savname);
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loadCheats();
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return true; // success
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}
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@ -1946,9 +1959,16 @@ void EmuInstance::ejectCart()
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{
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ndsSave = nullptr;
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unloadCheats();
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if (emuIsActive())
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{
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nds->EjectCart();
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unloadCheats();
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}
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else
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{
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nextCart = nullptr;
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changeCart = true;
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}
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cartType = -1;
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baseROMDir = "";
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@ -120,7 +120,7 @@ public:
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// return: empty string = setup OK, non-empty = error message
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QString verifySetup();
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bool updateConsole(UpdateConsoleNDSArgs&& ndsargs) noexcept;
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bool updateConsole() noexcept;
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void enableCheats(bool enable);
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melonDS::ARCodeFile* getCheatFile();
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@ -261,6 +261,8 @@ private:
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std::string baseROMDir;
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std::string baseROMName;
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std::string baseAssetName;
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bool changeCart;
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std::unique_ptr<melonDS::NDSCart::CartCommon> nextCart;
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int gbaCartType;
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std::string baseGBAROMDir;
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@ -109,7 +109,7 @@ void EmuThread::run()
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Config::Table& globalCfg = emuInstance->getGlobalConfig();
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u32 mainScreenPos[3];
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//emuInstance->updateConsole(nullptr);
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//emuInstance->updateConsole();
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// No carts are inserted when melonDS first boots
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mainScreenPos[0] = 0;
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@ -33,9 +33,6 @@
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#include "NDSCart.h"
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#include "GBACart.h"
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using Keep = std::monostate;
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using UpdateConsoleNDSArgs = std::variant<Keep, std::unique_ptr<melonDS::NDSCart::CartCommon>>;
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using UpdateConsoleGBAArgs = std::variant<Keep, std::unique_ptr<melonDS::GBACart::CartCommon>>;
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namespace melonDS
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{
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class NDS;
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